Attacking SZ110 w/ 2 bomb, 3 tac, 4 fight, 2 sub
Scramble?
(Also, my first forum game – so if there’s a better way to post combat move summaries, let me know)
3390c5eb-e968-4acc-a33e-21ff28bd3fa8-image.png
And what happened in British Columbia? I got a hit there:
Game 34807 Double Life:Japanese roll dice for 1 infantry in British Columbia, round 2
Inbox
x
MARTI [email protected]10:14 PM (15 minutes ago)
to daniel.rotner, me
Your dice are: 1
Have a nice day.
But in your game save file, it’s not there due again to the battle being rerolled…./[email protected]
Yeah mate, that’s the reason I didn’t continue with china and UK.
I couldnt post after that first try. But I was too fast and just hit “space” as soon as the error message popped up, because I thought it was just the confirm window. So I couldn’t read the error message and just assumed I accidentally hit local game instead of forum game. So I just started it all over.
But after finishing US, I decided to double check it and saw the dice emails too.
Of course I couldn’t continue, so I wanted to reload the old save and somehow there was a problem with loading the save file. Couldn’t fix it, so I had to reinstall tripleA.
Done, now! I can finally continue with my turn! Of course I will use the first dice.
Hey, that sounds cool – sorry for tweaking out a bit lol – I just didn’t know what happened! So, as long as you got the first dice we should be okay, or let me know if I can help bro.
Thanks, and have a great rest of the night!
(by the way, did reinstalling help your TripleA operate more quickly? Mine has bogged down a bit on loading games, but I also installed a ton of new maps to look at and I have a feeling that’s the real culprit – so many new games, so little time!)
Yes it works better now actually! My TripleA sometimes just freezes for 1 minute before I can use it again. And in general bit working a bit slow from time to time. Reinstalling improved the performance a bit, although it might be the new java version i just installed.
But then again, I am having general PC problems lately. It’s kind of an old PC, 10 yrs old at least. I am constantly getting bluescreens and so on.
I should invest in a new one and should have done so months ago. But you know how it is…. lazyness and greed trumps sometimes :-)
My Java seemed to have caused the problem. I recently installed something else and that other software must have had an issue with Java somehow. At the moment, it all works fine.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from French Indo China to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Germans
1 mech_infantry moved from Persia to Iraq
1 mech_infantry moved from Iraq to Turkey
8 artilleries, 19 infantry and 1 mech_infantry moved from Syria to Turkey
1 infantry moved from Morocco to Algeria
British take Algeria from Italians
1 infantry moved from Portugal to 91 Sea Zone
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries, 7 infantry, 1 mech_infantry and 6 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 armour, 3 artilleries, 7 infantry, 1 mech_infantry and 6 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
1 carrier and 2 destroyers moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from 109 Sea Zone to Western Germany
2 bombers, 2 fighters and 1 tactical_bomber moved from United Kingdom to Western Germany
1 armour moved from Trans-Jordan to Turkey
1 bomber moved from Morocco to Normandy Bordeaux
Combat - British
British creates battle in territory 97 Sea Zone
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 4 damage total.
Battle in Western Germany
British attack with 1 armour, 3 artilleries, 2 bombers, 3 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 11 infantry
British converts factory_major into different units
British win, taking 97 Sea Zone from Italians, taking Western Germany from Germans with 1 armour, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 artilleries, 1 fighter and 11 infantry
Casualties for British: 3 artilleries, 1 fighter, 7 infantry and 1 mech_infantry
Battle in Turkey
British attack with 1 armour, 8 artilleries, 19 infantry and 2 mech_infantrys
Germans defend with 1 factory_minor and 1 infantry
British win, taking Turkey from Germans with 1 armour, 8 artilleries, 19 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
3 mech_infantrys moved from Egypt to Iraq
4 infantry moved from Eastern Persia to Persia
2 infantry moved from Anglo Egyptian Sudan to Egypt
3 submarines moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to 112 Sea Zone
1 fighter moved from 112 Sea Zone to United Kingdom
1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 fighter moved from Western Germany to Norway
1 mech_infantry moved from Siam to Yunnan
3 artilleries and 2 infantry moved from Burma to Yunnan
3 aaGuns, 4 artilleries, 12 infantry and 2 mech_infantrys moved from Shan State to Yunnan
2 armour and 3 mech_infantrys moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from India to Iraq
Place Units - British
1 factory_minor placed in Iraq
1 transport placed in 81 Sea Zone
1 armour and 1 infantry placed in Egypt
2 artilleries, 1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 51 PUs; end with 51 PUs total
Place Units - UK_Pacific
2 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 2 armour and 3 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 3 infantry moved from France to Western Germany
1 fighter moved from Spain to 91 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tunisia to Algeria
1 armour moved from Spain to Portugal
Italians take Portugal from British
1 armour moved from Portugal to Spain
1 bomber moved from Spain to Eastern Poland
1 fighter moved from Southern Italy to Eastern Poland
Combat - Italians
Battle in Western Germany
Italians attack with 1 artillery and 3 infantry
British defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Italians win, taking Western Germany from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in 91 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Algeria
Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Algeria from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Eastern Poland
Italians attack with 1 bomber and 1 fighter
Russians defend with 1 infantry
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from Eastern Poland to Romania
1 artillery and 2 infantry moved from Southern France to France
1 infantry moved from Northern Italy to France
1 fighter moved from 91 Sea Zone to Spain
1 artillery and 1 infantry moved from Gibraltar to Spain
3 infantry moved from Southern Italy to Northern Italy
1 armour moved from Spain to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,5,4,6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,4,2,2,1,3,6,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Italians collect 5 PUs (14 lost to blockades); end with 6 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 artillery and 2 infantry moved from Rostov to Tambov
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Western Ukraine to Eastern Poland
Germans take Eastern Poland from Russians
1 armour and 1 mech_infantry moved from Eastern Poland to Baltic States
2 armour and 2 mech_infantrys moved from Romania to Baltic States
1 mech_infantry moved from Germany to Baltic States
9 armour, 2 artilleries and 2 mech_infantrys moved from Caucasus to Turkey
3 armour and 5 mech_infantrys moved from Rostov to Turkey
2 armour and 6 mech_infantrys moved from Greece to Turkey
1 bomber, 1 fighter and 1 tactical_bomber moved from Ukraine to Turkey
1 tactical_bomber moved from Romania to Turkey
Combat - Germans
Battle in Turkey
Germans attack with 14 armour, 2 artilleries, 1 bomber, 1 fighter, 13 mech_infantrys and 2 tactical_bombers
British defend with 1 armour, 8 artilleries, 1 factory_minor, 19 infantry and 2 mech_infantrys
Germans win, taking Turkey from British with 9 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 5 armour, 2 artilleries and 13 mech_infantrys
Casualties for British: 1 armour, 8 artilleries, 19 infantry and 2 mech_infantrys
Battle in Bryansk
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Bryansk from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Tambov
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 3 armour and 4 mech_infantrys
Russians defend with 2 artilleries and 1 infantry
Germans win, taking Baltic States from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 2 artilleries and 1 infantry
Non Combat Move - Germans
2 mech_infantrys moved from Western Ukraine to Baltic States
1 mech_infantry moved from Romania to Baltic States
1 mech_infantry moved from Romania to Baltic States
1 armour and 5 mech_infantrys moved from Romania to Greece
2 artilleries moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Turkey to Greece
1 bomber moved from Turkey to Greece
4 artilleries and 4 infantry moved from Rostov to Caucasus
1 tactical_bomber moved from Turkey to Caucasus
Place Units - Germans
3 infantry placed in Ukraine
2 armour and 6 mech_infantrys placed in Romania
1 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,1,1,5,6,5,6,1
Germans collect 46 PUs (6 lost to blockades); end with 46 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 4 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
3 infantry moved from Timguska to Evenkiyskiy
1 fighter moved from Russia to Evenkiyskiy
1 infantry moved from Central Mongolia to Ulaanbaatar
Russians take Ulaanbaatar from Japanese
1 infantry moved from Central Mongolia to Buyant-Uhaa
Russians take Buyant-Uhaa from Japanese
1 infantry moved from Central Mongolia to Ulaanbaatar
1 fighter moved from Novgorod to Bryansk
1 artillery and 2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Kazakhstan to Volgograd
2 infantry moved from Samara to Tambov
1 infantry moved from Samara to Volgograd
1 fighter moved from Russia to Volgograd
1 artillery and 9 infantry moved from Samara to Tambov
6 artilleries, 26 infantry and 1 mech_infantry moved from Russia to Tambov
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 7 artilleries, 37 infantry and 1 mech_infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Tambov from Germans with 7 artilleries, 36 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 2 artilleries and 1 infantry
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 1 infantry
Battle in Evenkiyskiy
Russians attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Russians win, taking Evenkiyskiy from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Evenkiyskiy to Vologda
1 infantry moved from Norway to Finland
1 infantry moved from Sweden to Finland
1 fighter moved from Bryansk to Russia
4 aaGuns moved from Russia to Tambov
1 aaGun moved from Samara to Tambov
1 fighter moved from Volgograd to Russia
Place Units - Russians
4 artilleries, 1 fighter and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 4 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
3 infantry moved from Timguska to Evenkiyskiy
1 fighter moved from Russia to Evenkiyskiy
1 infantry moved from Central Mongolia to Ulaanbaatar
Russians take Ulaanbaatar from Japanese
1 infantry moved from Central Mongolia to Buyant-Uhaa
Russians take Buyant-Uhaa from Japanese
1 infantry moved from Central Mongolia to Ulaanbaatar
1 fighter moved from Novgorod to Bryansk
1 artillery and 2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Kazakhstan to Volgograd
2 infantry moved from Samara to Tambov
1 infantry moved from Samara to Volgograd
1 fighter moved from Russia to Volgograd
1 artillery and 9 infantry moved from Samara to Tambov
6 artilleries, 26 infantry and 1 mech_infantry moved from Russia to Tambov
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 7 artilleries, 37 infantry and 1 mech_infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Tambov from Germans with 7 artilleries, 36 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 2 artilleries and 1 infantry
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 1 infantry
Battle in Evenkiyskiy
Russians attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Russians win, taking Evenkiyskiy from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Evenkiyskiy to Vologda
1 infantry moved from Norway to Finland
1 infantry moved from Sweden to Finland
1 fighter moved from Bryansk to Russia
4 aaGuns moved from Russia to Tambov
1 aaGun moved from Samara to Tambov
1 fighter moved from Volgograd to Russia
Place Units - Russians
4 artilleries, 1 fighter and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 14 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
1 artillery and 1 infantry moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
2 armour and 3 mech_infantrys moved from Anhwe to Jehol
1 fighter and 1 tactical_bomber moved from Kwangsi to Jehol
2 infantry moved from Alaska to British Columbia
5 fighters and 5 tactical_bombers moved from Alaska to British Columbia
Combat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Jehol
Japanese attack with 2 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 2 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in British Columbia
Japanese attack with 5 fighters, 2 infantry and 5 tactical_bombers
Americans defend with 1 infantry
Japanese win, taking British Columbia from British with 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
5 fighters and 5 tactical_bombers moved from British Columbia to Alaska
2 fighters moved from 6 Sea Zone to Alaska
2 bombers, 2 fighters and 1 tactical_bomber moved from Japan to Alaska
1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to 6 Sea Zone
1 artillery and 2 infantry moved from Kwangtung to Kiangsi
2 aaGuns moved from Kwangsi to Kiangsi
Place Units - Japanese
3 infantry placed in Alaska
10 infantry placed in Korea
1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Iwo Jima: 1 infantry
EDIT: Adding units owned by Japanese to Japan: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 6 transports
EDIT: Adding units owned by Americans to 110 Sea Zone: 6 transports
EDIT: Turning off Edit Mode
British buy 3 artilleries and 13 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 fighter moved from Norway to Western Germany
2 fighters moved from United Kingdom to Western Germany
2 bombers moved from United Kingdom to Northern Italy
1 bomber moved from United Kingdom to Germany
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 artillery and 2 infantry moved from Yunnan to French Indo China
2 armour and 5 mech_infantrys moved from Yunnan to Kiangsi
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
Combat - British
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Strategic bombing raid in Northern Italy
1 bomber killed by AA
Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Northern Italy causes 4 damage total.
Battle in Western Germany
British attack with 1 artillery, 4 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 1 artillery and 3 infantry
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 artillery and 3 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Denmark
Battle in Holland Belgium
Battle in Kiangsi
British attack with 2 armour and 5 mech_infantrys
Japanese defend with 2 aaGuns, 1 artillery and 2 infantry
British win, taking Denmark from Germans, taking Holland Belgium from Germans, taking Kiangsi from Japanese with 2 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 2 aaGuns, 1 artillery and 2 infantry
Casualties for British: 5 mech_infantrys
Battle in French Indo China
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 aaGuns, 6 artilleries and 12 infantry moved from Yunnan to Hunan
2 armour and 3 mech_infantrys moved from India to Eastern Persia
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 armour and 3 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Iraq to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from Western Germany to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to Norway
1 bomber moved from Northern Italy to Norway
Place Units - British
2 artilleries and 1 infantry placed in Egypt
1 artillery and 2 infantry placed in Union of South Africa
10 infantry placed in United Kingdom
Turn Complete - British
British collect 47 PUs; end with 47 PUs total
Place Units - UK_Pacific
2 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 27 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Some Units in India change ownership: 2 armour and 3 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians repair 6 damage on 1 factory_major; Remaining resources: 14 PUs;
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 3 infantry moved from Algeria to Morocco
1 fighter moved from Spain to Holland Belgium
1 artillery and 1 infantry moved from France to Holland Belgium
1 bomber moved from Romania to Holland Belgium
Combat - Italians
Battle in Morocco
Italians attack with 2 artilleries and 3 infantry
British defend with 1 infantry; Americans defend with 1 harbour
Italians win, taking Morocco from Americans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from Holland Belgium to Germany
1 armour moved from Northern Italy to Germany
1 armour moved from Spain to Northern Italy
2 artilleries and 7 infantry moved from Northern Italy to France
1 fighter moved from Romania to Germany
2 infantry moved from Southern Italy to Northern Italy
1 armour and 1 mech_infantry moved from Algeria to Libya
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,2,3,3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6,6,2,6,4,3,6,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2,2,2
Italians collect 6 PUs (14 lost to blockades); end with 6 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Trans-Jordan
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from United Kingdom: 2 infantry
EDIT: Adding units owned by French to 110 Sea Zone: 2 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour and 2 mech_infantrys moved from Baltic States to Archangel
Germans take Belarus from Russians
Germans take Archangel from Russians
1 armour and 3 mech_infantrys moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 artillery and 2 infantry moved from Rostov to Volgograd
1 bomber moved from Greece to Volgograd
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Greece to Bryansk
1 mech_infantry moved from Greece to Iraq
Germans take Iraq from British
1 artillery, 1 infantry and 1 tactical_bomber moved from Caucasus to Northwest Persia
Combat - Germans
Battle in Bryansk
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Volgograd
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Northwest Persia
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Northwest Persia from British with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Northwest Persia to Turkey
3 artilleries and 3 infantry moved from Caucasus to Turkey
1 armour and 4 mech_infantrys moved from Greece to Turkey
1 armour and 2 mech_infantrys moved from Romania to Germany
1 armour and 4 mech_infantrys moved from Romania to Greece
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
6 artilleries and 2 infantry moved from Rostov to Caucasus
1 bomber moved from Volgograd to Romania
Place Units - Germans
1 artillery and 2 infantry placed in Turkey
1 artillery and 2 infantry placed in Ukraine
2 infantry placed in Romania
10 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,5,4,4,5,5,3,1,6
Germans collect 48 PUs (6 lost to blockades); end with 48 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 harbour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Ulaanbaatar to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Ulaanbaatar to Amur
Russians take Amur from Japanese
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
1 mech_infantry moved from Tambov to Western Ukraine
Russians take Western Ukraine from Germans
3 infantry moved from Tambov to Volgograd
3 fighters moved from Russia to Volgograd
1 fighter moved from Vologda to Volgograd
7 artilleries and 33 infantry moved from Tambov to Rostov
Combat - Russians
Battle in Volgograd
Russians attack with 4 fighters and 3 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 4 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Rostov
Russians attack with 7 artilleries and 33 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 7 artilleries and 32 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
5 aaGuns moved from Tambov to Rostov
1 infantry moved from Russia to Vologda
4 artilleries and 4 infantry moved from Russia to Smolensk
2 infantry moved from Evenkiyskiy to Urals
1 infantry moved from Finland to Norway
1 infantry moved from Finland to Karelia
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 aaGun moved from Suiyuyan to Kansu
4 fighters moved from Volgograd to Russia
Place Units - Russians
1 harbour placed in Norway
3 infantry and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 airfield and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
3 infantry moved from Alaska to British Columbia
9 fighters and 6 tactical_bombers moved from Alaska to British Columbia
1 infantry moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
2 bombers moved from Alaska to British Columbia
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in British Columbia
Japanese attack with 2 bombers, 9 fighters, 3 infantry and 6 tactical_bombers
Americans defend with 3 infantry
Japanese win, taking British Columbia from British with 2 bombers, 9 fighters, 3 infantry and 6 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Non Combat Move - Japanese
2 bombers moved from British Columbia to Japan
13 infantry moved from Korea to 6 Sea Zone
1 aaGun and 2 infantry moved from Japan to 6 Sea Zone
2 armour and 3 mech_infantrys moved from Jehol to Korea
1 fighter and 1 tactical_bomber moved from Manchuria to Korea
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 aaGun, 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 15 infantry, 1 submarine and 8 transports moved from 6 Sea Zone to 2 Sea Zone
1 aaGun and 15 infantry moved from 2 Sea Zone to Alaska
6 fighters and 6 tactical_bombers moved from British Columbia to 2 Sea Zone
3 fighters moved from British Columbia to Alaska
Place Units - Japanese
1 airfield placed in Alaska
3 infantry placed in Alaska
5 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,1,3,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,4
Japanese collect 28 PUs (1 lost to blockades); end with 30 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 5 artilleries and 9 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Denmark to 112 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 2 infantry moved from 127 Sea Zone to Novgorod
1 bomber, 1 fighter and 1 tactical_bomber moved from Norway to Novgorod
1 fighter moved from Norway to Novgorod
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 112 Sea Zone to Holland Belgium
2 infantry moved from Persia to Iraq
1 fighter moved from Trans-Jordan to Iraq
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Northwest Persia
2 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Eastern Persia to Northwest Persia
Combat - British
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Battle in Western Germany
Battle in Northwest Persia
British attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
British win, taking Normandy Bordeaux from Italians, taking Western Germany from Germans, taking Northwest Persia from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Novgorod
British attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour and 3 mech_infantrys
Casualties for British: 1 artillery and 2 infantry
Battle in Gibraltar
Battle in Iraq
British attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
British win, taking Gibraltar from Italians, taking Iraq from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Northwest Persia to Trans-Jordan
1 fighter moved from Iraq to Trans-Jordan
2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
2 armour and 2 mech_infantrys moved from Eastern Persia to Persia
3 aaGuns, 6 artilleries and 12 infantry moved from Hunan to Anhwe
1 mech_infantry moved from Kwangtung to Anhwe
2 armour moved from Kiangsi to Jehol
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
2 armour and 3 mech_infantrys moved from India to Eastern Persia
1 aaGun moved from Denmark to 112 Sea Zone
1 bomber moved from Novgorod to Norway
1 carrier moved from 112 Sea Zone to 127 Sea Zone
2 fighters moved from Novgorod to 127 Sea Zone
1 tactical_bomber moved from Novgorod to Vyborg
2 fighters moved from Holland Belgium to United Kingdom
Place Units - British
1 artillery and 2 infantry placed in Egypt
1 artillery placed in Union of South Africa
3 artilleries and 7 infantry placed in United Kingdom
Turn Complete - British
British collect 54 PUs; end with 54 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 59 PUs
Place Units - UK_Pacific
4 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 27 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Some Units in India change ownership: 4 armour and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians repair 7 damage on 1 factory_major; Remaining resources: 13 PUs;
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Spain to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Holland Belgium
2 fighters moved from Germany to Holland Belgium
2 artilleries and 9 infantry moved from France to Western Germany
1 armour, 2 artilleries and 5 infantry moved from Northern Italy to Western Germany
1 bomber moved from Germany to 91 Sea Zone
1 armour and 1 mech_infantry moved from Libya to Alexandria
Italians take Alexandria from British
1 artillery and 2 infantry moved from Spain to Gibraltar
1 armour moved from Germany to Western Germany
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Western Germany
Italians attack with 2 armour, 4 artilleries and 14 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Western Germany from British with 2 armour, 4 artilleries and 13 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Gibraltar
Italians attack with 1 artillery and 2 infantry
British defend with 1 harbour and 1 infantry
Italians win, taking Gibraltar from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 91 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 bomber moved from 91 Sea Zone to Spain
2 fighters moved from Holland Belgium to Spain
2 artilleries and 3 infantry moved from Morocco to Algeria
Place Units - Italians
1 artillery and 2 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6,3,5,6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,1,3,3,2,5,3,3,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3,1,6
Italians collect 5 PUs (15 lost to blockades); end with 5 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 10 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
2 infantry moved from 112 Sea Zone to Norway
Turn Complete - French