Yeah, full scramble.
15L DizzKneeLand33 (Axis) vs cyanight (Allies +15)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Place Units - Italians
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,3
Italians collect 3 PUs (5 lost to blockades); end with 3 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in BorneoNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 3 infantry
EDIT: Adding units owned by ANZAC to Queensland: 3 infantry
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
2 infantry moved from Gibraltar to 91 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 artilleries and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
4 artilleries and 9 infantry moved from France to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
2 bombers moved from Romania to Normandy BordeauxCombat - Germans
Battle in Caucasus
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 mech_infantrys
Germans win, taking Caucasus from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 2 mech_infantrys
Battle in Normandy Bordeaux
Germans attack with 5 artilleries, 2 bombers, 3 fighters, 10 infantry and 3 tactical_bombers
British defend with 3 aaGuns, 1 fighter and 11 infantry; Americans defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 4 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber
Casualties for British: 3 aaGuns, 1 fighter and 11 infantry
Casualties for Americans: 1 armour, 2 artilleries and 3 infantryNon Combat Move - Germans
2 artilleries and 8 infantry moved from Western Germany to France
2 bombers, 2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 armour and 4 mech_infantrys moved from Romania to Germany
1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
1 artillery and 2 infantry moved from Ukraine to Rostov
1 artillery and 2 infantry moved from Novgorod to BelarusPlace Units - Germans
1 artillery and 2 infantry placed in Southern France
3 artilleries placed in France
2 artilleries and 8 infantry placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,5,3
Germans collect 68 PUs (4 lost to blockades); end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Tobruk to TunisiaNon Combat Move - Russians
Place Units - Russians
2 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 5 PUs; end with 5 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 6 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
4 bombers moved from India to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 carrier moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Borneo
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from Shan State to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Java
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 bomber moved from Japan to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
1 bomber moved from Caroline Islands to 6 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 carrier, 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 carrier, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 battleship and 2 transports
Americans defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese win, taking Java from Americans with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Borneo
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese win, taking Borneo from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 4 bombers and 1 destroyer
Americans defend with 1 submarine
Japanese win, taking 41 Sea Zone from Americans with 4 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
4 bombers moved from 41 Sea Zone to India
2 aaGuns, 3 armour, 7 artilleries, 13 infantry and 4 mech_infantrys moved from West India to Eastern Persia
1 artillery and 4 infantry moved from India to West India
1 armour and 2 mech_infantrys moved from Burma to West India
2 artilleries moved from Burma to Shan State
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Turkmenistan to Eastern Persia
1 artillery and 2 infantry moved from Kazakhstan to Turkmenistan
1 aaGun moved from Kazakhstan to Turkmenistan
1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone
1 battleship, 3 carriers, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
2 bombers moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Borneo to 36 Sea Zone
1 artillery and 1 infantry moved from Novosibirsk to KazakhstanPlace Units - Japanese
1 artillery and 2 infantry placed in West India
1 artillery and 2 infantry placed in India
1 artillery and 2 infantry placed in French Indo China
1 factory_minor placed in Malaya
1 carrier and 1 destroyer placed in 6 Sea Zone
1 fighter and 1 tactical_bomber placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 78 PUs; end with 79 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
4 fighters moved from 54 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
6 submarines moved from 54 Sea Zone to 42 Sea Zone
2 destroyers moved from 54 Sea Zone to 42 Sea Zone
3 carriers moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to 42 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
12 infantry moved from Morocco to 91 Sea Zone
14 infantry and 7 transports moved from 91 Sea Zone to 110 Sea Zone
12 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 transports moved from 110 Sea Zone to 123 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 12 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans win, taking Normandy Bordeaux from Germans with 11 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantry
Battle in Soviet Far East
Battle in 42 Sea Zone
Americans attack with 3 carriers, 2 destroyers, 7 fighters, 6 submarines and 2 tactical_bombers
Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 tactical_bombers and 2 transports -
OOL for seazone 42
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I can’t pull down game files while on my work vpn, so can you tell me what you rolled in full? I would start by cracking everything (BB, then AC) but I’ll need better info for the rest.
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In other words, the attacker enters in the hits. So, after you get 5 hits (all I see are sub dice in my email), then I’ll have to decide the rest.
Were there 3 sub hits? If so, go ahead and take a hit on each BB and one on a carrier, and then roll the rest and tell me the number of hits.
Although I can’t pull down the file, I should be able to do this via text. I’ll just need to know how many hits I get and your survivors as a result between rolls.
Thanks!
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Japan: CVx3, CA, BBx2, DD, TACTx2, FIGHTx4
USA: Subs x6, CVx3, DDx2, TACTx2, FIGHTx7
Americans roll dice for 6 subs with 3 hits.
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Okay, then crack the two BB’s and 1 carrier – technically, with a destroyer present, the defender doesn’t have to declare until after the rest of the battle is rolled (it’s a TripleA thing) but I would take that for the first 3 hits anyway.
Let me know what the rest of the attackers hit and then I’ll give you the rest of the OOL. Thx!
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4 more hits by the rest of the ships
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Crack the other two carriers, then for the last 2 hits kill a carrier and a tac
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
4 fighters moved from 54 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
6 submarines moved from 54 Sea Zone to 42 Sea Zone
2 destroyers moved from 54 Sea Zone to 42 Sea Zone
3 carriers moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to 42 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
12 infantry moved from Morocco to 91 Sea Zone
14 infantry and 7 transports moved from 91 Sea Zone to 110 Sea Zone
12 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 transports moved from 110 Sea Zone to 123 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 12 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans win, taking Normandy Bordeaux from Germans with 11 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantry
Battle in Soviet Far East
Battle in 42 Sea Zone
Americans attack with 3 carriers, 2 destroyers, 7 fighters, 6 submarines and 2 tactical_bombers
Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 tactical_bombers and 2 transports
Units damaged: 2 battleships owned by the Japanese and 1 carrier owned by the Japanese
Units damaged: 2 carriers owned by the Japanese -
4 sub hits
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How many did I hit, and what did you take as casualties (or, alternately, what units do you have left)?
I should be able to see the rest of the hits on your end before deciding…. but for now you could kill the final 2 carriers, the cruiser, and the destroyer.
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(the text of the posting doesn’t show casualties – I wish it did)
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7 hits, I lost 3xCV and a DD
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That’s cool…. keep the 2 BB’s for now and kill the other boats before seeing how the planes and other DD hit… kill 2 carriers, 1 cruiser, 1 destroyer.