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15L G40 wheatbeer (Axis) vs axisdominion (Allies +18)

  • 25 24 22 21 20 19 18 16 15

    I sent you file (and then edited and re-sent) last night via email, as it has grown too large to post in here. Let me know if you didn’t receive it.

  • 17

    map received … may require some thought

  • 25 24 22 21 20 19 18 16 15

    Yes indeed. Did you consider that I might pull the trigger on the neutrals?

  • 17

    I thought you might do it earlier, then I stopped thinking about it  :lol:

  • 17

    intercept egypt?

    will send map in a min or two

  • 25 24 22 21 20 19 18 16 15

    what are you bombing, and with how many bombers?

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from Western United States: 1 artillery and 1 infantry
                EDIT: Adding units owned by Americans to Central United States: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    Purchase Units - Italians
                Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 infantry moved from Romania to Bulgaria
                      Italians take Bulgaria from Americans
                2 infantry moved from Southern Italy to Northern Italy
                2 fighters moved from Denmark to Northern Italy
                2 bombers moved from Southern Italy to Egypt

    Combat - Italians
                Air Battle in Egypt
                    Italians attacks with 2 units heading to Egypt
                    British launches 2 interceptors out of Egypt
                        Attackers Fire,  :  0/2 hits
                        Defenders Fire,  :  0/2 hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Egypt
                        AA fire in Egypt :  0/2 hits
                    Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: airfield
                    Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Egypt causes 10 damage total.  Damaged units is as follows: airfield = 4, factory_minor = 6
                Battle in Northern Italy
                    Italians attack with 2 fighters and 2 infantry
                    Americans defend with 1 factory_minor and 1 infantry
                        Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 :  0/4 hits
                        Americans roll dice for 1 infantry in Northern Italy, round 2 :  0/1 hits
                        Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 3 :  1/4 hits
                        Americans roll dice for 1 infantry in Northern Italy, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Northern Italy
                    Italians win, taking Northern Italy from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Italians
                2 bombers moved from Egypt to Rhodesia
                1 aaGun moved from Western Germany to Northern Italy
                2 fighters moved from Northern Italy to Western Germany

    Place Units - Italians
                1 artillery and 1 infantry placed in Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,5,6,3,6,5,4,2,3
                Italians collect 7 PUs (9 lost to blockades); end with 7 PUs total

    Production/PUs Summary :

    Germans : 53 / 75
        Russians : 9 / 0
        Japanese : 46 / 43
        Americans : 73 / 94
        Chinese : 24 / 25
        British : 28 / 28
        UK_Pacific : 3 / 0
        Italians : 16 / 7
        ANZAC : 10 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 14 / 0

  • 25 24 22 21 20 19 18 16 15

    haven’t heard from you in a good number of days. are you just on vacation? hope all is well

  • 17

    Sorry, I’ve been really busy.

    Also, I didn’t realize until you posted that you’d emailed the turn already … I don’t generally check my dice email unless someone posts to let me know the map is sent (or posts a turn summary).

    I will get to it by the end of tomorrow, maybe sooner.

  • 25 24 22 21 20 19 18 16 15

    ok no problem. and i’ll post to let you know from now on.

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 12 artilleries, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Germans
                1 armour moved from Urals to Timguska
                      Germans take Timguska from Russians
                1 armour moved from Timguska to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                2 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Southern France
                1 mech_infantry moved from Western Germany to Southern France
                3 bombers moved from Western Germany to Southern France
                4 tactical_bombers moved from Western Germany to Southern France
                2 tactical_bombers moved from Germany to Normandy Bordeaux
                2 tactical_bombers moved from 113 Sea Zone to Southern France

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 2 infantry and 2 tactical_bombers
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 :  1/4 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Southern France
                    Germans attack with 3 bombers, 1 infantry, 1 mech_infantry and 6 tactical_bombers
                    Americans defend with 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
                        AA fire in Southern France :  2/3 hits
                        2 tactical_bombers owned by the Germans lost in Southern France
                        Germans roll dice for 3 bombers, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Southern France, round 2 :  6/9 hits
                        Americans roll dice for 1 aaGun and 2 infantry in Southern France, round 2 :  1/2 hits
                        1 infantry owned by the Germans, 1 aaGun owned by the Americans and 2 infantry owned by the Americans lost in Southern France
                    Germans win, taking Southern France from Americans with 3 bombers, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is -14
                    Casualties for Germans: 1 infantry and 2 tactical_bombers
                    Casualties for Americans: 1 aaGun and 2 infantry

    Non Combat Move - Germans
                4 tactical_bombers moved from Southern France to Western Germany
                3 bombers moved from Southern France to Western Germany
                2 tactical_bombers moved from Normandy Bordeaux to France
                1 aaGun and 1 infantry moved from Denmark to 113 Sea Zone
                1 aaGun and 1 infantry moved from 113 Sea Zone to Sweden
                      Germans take Sweden from Neutral_True
                1 infantry moved from Western Germany to Switzerland
                      Germans take Switzerland from Neutral_True
                7 artilleries and 7 infantry moved from Western Germany to France
                3 submarines moved from 110 Sea Zone to 113 Sea Zone
                1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Bessarabia to Slovakia Hungary
                1 mech_infantry moved from Bessarabia to Eastern Poland
                1 mech_infantry moved from Bessarabia to Yugoslavia
                1 aaGun moved from Romania to Eastern Poland
                2 artilleries and 1 infantry moved from Bessarabia to Eastern Poland
                2 infantry moved from Germany to Western Germany

    Place Units - Germans
                3 artilleries placed in Volgograd
                9 artilleries and 1 infantry placed in Germany
                3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Western Ukraine

    Turn Complete - Germans
                Germans collect 63 PUs; end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 12 artilleries, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Germans
                1 armour moved from Urals to Timguska
                      Germans take Timguska from Russians
                1 armour moved from Timguska to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                2 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Southern France
                1 mech_infantry moved from Western Germany to Southern France
                3 bombers moved from Western Germany to Southern France
                4 tactical_bombers moved from Western Germany to Southern France
                2 tactical_bombers moved from Germany to Normandy Bordeaux
                2 tactical_bombers moved from 113 Sea Zone to Southern France

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 2 infantry and 2 tactical_bombers
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 :  1/4 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Southern France
                    Germans attack with 3 bombers, 1 infantry, 1 mech_infantry and 6 tactical_bombers
                    Americans defend with 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
                        AA fire in Southern France :  2/3 hits
                        2 tactical_bombers owned by the Germans lost in Southern France
                        Germans roll dice for 3 bombers, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Southern France, round 2 :  6/9 hits
                        Americans roll dice for 1 aaGun and 2 infantry in Southern France, round 2 :  1/2 hits
                        1 infantry owned by the Germans, 1 aaGun owned by the Americans and 2 infantry owned by the Americans lost in Southern France
                    Germans win, taking Southern France from Americans with 3 bombers, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is -14
                    Casualties for Germans: 1 infantry and 2 tactical_bombers
                    Casualties for Americans: 1 aaGun and 2 infantry

    Non Combat Move - Germans
                4 tactical_bombers moved from Southern France to Western Germany
                3 bombers moved from Southern France to Western Germany
                2 tactical_bombers moved from Normandy Bordeaux to France
                1 aaGun and 1 infantry moved from Denmark to 113 Sea Zone
                1 aaGun and 1 infantry moved from 113 Sea Zone to Sweden
                      Germans take Sweden from Neutral_True
                1 infantry moved from Western Germany to Switzerland
                      Germans take Switzerland from Neutral_True
                7 artilleries and 7 infantry moved from Western Germany to France
                3 submarines moved from 110 Sea Zone to 113 Sea Zone
                1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Bessarabia to Slovakia Hungary
                1 mech_infantry moved from Bessarabia to Eastern Poland
                1 mech_infantry moved from Bessarabia to Yugoslavia
                1 aaGun moved from Romania to Eastern Poland
                2 artilleries and 1 infantry moved from Bessarabia to Eastern Poland
                2 infantry moved from Germany to Western Germany

    Place Units - Germans
                3 artilleries placed in Volgograd
                9 artilleries and 1 infantry placed in Germany
                3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Western Ukraine

    Turn Complete - Germans
                Germans collect 63 PUs; end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Combat Move - Russians

    Non Combat Move - Russians
                5 armour and 4 mech_infantrys moved from Iraq to Caucasus
                2 fighters moved from Caucasus to Iraq
                1 fighter moved from Caucasus to Persia
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 tactical_bomber moved from Caucasus to Greece

    Turn Complete - Russians

  • 17

    Japan just had an epic failure in NSW … so I am going to cash in my low luck reroll here.

  • 17

    Allied aa fire

    9@1 = 1r3

    DiceRolls: 1@3; Total Hits: 11@3: (3)

  • 17

    Japan loses 1 fig, 1 tact

    R1
    A
    9 inf, 7 art, 4 fig, 4 tact

    2@1 14@2 4@3 4@4 = 2+28+12+16 = 58 /6= 9r4

    DiceRolls: 1@4; Total Hits: 11@4: (4)

    D
    3 aa, 10 inf, 4 mech, 2 art, 3 tank, 2 fig

    16@2 3@3 2@4 = 32+9+8 = 49 /6= 8r1

    DiceRolls: 1@1; Total Hits: 01@1: (6)

  • 17

    assuming max defense for expediency … should I fail, you can swap if you want

    ANZAC loses 3 aa, 7 inf
    Japan loses 8 inf

    R2
    A
    1 inf, 7 art, 4 fig, 4 tact

    8@2 4@3 4@4 = 16+12+16 = 44 /6= 7r2

    DiceRolls: 1@2; Total Hits: 01@2: (6)

    D
    3 inf, 4 mech, 2 art, 3 tank, 2 fig

    9@2 3@3 2@4 = 18+9+8 = 35 /6= 5r5

    DiceRolls: 1@5; Total Hits: 11@5: (2)

  • 17

    ANZAC loses 3 inf, 4 mech
    Japan loses 1 inf, 5 art

    R3
    A
    2 art, 4 fig, 4 tact

    2@2 4@3 4@4 = 4+12+16 = 32 /6= 5r2

    DiceRolls: 1@2; Total Hits: 01@2: (6)

    D
    2 art, 3 tank, 2 fig

    2@2 3@3 2@4 = 4+9+8 = 21 /6= 3r3

    DiceRolls: 1@5; Total Hits: 11@5: (1)

  • 17

    I meant to roll 1@3 for ANZAC there, but you rolled 1, so it would have been a hit either way

    ANZAC loses 2 art, 3 tank
    Japan loses 1 art, 2 fig, 1 tact

    R4
    A
    1 art, 2 fig, 3 tact

    1@2 3@3 2@4 = 2+9+8 = 19 /6= 3r1

    overkill, no need to roll

    D
    2 fig

    2@4 = 8 /6= 1r2

    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • 17

    Japan loses one more fig and captures Sydney with 1 art, 1 fig, 3 tact remaining

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