i am away for the weekend, so maybe sunday night
G1 15LG40 artofwar1947 (Axis) vs. JDOW (Allies + 18)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
2 infantry moved from Belarus to Baltic States
1 fighter moved from Belarus to Baltic States
1 tactical_bomber moved from Russia to Baltic States
2 infantry moved from Ukraine to Bessarabia
1 fighter moved from Western Ukraine to Bessarabia
1 fighter moved from Russia to Novgorod
1 bomber moved from Russia to NovgorodCombat - Russians
Battle in Baltic States
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Russians win, taking Novgorod from Germans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 bomber moved from Novgorod to Russia
4 artilleries and 6 infantry moved from Russia to Bryansk
1 aaGun moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 fighter moved from Bessarabia to Russia
1 fighter moved from Baltic States to Bryansk
1 tactical_bomber moved from Baltic States to Bryansk
1 fighter moved from Novgorod to Bryansk
1 aaGun, 3 artilleries and 8 infantry moved from Western Ukraine to Bryansk
6 infantry moved from Kazakhstan to Caucasus
1 mech_infantry moved from Belarus to Vologda
1 infantry moved from Belarus to Smolensk
2 aaGuns, 4 armour, 3 artilleries, 9 infantry and 1 mech_infantry moved from Belarus to Bryansk
5 mech_infantrys moved from Western Ukraine to Rostov
5 armour moved from Western Ukraine to Rostov
2 armour moved from Western Ukraine to Bryansk
1 mech_infantry moved from Western Ukraine to BryanskPlace Units - Russians
2 armour, 3 infantry and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yenisey: 1 infantry
EDIT: Adding units owned by Russians to Yakut S.S.R.: 1 infantry
EDIT: Removing units owned by Russians from Yenisey: 1 aaGun
EDIT: Adding units owned by Russians to Timguska: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 6 Sea Zone to 34 Sea Zone
1 bomber moved from Kwangsi to 41 Sea Zone
1 mech_infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
2 mech_infantrys moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kweichow to Yunnan
1 bomber moved from Kwangsi to Yunnan
1 fighter and 2 tactical_bombers moved from Kwangsi to YunnanCombat - Japanese
Japanese creates battle in territory 8 Sea Zone
Battle in 8 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 8 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese lost in 8 Sea Zone
Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yunnan
Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 3 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 : 4/7 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 carrier and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from 22 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from Kwangsi to Kiangsu
3 mech_infantrys moved from Kiangsu to Kweichow
1 bomber moved from 41 Sea Zone to 36 Sea Zone
1 bomber moved from 36 Sea Zone to Hainan
1 bomber, 1 fighter and 3 tactical_bombers moved from Yunnan to KwangtungPlace Units - Japanese
1 submarine placed in 20 Sea Zone
1 submarine placed in 19 Sea Zone
1 armour and 1 mech_infantry placed in Kiangsu
1 armour and 1 mech_infantry placed in Kwangtung
1 bomber and 1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 armour and 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 armour, 1 factory_minor, 1 fighter, 1 mech_infantry and 2 tactical_bombers
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 4 fighters, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 bomber
Yunnan : 1 flag, 2 mech_infantrys
Kweichow : 1 flag, 1 aaGun, 4 artilleries and 9 mech_infantrys
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Borneo : 1 flag
Kwangtung : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 1 mech_infantry and 3 tactical_bombers
Philippines : 1 flag, 1 airfield, 3 fighters, 1 harbour and 2 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 armour, 1 artillery and 8 infantry
French Indo China : 1 flag, 1 mech_infantry
Celebes : 1 flag, 2 infantry
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 2 tactical_bombers and 1 transport
20 Sea Zone : 1 submarine
19 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 46 / 61
Russians : 30 / 35
Japanese : 51 / 51
Americans : 50 / 70
Chinese : 5 / 7
British : 27 / 30
UK_Pacific : 14 / 16
Italians : 21 / 37
ANZAC : 15 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.500
Median : 4.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.778
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Chinese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 armour, 4 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from India to French Indo China
1 mech_infantry moved from Aleutian Islands to 8 Sea Zone
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 mech_infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 transport moved from 33 Sea Zone to 22 Sea Zone
1 mech_infantry moved from Marianas to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 mech_infantry moved from 19 Sea Zone to Manchuria -
Would you like to use Kamikaze in sz20?
-
No thanks.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 armour, 4 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Aleutian Islands to 8 Sea Zone
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 mech_infantry moved from 5 Sea Zone to Siberia
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 mech_infantry moved from Marianas to 22 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 mech_infantry moved from 19 Sea Zone to Manchuria
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
2 fighters moved from India to French Indo China
1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux -
Sir my apologies. I wanted to ask for your decision quickly and forgot about the other half of the map.
Here is the same map plus a landing in Normandy. I assume that this wont change your Kami decision but there is time anyway now as I will finish the move in a about 18 hours from now.Cheers!
-
Thanks for letting me know about the delay.
Let’s give the Japanese sub a better shot at surviving and use 1 kamikaze on the US DD.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 armour, 4 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Aleutian Islands to 8 Sea Zone
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 mech_infantry moved from 5 Sea Zone to Siberia
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 mech_infantry moved from Marianas to 22 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 mech_infantry moved from 19 Sea Zone to Manchuria
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
2 fighters moved from India to French Indo China
1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Battle in Soviet Far East
Battle in Manchuria
Battle in Siberia
Battle in Normandy Bordeaux
Battle in French Indo China
Americans attack with 2 fighters
Japanese defend with 1 mech_infantry
Americans win, taking Soviet Far East from Japanese, taking Manchuria from Japanese, taking Siberia from Japanese, taking Normandy Bordeaux from Germans with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 20 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans win, taking 20 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
2 fighters moved from French Indo China to Shan State
2 fighters moved from 109 Sea Zone to United Kingdom
1 cruiser, 2 destroyers and 2 submarines moved from 109 Sea Zone to 110 Sea Zone
1 carrier and 1 destroyer moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 aaGun moved from Eastern United States to Quebec
1 destroyer and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 106 Sea Zone to 108 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from Wake Island to Caroline Islands
1 bomber moved from British Columbia to Midway
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 55 Sea Zone to 33 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Midway
1 aaGun moved from Central United States to Eastern United States
1 submarine moved from 8 Sea Zone to 16 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
1 armour placed in Central United States
Americans undo move 2.
2 infantry placed in Eastern United States
1 armour and 2 infantry placed in Western United States
3 submarines and 2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter and 8 infantry moved from Tsinghai to SikangPlace Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 4 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Scotland to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour moved from French Indo China to Shan State
3 infantry moved from Shan State to Yunnan
1 bomber moved from India to Yunnan
1 tactical_bomber moved from India to Yunnan
1 fighter moved from India to Yunnan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 tactical_bomber moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Belgian Congo to Anglo Egyptian SudanCombat - British
Battle in Holland Belgium
Battle in Yunnan
British attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
British win, taking Holland Belgium from Germans, taking Yunnan from Japanese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 armour moved from Belgian Congo to Tanganyika Territory
3 mech_infantrys moved from Belgian Congo to Tanganyika Territory
1 tactical_bomber moved from Anglo Egyptian Sudan to Tanganyika Territory
1 fighter moved from Anglo Egyptian Sudan to Tanganyika Territory
1 artillery moved from Belgian Congo to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
1 artillery moved from Union of South Africa to Rhodesia
1 bomber moved from Yunnan to India
1 fighter moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
1 aaGun moved from Shan State to Yunnan
1 infantry moved from Northwest Persia to Caucasus
1 artillery moved from Northwest Persia to Caucasus
1 armour moved from Eastern Persia to Kazakhstan
3 fighters moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 109 Sea Zone to Normandy Bordeaux
3 fighters moved from Scotland to Normandy Bordeaux
2 transports moved from 109 Sea Zone to 110 Sea Zone
2 aaGuns moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 carriers, 2 cruisers, 6 destroyers and 1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 aaGun moved from Scotland to United KingdomPlace Units - British
2 transports placed in 110 Sea Zone
1 artillery and 1 infantry placed in United Kingdom
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs total
Units Change Ownership
Some Units in India change ownership: 3 infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 factory_minor, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Iraq to Northwest Persia
1 bomber and 1 fighter moved from Egypt to Northwest Persia
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 81 Sea Zone to 96 Sea Zone
1 armour moved from Iraq to Persia
Italians take Persia from British
1 armour moved from Persia to IraqCombat - Italians
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 2/2 hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits
1 infantry owned by the British, 1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta
Italians win, taking Malta from British with 1 artillery remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 infantry
Battle in Northwest Persia
Italians attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Northwest Persia, round 2 : 1/4 hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Northwest Persia to Iraq
1 bomber moved from Northwest Persia to Egypt
4 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Egypt
1 destroyer moved from 97 Sea Zone to 98 Sea ZonePlace Units - Italians
1 factory_minor placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
1 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 96 Sea Zone: 1 cruiser
EDIT: Adding units owned by Italians to 98 Sea Zone: 1 cruiser
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Gibraltar : 2 aaGuns and 2 infantry
Egypt : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour, 7 infantry and 2 mech_infantrys
Malta : 1 flag, 1 artillery
Anglo Egyptian Sudan : 1 flag
Algeria : 1 flag
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 1 factory_major, 1 infantry and 2 mech_infantrys
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
Eastern Poland : 1 flag, 2 armour and 1 artillery
96 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
93 Sea Zone : 1 flag
Iraq : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 2 mech_infantrys
Northwest Persia : 1 flag, 2 infantry
Persia : 1 flag
Yugoslavia : 1 flag
98 Sea Zone : 1 cruiser, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 41 / 61
Russians : 32 / 35
Japanese : 40 / 51
Americans : 52 / 72
Chinese : 12 / 12
British : 28 / 30
UK_Pacific : 16 / 16
Italians : 23 / 44
ANZAC : 15 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 4.071
Median : 4.500
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14Null / Other
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.750
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4British Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.750
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 19 Sea Zone
ANZAC take 22 Sea Zone from Japanese
1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to OkinawaCombat - ANZAC
ANZAC creates battle in territory 37 Sea Zone
Battle in OkinawaNon Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 transport moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 bomber moved from New South Wales to Caroline Islands
1 submarine moved from 37 Sea Zone to 39 Sea ZonePlace Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1
ANZAC collect 15 PUs (1 lost to blockades); end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
Skip France please.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Germans
Germans buy 3 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Holland Belgium
1 bomber moved from Germany to Novgorod
2 infantry moved from Eastern Poland to Baltic States
2 infantry moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Germany to Baltic States
1 bomber moved from Eastern Poland to Novgorod
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 transport moved from 114 Sea Zone to 115 Sea Zone
3 infantry moved from Karelia to Novgorod
2 bombers, 3 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 bomber moved from Southern Italy to Bessarabia
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 fighter moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Bessarabia
1 artillery moved from Eastern Poland to BessarabiaCombat - Germans
Battle in Novgorod
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 bombers and 3 infantry in Novgorod, round 2 : 2/5 hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/7 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bessarabia
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Bessarabia, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Baltic States to Germany
1 fighter moved from Western Ukraine to Germany
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
1 bomber moved from Novgorod to Eastern Poland
1 bomber moved from Bessarabia to Eastern Poland
1 bomber moved from Novgorod to Eastern Poland
2 bombers, 3 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from Algeria to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 carriers moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Western Germany to Denmark
1 mech_infantry moved from Denmark to Western GermanyPlace Units - Germans
2 fighters, 3 infantry and 1 mech_infantry placed in Western Germany
1 fighter and 6 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Germans collect 45 PUs (3 lost to blockades); end with 45 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
Egypt : 1 mech_infantry
Morocco : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 5 fighters, 1 harbour, 11 infantry, 3 mech_infantrys and 1 tactical_bomber
Germany : 2 aaGuns, 1 factory_major, 3 fighters, 16 infantry and 1 tactical_bomber
Denmark : 1 infantry
Holland Belgium : 1 infantry
Tobruk : 1 artillery and 1 infantry
Belarus : 1 flag, 2 infantry
Karelia : 1 flag, 1 armour and 4 infantry
Baltic States : 1 flag, 2 infantry
Vyborg : 1 flag
Eastern Poland : 2 aaGuns, 8 armour, 13 artilleries, 3 bombers, 1 fighter, 11 infantry, 10 mech_infantrys and 1 tactical_bomber
Bessarabia : 1 flag, 1 artillery and 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
96 Sea Zone : 1 transport
95 Sea Zone : 3 submarines
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 2 carriers
92 Sea Zone : 1 transport
115 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Finland : 1 flagProduction/PUs Summary :
Germans : 48 / 60
Russians : 28 / 35
Japanese : 39 / 51
Americans : 52 / 72
Chinese : 12 / 12
British : 25 / 30
UK_Pacific : 16 / 16
Italians : 23 / 44
ANZAC : 16 / 28
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 9 times
Average roll : 3.513
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 39Null / Other
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Germans Combat
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.192
Median : 3.000
Variance : 0.880
Standard Deviation : 0.938
Total rolls : 26British Combat
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Russians Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 4.571
Median : 6.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Caucasus to Northwest Persia
1 bomber moved from Russia to Northwest Persia
2 infantry moved from Bryansk to Belarus
2 fighters moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 tactical_bomber moved from Bryansk to Northwest PersiaCombat - Russians
Battle in Belarus
Russians attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Russians attack with 1 bomber, 2 infantry and 1 tactical_bomber
Italians defend with 2 infantry
retreated to Northwest Persia
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 bomber moved from Northwest Persia to Bryansk
1 tactical_bomber moved from Northwest Persia to Caucasus
1 aaGun moved from Timguska to Novosibirsk
3 fighters moved from Belarus to Russia
3 infantry moved from Russia to Bryansk
4 mech_infantrys moved from Russia to Bryansk
2 armour moved from Russia to Bryansk
1 mech_infantry moved from Vologda to Russia
1 mech_infantry moved from Russia to Bryansk
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Smolensk to Bryansk
1 mech_infantry moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to RussiaPlace Units - Russians
1 armour, 4 artilleries, 3 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 5 mech_infantrys and 3 submarines; Remaining resources: 5 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery and 2 mech_infantrys moved from Kweichow to Yunnan
1 bomber moved from Hainan to Yunnan
1 mech_infantry moved from Kweichow to Szechwan
1 bomber moved from Kwangtung to Szechwan
1 fighter moved from Kwangtung to Yunnan
1 tactical_bomber moved from Kiangsu to Yunnan
1 mech_infantry moved from Kwangtung to French Indo China
Japanese take French Indo China from UK_Pacific
1 mech_infantry moved from Kweichow to Hopei
1 fighter and 1 tactical_bomber moved from Kiangsu to Hopei
1 submarine moved from 19 Sea Zone to 20 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 armour moved from Buryatia to Manchuria
2 fighters moved from Philippines to Manchuria
1 fighter moved from Japan to 5 Sea Zone
1 bomber moved from Japan to 3 Sea Zone
1 tactical_bomber moved from Kwangtung to 19 Sea Zone
2 tactical_bombers moved from Kwangtung to Yunnan
1 fighter moved from Japan to ManchuriaCombat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 5 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 5 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Manchuria
Japanese attack with 1 armour and 3 fighters
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 armour and 3 fighters in Manchuria, round 2 : 3/4 hits
Chinese roll dice for 1 infantry and 1 mech_infantry in Manchuria, round 2 : 2/2 hits
1 mech_infantry owned by the Americans, 1 armour owned by the Japanese, 1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Manchuria
Japanese win with 2 fighters remaining. Battle score for attacker is -9
Casualties for Japanese: 1 armour and 1 fighter
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 19 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 submarine and 1 transport; Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans and 1 submarine owned by the ANZAC Submerged
1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 3 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 21 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 destroyer
Battle in Hopei
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Szechwan, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 2 mech_infantrys and 3 tactical_bombers
British defend with 1 aaGun and 2 infantry
AA fire in Yunnan : 0/3 hits
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 : 2/8 hits
Chinese roll dice for 1 aaGun and 2 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the British and 1 aaGun owned by the British lost in Yunnan
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 mech_infantrys and 3 tactical_bombers in Yunnan, round 3 : 4/8 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 1 fighter, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for British: 1 aaGun and 2 infantryNon Combat Move - Japanese
1 bomber moved from 3 Sea Zone to Amur
1 fighter moved from 5 Sea Zone to Japan
1 artillery and 8 infantry moved from Buryatia to Amur
1 armour and 1 mech_infantry moved from Kiangsu to Jehol
3 fighters moved from 21 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from Manchuria to Jehol
1 fighter moved from Yunnan to Kwangtung
1 tactical_bomber moved from Yunnan to Kwangtung
1 tactical_bomber moved from Yunnan to Kwangtung
1 tactical_bomber moved from Yunnan to Hunan
1 aaGun, 3 artilleries and 5 mech_infantrys moved from Kweichow to Hunan
1 bomber moved from Szechwan to Hunan
1 bomber moved from Yunnan to Hunan
1 fighter and 1 tactical_bomber moved from Hopei to Kiangsu
1 armour moved from Kwangtung to Hunan
2 battleships, 4 carriers, 2 cruisers, 4 destroyers and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Philippines to KiangsuPlace Units - Japanese
3 mech_infantrys placed in Kwangtung
1 artillery and 2 mech_infantrys placed in Kiangsu
1 destroyer and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5,5,4
Japanese collect 43 PUs; end with 44 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 armour and 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Jehol : 1 flag, 1 armour, 2 fighters and 1 mech_infantry
Yunnan : 1 flag, 1 artillery and 2 mech_infantrys
Kweichow : 1 flag
Hunan : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 2 bombers, 5 mech_infantrys and 1 tactical_bomber
Hopei : 1 flag, 1 mech_infantry
Anhwe : 1 flag
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 fighter, 1 harbour, 3 mech_infantrys and 2 tactical_bombers
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Sakha : 1 flag
Amur : 1 flag, 1 artillery, 1 bomber and 8 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 mech_infantry
Celebes : 1 flag, 2 infantry
36 Sea Zone : 1 flag
20 Sea Zone : 1 submarine
6 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters, 3 submarines, 2 tactical_bombers and 1 transportProduction/PUs Summary :
Germans : 47 / 60
Russians : 29 / 29
Japanese : 43 / 44
Americans : 52 / 72
Chinese : 10 / 12
British : 25 / 30
UK_Pacific : 14 / 16
Italians : 23 / 44
ANZAC : 16 / 28
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 12 times
6 was rolled 16 times
Average roll : 4.109
Median : 5.000
Variance : 1.611
Standard Deviation : 1.269
Total rolls : 55Null / Other
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 5.200
Median : 5.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Japanese Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3.971
Median : 4.000
Variance : 0.970
Standard Deviation : 0.985
Total rolls : 34ANZAC Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
3 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 5.200
Median : 5.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.571
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 fighter, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
2 fighters moved from Shan State to French Indo China
1 infantry moved from Siberia to Sakha
Russians take Sakha from Japanese
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to 92 Sea Zone
1 bomber moved from United Kingdom to 92 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 carrier moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 108 Sea Zone to 91 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone -
Sir, I do not expect a scramble in sz 92 or 91. I gonna continue in order to finish the entire block. We can run the battle after UK if you want to scramble.
I btw put 3 DD into sz91 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 fighter, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
2 fighters moved from Shan State to French Indo China
1 infantry moved from Siberia to Sakha
Russians take Sakha from Japanese
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to 92 Sea Zone
1 bomber moved from United Kingdom to 92 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 carrier moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 108 Sea Zone to 91 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea ZoneCombat - Americans
Americans creates battle in territory 19 Sea Zone
Battle in Holland Belgium
Americans attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans win, taking 19 Sea Zone from Japanese, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Morocco
Battle in 92 Sea Zone
Americans attack with 1 bomber and 1 fighter
Germans defend with 1 transport
Americans win, taking Morocco from Germans with 1 bomber and 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in French Indo China
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 mech_infantry
Americans win, taking French Indo China from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Americans
2 fighters moved from French Indo China to Szechwan
1 submarine moved from 19 Sea Zone to 34 Sea Zone
1 fighter moved from Holland Belgium to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from 92 Sea Zone to British Guiana
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 aaGun moved from Quebec to 106 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from 91 Sea Zone to Morocco
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 submarines moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 infantry moved from New Brunswick Nova Scotia to Eastern United States
1 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Midway to Hawaiian Islands
1 bomber moved from Midway to Western United States
2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 mech_infantry moved from Siberia to Soviet Far East
1 infantry moved from Soviet Far East to SiberiaPlace Units - Americans
2 infantry placed in Normandy Bordeaux
2 infantry placed in Western United States
1 fighter placed in Western United States
1 submarine and 1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
2 artilleries, 1 bomber and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs





