like you said, let’s change it up!
15L bmnielsen (Axis) vs. axis-dominion (Allies +20)
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Yeah, at least that salvaged a neutral result. Still should have had two more bombers left, but such is lady luck :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 2 destroyers and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 armour and 1 mech_infantry moved from Szechwan to Sikang
1 artillery and 2 infantry moved from Hunan to Kwangsi
1 infantry moved from Szechwan to Yunnan
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kiangsi
2 fighters and 1 tactical_bomber moved from Kwangtung to Kiangsi
1 artillery moved from Shan State to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Shan State to Java
1 bomber moved from Shan State to Sikang
1 armour and 1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
2 battleships moved from 38 Sea Zone to 36 Sea Zone
7 fighters moved from Shan State to 6 Sea Zone
3 destroyers moved from 35 Sea Zone to 6 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
4 tactical_bombers moved from Shan State to Kwangsi
2 tactical_bombers moved from Shan State to Yunnan
1 tactical_bomber moved from Shan State to KwangsiCombat - Japanese
Battle in Kwangsi
Japanese attack with 1 armour, 1 artillery, 3 infantry and 5 tactical_bombers
Chinese defend with 1 fighter and 4 infantry
Japanese win, taking Kwangsi from Chinese with 1 armour, 1 artillery, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter and 4 infantry
Battle in Yunnan
Japanese attack with 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
retreated to Yunnan
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Sikang
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 artillery, 2 fighters and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
British defend with 1 transport
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Japanese win, taking Java from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 3 destroyers and 11 fighters
Americans defend with 3 destroyers, 1 submarine and 1 transport
Japanese win, taking 6 Sea Zone from Americans with 2 destroyers and 11 fighters remaining. Battle score for attacker is 29
Casualties for Japanese: 1 destroyer
Casualties for Americans: 3 destroyers, 1 submarine and 1 transportNon Combat Move - Japanese
3 fighters moved from 6 Sea Zone to Japan
3 carriers moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from Kiangsi to 6 Sea Zone
1 tactical_bomber moved from Kiangsi to Manchuria
1 tactical_bomber moved from Yunnan to Manchuria
1 infantry moved from Kweichow to Hunan
1 artillery and 1 infantry moved from Szechwan to Kweichow
1 artillery moved from Shensi to Kweichow
1 tactical_bomber moved from Yunnan to French Indo China
5 tactical_bombers moved from Kwangsi to French Indo China
1 bomber moved from Java to French Indo China
1 bomber moved from Sikang to French Indo China
2 cruisers, 1 submarine and 2 transports moved from 38 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 44 Sea Zone to 36 Sea ZonePlace Units - Japanese
2 carriers and 2 destroyers placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 factory_minor, 4 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Midway to 20 Sea Zone
1 bomber moved from United Kingdom to 95 Sea ZoneCombat - Americans
Battle in 95 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 20 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 bomber moved from 20 Sea Zone to Guam
1 bomber moved from 95 Sea Zone to Malta
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 armour moved from Quebec to Eastern United States
1 armour moved from Eastern United States to Central United States
2 infantry moved from Brazil to British Guiana
1 mech_infantry and 1 transport moved from 108 Sea Zone to 106 Sea Zone
1 mech_infantry moved from 106 Sea Zone to Quebec
2 carriers, 2 destroyers, 3 fighters and 2 submarines moved from 108 Sea Zone to 102 Sea Zone
2 submarines moved from 101 Sea Zone to 102 Sea Zone
5 fighters and 1 tactical_bomber moved from 16 Sea Zone to Korea
1 fighter moved from Midway to Korea
1 transport moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 2 infantry and 1 transport moved from 16 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to United Kingdom
1 bomber moved from Midway to QueenslandPlace Units - Americans
1 factory_minor placed in Korea
1 carrier and 1 transport placed in 101 Sea Zone
4 fighters placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 3 destroyers and 4 submarines
EDIT: Adding units owned by Americans to 26 Sea Zone: 3 destroyers and 4 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to Western United States: 1 fighter
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,6,6,2,4,1,3,3,2,6,3,1,5,4,1,1,1,2,1,2,6,1,2
Americans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Burma: 5 infantry
EDIT: Adding units owned by Chinese to Yunnan: 5 infantry
EDIT: Turning off Edit Mode
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 aaGuns, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun moved from Burma to Yunnan
1 armour moved from India to Yunnan
7 mech_infantrys moved from India to Yunnan
1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 71 Sea Zone
1 armour, 1 infantry and 2 mech_infantrys moved from Iraq to Persia
2 fighters moved from 102 Sea Zone to French West Africa
1 armour, 1 infantry and 1 transport moved from 108 Sea Zone to 106 Sea Zone
1 armour and 1 infantry moved from 106 Sea Zone to Quebec
1 fighter moved from United Kingdom to French West Africa
1 destroyer moved from 108 Sea Zone to 106 Sea ZonePlace Units - British
1 aaGun and 2 artilleries placed in Egypt
1 aaGun and 2 infantry placed in Persia
2 infantry placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry -
i may have a couple ncm, so plz hold off until i say or post a new file shortly. thanks
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Northern Territory: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Northern Territory: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 102 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by Americans to 106 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by French from 102 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from 102 Sea Zone: 2 carriers, 1 destroyer and 3 submarines
EDIT: Adding units owned by Americans to 107 Sea Zone: 2 carriers, 2 destroyers and 4 submarines
EDIT: Removing units owned by Americans from 106 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by French to 107 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode -
ok that’s all my edits. thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Northern Territory: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 102 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by Americans to 106 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by French from 102 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from 102 Sea Zone: 2 carriers, 1 destroyer and 3 submarines
EDIT: Adding units owned by Americans to 107 Sea Zone: 2 carriers, 2 destroyers and 4 submarines
EDIT: Removing units owned by Americans from 106 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by French to 107 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Italians buy 1 destroyer, 2 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Italians
4 infantry moved from Bessarabia to Ukraine
2 armour, 1 artillery and 3 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from Russians
2 infantry moved from Alexandria to 98 Sea Zone
2 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
1 armour and 1 artillery moved from Tobruk to 96 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Malta
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 bomber moved from Tobruk to EgyptCombat - Italians
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in Ukraine
Italians attack with 2 armour, 1 artillery and 7 infantry
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Ukraine from Russians with 2 armour, 1 artillery and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Malta
Italians attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 aaGun and 1 infantry; Americans defend with 1 bomber
Italians win, taking Malta from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 17
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 infantry
Casualties for Americans: 1 bomberNon Combat Move - Italians
2 destroyers moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Greece to Southern Italy
2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Egypt to Southern Italy
2 mech_infantrys moved from Northern Italy to Romania
2 infantry moved from France to Northern Italy
2 aaGuns moved from Bessarabia to Ukraine
2 aaGuns moved from Western Ukraine to UkrainePlace Units - Italians
1 destroyer and 3 transports placed in 95 Sea Zone
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to Northern Italy: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode -
The file threw up some error messages on load, but it doesn’t appear to affect anything.
I changed my mind slightly about my buy after dice were rolled, though I got the expected results in all battles so it didn’t have any influence. If you have a problem with it go ahead and edit it back.
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ok no problem on the change of purchase.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 airfield; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 63 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine and 1 transport
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transportNon Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Northern Territory
2 artilleries and 2 infantry moved from South Australia to Northern Territory
1 tactical_bomber moved from New South Wales to Northern Territory
2 fighters moved from Queensland to 26 Sea Zone
1 mech_infantry moved from Queensland to Northern Territory
2 aaGuns moved from Queensland to Northern Territory
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from India to Yunnan
2 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 airfield placed in Northern TerritoryTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Combat - French
Non Combat Move - French
1 fighter moved from 107 Sea Zone to French West AfricaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers and 2 infantry; Remaining resources: 1 PUs;Combat Move - Germans
6 bombers, 4 fighters and 3 tactical_bombers moved from Trans-Jordan to Persia
1 infantry moved from Karelia to Vyborg
3 infantry moved from Karelia to Novgorod
1 mech_infantry moved from Eastern Poland to Baltic States
2 bombers moved from Western Ukraine to Persia
1 bomber moved from Western Germany to Vyborg
1 bomber moved from Western Germany to Baltic States
2 bombers moved from Western Germany to Novgorod
2 mech_infantrys moved from Western Ukraine to Rostov
2 bombers moved from Western Germany to RostovCombat - Germans
Battle in Persia
Germans attack with 8 bombers, 4 fighters and 3 tactical_bombers
Russians defend with 1 infantry; British defend with 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Germans win with 8 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for Russians: 1 infantry
Casualties for British: 1 aaGun, 1 armour, 3 infantry and 2 mech_infantrys
Battle in Novgorod
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Vyborg from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 3 infantry
retreated to Rostov
Russians win with 3 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 2 mech_infantrysNon Combat Move - Germans
2 bombers moved from Rostov to Ukraine
2 aaGuns, 9 armour, 5 artilleries, 18 infantry and 2 mech_infantrys moved from Western Ukraine to Ukraine
4 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 aaGun moved from Eastern Poland to Belarus
2 aaGuns moved from Eastern Poland to Poland
3 mech_infantrys moved from Western Germany to Poland
1 bomber moved from Baltic States to Western Germany
2 bombers moved from Novgorod to Germany
1 bomber moved from Vyborg to Germany
8 bombers, 3 fighters and 2 tactical_bombers moved from Persia to Iraq
1 transport moved from 92 Sea Zone to 95 Sea ZonePlace Units - Germans
2 infantry placed in Southern France
4 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 5 artilleries and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from ItaliansCombat - Russians
Battle in Belarus
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Belarus from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGunNon Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
2 fighters moved from Russia to Persia
1 tactical_bomber moved from Bryansk to Persia
1 armour and 1 mech_infantry moved from India to Yunnan
1 armour and 1 mech_infantry moved from India to West India
1 aaGun moved from Bryansk to Tambov
4 artilleries moved from Russia to Samara
4 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Russia
1 infantry moved from Rostov to Caucasus
2 infantry moved from Rostov to Volgograd
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Smolensk
3 aaGuns, 3 armour, 4 artilleries, 26 infantry and 12 mech_infantrys moved from Bryansk to Russia
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 106 Sea Zone to 90 Sea ZonePlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 4 mech_infantrys
EDIT: Adding units owned by Russians to Samara: 4 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 3 armour
EDIT: Adding units owned by Russians to Samara: 3 armour
EDIT: Removing units owned by Russians from Russia: 4 mech_infantrys
EDIT: Adding units owned by Russians to Kazakhstan: 4 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 6 mech_infantrys
EDIT: Adding units owned by Russians to Samara: 6 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Persia: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Russians to Russia: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 artillery placed in Volgograd
4 artilleries and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 4 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour, 1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
2 artilleries and 1 infantry moved from Kweichow to Yunnan
1 armour moved from Sikang to Szechwan
1 artillery, 2 bombers, 2 infantry and 6 tactical_bombers moved from French Indo China to Yunnan
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
3 infantry moved from Malaya to Shan State
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 4 artilleries, 2 bombers, 6 infantry and 6 tactical_bombers
ANZAC defend with 1 fighter; Russians defend with 1 armour and 1 mech_infantry; British defend with 1 aaGun, 1 armour and 7 mech_infantrys; Chinese defend with 6 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 bombers and 6 tactical_bombers remaining. Battle score for attacker is 51
Casualties for Japanese: 2 artilleries and 6 infantry
Casualties for ANZAC: 1 fighter
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for British: 1 aaGun, 1 armour and 7 mech_infantrys
Casualties for Chinese: 6 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Shan State
Japanese attack with 1 artillery and 3 infantry
British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Szechwan
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 bombers and 6 tactical_bombers moved from Yunnan to French Indo China
1 infantry moved from Tsinghai to Shensi
1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
5 carriers moved from 6 Sea Zone to 36 Sea Zone
5 fighters moved from 6 Sea Zone to French Indo China
1 fighter moved from 6 Sea Zone to Manchuria
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea ZonePlace Units - Japanese
2 carriers and 1 submarine placed in 6 Sea Zone
1 transport placed in 36 Sea Zone
1 transport placed in 37 Sea Zone
2 infantry placed in French Indo China
2 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
Ouch, turned into a rout in Yunnan. I was worried about that one, but pretty much had to go for it or give up china completely.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 4 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour, 1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
2 artilleries and 1 infantry moved from Kweichow to Yunnan
1 armour moved from Sikang to Szechwan
1 artillery, 2 bombers, 2 infantry and 6 tactical_bombers moved from French Indo China to Yunnan
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
3 infantry moved from Malaya to Shan State
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 4 artilleries, 2 bombers, 6 infantry and 6 tactical_bombers
ANZAC defend with 1 fighter; Russians defend with 1 armour and 1 mech_infantry; British defend with 1 aaGun, 1 armour and 7 mech_infantrys; Chinese defend with 6 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 bombers and 6 tactical_bombers remaining. Battle score for attacker is 51
Casualties for Japanese: 2 artilleries and 6 infantry
Casualties for ANZAC: 1 fighter
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for British: 1 aaGun, 1 armour and 7 mech_infantrys
Casualties for Chinese: 6 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Shan State
Japanese attack with 1 artillery and 3 infantry
British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Szechwan
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 bombers and 6 tactical_bombers moved from Yunnan to French Indo China
1 infantry moved from Tsinghai to Shensi
1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
5 carriers moved from 6 Sea Zone to 36 Sea Zone
5 fighters moved from 6 Sea Zone to French Indo China
1 fighter moved from 6 Sea Zone to Manchuria
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea ZonePlace Units - Japanese
2 carriers and 1 submarine placed in 6 Sea Zone
1 transport placed in 36 Sea Zone
1 transport placed in 37 Sea Zone
2 infantry placed in French Indo China
2 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode -
yah my luck hasn’t been so great lately, and my aa has been absolute garbage against you and other good players…this game is so tough without aa working
in the game i’m playing wheatbeer, for example, my aa has been like 2/19…and then the one time i go in to bomb west germany with 5 bombers, he gets 3/5 aa shots!!! i had similar abysmal aa luck vs roboto and others





