Hi,
Did some edit to the purchase, I later realised that you want a different OOL, like last time. GL HF
I assumed you didn’t want to scramble to SZ 6 but correct me if I was wrong.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
French collect 14 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Finland
1 fighter moved from Germany to Western Germany
3 artilleries and 3 infantry moved from Germany to Western Germany
1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Romania to Bessarabia
1 fighter moved from Romania to Bessarabia
Combat - Germans
Battle in Bessarabia
Germans attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Bessarabia, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Bessarabia, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Germany
Germans attack with 3 artilleries, 1 fighter and 3 infantry
British defend with 1 airfield, 1 armour, 3 artilleries, 1 factory_minor and 1 harbour
Germans roll dice for 3 artilleries, 1 fighter and 3 infantry in Western Germany, round 2 : 2/7 hits
British roll dice for 1 armour and 3 artilleries in Western Germany, round 2 : 1/4 hits
1 infantry owned by the Germans and 2 artilleries owned by the British lost in Western Germany
Germans roll dice for 3 artilleries, 1 fighter and 2 infantry in Western Germany, round 3 : 3/6 hits
British roll dice for 1 armour and 1 artillery in Western Germany, round 3 : 2/2 hits
2 infantry owned by the Germans, 1 artillery owned by the British and 1 armour owned by the British lost in Western Germany
Germans win, taking Western Germany from British with 3 artilleries and 1 fighter remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Casualties for British: 1 armour and 3 artilleries
Battle in Finland
Germans attack with 1 infantry
British defend with 1 infantry
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits
Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Finland, round 3 : 0/1 hits
1 infantry owned by the Germans retreated to Karelia
Non Combat Move - Germans
1 infantry moved from Novgorod to Karelia
1 fighter moved from Western Germany to Germany
3 infantry moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
1 fighter moved from Bessarabia to Romania
2 armour and 2 mech_infantrys moved from Eastern Poland to Greater Southern Germany
3 armour and 5 mech_infantrys moved from Eastern Poland to Poland
Place Units - Germans
1 armour and 2 infantry placed in Romania
3 armour and 7 infantry placed in Germany
Turn Complete - Germans
Germans collect 32 PUs; end with 32 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 34 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 39 PUs
Territory Summary for Germans :
Greater Southern Germany : 2 armour and 2 mech_infantrys
Western Germany : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Romania : 1 aaGun, 4 armour, 1 factory_minor, 1 fighter, 3 infantry and 1 mech_infantry
Poland : 3 armour and 5 mech_infantrys
Germany : 1 aaGun, 3 armour, 1 factory_major, 1 fighter and 10 infantry
Denmark : 3 infantry
Karelia : 1 flag, 2 infantry
Baltic States : 1 flag
Bessarabia : 1 flag, 1 armour and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
106 Sea Zone : 1 flag
Greece : 1 flag
Northwest Persia : 1 flag, 1 artillery
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 32 / 39
Russians : 34 / 42
Japanese : 10 / 9
Americans : 61 / 94
Chinese : 23 / 58
British : 38 / 45
UK_Pacific : 22 / 27
Italians : 17 / 17
ANZAC : 14 / 28
French : 14 / 14
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3,594
Median : 4,000
Variance : 0,065
Standard Deviation : 0,254
Total rolls : 32
Germans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3,455
Median : 3,500
Variance : 0,476
Standard Deviation : 0,690
Total rolls : 22
British Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,167
Median : 3,000
Variance : 0,400
Standard Deviation : 0,632
Total rolls : 6
Russians Combat
2 was rolled 1 times
6 was rolled 3 times
Average roll : 5,000
Median : 6,000
Variance : 3,333
Standard Deviation : 1,826
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 armour, 5 artilleries, 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Belarus to Novgorod
2 mech_infantrys moved from Archangel to Novgorod
1 bomber moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Novgorod
2 tactical_bombers moved from Bryansk to Novgorod
2 fighters moved from Bryansk to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians win, taking Novgorod from Germans with 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Non Combat Move - Russians
1 bomber moved from Novgorod to Russia
2 fighters moved from Bryansk to Russia
3 tactical_bombers moved from Novgorod to Bryansk
2 fighters moved from Novgorod to Bryansk
1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Rostov to Bryansk
2 artilleries moved from Caucasus to Rostov
6 infantry moved from Bryansk to Belarus
1 aaGun, 3 armour, 9 artilleries, 26 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine
2 infantry moved from Caucasus to Rostov
Place Units - Russians
1 armour, 5 artilleries, 1 bomber and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 aaGun and 1 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
2 bombers moved from Romania to Normandy Bordeaux
Combat - Japanese
Battle in Normandy Bordeaux
Japanese attack with 2 bombers
French defend with 1 factory_minor, 1 harbour and 2 infantry; Americans defend with 1 bomber
My Bombers did good and hit 2x.
What do you want me to take as casualty?
You have in Normandy:
2x Frau Inf
1x U.S. Bmb
bomber and 1 French infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 aaGun and 1 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
2 bombers moved from Romania to Normandy Bordeaux
Combat - Japanese
Battle in Normandy Bordeaux
Japanese attack with 2 bombers
French defend with 1 factory_minor, 1 harbour and 2 infantry; Americans defend with 1 bomber
Japanese roll dice for 2 bombers in Normandy Bordeaux, round 2 : 2/2 hits
French roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits
1 bomber owned by the Americans and 1 infantry owned by the French lost in Normandy Bordeaux
retreated to Normandy Bordeaux
French win with 1 infantry remaining. Battle score for attacker is 15
Casualties for French: 1 infantry
Casualties for Americans: 1 bomber
Non Combat Move - Japanese
2 bombers moved from Normandy Bordeaux to Northern Italy
2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports moved from 94 Sea Zone to 95 Sea Zone
Place Units - Japanese
1 aaGun and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,3,6,1,4,3,4,1,2
Japanese collect 2 PUs (8 lost to blockades); end with 3 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 bomber, 2 destroyers, 3 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Algeria to 92 Sea Zone
2 artilleries moved from Algeria to 92 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Northern Italy
2 battleships, 3 carriers, 3 destroyers, 3 fighters and 1 submarine moved from 92 Sea Zone to 95 Sea Zone
2 fighters and 1 tactical_bomber moved from Gibraltar to 95 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 95 Sea Zone
3 artilleries and 1 infantry moved from 95 Sea Zone to Northern Italy
3 infantry moved from France to Northern Italy
1 battleship, 2 carriers, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone
1 bomber moved from French West Africa to 93 Sea Zone
Scramble to SZ 95?
Yes please.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 bomber, 2 destroyers, 3 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Algeria to 92 Sea Zone
2 artilleries moved from Algeria to 92 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Northern Italy
2 battleships, 3 carriers, 3 destroyers, 3 fighters and 1 submarine moved from 92 Sea Zone to 95 Sea Zone
2 fighters and 1 tactical_bomber moved from Gibraltar to 95 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 95 Sea Zone
3 artilleries and 1 infantry moved from 95 Sea Zone to Northern Italy
3 infantry moved from France to Northern Italy
1 battleship, 2 carriers, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone
1 bomber moved from French West Africa to 93 Sea Zone
Combat - Americans
Japanese scrambles 2 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 93 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 95 Sea Zone
Americans attack with 3 battleships, 5 carriers, 3 destroyers, 6 fighters, 1 submarine, 2 tactical_bombers and 3 transports
Italians defend with 2 fighters; Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports
Units damaged: 4 carriers owned by the Japanese
Units damaged: 3 battleships owned by the Americans and 4 carriers owned by the Americans
Units damaged: 2 battleships owned by the Japanese
Americans win with 1 fighter and 3 transports remaining. Battle score for attacker is -16
Casualties for Italians: 2 fighters
Casualties for Americans: 3 battleships, 5 carriers, 3 destroyers, 5 fighters, 1 submarine and 2 tactical_bombers
Casualties for Japanese: 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports
Battle in Northern Italy
Americans attack with 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Italians defend with 2 aaGuns, 1 factory_major and 5 infantry; Japanese defend with 2 bombers
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 43
Casualties for Italians: 2 aaGuns and 5 infantry
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 bombers
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Northern Italy to France
1 fighter moved from 95 Sea Zone to France
1 bomber moved from 93 Sea Zone to Gibraltar
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 bomber and 1 fighter moved from Eastern United States to Gibraltar
4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
3 battleships, 2 carriers, 1 destroyer and 1 tactical_bomber moved from 72 Sea Zone to 81 Sea Zone
2 carriers, 2 destroyers, 2 fighters and 1 submarine moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 26 Sea Zone to 64 Sea Zone
Place Units - Americans
1 artillery, 1 bomber, 3 fighters and 4 infantry placed in Eastern United States
1 battleship and 2 destroyers placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy nothing; Remaining resources: 58 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 23 PUs; end with 81 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 4 artilleries, 1 carrier and 4 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - British
3 transports moved from 112 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from 112 Sea Zone to Western Germany
2 fighters moved from 112 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from France to Western Germany
1 armour and 1 mech_infantry moved from Egypt to Tobruk
British take Alexandria from Italians
British take Tobruk from Italians
1 armour and 1 mech_infantry moved from Egypt to Syria
British take Trans-Jordan from Italians
French take Syria from Italians
1 armour and 1 mech_infantry moved from Egypt to Iraq
British take Iraq from Japanese
2 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Eastern Persia to Northwest Persia
5 armour, 4 artilleries, 18 infantry and 5 mech_infantrys moved from Persia to Northwest Persia
1 bomber moved from Anglo Egyptian Sudan to Northwest Persia
Combat - British
Battle in Western Germany
British attack with 3 artilleries, 1 bomber, 3 fighters and 3 infantry
Germans defend with 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
British win, taking Western Germany from Germans with 3 artilleries, 1 bomber and 3 fighters remaining. Battle score for attacker is 17
Casualties for Germans: 1 aaGun, 3 artilleries and 3 infantry
Casualties for British: 3 infantry
Battle in Northwest Persia
British attack with 7 armour, 4 artilleries, 1 bomber, 2 fighters, 18 infantry, 8 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery; Italians defend with 2 armour, 1 fighter, 1 infantry and 1 mech_infantry; Japanese defend with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
British win, taking Northwest Persia from Germans with 7 armour, 4 artilleries, 1 bomber, 2 fighters, 12 infantry, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 59
Casualties for Germans: 1 artillery
Casualties for British: 6 infantry
Casualties for Italians: 2 armour, 1 fighter, 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Non Combat Move - British
1 bomber moved from Northwest Persia to Persia
2 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
2 fighters moved from Anglo Egyptian Sudan to 98 Sea Zone
1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 armour and 3 mech_infantrys moved from India to Eastern Persia
1 infantry moved from India to West India
2 infantry moved from Burma to India
2 aaGuns moved from Persia to Northwest Persia
1 fighter moved from France to Gibraltar
1 bomber moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to France
1 fighter moved from Western Germany to France
1 fighter moved from Western Germany to France
Place Units - British
1 carrier placed in 98 Sea Zone
4 artilleries and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 46 PUs; end with 47 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 52 PUs
Place Units - UK_Pacific
2 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 2 armour and 3 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour and 2 mech_infantrys moved from Germany to Northern Italy
1 bomber moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Southern France to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 2 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys
Americans defend with 3 artilleries, 1 factory_minor and 2 infantry
Italians roll dice for 2 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys in Northern Italy, round 2 : 1/7 hits
Americans roll dice for 3 artilleries and 2 infantry in Northern Italy, round 2 : 0/5 hits
1 infantry owned by the Americans lost in Northern Italy
Italians roll dice for 2 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys in Northern Italy, round 3 : 0/7 hits
Americans roll dice for 3 artilleries and 1 infantry in Northern Italy, round 3 : 1/4 hits
1 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 2 armour, 1 artillery, 1 bomber and 2 mech_infantrys in Northern Italy, round 4 : 3/6 hits
Americans roll dice for 3 artilleries and 1 infantry in Northern Italy, round 4 : 1/4 hits
1 mech_infantry owned by the Italians, 2 artilleries owned by the Americans and 1 infantry owned by the Americans lost in Northern Italy
Italians roll dice for 2 armour, 1 artillery, 1 bomber and 1 mech_infantry in Northern Italy, round 5 : 5/5 hits
Americans roll dice for 1 artillery in Northern Italy, round 5 : 0/1 hits
1 artillery owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 2 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Italians: 1 infantry and 1 mech_infantry
Casualties for Americans: 3 artilleries and 2 infantry
Non Combat Move - Italians
1 bomber moved from Northern Italy to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Southern France
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Good game legion386.
Good game AeV. Let me know if you want to play a league game.