i am away for the weekend, so maybe sunday night
15L G40 MrRoboto (Allies+18) vs JuanSpain (Axis)
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When you move France, I anticipate I will need a intercept decision in Moscow vs Germany (2 possible interceptors vs 2 Bombers and 1 scort fighter).
Thx
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I will intercept with both, then
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ok
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
2 infantry moved from Scotland to United KingdomTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 bombers and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Archangel to Vologda
7 infantry moved from Archangel to Vologda
1 armour moved from Novgorod to Vologda
1 mech_infantry moved from Novgorod to Vologda
1 infantry moved from Eastern Poland to Belarus
4 artilleries moved from Eastern Poland to Belarus
3 infantry moved from Bessarabia to Ukraine
1 fighter moved from Southern Italy to Ukraine
1 tactical_bomber moved from Southern Italy to Ukraine
1 artillery moved from Western Ukraine to Ukraine
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from Novgorod to Belarus
1 fighter moved from Novgorod to Russia
1 bomber moved from Novgorod to Russia
1 bomber moved from Bessarabia to Russia
2 infantry moved from Albania to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
3 infantry moved from 92 Sea Zone to Algeria
1 artillery moved from 92 Sea Zone to Algeria
1 submarine moved from 112 Sea Zone to 109 Sea Zone
3 tactical_bombers moved from Western Ukraine to Vologda
3 fighters moved from Western Ukraine to Vologda
3 bombers moved from Western Germany to Vologda -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 bombers and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Archangel to Vologda
7 infantry moved from Archangel to Vologda
1 armour moved from Novgorod to Vologda
1 mech_infantry moved from Novgorod to Vologda
1 infantry moved from Eastern Poland to Belarus
4 artilleries moved from Eastern Poland to Belarus
3 infantry moved from Bessarabia to Ukraine
1 fighter moved from Southern Italy to Ukraine
1 tactical_bomber moved from Southern Italy to Ukraine
1 artillery moved from Western Ukraine to Ukraine
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from Novgorod to Belarus
1 fighter moved from Novgorod to Russia
1 bomber moved from Novgorod to Russia
1 bomber moved from Bessarabia to Russia
2 infantry moved from Albania to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
3 infantry moved from 92 Sea Zone to Algeria
1 artillery moved from 92 Sea Zone to Algeria
1 submarine moved from 112 Sea Zone to 109 Sea Zone
3 tactical_bombers moved from Western Ukraine to Vologda
3 fighters moved from Western Ukraine to Vologda
3 bombers moved from Western Germany to VologdaCombat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Russians launches 2 interceptors out of Russia
1 fighter owned by the Russians lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 8,7 and causes: 15 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total.
Battle in Belarus
Germans attack with 4 artilleries and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Belarus from Russians with 4 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Ukraine
Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Algeria
Battle in Vologda
Germans attack with 1 armour, 1 artillery, 3 bombers, 3 fighters, 7 infantry, 1 mech_infantry and 3 tactical_bombers
Russians defend with 2 armour, 2 artilleries, 9 infantry and 2 mech_infantrys
Germans win, taking Algeria from French with 3 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Germans: 1 armour, 1 artillery, 7 infantry and 1 mech_infantry
Casualties for Russians: 2 armour, 2 artilleries, 9 infantry and 2 mech_infantrys
Cleaning up after air battlesNon Combat Move - Germans
3 fighters moved from Vologda to Archangel
3 tactical_bombers moved from Vologda to Archangel
3 bombers moved from Vologda to Archangel
1 fighter moved from Russia to Bryansk
2 bombers moved from Russia to Bryansk
2 aaGuns, 9 armour, 14 artilleries, 14 infantry and 10 mech_infantrys moved from Western Ukraine to Bryansk
2 aaGuns moved from Eastern Poland to Western Ukraine
6 armour moved from Eastern Poland to Bryansk
4 mech_infantrys moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
1 fighter moved from Ukraine to BryanskPlace Units - Germans
1 mech_infantry placed in Novgorod
5 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair 10 damage on 1 factory_major; Remaining resources: 21 PUs;
Russians buy 3 infantry; Remaining resources: 12 PUs;Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 127 Sea Zone to 125 Sea Zone
2 aaGuns and 12 infantry moved from Novosibirsk to SamaraPlace Units - Russians
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 20 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 35 PUs;
Japanese buy 2 fighters and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Sumatra to 41 Sea Zone
1 mech_infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 mech_infantry moved from Sumatra to 41 Sea Zone
1 mech_infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 mech_infantry moved from 42 Sea Zone to Java
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
3 transports moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Shan State to Malaya
3 mech_infantrys moved from French Indo China to Malaya
4 infantry moved from Manchuria to Korea
3 fighters moved from Japan to Korea
1 tactical_bomber moved from Japan to Korea
7 tactical_bombers moved from 19 Sea Zone to Korea
4 fighters moved from 19 Sea Zone to Korea
2 fighters moved from 19 Sea Zone to Korea
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
9 carriers moved from 19 Sea Zone to 36 Sea Zone
2 cruisers moved from 41 Sea Zone to 36 Sea Zone
2 battleships moved from 41 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 1 infantry and 3 mech_infantrys
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 2 mech_infantrys remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for ANZAC: 1 infantry
Battle in Borneo
Battle in 37 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win, taking Borneo from UK_Pacific, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Korea
Japanese attack with 9 fighters, 4 infantry and 8 tactical_bombers
Americans defend with 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Japanese win, taking Korea from Americans with 7 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Japanese: 2 fighters, 3 infantry and 1 tactical_bomber
Casualties for Americans: 1 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry
Battle in Java
Battle in 35 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese win, taking Java from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 aaGun moved from Kweichow to Yunnan
4 infantry moved from Kweichow to Yunnan
4 fighters moved from Korea to Manchuria
3 fighters moved from Korea to Manchuria
2 tactical_bombers moved from Korea to Manchuria
5 tactical_bombers moved from Korea to JapanPlace Units - Japanese
3 infantry placed in Manchuria
2 fighters placed in Japan
2 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 19
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6,6,6,4,2,6,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,1,5,4,3,3,3,2,5,3,1,6,3,3,4,4,3,3,5,2,2,4,5,6,5,5,1,1,5,6,2,4
Japanese collect 37 PUs (19 lost to blockades); end with 37 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 3 transports
EDIT: Adding units owned by Japanese to 36 Sea Zone: 3 transports
EDIT: Turning off Edit Mode -
Assumed you would submerge, happy lo launch forum dice if you wish them to fight.
First sub did one hit and second failed in round 1.
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Brisk pace, as to be expected
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 artilleries and 3 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 transport; Remaining resources: 2 PUs;Combat Move - British
1 destroyer and 2 fighters moved from 98 Sea Zone to 96 Sea Zone
2 fighters moved from Egypt to 96 Sea Zone
1 bomber moved from Egypt to Italian Somaliland
1 armour moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
1 armour moved from British Somaliland to Italian Somaliland
1 mech_infantry moved from Ethiopia to Italian Somaliland
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 fighters and 1 tactical_bomber moved from India to 37 Sea ZoneCombat - British
Battle in Italian Somaliland
British attack with 1 armour, 1 bomber and 1 mech_infantry
Italians defend with 1 artillery
British win, taking Italian Somaliland from Italians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 37 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 96 Sea Zone
British attack with 1 destroyer and 4 fighters
Italians defend with 1 destroyer
British win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - British
4 fighters moved from 96 Sea Zone to 98 Sea Zone
2 fighters moved from 98 Sea Zone to Egypt
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Trans-Jordan
4 artilleries and 9 infantry moved from Trans-Jordan to Iraq
4 aaGuns and 5 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Burma
1 bomber moved from Italian Somaliland to EgyptPlace Units - British
3 submarines placed in 98 Sea Zone
2 artilleries placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6,2,4,5,4,1,3,3
British collect 26 PUs (8 lost to blockades); end with 26 PUs totalPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 12 PUs total
Units Change Ownership
Some Units in India change ownership: 1 artillery
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 artilleries and 3 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 transport; Remaining resources: 2 PUs;Combat Move - British
1 destroyer and 2 fighters moved from 98 Sea Zone to 96 Sea Zone
2 fighters moved from Egypt to 96 Sea Zone
1 bomber moved from Egypt to Italian Somaliland
1 armour moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
1 armour moved from British Somaliland to Italian Somaliland
1 mech_infantry moved from Ethiopia to Italian Somaliland
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 fighters and 1 tactical_bomber moved from India to 37 Sea ZoneCombat - British
Battle in Italian Somaliland
British attack with 1 armour, 1 bomber and 1 mech_infantry
Italians defend with 1 artillery
British win, taking Italian Somaliland from Italians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 37 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 96 Sea Zone
British attack with 1 destroyer and 4 fighters
Italians defend with 1 destroyer
British win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - British
4 fighters moved from 96 Sea Zone to 98 Sea Zone
2 fighters moved from 98 Sea Zone to Egypt
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Trans-Jordan
4 artilleries and 9 infantry moved from Trans-Jordan to Iraq
4 aaGuns and 5 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Burma
1 bomber moved from Italian Somaliland to EgyptPlace Units - British
3 submarines placed in 98 Sea Zone
2 artilleries placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6,2,4,5,4,1,3,3
British collect 26 PUs (8 lost to blockades); end with 26 PUs totalPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 12 PUs total
Units Change Ownership
Some Units in India change ownership: 1 artillery
Some Units in 39 Sea Zone change ownership: 1 transport
Turning on Edit Mode
EDIT: Removing units owned by British from 6 Sea Zone: 1 battleship and 1 destroyer
EDIT: Adding units owned by British to 17 Sea Zone: 1 battleship and 1 destroyer
EDIT: Turning off Edit Mode -
Brisk pace, as to be expected
Jaja, yeah, Roboto and I have completed games in a week sometimes.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Bryansk to Caucasus
Italians take Caucasus from Russians
1 infantry moved from Morocco to 92 Sea Zone
1 mech_infantry moved from Morocco to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 104 Sea Zone
1 carrier moved from 92 Sea Zone to 104 Sea Zone
1 cruiser moved from 92 Sea Zone to 104 Sea Zone
1 carrier moved from 104 Sea Zone to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
1 mech_infantry moved from 109 Sea Zone to Scotland
1 infantry moved from 109 Sea Zone to Scotland
1 cruiser moved from 104 Sea Zone to 109 Sea ZoneCombat - Italians
Battle in ScotlandNon Combat Move - Italians
1 armour moved from Tunisia to Morocco
1 fighter moved from 92 Sea Zone to Morocco
1 fighter moved from 92 Sea Zone to Gibraltar
3 infantry moved from Tunisia to Libya
1 mech_infantry moved from Tunisia to Libya
2 artilleries moved from Tunisia to Libya
4 infantry moved from Western Ukraine to Bryansk
3 armour moved from Western Ukraine to Bryansk
2 aaGuns moved from Western Ukraine to BryanskPlace Units - Italians
4 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
I will need an intercept decision for 2 German Bombers vs 1 potential interceptor fighter in Moscow. Thx
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no intercept
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 4 bombers; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Rostov to Kazakhstan
Germans take Kazakhstan from Russians
6 mech_infantrys moved from Bryansk to Samara
3 mech_infantrys moved from Bryansk to Volgograd
3 armour moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Samara
2 bombers moved from Bryansk to Samara
2 fighters moved from Bryansk to Samara
3 bombers, 3 fighters and 3 tactical_bombers moved from Archangel to Samara
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
2 bombers moved from Western Germany to Russia
2 armour moved from Bryansk to Volgograd
1 armour moved from Bryansk to VolgogradCombat - Germans
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 8,4 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in Volgograd
Germans attack with 6 armour and 3 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Volgograd from Russians with 6 armour and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Samara
Germans attack with 5 bombers, 5 fighters, 6 mech_infantrys and 4 tactical_bombers
Russians defend with 2 aaGuns and 12 infantry
Germans win, taking Samara from Russians with 5 bombers, 4 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Germans: 1 fighter and 4 mech_infantrys
Casualties for Russians: 2 aaGuns and 12 infantry
Cleaning up after air battlesNon Combat Move - Germans
4 tactical_bombers moved from Samara to Bryansk
4 fighters moved from Samara to Bryansk
1 aaGun moved from Bryansk to Tambov
5 bombers moved from Samara to Bryansk
2 bombers moved from Russia to Bryansk
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
4 artilleries and 1 infantry moved from Belarus to Bryansk
5 bombers moved from Bryansk to Bessarabia
2 aaGuns moved from Western Ukraine to Bessarabia
3 infantry moved from Algeria to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 109 Sea Zone
3 infantry moved from 109 Sea Zone to Scotland
1 artillery moved from 109 Sea Zone to Scotland
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland BelgiumPlace Units - Germans
3 armour placed in Ukraine
4 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Germans collect 59 PUs (3 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair 6 damage on 1 factory_major; Remaining resources: 18 PUs;
Russians buy 3 aaGuns and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
retreated to Samara
Germans win with 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Samara to RussiaPlace Units - Russians
3 aaGuns and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 20 Sea Zone to 41 Sea Zone
1 fighter moved from Japan to Iwo Jima
1 tactical_bomber moved from Japan to Iwo Jima
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
2 battleships moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Hopei to Chahar
1 fighter moved from Manchuria to Chahar
1 tactical_bomber moved from Manchuria to Chahar
1 fighter moved from Manchuria to Kweichow
1 tactical_bomber moved from Manchuria to Kweichow
1 infantry moved from Hopei to KweichowCombat - Japanese
Battle in Iwo Jima
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 infantry and 1 mech_infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese win, taking 42 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Chahar
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 2 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter moved from Iwo Jima to 6 Sea Zone
1 fighter moved from Chahar to Hopei
1 tactical_bomber moved from Chahar to Hopei
1 fighter moved from Kweichow to Yunnan
1 tactical_bomber moved from Kweichow to Yunnan
2 fighters moved from Manchuria to Yunnan
2 carriers moved from 36 Sea Zone to 37 Sea Zone
2 mech_infantrys moved from Malaya to Yunnan
3 fighters moved from Manchuria to 37 Sea Zone
4 tactical_bombers moved from Japan to 19 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 fighter moved from 19 Sea Zone to 20 Sea Zone
4 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone
4 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 20 Sea Zone to 36 Sea Zone
4 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
2 carriers moved from 36 Sea Zone to 37 Sea Zone
5 carriers moved from 36 Sea Zone to 37 Sea Zone
2 transports moved from 36 Sea Zone to 37 Sea Zone
2 cruisers moved from 36 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 carrier placed in 6 Sea Zone
3 infantry placed in Manchuria
1 infantry placed in Korea
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3,5,6,3,4,3,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,2,6,5,4,6,5
Japanese collect 31 PUs (15 lost to blockades); end with 31 PUs total





