15L Gargantua (Allies +6) vs Shin Ji (Axis)

  • Liaison TripleA '11 '10

    damn, these turns of NO HITS in every battle are killing me lol.

  • Liaison TripleA '11 '10

    Could be a day before I can post, travelling back east to Fredericton. (9 hours of flying :( )

  • '15

    Ugh!  I had 24 hours in the air twice recently - flying back and forth across the Pacific!

    Would not recommend it.

  • Liaison TripleA '11 '10

    @Gargantua:

    Could be a day before I can post, travelling back east to Fredericton. (9 hours of flying :( )

    24 hours in the air sounds awful LOL…

    FYI, the girlfriend planned this trip and has been keeping the schedule BUSY.  I will post any chance I get, (really have been enjoying our game!), but I can’t say for sure when it’s going to be.

    Worst case could be sunday before I can post. Thanks for patience.

  • '15

    I completely understand.  Trips make this kind of thing difficult, and we’re at a point in the game where we have to really think about our moves.  This has been a great game so far!  I’m really happy to see that I’m holding my own.


  • That image you are using shin ji. It is familiar somehow.

  • '15

  • '15

    Vacation going well?

  • Liaison TripleA '11 '10

    Yeah it was awesome!

    I just rolled back into town today; but now I am going to a work training conference (Tuesday to Friday) which is going to be a time slam as well.

    I’ll try to post tonight as I think I’ll have a window, And then I can post again Saturday evening/afternoon and in the clear after that.

    This one is going to be a nail biter finish.

  • '15

    waves

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Americans
                Americans spend 10 on tech rolls
                    Americans roll 4,1 and gets 0 hits
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 1 carrier, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from South Australia to Western Australia
                1 bomber moved from New Guinea to Western Australia
                1 bomber moved from New Guinea to Northern Territory
                5 fighters moved from 54 Sea Zone to Java
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Queensland to Northern Territory
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 mech_infantry moved from Victoria to Northern Territory

    Combat - Americans
                Battle in Philippines
                Battle in Western Australia
                    Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 armour
                        Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Western Australia, round 2 :  0/3 hits
                        Japanese roll dice for 1 armour in Western Australia, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Western Australia, round 3 :  2/3 hits
                        Japanese roll dice for 1 armour in Western Australia, round 3 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Western Australia
                    Americans win, taking Philippines from Japanese, taking Western Australia from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Americans: 1 infantry
                Battle in Celebes
                Battle in 42 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 3 transports
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking Celebes from Japanese with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in Northern Territory
                    Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 armour
                        Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Northern Territory, round 2 :  2/3 hits
                        Japanese roll dice for 1 armour in Northern Territory, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Northern Territory
                    Americans win, taking Northern Territory from Japanese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Java
                    Americans attack with 5 fighters
                    Japanese defend with 3 artilleries and 2 infantry
                        Americans roll dice for 5 fighters in Java, round 2 :  3/5 hits
                        Japanese roll dice for 3 artilleries and 2 infantry in Java, round 2 :  0/5 hits
                        2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
                        Americans roll dice for 5 fighters in Java, round 3 :  2/5 hits
                        Japanese roll dice for 2 artilleries in Java, round 3 :  0/2 hits
                        2 artilleries owned by the Japanese lost in Java
                    Americans win with 5 fighters remaining. Battle score for attacker is 18
                    Casualties for Japanese: 3 artilleries and 2 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Marshall Islands from Japanese to Americans
                EDIT: Adding units owned by Americans to 32 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to Marshall Islands: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                5 fighters could not land in 42 Sea Zone and were removed
                5 fighters moved from Java to 42 Sea Zone
                1 bomber moved from Northern Territory to New South Wales
                1 bomber moved from Western Australia to New South Wales
                1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
                2 transports moved from 62 Sea Zone to 30 Sea Zone
                1 submarine moved from 30 Sea Zone to 62 Sea Zone
                1 transport moved from 61 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from Victoria to New South Wales
                2 bombers moved from Eastern United States to United Kingdom
                2 submarines moved from 101 Sea Zone to 88 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
                3 fighters and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 3 times
                6 was rolled 7 times
            Average roll : 3.531
            Median : 4.000
            Variance : 0.452
            Standard Deviation : 0.672
            Total rolls : 32

    Null / Other
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 5 times
            Average roll : 4.364
            Median : 5.000
            Variance : 1.700
            Standard Deviation : 1.304
            Total rolls : 11

    Americans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.158
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 19

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 3 times
                6 was rolled 7 times
            Average roll : 3.531
            Median : 4.000
            Variance : 0.452
            Standard Deviation : 0.672
            Total rolls : 32

    Null / Other
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 5 times
            Average roll : 4.364
            Median : 5.000
            Variance : 1.700
            Standard Deviation : 1.304
            Total rolls : 11

    Americans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.158
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 19

  • Liaison TripleA '11 '10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - British
                British spend 5 on tech rolls
                British removing all Technology Tokens after unsuccessful research.

    Purchase Units - British
                British buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - British
                1 tactical_bomber moved from Eastern Persia to 80 Sea Zone
                1 fighter moved from Karelia to 112 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
                2 fighters moved from 98 Sea Zone to 97 Sea Zone
                2 fighters moved from Syria to 97 Sea Zone
                1 bomber moved from Syria to 97 Sea Zone
                1 submarine moved from 87 Sea Zone to 92 Sea Zone
                3 artilleries and 2 infantry moved from Alexandria to Tobruk
                1 armour and 1 mech_infantry moved from Syria to Persia
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Persia

  • Liaison TripleA '11 '10

    Scramble Sz97?

  • Liaison TripleA '11 '10

    Also to clarify this edit

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Marshall Islands from Japanese to Americans
                EDIT: Adding units owned by Americans to 32 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to Marshall Islands: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    I had sent the 1 inf 1 trn to capture marshal, then realized my dice weren’t posting online, restarted, resetup and missed this move.  Please accept the edit.

  • '15

    THe edit is fine.  Full scramble in z97.

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - British
                British spend 5 on tech rolls
                British removing all Technology Tokens after unsuccessful research.

    Purchase Units - British
                British buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - British
                1 tactical_bomber moved from Eastern Persia to 80 Sea Zone
                1 fighter moved from Karelia to 112 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
                2 fighters moved from 98 Sea Zone to 97 Sea Zone
                2 fighters moved from Syria to 97 Sea Zone
                1 bomber moved from Syria to 97 Sea Zone
                1 submarine moved from 87 Sea Zone to 92 Sea Zone
                3 artilleries and 2 infantry moved from Alexandria to Tobruk
                1 armour and 1 mech_infantry moved from Syria to Persia
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Persia

    Combat - British
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in Persia
                    British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 factory_minor and 1 infantry
                    British win, taking Persia from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in 92 Sea Zone
                    British attack with 1 submarine
                    Italians defend with 1 transport
                    British win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 80 Sea Zone
                    British attack with 1 tactical_bomber
                    Japanese defend with 1 transport
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 destroyer, 4 fighters and 1 submarine
                    Germans defend with 1 fighter; Italians defend with 1 carrier, 2 destroyers and 2 fighters
                    1 submarine owned by the British Submerged
                    British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 28
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 carrier, 1 destroyer and 1 fighter
                    Casualties for Italians: 1 carrier, 2 destroyers and 2 fighters
                Battle in 112 Sea Zone
                    British attack with 2 fighters
                    Germans defend with 1 carrier, 1 destroyer, 1 submarine and 2 transports
                    1 submarine owned by the Germans Submerged
                    Units damaged: 1 carrier owned by the Germans
                    British win with 1 fighter remaining. Battle score for attacker is 28
                    Casualties for Germans: 1 carrier, 1 destroyer and 2 transports
                    Casualties for British: 1 fighter

    Non Combat Move - British
                1 bomber moved from 97 Sea Zone to Iraq
                1 fighter moved from 112 Sea Zone to United Kingdom
                1 tactical_bomber moved from 80 Sea Zone to Eastern Persia
                1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia
                2 fighters moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 fighter moved from 97 Sea Zone to Malta

    Place Units - British
                1 carrier placed in 98 Sea Zone
                1 transport placed in 81 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Turn Complete - UK_Pacific

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                4 aaGuns, 2 artilleries and 5 infantry moved from Northern Italy to Southern Italy
                1 armour and 1 mech_infantry moved from Morocco to Tunisia
                1 artillery and 2 infantry moved from Libya to Tunisia

    Place Units - Italians
                1 carrier and 1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
                Italians collect 15 PUs (3 lost to blockades); end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs

  • '15

    Man, that was a devastating Allied move.  I did not figure on you buying that carrier.

  • Liaison TripleA '11 '10

    @Shin:

    Man, that was a devastating Allied move.  I did not figure on you buying that carrier.

    LOL I am just trying to survive man.  It’s funny, the other day a friend of mine was telling his allies “Joel will attack when it’s only 40%”.

    My chance to win that battle was only 38%, and I really struggled with whether I should gamble or not… that 2% was a stretch… Same thing when I was down to 1 fighter.

    Wish I sent less planes to Java, but you never know what you’re going to get in this game…

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