Please pull one ANZAC inf from Cairo to Sudan
Thanks
Germany may go
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Morocco to Malta
1 destroyer moved from 58 Sea Zone to 39 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 11 infantry moved from Bulgaria to Greece
2 bombers, 3 fighters and 3 tactical_bombers moved from Southern Italy to Greece
1 fighter and 1 tactical_bomber moved from Western Germany to Greece
Combat - Germans
Battle in Greece
Germans attack with 2 artilleries, 2 bombers, 4 fighters, 11 infantry and 4 tactical_bombers
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 2 artilleries, 2 bombers, 4 fighters, 9 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Greece to Western Germany
2 bombers, 3 fighters and 3 tactical_bombers moved from Greece to Southern Italy
6 armour and 4 mech_infantrys moved from Yugoslavia to Bulgaria
3 armour moved from Romania to Bulgaria
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
2 infantry moved from Norway to Finland
1 artillery and 2 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Germany to Western Germany
2 artilleries and 3 infantry moved from Germany to Poland
1 aaGun and 1 infantry moved from Slovakia Hungary to Romania
Place Units - Germans
4 artilleries and 6 infantry placed in Romania
1 armour and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
Germans collect 39 PUs (2 lost to blockades); end with 39 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Rostov to Caucasus
1 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Rostov
2 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
4 artilleries and 8 infantry moved from Novgorod to Karelia
4 armour moved from Belarus to Bryansk
1 mech_infantry moved from Belarus to Bryansk
1 bomber moved from Volgograd to Russia
1 fighter moved from Belarus to Novgorod
Place Units - Russians
3 mech_infantrys placed in Novgorod
1 mech_infantry placed in Volgograd
3 infantry placed in Ukraine
2 infantry placed in Volgograd
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 4 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour and 1 mech_infantry moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 4 infantry moved from Anhwe to Kweichow
2 artilleries and 2 infantry moved from Yunnan to Szechwan
3 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 bomber moved from Kwangsi to Kweichow
1 bomber moved from Kwangsi to Szechwan
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese win, taking Szechwan from Chinese with 2 artilleries, 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 4 infantry
Casualties for Japanese: 2 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 infantry moved from Kwangsi to Yunnan
1 bomber, 3 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi
1 bomber, 1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
2 artilleries and 5 infantry moved from Hunan to Kweichow
1 aaGun moved from Anhwe to Kweichow
2 aaGuns, 1 artillery and 5 infantry moved from Japan to 6 Sea Zone
2 aaGuns, 1 artillery, 5 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
2 aaGuns, 1 artillery and 5 infantry moved from 36 Sea Zone to Kwangsi
3 transports moved from 36 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 submarine and 1 transport placed in 6 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry placed in Japan
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Guam to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Central United States to Central America
1 infantry moved from Central United States to Western United States
Place Units - Americans
1 destroyer placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 artillery and 1 infantry placed in Central United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Sikang to Shensi
1 infantry moved from Kansu to Shensi
1 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
8 infantry moved from Sikang to Tsinghai
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British repair 2 damage on 1 harbour; Remaining resources: 29 PUs;
British buy 3 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 infantry moved from Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
2 fighters and 1 tactical_bomber moved from Persia to Iraq
2 fighters moved from Egypt to Belgian Congo
2 infantry moved from Tanganyika Territory to Belgian Congo
Combat - British
Battle in Belgian Congo
British attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
British win, taking Belgian Congo from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
2 infantry owned by the British retreated to Persia
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 2 infantry
Non Combat Move - British
1 tactical_bomber moved from Iraq to Egypt
2 fighters moved from Iraq to Egypt
1 transport moved from 41 Sea Zone to 79 Sea Zone
1 artillery and 3 infantry moved from India to West India
3 mech_infantrys moved from India to Eastern Persia
1 armour moved from India to Eastern Persia
1 transport moved from 81 Sea Zone to 79 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 destroyer moved from 81 Sea Zone to 71 Sea Zone
1 battleship moved from 72 Sea Zone to 71 Sea Zone
1 cruiser moved from 72 Sea Zone to 71 Sea Zone
2 fighters moved from Belgian Congo to Egypt
1 battleship, 2 destroyers and 2 transports moved from 91 Sea Zone to 106 Sea Zone
3 infantry moved from Burma to India
Place Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
3 armour placed in Egypt
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 7 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 1 infantry moved from Algeria to Morocco
1 bomber moved from Southern France to Morocco
Combat - Italians
Battle in Morocco
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 1 infantry
Italians win, taking Morocco from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from Morocco to Southern France
2 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern Italy
1 armour moved from Normandy Bordeaux to Southern France
Place Units - Italians
1 artillery and 2 infantry placed in Southern France
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
Italians collect 15 PUs (3 lost to blockades); end with 15 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Northern Territory
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry and 1 transport moved from 66 Sea Zone to 85 Sea Zone
1 infantry and 1 transport moved from 85 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
ANZAC take Brazil from Neutral_Allies
1 infantry moved from Shan State to Burma
Place Units - ANZAC
1 mech_infantry placed in New South Wales
1 transport placed in 62 Sea Zone
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Northern Territory
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry and 1 transport moved from 66 Sea Zone to 85 Sea Zone
1 infantry and 1 transport moved from 85 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
ANZAC take Brazil from Neutral_Allies
1 infantry moved from Shan State to Burma
Place Units - ANZAC
1 mech_infantry placed in New South Wales
1 transport placed in 62 Sea Zone
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs total
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 35 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Forgot to non combat my DD from NSW to Philippines
I meant Queensland to the Philippines. I always get those two territories names mixed up
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from Malta to Alexandria
1 infantry moved from Egypt to Alexandria
Combat - French
Battle in Alexandria
French attack with 1 fighter and 1 infantry
Italians defend with 1 artillery
French win, taking Alexandria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - French
1 fighter moved from Alexandria to Egypt
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour and 9 mech_infantrys; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 fighter and 1 tactical_bomber moved from Western Germany to Karelia
2 bombers moved from Southern Italy to Karelia
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery and 9 infantry moved from Finland to Karelia
Combat - Germans
Battle in Karelia
Germans attack with 1 artillery, 2 bombers, 1 fighter, 9 infantry and 1 tactical_bomber
Russians defend with 4 artilleries and 8 infantry
Germans win, taking Karelia from Russians with 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for Germans: 5 infantry
Casualties for Russians: 4 artilleries and 8 infantry
Non Combat Move - Germans
1 artillery and 1 infantry moved from Norway to Finland
2 bombers moved from Karelia to Finland
1 fighter and 1 tactical_bomber moved from Karelia to Finland
1 fighter and 1 tactical_bomber moved from Southern Italy to Finland
1 aaGun, 4 artilleries and 12 infantry moved from Poland to Baltic States
1 armour and 2 mech_infantrys moved from Germany to Baltic States
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
2 aaGuns, 7 artilleries and 14 infantry moved from Romania to Bessarabia
9 armour and 4 mech_infantrys moved from Bulgaria to Bessarabia
1 fighter and 1 tactical_bomber moved from Southern Italy to Romania
1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
1 artillery and 4 infantry moved from Greece to Bulgaria
Place Units - Germans
1 armour and 3 mech_infantrys placed in Germany
1 armour and 6 mech_infantrys placed in Romania
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
Germans collect 39 PUs (5 lost to blockades); end with 40 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Edit to noncom the German sub to SZ125.
Those subs like to hide don’t they. Them and those silly Russian AAA guns in Siberia, hehe
I’m at work right now but will continue this evening. Please stay tuned :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 bomber moved from Russia to Karelia
2 fighters moved from Novgorod to Karelia
3 mech_infantrys moved from Novgorod to Karelia
1 tactical_bomber moved from Novgorod to Karelia
1 armour and 2 mech_infantrys moved from Caucasus to Iraq
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Karelia
Russians attack with 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 4 infantry
retreated to Karelia
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Russians: 3 mech_infantrys
Battle in Iraq
Russians attack with 1 armour and 2 mech_infantrys
Neutral_Axis defend with 1 infantry
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -14
Casualties for Russians: 1 armour and 2 mech_infantrys
Non Combat Move - Russians
1 mech_infantry moved from Caucasus to Northwest Persia
2 infantry moved from Caucasus to Rostov
1 mech_infantry moved from Volgograd to Bryansk
2 infantry moved from Volgograd to Rostov
3 infantry moved from Ukraine to Bryansk
2 aaGuns, 2 artilleries and 9 infantry moved from Western Ukraine to Bryansk
2 aaGuns and 10 infantry moved from Belarus to Bryansk
1 tactical_bomber moved from Karelia to Bryansk
1 bomber moved from Karelia to Bryansk
1 fighter moved from Karelia to Bryansk
1 fighter moved from Karelia to Bryansk
2 infantry moved from Russia to Bryansk
3 infantry moved from Rostov to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 infantry moved from Olgiy to Timguska
12 infantry moved from Yenisey to Timguska
2 aaGuns moved from Yenisey to Timguska
1 infantry moved from Dzavhan to Yenisey
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
2 infantry moved from Buyant-Uhaa to Central Mongolia
Place Units - Russians
7 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
“Never fight a land war in Iraq….” ;)
Geesh. :roll:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 infantry moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
1 artillery, 2 infantry and 1 mech_infantry moved from Kwangsi to Kwangtung
2 fighters moved from Kwangsi to Kwangtung
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 armour moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 armour moved from Ulaanbaatar to Yakut S.S.R.
1 artillery and 2 infantry moved from Chahar to Central Mongolia
1 artillery and 2 infantry moved from Kweichow to Shensi
2 bombers moved from Kwangsi to Shensi
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer
Japanese win, taking 43 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Central Mongolia
Japanese attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Japanese win, taking Central Mongolia from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Burma
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
1 artillery and 3 infantry moved from Kweichow to Yunnan
3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from Kwangtung to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Burma to Yunnan
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
4 transports moved from 36 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry placed in Japan
Turn Complete - Japanese
Japanese collect 47 PUs; end with 48 PUs total