@simon33 I’d like to modify my UK NCM. The units that came from Canada (DD + trans + inf + tank), I’d like to remain in Canada. If this changes your Italian move, then please redo.
15L Gargantua (Allies +6) vs Shin Ji (Axis)
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damn, these turns of NO HITS in every battle are killing me lol.
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Could be a day before I can post, travelling back east to Fredericton. (9 hours of flying :( )
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Ugh! I had 24 hours in the air twice recently - flying back and forth across the Pacific!
Would not recommend it.
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Could be a day before I can post, travelling back east to Fredericton. (9 hours of flying :( )
24 hours in the air sounds awful LOL…
FYI, the girlfriend planned this trip and has been keeping the schedule BUSY. I will post any chance I get, (really have been enjoying our game!), but I can’t say for sure when it’s going to be.
Worst case could be sunday before I can post. Thanks for patience.
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I completely understand. Trips make this kind of thing difficult, and we’re at a point in the game where we have to really think about our moves. This has been a great game so far! I’m really happy to see that I’m holding my own.
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That image you are using shin ji. It is familiar somehow.
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It’s Unit 01 from Neon Genesis Evangelion. Shinji’s ride.
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Vacation going well?
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Yeah it was awesome!
I just rolled back into town today; but now I am going to a work training conference (Tuesday to Friday) which is going to be a time slam as well.
I’ll try to post tonight as I think I’ll have a window, And then I can post again Saturday evening/afternoon and in the clear after that.
This one is going to be a nail biter finish.
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waves
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Americans
Americans spend 10 on tech rolls
Americans roll 4,1 and gets 0 hits
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 infantry and 1 mech_infantry moved from South Australia to Western Australia
1 bomber moved from New Guinea to Western Australia
1 bomber moved from New Guinea to Northern Territory
5 fighters moved from 54 Sea Zone to Java
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Queensland to Northern Territory
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Victoria to Northern TerritoryCombat - Americans
Battle in Philippines
Battle in Western Australia
Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
Japanese defend with 1 armour
Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Western Australia, round 2 : 0/3 hits
Japanese roll dice for 1 armour in Western Australia, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Western Australia, round 3 : 2/3 hits
Japanese roll dice for 1 armour in Western Australia, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Western Australia
Americans win, taking Philippines from Japanese, taking Western Australia from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Americans: 1 infantry
Battle in Celebes
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 3 transports
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win, taking Celebes from Japanese with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Northern Territory
Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
Japanese defend with 1 armour
Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Northern Territory, round 2 : 2/3 hits
Japanese roll dice for 1 armour in Northern Territory, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Northern Territory
Americans win, taking Northern Territory from Japanese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Java
Americans attack with 5 fighters
Japanese defend with 3 artilleries and 2 infantry
Americans roll dice for 5 fighters in Java, round 2 : 3/5 hits
Japanese roll dice for 3 artilleries and 2 infantry in Java, round 2 : 0/5 hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
Americans roll dice for 5 fighters in Java, round 3 : 2/5 hits
Japanese roll dice for 2 artilleries in Java, round 3 : 0/2 hits
2 artilleries owned by the Japanese lost in Java
Americans win with 5 fighters remaining. Battle score for attacker is 18
Casualties for Japanese: 3 artilleries and 2 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Marshall Islands from Japanese to Americans
EDIT: Adding units owned by Americans to 32 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Marshall Islands: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
5 fighters could not land in 42 Sea Zone and were removed
5 fighters moved from Java to 42 Sea Zone
1 bomber moved from Northern Territory to New South Wales
1 bomber moved from Western Australia to New South Wales
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
2 transports moved from 62 Sea Zone to 30 Sea Zone
1 submarine moved from 30 Sea Zone to 62 Sea Zone
1 transport moved from 61 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from Victoria to New South Wales
2 bombers moved from Eastern United States to United Kingdom
2 submarines moved from 101 Sea Zone to 88 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
3 fighters and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsDice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.531
Median : 4.000
Variance : 0.452
Standard Deviation : 0.672
Total rolls : 32Null / Other
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 4.364
Median : 5.000
Variance : 1.700
Standard Deviation : 1.304
Total rolls : 11Americans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.158
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 19 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs totalDice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.531
Median : 4.000
Variance : 0.452
Standard Deviation : 0.672
Total rolls : 32Null / Other
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 4.364
Median : 5.000
Variance : 1.700
Standard Deviation : 1.304
Total rolls : 11Americans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.158
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 19 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - British
British spend 5 on tech rolls
British removing all Technology Tokens after unsuccessful research.Purchase Units - British
British buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
1 tactical_bomber moved from Eastern Persia to 80 Sea Zone
1 fighter moved from Karelia to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Syria to 97 Sea Zone
1 bomber moved from Syria to 97 Sea Zone
1 submarine moved from 87 Sea Zone to 92 Sea Zone
3 artilleries and 2 infantry moved from Alexandria to Tobruk
1 armour and 1 mech_infantry moved from Syria to Persia
1 fighter and 1 tactical_bomber moved from Eastern Persia to Persia -
Scramble Sz97?
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Also to clarify this edit
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Marshall Islands from Japanese to Americans
EDIT: Adding units owned by Americans to 32 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Marshall Islands: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
EDIT: Turning off Edit ModeI had sent the 1 inf 1 trn to capture marshal, then realized my dice weren’t posting online, restarted, resetup and missed this move. Please accept the edit.
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THe edit is fine. Full scramble in z97.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - British
British spend 5 on tech rolls
British removing all Technology Tokens after unsuccessful research.Purchase Units - British
British buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
1 tactical_bomber moved from Eastern Persia to 80 Sea Zone
1 fighter moved from Karelia to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Syria to 97 Sea Zone
1 bomber moved from Syria to 97 Sea Zone
1 submarine moved from 87 Sea Zone to 92 Sea Zone
3 artilleries and 2 infantry moved from Alexandria to Tobruk
1 armour and 1 mech_infantry moved from Syria to Persia
1 fighter and 1 tactical_bomber moved from Eastern Persia to PersiaCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Persia
British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor and 1 infantry
British win, taking Persia from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in 92 Sea Zone
British attack with 1 submarine
Italians defend with 1 transport
British win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 80 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 destroyer, 4 fighters and 1 submarine
Germans defend with 1 fighter; Italians defend with 1 carrier, 2 destroyers and 2 fighters
1 submarine owned by the British Submerged
British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 28
Casualties for Germans: 1 fighter
Casualties for British: 1 carrier, 1 destroyer and 1 fighter
Casualties for Italians: 1 carrier, 2 destroyers and 2 fighters
Battle in 112 Sea Zone
British attack with 2 fighters
Germans defend with 1 carrier, 1 destroyer, 1 submarine and 2 transports
1 submarine owned by the Germans Submerged
Units damaged: 1 carrier owned by the Germans
British win with 1 fighter remaining. Battle score for attacker is 28
Casualties for Germans: 1 carrier, 1 destroyer and 2 transports
Casualties for British: 1 fighterNon Combat Move - British
1 bomber moved from 97 Sea Zone to Iraq
1 fighter moved from 112 Sea Zone to United Kingdom
1 tactical_bomber moved from 80 Sea Zone to Eastern Persia
1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia
2 fighters moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from 97 Sea Zone to MaltaPlace Units - British
1 carrier placed in 98 Sea Zone
1 transport placed in 81 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
4 aaGuns, 2 artilleries and 5 infantry moved from Northern Italy to Southern Italy
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 artillery and 2 infantry moved from Libya to TunisiaPlace Units - Italians
1 carrier and 1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
Italians collect 15 PUs (3 lost to blockades); end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
Man, that was a devastating Allied move. I did not figure on you buying that carrier.
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@Shin:
Man, that was a devastating Allied move. I did not figure on you buying that carrier.
LOL I am just trying to survive man. It’s funny, the other day a friend of mine was telling his allies “Joel will attack when it’s only 40%”.
My chance to win that battle was only 38%, and I really struggled with whether I should gamble or not… that 2% was a stretch… Same thing when I was down to 1 fighter.
Wish I sent less planes to Java, but you never know what you’re going to get in this game…