0%

15L axis-dominion vs Balladeer (allies +17) - Game 2

  • 25 24 22 21 20 19 18 16 15

    we shed some serious weight over on that side of the board  :lol:

    now a pac victory isn’t so far-fetched anymore……

  • 18 16 15

    Hmmm, completely missed that you could send all the Sz 35 planes there and then to Pualau, else I’d have sent my fleet to Sz 54 or 26, and would’ve been fine, Europe is going fine for me and Pacific is bad nor good… This happened to me more often allready, so f!@#%#in annoying. I’m tempted to just give up, finish the other games and quit alltogether, this is the 2nd game that I lose  by something silly. Kinda makes A&A hard to like. Not resigning yet, but I’ll think about it for a night and then probably do it tomorrow.

  • 25 24 22 21 20 19 18 16 15

    I was wondering about why you left your fleet open to such a massive blow. I guess you just answered that question.

    Man I totally get how you feel. It’s easy to miss little things like that. Japan actually has two little islands that serve as landing zones from the Phillipines, so yah, you always have to be extra careful there. I set up for that massive strike to discourage your continued positioning in the Carolines, as it was thwarting my progress elsewhere. I assumed you’d move away, which is what I wanted, but you gave me something much bigger.

    I’m totally willing for you to take the completed russia 12 turn, edit your US fleet to safety, and I can redo Japan from there. Let me know if you’d like that offer.

    I have to say, I’m impressed by your game. I think you’re a strong player who occasionally makes a mistake. So don’t feel so bad man. Look at how many games I’ve lost, and most of them due to major blunders!

    @Balladeer:

    Hmmm, completely missed that you could send all the Sz 35 planes there and then to Pualau, else I’d have sent my fleet to Sz 54 or 26, and would’ve been fine, Europe is going fine for me and Pacific is bad nor good… This happened to me more often allready, so f!@#%#in annoying. I’m tempted to just give up, finish the other games and quit alltogether, this is the 2nd game that I lose  by something silly. Kinda makes A&A hard to like. Not resigning yet, but I’ll think about it for a night and then probably do it tomorrow.

  • 18 16 15

    @axis-dominion:

    I was wondering about why you left your fleet open to such a massive blow. I guess you just answered that question.

    Man I totally get how you feel. It’s easy to miss little things like that. Japan actually has two little islands that serve as landing zones from the Phillipines, so yah, you always have to be extra careful there. I set up for that massive strike to discourage your continued positioning in the Carolines, as it was thwarting my progress elsewhere. I assumed you’d move away, which is what I wanted, but you gave me something much bigger.

    I’m totally willing for you to take the completed russia 12 turn, edit your US fleet to safety, and I can redo Japan from there. Let me know if you’d like that offer.

    I have to say, I’m impressed by your game. I think you’re a strong player who occasionally makes a mistake. So don’t feel so bad man. Look at how many games I’ve lost, and most of them due to major blunders!

    @Balladeer:

    Hmmm, completely missed that you could send all the Sz 35 planes there and then to Pualau, else I’d have sent my fleet to Sz 54 or 26, and would’ve been fine, Europe is going fine for me and Pacific is bad nor good… This happened to me more often allready, so f!@#%#in annoying. I’m tempted to just give up, finish the other games and quit alltogether, this is the 2nd game that I lose  by something silly. Kinda makes A&A hard to like. Not resigning yet, but I’ll think about it for a night and then probably do it tomorrow.

    That;s a very kind offer, and thanks for the pep talk ;-).
    I know it happens more often to people, it’s just so silly to go from a nice, interesting game to a finished game without some interesting or exciting endgame… And I’m slightly in doubt whether to take your offer or not - it kind of feels like getting back in the game by complaining, but on the other hand I’m rather interested in how this game looks if we carry on. It’s one of the first times I actually have to execute the European invastion part, as other games tend to finish before it really has to happen. So if you’re sure you don’t mind (please confirm :)), I’ll edit the Sz 33 fleet away after Rus 12 and we can carry on.

    And again, thanks for the offer!

  • 25 24 22 21 20 19 18 16 15

    offer still stands, go for it!

    @Balladeer:

    @axis-dominion:

    I was wondering about why you left your fleet open to such a massive blow. I guess you just answered that question.

    Man I totally get how you feel. It’s easy to miss little things like that. Japan actually has two little islands that serve as landing zones from the Phillipines, so yah, you always have to be extra careful there. I set up for that massive strike to discourage your continued positioning in the Carolines, as it was thwarting my progress elsewhere. I assumed you’d move away, which is what I wanted, but you gave me something much bigger.

    I’m totally willing for you to take the completed russia 12 turn, edit your US fleet to safety, and I can redo Japan from there. Let me know if you’d like that offer.

    I have to say, I’m impressed by your game. I think you’re a strong player who occasionally makes a mistake. So don’t feel so bad man. Look at how many games I’ve lost, and most of them due to major blunders!

    @Balladeer:

    Hmmm, completely missed that you could send all the Sz 35 planes there and then to Pualau, else I’d have sent my fleet to Sz 54 or 26, and would’ve been fine, Europe is going fine for me and Pacific is bad nor good… This happened to me more often allready, so f!@#%#in annoying. I’m tempted to just give up, finish the other games and quit alltogether, this is the 2nd game that I lose  by something silly. Kinda makes A&A hard to like. Not resigning yet, but I’ll think about it for a night and then probably do it tomorrow.

    That;s a very kind offer, and thanks for the pep talk ;-).
    I know it happens more often to people, it’s just so silly to go from a nice, interesting game to a finished game without some interesting or exciting endgame… And I’m slightly in doubt whether to take your offer or not - it kind of feels like getting back in the game by complaining, but on the other hand I’m rather interested in how this game looks if we carry on. It’s one of the first times I actually have to execute the European invastion part, as other games tend to finish before it really has to happen. So if you’re sure you don’t mind (please confirm :)), I’ll edit the Sz 33 fleet away after Rus 12 and we can carry on.

    And again, thanks for the offer!

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Tambov
                1 artillery and 1 infantry moved from Russia to Samara

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Samara from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Tambov to Russia
                1 infantry moved from Vologda to Urals
                1 infantry moved from Russia to Vologda

    Place Units - Russians
                1 fighter and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 33 Sea Zone: 1 battleship, 7 carriers, 2 cruisers, 8 destroyers, 10 fighters, 6 submarines and 5 transports
                EDIT: Adding units owned by Americans to 54 Sea Zone: 1 battleship, 7 carriers, 2 cruisers, 8 destroyers, 10 fighters, 6 submarines and 5 transports
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 cruiser, 3 destroyers, 2 submarines and 2 transports
                EDIT: Removing units owned by British from 33 Sea Zone: 1 battleship
                EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 cruiser, 3 destroyers, 2 submarines and 2 transports
                EDIT: Adding units owned by British to 54 Sea Zone: 1 battleship
                EDIT: Adding units owned by ANZAC to Queensland: 2 artilleries, 3 fighters and 2 infantry
                EDIT: Removing units owned by ANZAC from Caroline Islands: 2 artilleries, 3 fighters and 2 infantry
                EDIT: Removing units owned by Americans from Caroline Islands: 3 artilleries, 6 infantry and 1 mech_infantry
                EDIT: Adding units owned by Americans to Queensland: 1 artillery, 6 infantry and 3 mech_infantrys
                EDIT: Removing units owned by Americans from Queensland: 2 mech_infantrys
                EDIT: Adding units owned by Americans to Queensland: 2 artilleries
                EDIT: Turning off Edit Mode

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 destroyer, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 35 Sea Zone to 19 Sea Zone
                2 infantry moved from Manchuria to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Shantung
                1 infantry moved from Kiangsi to Anhwe
                1 infantry moved from Yunnan to Kweichow
                2 infantry moved from Yunnan to Szechwan
                2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 bomber moved from French Indo China to Shantung
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                2 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Shantung
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                2 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
                1 battleship moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                4 fighters moved from 35 Sea Zone to 42 Sea Zone
                2 submarines moved from 35 Sea Zone to 42 Sea Zone
                2 submarines moved from 35 Sea Zone to 42 Sea Zone
                1 battleship moved from 35 Sea Zone to 42 Sea Zone
                2 cruisers moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from Shan State to Kweichow
                1 fighter moved from Yunnan to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
                1 fighter moved from French Indo China to Kweichow
                1 bomber moved from French Indo China to Kweichow

    Combat - Japanese
                Battle in Shantung
                    Japanese attack with 1 bomber and 4 infantry
                    British defend with 1 mech_infantry
                    Japanese win, taking Shantung from Chinese with 1 bomber and 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Anhwe
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 bomber, 3 fighters and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Celebes
                    Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Celebes from ANZAC with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Szechwan
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 2 cruisers, 1 destroyer, 4 fighters and 4 submarines
                    Americans defend with 1 submarine
                    Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 2 cruisers, 1 destroyer, 4 fighters and 4 submarines remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                8 carriers moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                4 fighters moved from Celebes to 42 Sea Zone
                4 fighters moved from Philippines to 42 Sea Zone
                3 tactical_bombers moved from Celebes to 42 Sea Zone
                1 tactical_bomber moved from Celebes to 42 Sea Zone
                1 fighter moved from 44 Sea Zone to French Indo China
                2 tactical_bombers moved from 35 Sea Zone to French Indo China
                2 transports moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from Japan to Philippines
                4 fighters moved from Japan to French Indo China
                2 artilleries moved from Yunnan to Szechwan
                1 aaGun moved from Yunnan to Szechwan
                1 fighter moved from Szechwan to Tsinghai
                1 aaGun and 2 infantry moved from Shan State to Yunnan
                3 infantry moved from French Indo China to Yunnan
                3 fighters moved from Kweichow to French Indo China
                1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
                1 bomber moved from Shantung to Okinawa
                2 infantry moved from Malaya to Shan State
                1 bomber moved from Kweichow to French Indo China
                2 tactical_bombers moved from Szechwan to French Indo China
                1 fighter moved from Szechwan to French Indo China
                1 artillery moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Szechwan

    Place Units - Japanese
                1 airfield placed in French Indo China
                1 destroyer placed in 6 Sea Zone
                1 fighter placed in Japan
                2 infantry and 1 mech_infantry placed in Malaya
                3 infantry placed in French Indo China
                3 infantry placed in Kwangtung
                Japanese undo move 6.
                Japanese undo move 4.
                3 infantry placed in Malaya
                2 infantry and 1 mech_infantry placed in Kwangtung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,3
                Japanese collect 56 PUs (4 lost to blockades); end with 56 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

  • 18 16 15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 2 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Normandy Bordeaux to Southern France
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
                2 bombers moved from United Kingdom to Western Germany
                1 fighter moved from Gibraltar to Southern France
                2 fighters moved from Normandy Bordeaux to Western Germany
                1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 submarine moved from 54 Sea Zone to 44 Sea Zone

  • 18 16 15

    Do you want to scramble / fight air battle in WG?

  • 25 24 22 21 20 19 18 16 15

    no

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 2 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Normandy Bordeaux to Southern France
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
                2 bombers moved from United Kingdom to Western Germany
                1 fighter moved from Gibraltar to Southern France
                2 fighters moved from Normandy Bordeaux to Western Germany
                1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 submarine moved from 54 Sea Zone to 44 Sea Zone

    Combat - Americans
                Air Battle in Western Germany
                    Americans attacks with 4 units heading to Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                    1 bomber killed by AA
                    Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Western Germany causes 8 damage total.
                Battle in Holland Belgium
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 2 infantry
                    Americans win, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Norway
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking Norway from Germans, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Southern France
                    Americans attack with 1 fighter and 2 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Southern France from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Americans
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                3 transports moved from 89 Sea Zone to 101 Sea Zone
                1 carrier and 4 transports moved from 110 Sea Zone to 91 Sea Zone
                1 bomber moved from Western Germany to United Kingdom
                2 fighters moved from Western Germany to 112 Sea Zone
                1 fighter moved from Holland Belgium to Normandy Bordeaux
                1 fighter moved from Southern France to Normandy Bordeaux
                2 fighters moved from Hawaiian Islands to 54 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone

    Place Units - Americans
                3 infantry placed in Normandy Bordeaux
                1 artillery and 1 infantry placed in Western United States
                2 artilleries, 1 fighter and 4 infantry placed in Eastern United States
                1 fighter placed in Western United States
                1 carrier and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Hopei to Kweichow
                3 infantry moved from Hopei to Anhwe

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Hopei

    Place Units - Chinese
                1 infantry placed in Kansu
                2 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 fighters and 1 infantry moved from India to Burma
                1 fighter and 1 infantry moved from Northwest Persia to Caucasus
                1 bomber moved from Russia to Ukraine

    Combat - British
                Strategic bombing raid in Ukraine
                    1 bomber killed by AA
                    Bombing raid in Ukraine causes 0 damage total.
                Battle in Burma
                    British attack with 3 fighters and 1 infantry
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Caucasus
                    British attack with 1 fighter and 1 infantry
                    Italians defend with 1 artillery
                    British win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                1 fighter moved from Caucasus to Northwest Persia
                3 fighters moved from Burma to West India
                3 aaGuns, 1 armour, 1 artillery, 10 infantry and 1 mech_infantry moved from India to West India
                1 aaGun, 2 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 2 artilleries, 5 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun, 2 artilleries and 5 infantry moved from 112 Sea Zone to Norway
                4 fighters moved from Normandy Bordeaux to Norway
                1 battleship and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 carrier and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
                3 fighters moved from United Kingdom to Norway
                1 fighter moved from Egypt to Gibraltar
                1 cruiser, 1 submarine and 1 transport moved from 71 Sea Zone to 83 Sea Zone
                1 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt

    Place Units - British
                2 artilleries, 1 fighter and 5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 2 armour, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                6 artilleries and 10 infantry moved from Northern Italy to Southern France
                1 armour moved from Yugoslavia to Southern France
                1 mech_infantry moved from Northern Italy to Southern France
                1 infantry moved from Western Germany to Holland Belgium
                4 fighters moved from Denmark to Holland Belgium
                1 fighter and 1 tactical_bomber moved from Northern Italy to Holland Belgium
                1 armour and 1 mech_infantry moved from Tsinghai to Timguska
                      Italians take Novosibirsk from Russians
                      Italians take Timguska from Russians
                1 armour moved from Southern Italy to Southern France
                1 bomber moved from Southern Italy to Holland Belgium

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery
                    Italians win, taking Holland Belgium from Americans with 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Southern France
                    Italians attack with 2 armour, 6 artilleries, 10 infantry and 1 mech_infantry
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Italians win, taking Southern France from Americans with 2 armour, 6 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 infantry
                2 transports moved from 97 Sea Zone to 96 Sea Zone
                2 mech_infantrys moved from Libya to 96 Sea Zone
                2 mech_infantrys and 2 transports moved from 96 Sea Zone to 95 Sea Zone
                2 mech_infantrys moved from 95 Sea Zone to Northern Italy
                3 fighters moved from Greece to Southern Italy
                1 aaGun moved from Northern Italy to Southern France
                1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
                2 artilleries and 8 infantry moved from Western Germany to France
                1 bomber, 5 fighters and 1 tactical_bomber moved from Holland Belgium to Denmark
                2 mech_infantrys moved from Bryansk to Volgograd

    Place Units - Italians
                1 tactical_bomber placed in 97 Sea Zone
                2 armour and 1 mech_infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
                EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Denmark: 1 bomber
                EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 2 armour, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                6 artilleries and 10 infantry moved from Northern Italy to Southern France
                1 armour moved from Yugoslavia to Southern France
                1 mech_infantry moved from Northern Italy to Southern France
                1 infantry moved from Western Germany to Holland Belgium
                4 fighters moved from Denmark to Holland Belgium
                1 fighter and 1 tactical_bomber moved from Northern Italy to Holland Belgium
                1 armour and 1 mech_infantry moved from Tsinghai to Timguska
                      Italians take Novosibirsk from Russians
                      Italians take Timguska from Russians
                1 armour moved from Southern Italy to Southern France
                1 bomber moved from Southern Italy to Holland Belgium

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery
                    Italians win, taking Holland Belgium from Americans with 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Southern France
                    Italians attack with 2 armour, 6 artilleries, 10 infantry and 1 mech_infantry
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Italians win, taking Southern France from Americans with 2 armour, 6 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 infantry
                2 transports moved from 97 Sea Zone to 96 Sea Zone
                2 mech_infantrys moved from Libya to 96 Sea Zone
                2 mech_infantrys and 2 transports moved from 96 Sea Zone to 95 Sea Zone
                2 mech_infantrys moved from 95 Sea Zone to Northern Italy
                3 fighters moved from Greece to Southern Italy
                1 aaGun moved from Northern Italy to Southern France
                1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
                2 artilleries and 8 infantry moved from Western Germany to France
                1 bomber, 5 fighters and 1 tactical_bomber moved from Holland Belgium to Denmark
                2 mech_infantrys moved from Bryansk to Volgograd

    Place Units - Italians
                1 tactical_bomber placed in 97 Sea Zone
                2 armour and 1 mech_infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
                EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Denmark: 1 bomber
                EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
                EDIT: Adding units owned by Italians to France: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 97 Sea Zone: 1 fighter
                EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
                EDIT: Turning off Edit Mode

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
                1 infantry moved from 32 Sea Zone to Marshall Islands

    Combat - ANZAC
                Battle in Marshall Islands

    Non Combat Move - ANZAC
                2 aaGuns, 1 artillery and 1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 artillery and 1 infantry placed in Queensland
                1 transport placed in 54 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 71 Sea Zone to 83 Sea Zone

    Turn Complete - French

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_major; Remaining resources: 70 PUs;
                Germans buy 1 aaGun, 2 artilleries, 11 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Volgograd to Samara
                2 infantry moved from Rostov to Tambov
                1 infantry moved from Nenetsia to Urals
                1 fighter and 1 tactical_bomber moved from Bryansk to Urals
                1 bomber moved from Bryansk to Samara
                1 bomber moved from Yunnan to Samara
                1 artillery moved from Bryansk to Tambov
                1 infantry moved from Tsinghai to Sikang
                      Germans take Sikang from Chinese

    Combat - Germans
                Battle in Urals
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Urals from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 2 bombers and 3 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Samara from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Samara to Yunnan
                1 bomber moved from Samara to Bryansk
                1 fighter and 1 tactical_bomber moved from Urals to Timguska
                3 infantry moved from Ukraine to Bryansk
                2 infantry moved from Bryansk to Rostov
                2 infantry moved from Belarus to Bryansk
                1 infantry moved from Archangel to Nenetsia
                1 infantry moved from Novgorod to Archangel
                2 infantry moved from Novgorod to Belarus
                5 infantry moved from Finland to Vyborg
                1 artillery and 1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Greece to 97 Sea Zone
                2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Northern Italy
                2 carriers, 1 destroyer, 1 fighter and 2 transports moved from 114 Sea Zone to 113 Sea Zone
                4 infantry moved from Germany to 113 Sea Zone
                4 infantry moved from 113 Sea Zone to Denmark
                1 fighter moved from Southern Italy to Western Germany
                2 infantry moved from Western Germany to Denmark
                2 mech_infantrys moved from Denmark to Western Germany
                1 armour moved from Denmark to Western Germany
                1 artillery moved from Denmark to Western Germany
                1 infantry moved from Germany to Western Germany
                2 artilleries moved from Western Germany to France
                2 infantry moved from Western Germany to France
                1 infantry moved from Western Germany to Denmark
                4 artilleries moved from Western Germany to France
                1 infantry moved from Western Germany to France
                1 mech_infantry moved from Southern Italy to Western Germany
                4 mech_infantrys moved from Southern Italy to Southern France
                2 fighters moved from Denmark to 113 Sea Zone
                1 infantry moved from Western Germany to Denmark

    Place Units - Germans
                1 aaGun and 2 artilleries placed in France
                3 infantry placed in Volgograd
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                1 infantry and 6 mech_infantrys placed in Western Germany
                1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Russia to Novosibirsk
                      Russians take Novosibirsk from Italians
                1 artillery and 1 infantry moved from Russia to Samara
                1 fighter moved from Russia to Urals
                1 infantry moved from Vologda to Urals
                1 fighter and 1 mech_infantry moved from Russia to Archangel
                1 artillery, 1 infantry and 1 tactical_bomber moved from Russia to Tambov
                1 infantry moved from Russia to Samara
                2 armour and 2 mech_infantrys moved from Russia to Nenetsia
                1 mech_infantry moved from Russia to Urals
                1 armour moved from Russia to Nenetsia

    Combat - Russians
                Battle in Urals
                    Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                    Russians win, taking Urals from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Tambov from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Archangel
                    Russians attack with 1 fighter and 1 mech_infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Nenetsia
                    Russians attack with 3 armour and 2 mech_infantrys
                    Germans defend with 1 infantry
                    Russians win, taking Nenetsia from Germans with 3 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Samara
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Archangel to Russia
                1 fighter moved from Urals to Russia
                1 tactical_bomber moved from Tambov to Russia

    Place Units - Russians
                1 fighter and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs total

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 airfield, 3 destroyers, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 2 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Szechwan to Shensi
                      Japanese take Shensi from Chinese
                2 infantry moved from Szechwan to Kweichow
                5 infantry moved from Yunnan to Burma
                2 infantry moved from Shan State to Burma
                1 artillery and 2 infantry moved from Java to 42 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
                1 artillery and 2 infantry moved from 39 Sea Zone to India
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to India
                3 infantry moved from Shantung to Anhwe
                1 bomber moved from Okinawa to Anhwe
                1 bomber moved from French Indo China to Anhwe
                1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
                1 fighter and 1 tactical_bomber moved from French Indo China to India
                1 fighter and 1 tactical_bomber moved from French Indo China to Burma
                2 fighters and 2 tactical_bombers moved from French Indo China to Kweichow
                2 fighters moved from French Indo China to Kweichow
                1 destroyer moved from 6 Sea Zone to 32 Sea Zone
                      Japanese take 17 Sea Zone from Americans
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 41 Sea Zone
                5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer, 7 fighters and 3 tactical_bombers
                    ANZAC defend with 1 submarine
                    Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Burma
                    Japanese attack with 1 fighter, 7 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 32 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Anhwe
                    Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 3 infantry
                    Japanese win, taking Anhwe from Chinese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Kweichow
                    Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Kweichow from Chinese with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in India
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_major
                    Japanese captures 6PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 carrier moved from 42 Sea Zone to 39 Sea Zone
                1 tactical_bomber moved from India to Yunnan
                1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
                1 fighter moved from India to Yunnan
                3 infantry moved from French Indo China to Yunnan
                1 aaGun moved from Yunnan to Burma
                3 infantry moved from Malaya to Shan State
                1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from Kwangtung to Yunnan
                1 infantry moved from Kwangtung to Kiangsi
                1 infantry moved from Kwangtung to Kiangsi
                1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery moved from Yunnan to Burma
                3 fighters moved from French Indo China to Java
                1 cruiser moved from 42 Sea Zone to 39 Sea Zone
                1 tactical_bomber moved from 41 Sea Zone to French Indo China
                1 fighter moved from Burma to 42 Sea Zone
                7 fighters moved from 41 Sea Zone to 42 Sea Zone
                2 tactical_bombers moved from 41 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Burma to French Indo China
                4 fighters and 2 tactical_bombers moved from Kweichow to French Indo China
                2 bombers moved from Anhwe to French Indo China
                1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsi
                1 fighter moved from Tsinghai to French Indo China
                1 fighter moved from Japan to French Indo China
                1 aaGun and 3 artilleries moved from Szechwan to Yunnan
                1 infantry moved from Siberia to Sakha

    Place Units - Japanese
                1 airfield placed in Java
                3 destroyers placed in 36 Sea Zone
                1 submarine placed in 6 Sea Zone
                2 infantry and 1 mech_infantry placed in Malaya
                Japanese undo move 4.
                3 infantry placed in Malaya
                1 infantry and 1 mech_infantry placed in Kwangtung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,5
                Japanese collect 64 PUs; end with 70 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs

T-shirts, Hats, and More

Suggested Topics

  • 16
  • 22
  • 30
  • 113
  • 63
  • 83
  • 86
  • 2.0k
Axis & Allies Boardgaming Custom Painted Miniatures

42

Online

18.0k

Users

40.8k

Topics

1.8m

Posts