@Ghostglider 1abf671a-a258-4495-bc39-bccc1e136261-image.png
OOL for 113?
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from Solomon Islands to 49 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 49 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 infantry moved from Western Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 infantry moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
1 armour moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 armour moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Tsinghai to Novosibirsk
1 mech_infantry moved from Shensi to Novosibirsk
4 artilleries, 8 infantry and 2 mech_infantrys moved from Shensi to Hopei
2 mech_infantrys moved from Hunan to Hopei
Combat - Japanese
Battle in New Zealand
Battle in Hopei
Japanese attack with 4 artilleries, 8 infantry and 4 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking New Zealand from ANZAC, taking Hopei from Chinese with 4 artilleries, 8 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 carrier, 3 destroyers and 2 fighters moved from 33 Sea Zone to 63 Sea Zone
4 fighters moved from 33 Sea Zone to Western Australia
2 fighters and 4 tactical_bombers moved from Philippines to Western Australia
1 transport moved from 56 Sea Zone to 37 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 56 Sea Zone
3 artilleries and 4 infantry moved from 56 Sea Zone to Western Australia
1 battleship moved from 56 Sea Zone to 46 Sea Zone
2 carriers moved from 33 Sea Zone to 46 Sea Zone
2 carriers and 1 cruiser moved from 35 Sea Zone to 46 Sea Zone
4 fighters moved from 35 Sea Zone to Western Australia
2 bombers moved from Shan State to Western Australia
1 aaGun moved from Shensi to Hopei
1 armour and 1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
4 mech_infantrys moved from India to Yunnan
1 fighter and 7 tactical_bombers moved from Japan to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 39 Sea Zone to 56 Sea Zone
3 fighters moved from Japan to Kiangsi
Place Units - Japanese
3 infantry placed in India
2 infantry and 1 mech_infantry placed in French Indo China
1 fighter and 2 infantry placed in Kwangtung
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to Southern Italy: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsi: 3 fighters
EDIT: Removing units owned by Japanese from 46 Sea Zone: 3 tactical_bombers
EDIT: Adding units owned by Japanese to Kiangsi: 3 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 46 Sea Zone: 1 battleship, 4 carriers, 1 cruiser, 1 fighter, 1 submarine and 4 tactical_bombers
EDIT: Adding units owned by Japanese to 19 Sea Zone: 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 destroyer and 1 submarine
EDIT: Removing units owned by Japanese from 63 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 mech_infantry
EDIT: Adding units owned by Japanese to Hopei: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 56 Sea Zone: 1 battleship
EDIT: Removing units owned by Japanese from 56 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Jenn was gone for about 5 days, but I just happened to get an unsolicited PM from her. She had major computer problems but now has them fixed. So maybe you should ask her to weigh in - I think she is available.
Thanks to Bold and JDow for weighing in.
As far as edits go, I will play by whatever the rules or ruling says. So if the rules and/or ruling are clearly against me then that’s that.
Above is another ncm edit of the Japanese turn to try to salvage the game. Hobo, you may continue, but please use the file I just posted.
as far as the issue discussed…
I also have denied my opponent ncm edits after dice has been rolled. But when we are talking about the Axis player catching a German naval mistake during the Japanese turn or the Allied player catching an American Pacific mistake during the Anzac turn, the principle I subscribe to is that the edit is out of bounds if the other player can assert in good faith (and/or it is clear to an impartial, reasonable observer) that their moves would have been different without the edit. Like many norms, it’s based on the golden rule (that is, reciprocity). I believe this is the operative principle on edits in most f2f or live games that people play. But of course my view is not universal and different people have different ideas about online gaming ettiqutte.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from Solomon Islands to 49 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 49 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 infantry moved from Western Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 infantry moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
1 armour moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 armour moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Tsinghai to Novosibirsk
1 mech_infantry moved from Shensi to Novosibirsk
4 artilleries, 8 infantry and 2 mech_infantrys moved from Shensi to Hopei
2 mech_infantrys moved from Hunan to Hopei
Combat - Japanese
Battle in New Zealand
Battle in Hopei
Japanese attack with 4 artilleries, 8 infantry and 4 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking New Zealand from ANZAC, taking Hopei from Chinese with 4 artilleries, 8 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 carrier, 3 destroyers and 2 fighters moved from 33 Sea Zone to 63 Sea Zone
4 fighters moved from 33 Sea Zone to Western Australia
2 fighters and 4 tactical_bombers moved from Philippines to Western Australia
1 transport moved from 56 Sea Zone to 37 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 56 Sea Zone
3 artilleries and 4 infantry moved from 56 Sea Zone to Western Australia
1 battleship moved from 56 Sea Zone to 46 Sea Zone
2 carriers moved from 33 Sea Zone to 46 Sea Zone
2 carriers and 1 cruiser moved from 35 Sea Zone to 46 Sea Zone
4 fighters moved from 35 Sea Zone to Western Australia
2 bombers moved from Shan State to Western Australia
1 aaGun moved from Shensi to Hopei
1 armour and 1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
4 mech_infantrys moved from India to Yunnan
1 fighter and 7 tactical_bombers moved from Japan to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 39 Sea Zone to 56 Sea Zone
3 fighters moved from Japan to Kiangsi
Place Units - Japanese
3 infantry placed in India
2 infantry and 1 mech_infantry placed in French Indo China
1 fighter and 2 infantry placed in Kwangtung
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to Southern Italy: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsi: 3 fighters
EDIT: Removing units owned by Japanese from 46 Sea Zone: 3 tactical_bombers
EDIT: Adding units owned by Japanese to Kiangsi: 3 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 46 Sea Zone: 1 battleship, 4 carriers, 1 cruiser, 1 fighter, 1 submarine and 4 tactical_bombers
EDIT: Adding units owned by Japanese to 19 Sea Zone: 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 destroyer and 1 submarine
EDIT: Removing units owned by Japanese from 63 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 mech_infantry
EDIT: Adding units owned by Japanese to Hopei: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 56 Sea Zone: 1 battleship
EDIT: Removing units owned by Japanese from 56 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 56 Sea Zone: 1 battleship
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 battleship
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 63 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Ok, the above file has the tact back in Western, plus 2 more Pacific ncm tweaks.
Go ahead and resume. Please use the file above.
sorry for the delay, holidays…
well I still see no way I can win but here goes…
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 factory_minor, 5 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 carrier, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy
3 submarines moved from 7 Sea Zone to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
1 bomber, 5 fighters and 4 tactical_bombers moved from Amur to 19 Sea Zone
1 fighter moved from 25 Sea Zone to 19 Sea Zone
1 fighter moved from Hawaiian Islands to 19 Sea Zone
1 mech_infantry moved from Amur to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Siberia to Sakha
Russians take Sakha from Japanese
scramble orders for japan, ool for z19
full scramble in 6. Prefer to wait till you roll before deciding losses in 19.
7 hits round 1
btw I clicked on the wrong button for z6 by accident, I meant to keep going, basically 2 fighters vs your 2 fighters, I’ll roll here
Lose 3 ac (6 hit), 1 tactical bmb.
uhh 3 hits second round, guess this is not my game
lose 2 tac 1 fig.
sigh… ok the z6 finish
my 2 fighters
Rolls: 2@3; Total Hits: 02@3: (5, 5)
yours
Rolls: 2@4; Total Hits: 02@4: (5, 5)
mine
Rolls: 2@3; Total Hits: 12@3: (2, 4)
yours
Rolls: 2@4; Total Hits: 12@4: (3, 5)
mine
Rolls: 1@3; Total Hits: 11@3: (2)
yours
Rolls: 1@4; Total Hits: 01@4: (6)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 factory_minor, 5 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 carrier, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy
3 submarines moved from 7 Sea Zone to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
1 bomber, 5 fighters and 4 tactical_bombers moved from Amur to 19 Sea Zone
1 fighter moved from 25 Sea Zone to 19 Sea Zone
1 fighter moved from Hawaiian Islands to 19 Sea Zone
1 mech_infantry moved from Amur to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Siberia to Sakha
Russians take Sakha from Japanese
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 2 fighters and 3 submarines
Japanese defend with 1 destroyer and 3 fighters
retreated to 6 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 3 submarines
Casualties for Japanese: 1 destroyer and 1 fighter
Battle in 19 Sea Zone
Americans attack with 1 bomber, 7 fighters and 4 tactical_bombers
Japanese defend with 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 4 tactical_bombers
2 submarines owned by the Japanese Submerged
retreated to 19 Sea Zone
Japanese win with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -25
Casualties for Americans: 1 bomber, 6 fighters and 4 tactical_bombers
Casualties for Japanese: 3 carriers, 1 fighter and 3 tactical_bombers
Battle in Southern Italy
Americans captures 20PUs while taking Italians capital
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese forced to land in Kiangsu
Non Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 1 mech_infantry moved from Amur to Manchuria
1 infantry moved from Siberia to Amur
1 battleship, 5 carriers, 2 cruisers, 8 destroyers, 4 fighters, 1 submarine and 2 transports moved from 25 Sea Zone to 6 Sea Zone
1 transport moved from 25 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 carrier and 1 destroyer moved from 9 Sea Zone to 25 Sea Zone
2 transports moved from 1 Sea Zone to 10 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
1 fighter moved from 91 Sea Zone to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Southern Italy
1 infantry moved from 95 Sea Zone to Southern Italy
1 fighter moved from 110 Sea Zone to 95 Sea Zone
1 fighter moved from 19 Sea Zone to 6 Sea Zone
Place Units - Americans
1 artillery, 5 fighters and 3 infantry placed in Western United States
1 factory_minor placed in Korea
Turn Complete - Americans
Americans collect 58 PUs; end with 78 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 fighters
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
Combat - Chinese
Non Combat Move - Chinese
13 infantry moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to Chahar
Place Units - Chinese
1 infantry placed in Jehol
1 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 airfield, 2 bombers and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - British
1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
British take 98 Sea Zone from Italians
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
Combat - British
Battle in 95 Sea Zone
British attack with 2 destroyers; Americans loiter and taunt with
Italians defend with 1 submarine
British win with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Holland Belgium
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern Italy
1 submarine moved from 81 Sea Zone to 79 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 armour and 3 mech_infantrys moved from Alexandria to Trans-Jordan
2 artilleries and 4 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
3 aaGuns, 1 bomber, 17 infantry and 1 mech_infantry moved from Eastern Persia to West India
4 fighters and 1 tactical_bomber moved from Russia to West India
2 fighters moved from Egypt to West India
1 infantry moved from Finland to Norway
Place Units - British
1 airfield and 2 bombers placed in Union of South Africa
1 destroyer placed in 110 Sea Zone
Turn Complete - British
British collect 38 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Turn Complete - UK_Pacific