Artofwar 1947 & S.A. WWII


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 artillery and 2 infantry moved from Northern Italy to Southern France


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 artillery and 2 infantry moved from Northern Italy to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 :  0/3 hits
                        British roll dice for 3 artilleries and 1 infantry in Southern France, round 2 :  0/4 hits
                        Italians roll dice for 1 artillery and 2 infantry in Southern France, round 3 :  1/3 hits
                        British roll dice for 3 artilleries and 1 infantry in Southern France, round 3 :  1/4 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 1 artillery and 1 infantry in Southern France, round 4 :  0/2 hits
                        British roll dice for 3 artilleries in Southern France, round 4 :  1/3 hits
                        1 infantry owned by the Italians lost in Southern France
                    1 artillery owned by the Italians retreated to Northern Italy
                    British win with 3 artilleries remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians

    Place Units - Italians
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 11 PUs total

    Dice Statistics:

    Total
                1 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.737
            Median : 4.000
            Variance : 0.944
            Standard Deviation : 0.972
            Total rolls : 19

    British Combat
                1 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.636
            Median : 4.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Italians Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.875
            Median : 4.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 fighters moved from Java to Malaya

    Combat - ANZAC
                Battle in Malaya
                    ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 artillery and 1 harbour
                        ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Malaya, round 2 :  3/4 hits
                        Japanese roll dice for 1 artillery in Malaya, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Malaya
                    ANZAC win, taking Malaya from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                2 fighters moved from Malaya to Shan State
                1 cruiser and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 carrier moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch

    Place Units - ANZAC
                1 bomber and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for ANZAC :

    Shan State : 2 fighters
        Malaya : 1 artillery and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag, 1 carrier and 1 fighter
        44 Sea Zone : 1 transport
        37 Sea Zone : 1 cruiser, 1 submarine and 1 transport
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 30 / 47
        Russians : 42 / 70
        Japanese : 47 / 55
        Americans : 59 / 85
        Chinese : 5 / 4
        British : 34 / 39
        UK_Pacific : 14 / 11
        Italians : 10 / 11
        ANZAC : 17 / 29
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
            Average roll : 2.200
            Median : 2.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Japanese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        Morocco : 3 infantry
        Normandy Bordeaux : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 30 / 47
        Russians : 42 / 70
        Japanese : 47 / 55
        Americans : 59 / 85
        Chinese : 5 / 4
        British : 34 / 39
        UK_Pacific : 14 / 11
        Italians : 10 / 11
        ANZAC : 17 / 29
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
            Average roll : 2.200
            Median : 2.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Japanese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                1 artillery and 1 infantry moved from Norway to Finland
                1 infantry moved from France to Holland Belgium
                      Germans take Holland Belgium from Americans
                2 armour and 2 infantry moved from Germany to Slovakia Hungary
                1 mech_infantry moved from Western Germany to Slovakia Hungary
                1 fighter moved from Western Germany to Slovakia Hungary
                1 infantry moved from Yugoslavia to Bulgaria


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                1 artillery and 1 infantry moved from Norway to Finland
                1 infantry moved from France to Holland Belgium
                      Germans take Holland Belgium from Americans
                2 armour and 2 infantry moved from Germany to Slovakia Hungary
                1 mech_infantry moved from Western Germany to Slovakia Hungary
                1 fighter moved from Western Germany to Slovakia Hungary
                1 infantry moved from Yugoslavia to Bulgaria

    Combat - Germans
                Battle in Slovakia Hungary
                    Germans attack with 2 armour, 1 fighter, 2 infantry and 1 mech_infantry
                    Russians defend with 5 artilleries
                        Germans roll dice for 2 armour, 1 fighter, 2 infantry and 1 mech_infantry in Slovakia Hungary, round 2 :  1/6 hits
                        Russians roll dice for 5 artilleries in Slovakia Hungary, round 2 :  1/5 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Slovakia Hungary
                        Germans roll dice for 2 armour, 1 fighter, 1 infantry and 1 mech_infantry in Slovakia Hungary, round 3 :  2/5 hits
                        Russians roll dice for 4 artilleries in Slovakia Hungary, round 3 :  1/4 hits
                        1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Slovakia Hungary
                        Germans roll dice for 2 armour, 1 fighter and 1 mech_infantry in Slovakia Hungary, round 4 :  0/4 hits
                        Russians roll dice for 2 artilleries in Slovakia Hungary, round 4 :  0/2 hits
                        Germans roll dice for 2 armour, 1 fighter and 1 mech_infantry in Slovakia Hungary, round 5 :  2/4 hits
                        Russians roll dice for 2 artilleries in Slovakia Hungary, round 5 :  0/2 hits
                        2 artilleries owned by the Russians lost in Slovakia Hungary
                    Germans win, taking Slovakia Hungary from Russians with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 5 artilleries

    Non Combat Move - Germans
                1 fighter moved from Slovakia Hungary to Western Germany
                1 infantry moved from Western Germany to Denmark
                1 infantry moved from Western Germany to Northern Italy
                1 artillery moved from France to Western Germany
                1 aaGun moved from Western Germany to Denmark
                1 aaGun moved from France to Western Germany

    Place Units - Germans
                1 fighter placed in Western Germany
                4 infantry placed in Germany
                1 artillery placed in Germany
                2 infantry placed in France
                1 armour and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
                Germans collect 35 PUs (1 lost to blockades); end with 35 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 40 PUs

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 10 times
                4 was rolled 15 times
                5 was rolled 2 times
                6 was rolled 10 times
            Average roll : 3.653
            Median : 4.000
            Variance : 2.146
            Standard Deviation : 1.465
            Total rolls : 49

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.800
            Median : 4.000
            Variance : 1.214
            Standard Deviation : 1.102
            Total rolls : 15

    Germans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 7 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.421
            Median : 4.000
            Variance : 1.056
            Standard Deviation : 1.027
            Total rolls : 19

    Russians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.800
            Median : 4.000
            Variance : 1.214
            Standard Deviation : 1.102
            Total rolls : 15


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 5 armour, 2 bombers and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 artilleries and 2 infantry moved from Karelia to Finland
                1 armour moved from Novgorod to Vyborg
                      Russians take Vyborg from Germans
                1 armour moved from Vyborg to Finland
                1 armour and 1 mech_infantry moved from Novgorod to Poland
                      Russians take Poland from Germans
                1 artillery and 2 mech_infantrys moved from Baltic States to Poland
                2 mech_infantrys moved from Romania to Bulgaria
                1 fighter and 1 tactical_bomber moved from Romania to Bulgaria
                1 mech_infantry moved from Bessarabia to Slovakia Hungary
                2 mech_infantrys moved from Western Ukraine to Slovakia Hungary
                1 artillery moved from Eastern Poland to Slovakia Hungary
                2 mech_infantrys moved from Eastern Poland to Poland
                3 mech_infantrys moved from Belarus to Poland
                1 fighter and 1 tactical_bomber moved from Romania to Slovakia Hungary
                1 bomber moved from Russia to Germany

    Combat - Russians
                Strategic bombing raid in Germany
                        AA fire in Germany :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Germany causes 0 damage total.
                Battle in Finland
                    Russians attack with 1 armour, 2 artilleries and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 armour, 2 artilleries and 2 infantry in Finland, round 2 :  1/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Finland, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Finland
                        Russians roll dice for 1 armour, 2 artilleries and 2 infantry in Finland, round 3 :  4/5 hits
                        Germans roll dice for 1 artillery in Finland, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Finland
                    Russians win, taking Finland from Germans with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Slovakia Hungary
                    Russians attack with 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 armour and 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 2 :  0/6 hits
                        Germans roll dice for 2 armour and 1 mech_infantry in Slovakia Hungary, round 2 :  1/3 hits
                        1 mech_infantry owned by the Russians lost in Slovakia Hungary
                        Russians roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 3 :  3/5 hits
                        Germans roll dice for 2 armour and 1 mech_infantry in Slovakia Hungary, round 3 :  1/3 hits
                        2 armour owned by the Germans, 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Slovakia Hungary
                    Russians win, taking Slovakia Hungary from Germans with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 armour and 1 mech_infantry
                    Casualties for Russians: 2 mech_infantrys
                Battle in Bulgaria
                    Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bulgaria, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Bulgaria, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bulgaria
                    Russians win, taking Bulgaria from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 artillery moved from Bessarabia to Eastern Poland
                1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
                1 infantry moved from Ukraine to Bessarabia
                1 mech_infantry moved from Russia to Western Ukraine
                1 artillery and 1 infantry moved from Kazakhstan to Tsinghai
                3 mech_infantrys moved from Volgograd to Tsinghai
                2 mech_infantrys moved from Urals to Tsinghai
                1 fighter and 1 tactical_bomber moved from Bulgaria to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
                1 armour moved from Tobruk to Egypt
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt

    Place Units - Russians
                2 bombers placed in Russia
                2 armour and 1 mech_infantry placed in Novgorod
                2 armour and 1 mech_infantry placed in Ukraine
                1 armour and 2 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 47 PUs; end with 47 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 30 PUs; end with 82 PUs

    Territory Summary for Russians :

    Tsinghai : 1 artillery, 1 infantry and 5 mech_infantrys
        Yakut S.S.R. : 2 aaGuns and 13 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Egypt : 2 armour and 1 mech_infantry
        Slovakia Hungary : 1 flag, 1 artillery and 1 mech_infantry
        Romania : 1 flag
        Poland : 1 flag, 1 armour, 1 artillery and 8 mech_infantrys
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Eastern Poland : 1 armour, 1 artillery, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
        Bessarabia : 1 infantry
        Russia : 1 airfield, 2 bombers and 1 factory_major
        Ukraine : 2 armour, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 1 mech_infantry
        Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
        Novgorod : 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        125 Sea Zone : 1 submarine
        Bulgaria : 1 flag, 2 mech_infantrys
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine
        Finland : 1 flag, 1 armour, 2 artilleries and 2 infantry

    Production/PUs Summary :

    Germans : 28 / 40
        Russians : 47 / 82
        Japanese : 47 / 55
        Americans : 56 / 85
        Chinese : 5 / 4
        British : 34 / 39
        UK_Pacific : 14 / 11
        Italians : 10 / 11
        ANZAC : 17 / 29
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 4 times
                3 was rolled 8 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 10 times
            Average roll : 3.528
            Median : 3.000
            Variance : 1.314
            Standard Deviation : 1.146
            Total rolls : 36

    Germans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.727
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

    Russians Combat
                1 was rolled 6 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.440
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 25


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 carrier moved from 19 Sea Zone to 35 Sea Zone
                1 fighter moved from 19 Sea Zone to Philippines
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from Kweichow to Sikang
                      Japanese take Sikang from Chinese
                1 armour and 1 mech_infantry moved from Kweichow to Yunnan
                2 fighters and 2 tactical_bombers moved from Kweichow to Yunnan
                1 armour, 2 artilleries and 6 infantry moved from Buryatia to Yakut S.S.R.
                2 fighters and 1 tactical_bomber moved from Amur to Yakut S.S.R.
                2 bombers moved from Kweichow to Yakut S.S.R.
                1 mech_infantry moved from Shensi to Suiyuyan
                      Japanese take Suiyuyan from Chinese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 carrier moved from 19 Sea Zone to 35 Sea Zone
                1 fighter moved from 19 Sea Zone to Philippines
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from Kweichow to Sikang
                      Japanese take Sikang from Chinese
                1 armour and 1 mech_infantry moved from Kweichow to Yunnan
                2 fighters and 2 tactical_bombers moved from Kweichow to Yunnan
                1 armour, 2 artilleries and 6 infantry moved from Buryatia to Yakut S.S.R.
                2 fighters and 1 tactical_bomber moved from Amur to Yakut S.S.R.
                2 bombers moved from Kweichow to Yakut S.S.R.
                1 mech_infantry moved from Shensi to Suiyuyan
                      Japanese take Suiyuyan from Chinese

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 carrier, 1 submarine and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 carrier, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Philippines, round 2 :  0/3 hits
                        Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the Japanese lost in Philippines
                        Japanese roll dice for 1 artillery and 1 fighter in Philippines, round 3 :  0/2 hits
                        Americans roll dice for 1 artillery and 1 infantry in Philippines, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery and 1 fighter in Philippines, round 4 :  1/2 hits
                        Americans roll dice for 1 artillery and 1 infantry in Philippines, round 4 :  1/2 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Philippines
                    Americans win with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                    1 fighter owned by the Japanese retreated
                Battle in Yakut S.S.R.
                    Japanese attack with 1 armour, 2 artilleries, 2 bombers, 2 fighters, 6 infantry and 1 tactical_bomber
                    Russians defend with 2 aaGuns and 13 infantry
                        AA fire in Yakut S.S.R. :  1/5 hits
                        1 fighter owned by the Japanese lost in Yakut S.S.R.
                        Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter, 6 infantry and 1 tactical_bomber in Yakut S.S.R., round 2 :  7/13 hits
                        Russians roll dice for 2 aaGuns and 13 infantry in Yakut S.S.R., round 2 :  6/13 hits
                        5 infantry owned by the Russians, 6 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Yakut S.S.R.
                        Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber in Yakut S.S.R., round 3 :  4/7 hits
                        Russians roll dice for 8 infantry in Yakut S.S.R., round 3 :  3/8 hits
                        4 infantry owned by the Russians, 1 armour owned by the Japanese and 2 artilleries owned by the Japanese lost in Yakut S.S.R.
                    retreated to Yakut S.S.R.
                    Russians win with 4 infantry remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 armour, 2 artilleries, 1 fighter and 6 infantry
                    Casualties for Russians: 2 aaGuns and 9 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    British defend with 1 artillery and 2 infantry
                        Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 :  2/6 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  1/3 hits
                        2 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Yunnan, round 3 :  1/5 hits
                        Chinese roll dice for 1 artillery in Yunnan, round 3 :  1/1 hits
                        1 armour owned by the Japanese and 1 artillery owned by the British lost in Yunnan
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for British: 1 artillery and 2 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Yunnan to Hunan
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Buryatia
                1 fighter moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 armour and 1 mech_infantry moved from Kiangsu to Hunan
                1 mech_infantry moved from Kiangsu to Kweichow

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 destroyer, 1 fighter and 1 submarine placed in 6 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,6,3,5,5,3,2,1,3,3,2
                Japanese collect 48 PUs (1 lost to blockades); end with 48 PUs total

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 20 times
                3 was rolled 18 times
                4 was rolled 16 times
                5 was rolled 16 times
                6 was rolled 19 times
            Average roll : 3.505
            Median : 3.000
            Variance : 0.163
            Standard Deviation : 0.404
            Total rolls : 105

    Null / Other
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.556
            Median : 3.000
            Variance : 0.941
            Standard Deviation : 0.970
            Total rolls : 18

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 10 times
                5 was rolled 9 times
                6 was rolled 6 times
            Average roll : 3.821
            Median : 4.000
            Variance : 0.868
            Standard Deviation : 0.932
            Total rolls : 39

    Russians Combat
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.038
            Median : 3.000
            Variance : 1.120
            Standard Deviation : 1.058
            Total rolls : 26

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Americans Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.556
            Median : 3.000
            Variance : 0.941
            Standard Deviation : 0.970
            Total rolls : 18


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                4 fighters moved from 112 Sea Zone to Germany
                2 armour, 1 artillery and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 armour and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 armour moved from 112 Sea Zone to Denmark
                2 fighters moved from 110 Sea Zone to Denmark
                2 fighters moved from United Kingdom to 112 Sea Zone
                1 armour, 1 artillery, 2 carriers, 2 destroyers, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Denmark
                1 battleship, 2 carriers, 3 fighters, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                2 fighters moved from 30 Sea Zone to 35 Sea Zone

    Combat - Americans


  • Kamikaze attacks to defend SZ 35?

    Scramble to defend amphibious assault from SZ 112?


  • 2 Kami’s on the BB
    One on each CV
    No scramble in 112


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                4 fighters moved from 112 Sea Zone to Germany
                2 armour, 1 artillery and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 armour and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 armour moved from 112 Sea Zone to Denmark
                2 fighters moved from 110 Sea Zone to Denmark
                2 fighters moved from United Kingdom to 112 Sea Zone
                1 armour, 1 artillery, 2 carriers, 2 destroyers, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Denmark
                1 battleship, 2 carriers, 3 fighters, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                2 fighters moved from 30 Sea Zone to 35 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 6,6
                Battle in Denmark
                    Americans attack with 2 armour, 1 artillery, 2 fighters and 2 infantry
                    Germans defend with 1 aaGun and 2 infantry
                        AA fire in Denmark :  0/2 hits
                        Americans roll dice for 1 cruiser in Denmark, round 2 :  0/1 hits
                        Americans roll dice for 2 armour, 1 artillery, 2 fighters and 2 infantry in Denmark, round 2 :  2/7 hits
                        Germans roll dice for 1 aaGun and 2 infantry in Denmark, round 2 :  0/2 hits
                        1 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Denmark
                        Americans roll dice for 2 armour, 1 artillery, 2 fighters and 2 infantry in Denmark, round 3 :  1/7 hits
                        Germans roll dice for 1 infantry in Denmark, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Denmark
                    Americans win, taking Denmark from Germans with 2 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 aaGun and 2 infantry
                Battle in Germany
                    Americans attack with 4 fighters
                    Germans defend with 1 aaGun, 1 artillery, 1 factory_major and 4 infantry
                        AA fire in Germany :  0/3 hits
                        Americans roll dice for 4 fighters in Germany, round 2 :  2/4 hits
                        Germans roll dice for 1 aaGun, 1 artillery and 4 infantry in Germany, round 2 :  2/5 hits
                        2 fighters owned by the Americans, 1 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Germany
                    retreated to Germany
                    Germans win with 1 artillery and 3 infantry remaining. Battle score for attacker is -12
                    Casualties for Germans: 1 aaGun and 1 infantry
                    Casualties for Americans: 2 fighters
                Battle in 35 Sea Zone
                    Americans attack with 1 battleship, 2 carriers, 5 fighters, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 :  2/6 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 1 battleship, 2 carriers and 1 transport in 35 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 35 Sea Zone, round 2 :  2/4 hits
                    Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 35 Sea Zone
                        Americans roll dice for 1 battleship, 2 carriers, 5 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 3 :  2/7 hits
                        Japanese roll dice for 1 carrier, 2 fighters and 1 transport in 35 Sea Zone, round 3 :  2/3 hits
                        1 fighter owned by the Americans, 1 carrier owned by the Americans, 1 carrier owned by the Japanese and 1 fighter owned by the Japanese lost in 35 Sea Zone
                        Americans roll dice for 1 battleship, 1 carrier, 4 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 4 :  4/6 hits
                        Japanese roll dice for 1 fighter and 1 transport in 35 Sea Zone, round 4 :  1/1 hits
                    Units damaged: 1 carrier owned by the Americans
                        1 transport owned by the Japanese and 1 fighter owned by the Japanese lost in 35 Sea Zone
                    Americans win, taking 35 Sea Zone from Japanese with 1 battleship, 1 carrier, 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 31
                    Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                    Casualties for Americans: 1 carrier and 1 fighter

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter could not land in 35 Sea Zone and was removed
                3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                2 infantry moved from Johnston Island to 30 Sea Zone
                1 carrier, 2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to Hawaiian Islands
                2 fighters moved from Denmark to 112 Sea Zone
                2 fighters moved from Germany to 112 Sea Zone
                1 submarine moved from 104 Sea Zone to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Eastern United States to Gibraltar
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber placed in Western United States
                1 carrier and 1 transport placed in 10 Sea Zone
                Americans undo move 1.
                1 artillery and 2 infantry placed in Normandy Bordeaux
                3 fighters, 1 infantry and 1 tactical_bomber placed in Western United States
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
                Turning on Edit Mode
                EDIT: Changing unit hit damage for these Americans owned units to: carrier = 0
                EDIT: Removing units owned by Americans from Philippines: 1 fighter
                EDIT: Adding units owned by Americans to 35 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Territory Summary for Americans :

    Queensland : 2 infantry
        Philippines : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 tactical_bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
        Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 fighter and 1 transport
        26 Sea Zone : 1 flag, 1 carrier and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        54 Sea Zone : 1 carrier and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 fighter, 3 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Denmark : 1 flag, 2 armour, 1 artillery and 2 infantry
        112 Sea Zone : 4 carriers, 1 cruiser, 3 destroyers, 6 fighters and 3 transports
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 flag
        92 Sea Zone : 1 submarine
        Brazil : 1 flag
        91 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 26 / 40
        Russians : 47 / 82
        Japanese : 49 / 48
        Americans : 58 / 83
        Chinese : 3 / 4
        British : 34 / 39
        UK_Pacific : 14 / 11
        Italians : 10 / 11
        ANZAC : 17 / 29
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 8 times
                3 was rolled 14 times
                4 was rolled 14 times
                5 was rolled 9 times
                6 was rolled 11 times
            Average roll : 3.600
            Median : 4.000
            Variance : 0.609
            Standard Deviation : 0.781
            Total rolls : 65

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.923
            Median : 4.000
            Variance : 1.083
            Standard Deviation : 1.041
            Total rolls : 13

    Germans Combat
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 6 times
            Average roll : 3.231
            Median : 3.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 13

    Americans Combat
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 8 times
                6 was rolled 7 times
            Average roll : 3.615
            Median : 4.000
            Variance : 0.184
            Standard Deviation : 0.429
            Total rolls : 39


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Sikang
                1 fighter moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Tsinghai : 1 fighter and 1 infantry
        Sikang : 2 infantry

    Production/PUs Summary :

    Germans : 26 / 40
        Russians : 47 / 82
        Japanese : 48 / 48
        Americans : 58 / 83
        Chinese : 4 / 5
        British : 34 / 39
        UK_Pacific : 14 / 11
        Italians : 10 / 11
        ANZAC : 17 / 29
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 9 times
                3 was rolled 17 times
                4 was rolled 15 times
                5 was rolled 11 times
                6 was rolled 11 times
            Average roll : 3.562
            Median : 4.000
            Variance : 0.681
            Standard Deviation : 0.825
            Total rolls : 73

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.800
            Median : 3.000
            Variance : 1.786
            Standard Deviation : 1.336
            Total rolls : 15

    Germans Combat
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 6 times
            Average roll : 3.231
            Median : 3.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 13

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.333
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Americans Combat
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 8 times
                6 was rolled 7 times
            Average roll : 3.615
            Median : 4.000
            Variance : 0.184
            Standard Deviation : 0.429
            Total rolls : 39


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British repair 6 damage on 1 factory_major; Remaining resources: 37 PUs;
                British buy 1 artillery, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from Normandy Bordeaux to 110 Sea Zone
                3 infantry moved from United Kingdom to 110 Sea Zone
                6 infantry and 3 transports moved from 110 Sea Zone to 114 Sea Zone
                6 infantry moved from 114 Sea Zone to Germany
                3 fighters moved from Normandy Bordeaux to Germany
                1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 93 Sea Zone to 94 Sea Zone
                1 artillery and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
                1 mech_infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese

    Combat - British
                Battle in Germany
                    British attack with 3 fighters and 6 infantry
                    Germans defend with 1 artillery, 1 factory_major and 3 infantry
                        British roll dice for 3 fighters and 6 infantry in Germany, round 2 :  2/9 hits
                        Germans roll dice for 1 artillery and 3 infantry in Germany, round 2 :  2/4 hits
                        2 infantry owned by the British and 2 infantry owned by the Germans lost in Germany
                        British roll dice for 3 fighters and 4 infantry in Germany, round 3 :  2/7 hits
                        Germans roll dice for 1 artillery and 1 infantry in Germany, round 3 :  2/2 hits
                        2 infantry owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Germany
                    British captures 40PUs while taking Germans capital
                    British converts factory_major into different units
                    British win, taking Germany from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for British: 4 infantry
                Battle in Holland Belgium
                    British attack with 1 artillery and 1 mech_infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 94 Sea Zone
                    British attack with 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer and 1 submarine
                        British roll dice for 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 94 Sea Zone, round 2 :  3/5 hits
                        Germans roll dice for 1 submarine in 94 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the British
                        Germans roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 94 Sea Zone
                    British win with 1 carrier, 2 cruisers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 destroyer and 1 submarine

    Non Combat Move - British
                2 fighters moved from 94 Sea Zone to Malta
                2 artilleries moved from Southern France to Normandy Bordeaux
                3 fighters moved from Germany to Poland
                4 mech_infantrys moved from Iraq to Eastern Persia
                1 transport moved from 93 Sea Zone to 94 Sea Zone
                1 transport moved from 93 Sea Zone to 94 Sea Zone
                1 transport moved from 93 Sea Zone to 91 Sea Zone
                3 aaGuns and 3 infantry moved from Burma to Yunnan
                1 armour and 1 mech_infantry moved from India to Yunnan
                1 artillery and 12 infantry moved from Shan State to Yunnan
                1 artillery moved from Southern France to Normandy Bordeaux

    Place Units - British
                2 transports placed in 109 Sea Zone
                1 artillery and 1 infantry placed in United Kingdom
                1 infantry placed in Egypt
                1 submarine placed in 98 Sea Zone
                1 transport placed in 81 Sea Zone

    Turn Complete - British
                British collect 42 PUs; end with 82 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 87 PUs

    Place Units - UK_Pacific
                1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3
                UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs total
                Some Units in India change ownership: 1 infantry and 2 mech_infantrys
                Turning on Edit Mode
                EDIT: Removing units owned by British from 91 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
                EDIT: Adding units owned by British to 94 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag, 1 infantry
        Yunnan : 3 aaGuns, 1 armour, 1 artillery, 15 infantry and 1 mech_infantry
        Tsinghai : 1 fighter
        India : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
        Malaya : 1 harbour
        French Indo China : 1 flag, 1 mech_infantry
        Sumatra : 1 flag, 2 infantry
        43 Sea Zone : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun, 2 fighters and 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Normandy Bordeaux : 2 aaGuns and 3 artilleries
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        Poland : 3 fighters
        Germany : 1 flag, 1 factory_minor and 2 infantry
        Holland Belgium : 1 flag, 1 artillery and 1 mech_infantry
        94 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer and 3 transports
        93 Sea Zone : 1 flag
        Eire : 1 flag
        109 Sea Zone : 2 transports
        Eastern Persia : 1 flag, 4 mech_infantrys
        114 Sea Zone : 3 transports
        81 Sea Zone : 2 transports
        Persia : 1 flag
        98 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 18 / 0
        Russians : 47 / 82
        Japanese : 45 / 48
        Americans : 58 / 83
        Chinese : 4 / 5
        British : 42 / 87
        UK_Pacific : 17 / 15
        Italians : 10 / 11
        ANZAC : 17 / 29
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 20 times
                2 was rolled 14 times
                3 was rolled 31 times
                4 was rolled 22 times
                5 was rolled 14 times
                6 was rolled 21 times
            Average roll : 3.484
            Median : 3.000
            Variance : 1.636
            Standard Deviation : 1.279
            Total rolls : 122

    Null / Other
                1 was rolled 2 times
                3 was rolled 7 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.750
            Median : 3.000
            Variance : 2.267
            Standard Deviation : 1.506
            Total rolls : 16

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 7 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.750
            Median : 3.000
            Variance : 2.267
            Standard Deviation : 1.506
            Total rolls : 16

    Germans Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.045
            Median : 3.000
            Variance : 1.524
            Standard Deviation : 1.234
            Total rolls : 22

    British Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.348
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 23

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.333
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Americans Combat
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 8 times
                6 was rolled 7 times
            Average roll : 3.615
            Median : 4.000
            Variance : 0.184
            Standard Deviation : 0.429
            Total rolls : 39


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British repair 6 damage on 1 factory_major; Remaining resources: 37 PUs;
                British buy 1 artillery, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from Normandy Bordeaux to 110 Sea Zone
                3 infantry moved from United Kingdom to 110 Sea Zone
                6 infantry and 3 transports moved from 110 Sea Zone to 114 Sea Zone
                6 infantry moved from 114 Sea Zone to Germany
                3 fighters moved from Normandy Bordeaux to Germany
                1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 93 Sea Zone to 94 Sea Zone
                1 artillery and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
                1 mech_infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese

    Combat - British
                Battle in Germany
                    British attack with 3 fighters and 6 infantry
                    Germans defend with 1 artillery, 1 factory_major and 3 infantry
                        British roll dice for 3 fighters and 6 infantry in Germany, round 2 :  2/9 hits
                        Germans roll dice for 1 artillery and 3 infantry in Germany, round 2 :  2/4 hits
                        2 infantry owned by the British and 2 infantry owned by the Germans lost in Germany
                        British roll dice for 3 fighters and 4 infantry in Germany, round 3 :  2/7 hits
                        Germans roll dice for 1 artillery and 1 infantry in Germany, round 3 :  2/2 hits
                        2 infantry owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Germany
                    British captures 40PUs while taking Germans capital
                    British converts factory_major into different units
                    British win, taking Germany from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for British: 4 infantry
                Battle in Holland Belgium
                    British attack with 1 artillery and 1 mech_infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 94 Sea Zone
                    British attack with 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer and 1 submarine
                        British roll dice for 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 94 Sea Zone, round 2 :  3/5 hits
                        Germans roll dice for 1 submarine in 94 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the British
                        Germans roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 94 Sea Zone
                    British win with 1 carrier, 2 cruisers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 destroyer and 1 submarine

    Non Combat Move - British
                2 fighters moved from 94 Sea Zone to Malta
                2 artilleries moved from Southern France to Normandy Bordeaux
                3 fighters moved from Germany to Poland
                4 mech_infantrys moved from Iraq to Eastern Persia
                1 transport moved from 93 Sea Zone to 94 Sea Zone
                1 transport moved from 93 Sea Zone to 94 Sea Zone
                1 transport moved from 93 Sea Zone to 91 Sea Zone
                3 aaGuns and 3 infantry moved from Burma to Yunnan
                1 armour and 1 mech_infantry moved from India to Yunnan
                1 artillery and 12 infantry moved from Shan State to Yunnan
                1 artillery moved from Southern France to Normandy Bordeaux

    Place Units - British
                2 transports placed in 109 Sea Zone
                1 artillery and 1 infantry placed in United Kingdom
                1 infantry placed in Egypt
                1 submarine placed in 98 Sea Zone
                1 transport placed in 81 Sea Zone

    Turn Complete - British
                British collect 42 PUs; end with 82 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 87 PUs

    Place Units - UK_Pacific
                1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3
                UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs total
                Some Units in India change ownership: 1 infantry and 2 mech_infantrys
                Turning on Edit Mode
                EDIT: Removing units owned by British from 91 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
                EDIT: Adding units owned by British to 94 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag, 1 infantry
        Yunnan : 3 aaGuns, 1 armour, 1 artillery, 15 infantry and 1 mech_infantry
        Tsinghai : 1 fighter
        India : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
        Malaya : 1 harbour
        French Indo China : 1 flag, 1 mech_infantry
        Sumatra : 1 flag, 2 infantry
        43 Sea Zone : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun, 2 fighters and 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Normandy Bordeaux : 2 aaGuns and 3 artilleries
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        Poland : 3 fighters
        Germany : 1 flag, 1 factory_minor and 2 infantry
        Holland Belgium : 1 flag, 1 artillery and 1 mech_infantry
        94 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer and 3 transports
        93 Sea Zone : 1 flag
        Eire : 1 flag
        109 Sea Zone : 2 transports
        Eastern Persia : 1 flag, 4 mech_infantrys
        114 Sea Zone : 3 transports
        81 Sea Zone : 2 transports
        Persia : 1 flag
        98 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 18 / 0
        Russians : 47 / 82
        Japanese : 45 / 48
        Americans : 58 / 83
        Chinese : 4 / 5
        British : 42 / 87
        UK_Pacific : 17 / 15
        Italians : 10 / 11
        ANZAC : 17 / 29
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 20 times
                2 was rolled 14 times
                3 was rolled 31 times
                4 was rolled 22 times
                5 was rolled 14 times
                6 was rolled 21 times
            Average roll : 3.484
            Median : 3.000
            Variance : 1.636
            Standard Deviation : 1.279
            Total rolls : 122

    Null / Other
                1 was rolled 2 times
                3 was rolled 7 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.750
            Median : 3.000
            Variance : 2.267
            Standard Deviation : 1.506
            Total rolls : 16

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 7 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.750
            Median : 3.000
            Variance : 2.267
            Standard Deviation : 1.506
            Total rolls : 16

    Germans Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.045
            Median : 3.000
            Variance : 1.524
            Standard Deviation : 1.234
            Total rolls : 22

    British Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.348
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 23

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.333
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Americans Combat
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 8 times
                6 was rolled 7 times
            Average roll : 3.615
            Median : 4.000
            Variance : 0.184
            Standard Deviation : 0.429
            Total rolls : 39


  • This one is all over, thanks for the game and my delayed play.
    Maybe we can do another later.
    I’ll go post the results
    S.A.


  • Thanks for the game. I left a note on the Results board that the game was posted after the third bump some time ago. Let me know when you’d like to play again.


  • Will do another after a bit

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