15L DizzKneeLand33 (Axis) vs captain walker (Allies +14)

  • 20 16 15 14

    @captain:

    I’ve never played a game against so many bombers…kind of at a loss on what to do.

    “Bombers have more fun” should be my new G40 slogan.

    They are almost as as powerful as the Dutch navy.  Almost.  :D

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from 54 Sea Zone to 35 Sea Zone
                1 fighter moved from 54 Sea Zone to Philippines
                1 fighter moved from New South Wales to 54 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Philippines : 1 aaGun, 3 fighters and 3 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        35 Sea Zone : 1 fighter
        20 Sea Zone : 1 flag, 1 submarine
        54 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 61 / 87
        Russians : 0 / 0
        Japanese : 59 / 57
        Americans : 57 / 85
        Chinese : 0 / 2
        British : 36 / 41
        UK_Pacific : 17 / 17
        Italians : 16 / 16
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 61 / 87
        Russians : 0 / 0
        Japanese : 59 / 57
        Americans : 57 / 85
        Chinese : 0 / 2
        British : 36 / 41
        UK_Pacific : 17 / 17
        Italians : 16 / 16
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 1 carrier, 2 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Volgograd to Caucasus
                2 armour and 2 mech_infantrys moved from Tambov to Caucasus
                1 armour and 2 mech_infantrys moved from Bryansk to Caucasus
                4 mech_infantrys moved from Ukraine to Caucasus
                33 bombers moved from Western Germany to United Kingdom

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in United Kingdom
                    Germans attack with 33 bombers
                    British defend with 6 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry; French defend with 2 infantry
                    Germans win with 28 bombers remaining. Battle score for attacker is 16
                    Casualties for Germans: 5 bombers
                    Casualties for British: 6 aaGuns, 12 infantry and 1 mech_infantry
                    Casualties for French: 2 infantry
                Battle in Caucasus
                    Germans attack with 10 armour, 1 artillery, 2 infantry and 11 mech_infantrys
                    British defend with 1 artillery and 1 mech_infantry
                    Germans win, taking Caucasus from British with 10 armour, 1 artillery, 1 infantry and 11 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery and 1 mech_infantry

    Non Combat Move - Germans
                3 aaGuns moved from Volgograd to Caucasus
                1 infantry moved from Samara to Volgograd
                3 mech_infantrys moved from Russia to Volgograd
                2 mech_infantrys moved from Novgorod to Bryansk
                28 bombers moved from United Kingdom to Western Germany
                1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 127 Sea Zone to 112 Sea Zone
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 artillery and 2 infantry moved from France to Western Germany

    Place Units - Germans
                1 carrier and 3 transports placed in 112 Sea Zone
                2 fighters placed in 112 Sea Zone
                2 bombers and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
                Germans collect 63 PUs; end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 2 armour, 2 artilleries, 30 bombers, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 2 mech_infantrys
        Germany : 1 factory_major
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 2 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield and 1 factory_minor
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 1 factory_minor, 1 infantry and 3 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 3 aaGuns, 10 armour, 1 artillery, 1 infantry and 11 mech_infantrys
        Smolensk : 1 flag
        112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 4 transports
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 63 / 88
        Russians : 0 / 0
        Japanese : 59 / 57
        Americans : 57 / 85
        Chinese : 0 / 2
        British : 34 / 41
        UK_Pacific : 17 / 17
        Italians : 16 / 16
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - Russians

    Turn Complete - Russians

    Territory Summary for Russians :

    Buyant-Uhaa : 1 flag
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 63 / 88
        Russians : 0 / 0
        Japanese : 59 / 57
        Americans : 57 / 85
        Chinese : 0 / 2
        British : 34 / 41
        UK_Pacific : 17 / 17
        Italians : 16 / 16
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 fighters and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 infantry moved from Shan State to Burma
                1 mech_infantry moved from Malaya to Burma
                4 armour and 1 mech_infantry moved from French Indo China to Burma
                1 fighter moved from Yunnan to 35 Sea Zone
                1 bomber moved from Japan to 35 Sea Zone
                4 bombers moved from Yunnan to 35 Sea Zone
                10 bombers moved from French Indo China to 35 Sea Zone
                8 armour, 3 artilleries, 1 fighter, 9 infantry, 6 mech_infantrys and 1 tactical_bomber moved from Yunnan to Burma
                1 infantry moved from Amur to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 battleship, 1 carrier, 1 destroyer and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone

  • 20 16 15 14

    Scramble SZ35?

    Also, I left the cruiser behind because TripleA told me my transports “will die” otherwise.  Is that really true?  I thought they were fine as long as they weren’t moved and didn’t engage in combat.  No worries, I’ll leave it there either way, but just curious on that one.  :)

  • 23 21 20 19 17 16 15 13

    scramble the three Anzac fighters.
    No, your transports wouldn’t die. triple A is assuming that there will be a battle in that sea zone but you could ignore the subs after you get the window asking that.

  • 23 21 20 19 17 16 15 13

    max defense on OOL…save the US bb for last

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 fighters and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 infantry moved from Shan State to Burma
                1 mech_infantry moved from Malaya to Burma
                4 armour and 1 mech_infantry moved from French Indo China to Burma
                1 fighter moved from Yunnan to 35 Sea Zone
                1 bomber moved from Japan to 35 Sea Zone
                4 bombers moved from Yunnan to 35 Sea Zone
                10 bombers moved from French Indo China to 35 Sea Zone
                8 armour, 3 artilleries, 1 fighter, 9 infantry, 6 mech_infantrys and 1 tactical_bomber moved from Yunnan to Burma
                1 infantry moved from Amur to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 battleship, 1 carrier, 1 destroyer and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 6 Sea Zone
                Americans scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 15 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 2 submarines; ANZAC defend with 4 fighters
                    Units damaged: 1 battleship owned by the Americans
                    Units damaged: 1 carrier owned by the Japanese
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win with 8 bombers remaining. Battle score for attacker is 41
                    Casualties for Americans: 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 2 submarines
                    Casualties for ANZAC: 4 fighters
                    Casualties for Japanese: 1 battleship, 7 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                Battle in Burma
                    Japanese attack with 12 armour, 3 artilleries, 1 fighter, 11 infantry, 8 mech_infantrys and 1 tactical_bomber
                    British defend with 3 infantry
                    Japanese win, taking Burma from UK_Pacific with 12 armour, 3 artilleries, 1 fighter, 9 infantry, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                3 aaGuns moved from Yunnan to Burma
                4 infantry moved from French Indo China to Shan State
                4 infantry and 2 mech_infantrys moved from Japan to 6 Sea Zone
                1 cruiser, 4 infantry, 2 mech_infantrys and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                4 infantry and 2 mech_infantrys moved from 36 Sea Zone to French Indo China
                1 mech_infantry moved from Ulaanbaatar to Chahar
                1 armour moved from Central Mongolia to Anhwe
                2 fighters moved from Japan to French Indo China
                1 fighter and 1 tactical_bomber moved from Burma to French Indo China
                8 bombers moved from 35 Sea Zone to French Indo China
                1 infantry moved from Nenetsia to Vologda
                1 artillery moved from Novosibirsk to Kazakhstan

    Place Units - Japanese
                3 armour placed in French Indo China
                2 fighters and 6 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6
                Japanese collect 53 PUs (7 lost to blockades); end with 54 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag, 1 mech_infantry
        Sikang : 1 flag
        Anhwe : 1 flag, 1 armour
        Shan State : 1 flag, 4 infantry
        Burma : 1 flag, 3 aaGuns, 12 armour, 3 artilleries, 9 infantry and 8 mech_infantrys
        Malaya : 1 flag, 1 harbour
        Kwangtung : 1 flag, 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 artillery
        Buryatia : 1 flag
        French Indo China : 1 flag, 3 armour, 8 bombers, 1 factory_minor, 3 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
        Olgiy : 1 flag
        36 Sea Zone : 1 flag, 1 cruiser and 3 transports
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag, 1 infantry
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag
        Ukraine : 1 bomber
        Novosibirsk : 1 flag
        Vologda : 1 infantry
        Samara : 1 flag

    Production/PUs Summary :

    Germans : 63 / 88
        Russians : 0 / 0
        Japanese : 60 / 54
        Americans : 57 / 85
        Chinese : 0 / 2
        British : 34 / 41
        UK_Pacific : 16 / 17
        Italians : 16 / 16
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 1 destroyer, 7 infantry, 1 mech_infantry and 4 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Philippines to 36 Sea Zone
                2 bombers moved from Queensland to 36 Sea Zone
                10 bombers moved from Philippines to 36 Sea Zone

    Combat - Americans
                Americans creates battle in territory 22 Sea Zone
                Americans creates battle in territory 6 Sea Zone
                Americans creates battle in territory 98 Sea Zone
                Battle in 36 Sea Zone
                    Americans attack with 12 bombers, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 cruiser and 3 transports
                        Americans roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 12 bombers and 1 tactical_bomber in 36 Sea Zone, round 2 :  11/13 hits
                        Japanese roll dice for 1 cruiser and 3 transports in 36 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Japanese and 3 transports owned by the Japanese lost in 36 Sea Zone
                    Americans win, taking 22 Sea Zone from Japanese, taking 6 Sea Zone from Japanese, taking 98 Sea Zone from Italians, taking 36 Sea Zone from Japanese with 12 bombers, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 33
                    Casualties for Japanese: 1 cruiser and 3 transports

    Non Combat Move - Americans
                12 bombers and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                5 fighters moved from Hawaiian Islands to Queensland
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                4 infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                4 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Hawaiian Islands
                1 bomber moved from Western United States to Queensland
                1 infantry moved from Eastern United States to 101 Sea Zone
                2 carriers, 1 cruiser, 6 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                3 fighters moved from Morocco to United Kingdom
                2 fighters moved from Gibraltar to United Kingdom
                2 fighters moved from 101 Sea Zone to Gibraltar
                1 armour and 2 mech_infantrys moved from Tunisia to Morocco
                1 artillery and 3 infantry moved from Tunisia to Algeria

    Place Units - Americans
                1 carrier and 2 transports placed in 10 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry placed in Western United States
                1 destroyer and 2 transports placed in 101 Sea Zone
                5 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 59 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    Territory Summary for Americans :

    Queensland : 1 bomber, 5 fighters and 2 infantry
        Philippines : 1 airfield, 12 bombers, 1 harbour, 4 infantry and 1 tactical_bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
        Midway : 1 airfield
        42 Sea Zone : 1 flag
        36 Sea Zone : 1 flag, 1 submarine
        35 Sea Zone : 1 flag
        26 Sea Zone : 1 destroyer, 1 submarine and 2 transports
        22 Sea Zone : 1 flag, 1 submarine
        10 Sea Zone : 1 carrier and 2 transports
        19 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 1 submarine
        54 Sea Zone : 1 destroyer and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 5 infantry
        Gibraltar : 1 aaGun, 1 artillery, 2 fighters and 5 infantry
        Egypt : 1 armour, 4 fighters and 2 mech_infantrys
        Malta : 1 infantry
        United Kingdom : 5 fighters
        Morocco : 1 flag, 1 aaGun, 1 airfield, 1 armour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
        Algeria : 1 flag, 1 artillery and 3 infantry
        Tunisia : 1 flag
        Tobruk : 1 armour and 1 mech_infantry
        92 Sea Zone : 1 destroyer and 1 submarine
        101 Sea Zone : 1 destroyer and 2 transports
        Brazil : 1 flag
        98 Sea Zone : 1 flag, 1 destroyer
        91 Sea Zone : 2 carriers, 1 cruiser, 6 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 63 / 88
        Russians : 0 / 0
        Japanese : 60 / 54
        Americans : 57 / 84
        Chinese : 0 / 2
        British : 34 / 41
        UK_Pacific : 16 / 17
        Italians : 16 / 16
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British repair damage of 8x factory_major; Remaining resources: 33 PUs;
                British buy 11 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                2 fighters moved from Persia to India
                2 fighters moved from Egypt to Persia
                2 infantry moved from Union of South Africa to 71 Sea Zone
                1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Persia
                1 mech_infantry moved from Belgian Congo to Egypt
                5 fighters moved from Gibraltar to United Kingdom
                1 carrier and 3 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from Northwest Persia to Persia
                1 bomber moved from Persia to Egypt

    Place Units - British
                10 infantry placed in United Kingdom
                1 infantry placed in Persia

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs total
                Some Units in India change ownership: 2 artilleries and 3 infantry

    Territory Summary for British and UK_Pacific :

    India : 2 aaGuns, 1 airfield, 3 armour, 11 artilleries, 1 factory_major, 6 fighters, 1 harbour, 22 infantry, 4 mech_infantrys and 1 tactical_bomber
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 9 infantry and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 1 airfield, 1 factory_major, 5 fighters, 1 harbour and 10 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        80 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag, 1 infantry
        Northwest Persia : 2 infantry
        Persia : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory_minor, 2 fighters, 9 infantry, 4 mech_infantrys and 1 tactical_bomber
        91 Sea Zone : 1 carrier and 3 destroyers

    Production/PUs Summary :

    Germans : 63 / 88
        Russians : 0 / 0
        Japanese : 60 / 54
        Americans : 57 / 84
        Chinese : 0 / 2
        British : 34 / 39
        UK_Pacific : 16 / 16
        Italians : 16 / 16
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 5 submarines and 3 transports moved from 93 Sea Zone to 95 Sea Zone
                1 submarine moved from 96 Sea Zone to 95 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Southern France to Northern Italy
                3 transports moved from 95 Sea Zone to 97 Sea Zone
                1 artillery and 3 infantry moved from Greece to 97 Sea Zone
                1 artillery, 3 infantry and 3 transports moved from 97 Sea Zone to 95 Sea Zone
                1 artillery and 3 infantry moved from 95 Sea Zone to Southern Italy

    Place Units - Italians
                2 destroyers placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total

    Territory Summary for Italians :

    Kazakhstan : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 1 armour, 2 artilleries, 1 factory_major and 3 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour and 8 infantry
        Rostov : 1 flag
        95 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 5 destroyers, 2 fighters, 6 submarines and 3 transports
        93 Sea Zone : 1 flag
        Greece : 1 flag
        99 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 63 / 88
        Russians : 0 / 0
        Japanese : 60 / 54
        Americans : 57 / 84
        Chinese : 0 / 2
        British : 34 / 39
        UK_Pacific : 16 / 16
        Italians : 16 / 16
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya

    Combat - ANZAC
                Battle in Malaya

    Non Combat Move - ANZAC
                1 fighter moved from 54 Sea Zone to Philippines
                1 fighter moved from New South Wales to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for ANZAC :

    Malaya : 2 infantry
        Queensland : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
        Philippines : 1 aaGun, 1 fighter and 3 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        37 Sea Zone : 1 transport
        20 Sea Zone : 1 flag, 1 submarine
        54 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 63 / 88
        Russians : 0 / 0
        Japanese : 57 / 54
        Americans : 57 / 84
        Chinese : 0 / 2
        British : 34 / 39
        UK_Pacific : 19 / 16
        Italians : 16 / 16
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 63 / 88
        Russians : 0 / 0
        Japanese : 57 / 54
        Americans : 57 / 84
        Chinese : 0 / 2
        British : 34 / 39
        UK_Pacific : 19 / 16
        Italians : 16 / 16
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    this should be the final round…

  • 20 16 15 14

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 bombers and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                10 armour, 1 artillery, 1 infantry and 11 mech_infantrys moved from Caucasus to Northwest Persia
                3 mech_infantrys moved from Volgograd to Northwest Persia
                1 armour, 2 artilleries and 5 infantry moved from Western Germany to 112 Sea Zone
                1 armour, 2 artilleries, 5 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
                1 carrier and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 armour, 2 artilleries and 5 infantry moved from 110 Sea Zone to United Kingdom
                3 fighters moved from Western Germany to 110 Sea Zone
                1 bomber moved from Western Germany to 110 Sea Zone
                29 bombers moved from Western Germany to United Kingdom

  • 20 16 15 14

    What may be the final battle…. :)

    Scramble SZ110?

  • 23 21 20 19 17 16 15 13

    scramble three! I think I have better odds at winning the sea battle then I do the land battle.

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 bombers and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                10 armour, 1 artillery, 1 infantry and 11 mech_infantrys moved from Caucasus to Northwest Persia
                3 mech_infantrys moved from Volgograd to Northwest Persia
                1 armour, 2 artilleries and 5 infantry moved from Western Germany to 112 Sea Zone
                1 armour, 2 artilleries, 5 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
                1 carrier and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 armour, 2 artilleries and 5 infantry moved from 110 Sea Zone to United Kingdom
                3 fighters moved from Western Germany to 110 Sea Zone
                1 bomber moved from Western Germany to 110 Sea Zone
                29 bombers moved from Western Germany to United Kingdom

    Combat - Germans
                British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                British scrambles to create a battle in territory 110 Sea Zone
                Battle in Northwest Persia
                    Germans attack with 10 armour, 1 artillery, 1 infantry and 14 mech_infantrys
                    British defend with 2 infantry
                    Germans win, taking Northwest Persia from Russians with 10 armour, 1 artillery, 1 infantry and 14 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber, 1 carrier, 5 fighters and 4 transports
                    Americans defend with 3 fighters
                    Units damaged: 1 carrier owned by the Germans
                    Germans win with 1 bomber, 1 carrier, 2 fighters and 4 transports remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 fighters
                    Casualties for Americans: 3 fighters
                Battle in United Kingdom
                    Germans attack with 1 armour, 2 artilleries, 29 bombers and 5 infantry
                    British defend with 1 airfield, 1 factory_major, 5 fighters, 1 harbour and 10 infantry; Americans defend with 2 fighters
                    Germans captures 39PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 1 armour and 27 bombers remaining. Battle score for attacker is 53
                    Casualties for Germans: 2 artilleries, 2 bombers and 5 infantry
                    Casualties for British: 5 fighters and 10 infantry
                    Casualties for Americans: 2 fighters
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 cruiser moved from 112 Sea Zone to 103 Sea Zone
                27 bombers moved from United Kingdom to Western Germany
                1 bomber and 2 fighters moved from 110 Sea Zone to Western Germany
                2 submarines moved from 112 Sea Zone to 110 Sea Zone
                2 mech_infantrys moved from Bryansk to Caucasus
                1 infantry moved from Volgograd to Caucasus

    Place Units - Germans
                3 bombers placed in Western Germany
                2 armour and 1 mech_infantry placed in Volgograd
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
                Germans collect 69 PUs; end with 108 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 113 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 115 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 130 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 135 PUs

    Territory Summary for Germans :

    United Kingdom : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 armour, 31 bombers, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
        Germany : 1 factory_major
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
        Western Ukraine : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Caucasus : 1 flag, 3 aaGuns, 1 infantry and 2 mech_infantrys
        Smolensk : 1 flag
        104 Sea Zone : 1 destroyer
        Bulgaria : 1 flag
        Northwest Persia : 1 flag, 10 armour, 1 artillery, 1 infantry and 14 mech_infantrys
        103 Sea Zone : 1 cruiser
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 carrier, 2 submarines and 4 transports

    Production/PUs Summary :

    Germans : 69 / 135
        Russians : 0 / 0
        Japanese : 57 / 54
        Americans : 57 / 84
        Chinese : 0 / 2
        British : 28 / 0
        UK_Pacific : 19 / 16
        Italians : 16 / 16
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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