@fasthard said in L26 BM4 fasthard(X) vs Amon-Sul(L+24):
@Amon-Sul try to move J tomorrow
No pressure :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 3 destroyers, 1 factory_minor, 1 harbour and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Queensland to Manchuria
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Americans creates battle in territory 106 Sea Zone
Strategic bombing raid in Manchuria
Bombing raid in Manchuria rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Manchuria causes 6 damage total.
Battle in Philippines
Non Combat Move - Americans
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 battleships, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 armour, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
2 fighters moved from 6 Sea Zone to Korea
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
3 submarines moved from 6 Sea Zone to 19 Sea Zone
1 bomber moved from Manchuria to Korea
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Place Units - Americans
3 destroyers and 1 transport placed in 101 Sea Zone
1 airfield, 1 factory_minor and 1 harbour placed in Korea
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 carrier and 2 destroyers; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Egypt to Ethiopia
British take Ethiopia from Italians
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
Combat - British
Non Combat Move - British
2 fighters moved from Egypt to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
5 infantry moved from Egypt to Trans-Jordan
4 artilleries moved from Egypt to Trans-Jordan
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Alexandria to Egypt
1 artillery and 3 infantry moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 battleship and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
Place Units - British
1 carrier and 2 destroyers placed in 98 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6,1,3,1,6,2
British collect 26 PUs (8 lost to blockades); end with 26 PUs total
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 4 infantry
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 carrier and 2 destroyers; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Egypt to Ethiopia
British take Ethiopia from Italians
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
Combat - British
Non Combat Move - British
2 fighters moved from Egypt to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
5 infantry moved from Egypt to Trans-Jordan
4 artilleries moved from Egypt to Trans-Jordan
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Alexandria to Egypt
1 artillery and 3 infantry moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 battleship and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
Place Units - British
1 carrier and 2 destroyers placed in 98 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6,1,3,1,6,2
British collect 26 PUs (8 lost to blockades); end with 26 PUs total
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 4 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 55 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 35 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 4 armour; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia
1 mech_infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 mech_infantry moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Morocco
2 artilleries moved from Western Ukraine to Bryansk
2 armour moved from Western Ukraine to Bryansk
Combat - Italians
Battle in Morocco
Battle in Bryansk
Italians attack with 2 armour and 2 artilleries
Russians defend with 1 infantry
Italians win, taking Morocco from French, taking Bryansk from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery
Battle in Tunisia
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
French defend with 2 infantry
Italians win, taking Tunisia from French with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
4 infantry moved from Bessarabia to Western Ukraine
2 aaGuns moved from Bessarabia to Western Ukraine
3 armour moved from Romania to Western Ukraine
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 carrier moved from 97 Sea Zone to 92 Sea Zone
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
2 fighters moved from 97 Sea Zone to 92 Sea Zone
Place Units - Italians
4 armour placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
When you move France, I anticipate I will need a intercept decision in Moscow vs Germany (2 possible interceptors vs 2 Bombers and 1 scort fighter).
Thx
I will intercept with both, then
ok
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
2 infantry moved from Scotland to United Kingdom
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 bombers and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Archangel to Vologda
7 infantry moved from Archangel to Vologda
1 armour moved from Novgorod to Vologda
1 mech_infantry moved from Novgorod to Vologda
1 infantry moved from Eastern Poland to Belarus
4 artilleries moved from Eastern Poland to Belarus
3 infantry moved from Bessarabia to Ukraine
1 fighter moved from Southern Italy to Ukraine
1 tactical_bomber moved from Southern Italy to Ukraine
1 artillery moved from Western Ukraine to Ukraine
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from Novgorod to Belarus
1 fighter moved from Novgorod to Russia
1 bomber moved from Novgorod to Russia
1 bomber moved from Bessarabia to Russia
2 infantry moved from Albania to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
3 infantry moved from 92 Sea Zone to Algeria
1 artillery moved from 92 Sea Zone to Algeria
1 submarine moved from 112 Sea Zone to 109 Sea Zone
3 tactical_bombers moved from Western Ukraine to Vologda
3 fighters moved from Western Ukraine to Vologda
3 bombers moved from Western Germany to Vologda
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 bombers and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Archangel to Vologda
7 infantry moved from Archangel to Vologda
1 armour moved from Novgorod to Vologda
1 mech_infantry moved from Novgorod to Vologda
1 infantry moved from Eastern Poland to Belarus
4 artilleries moved from Eastern Poland to Belarus
3 infantry moved from Bessarabia to Ukraine
1 fighter moved from Southern Italy to Ukraine
1 tactical_bomber moved from Southern Italy to Ukraine
1 artillery moved from Western Ukraine to Ukraine
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from Novgorod to Belarus
1 fighter moved from Novgorod to Russia
1 bomber moved from Novgorod to Russia
1 bomber moved from Bessarabia to Russia
2 infantry moved from Albania to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
3 infantry moved from 92 Sea Zone to Algeria
1 artillery moved from 92 Sea Zone to Algeria
1 submarine moved from 112 Sea Zone to 109 Sea Zone
3 tactical_bombers moved from Western Ukraine to Vologda
3 fighters moved from Western Ukraine to Vologda
3 bombers moved from Western Germany to Vologda
Combat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Russians launches 2 interceptors out of Russia
1 fighter owned by the Russians lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 8,7 and causes: 15 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total.
Battle in Belarus
Germans attack with 4 artilleries and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Belarus from Russians with 4 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Ukraine
Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Algeria
Battle in Vologda
Germans attack with 1 armour, 1 artillery, 3 bombers, 3 fighters, 7 infantry, 1 mech_infantry and 3 tactical_bombers
Russians defend with 2 armour, 2 artilleries, 9 infantry and 2 mech_infantrys
Germans win, taking Algeria from French with 3 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Germans: 1 armour, 1 artillery, 7 infantry and 1 mech_infantry
Casualties for Russians: 2 armour, 2 artilleries, 9 infantry and 2 mech_infantrys
Cleaning up after air battles
Non Combat Move - Germans
3 fighters moved from Vologda to Archangel
3 tactical_bombers moved from Vologda to Archangel
3 bombers moved from Vologda to Archangel
1 fighter moved from Russia to Bryansk
2 bombers moved from Russia to Bryansk
2 aaGuns, 9 armour, 14 artilleries, 14 infantry and 10 mech_infantrys moved from Western Ukraine to Bryansk
2 aaGuns moved from Eastern Poland to Western Ukraine
6 armour moved from Eastern Poland to Bryansk
4 mech_infantrys moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
1 fighter moved from Ukraine to Bryansk
Place Units - Germans
1 mech_infantry placed in Novgorod
5 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair 10 damage on 1 factory_major; Remaining resources: 21 PUs;
Russians buy 3 infantry; Remaining resources: 12 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 127 Sea Zone to 125 Sea Zone
2 aaGuns and 12 infantry moved from Novosibirsk to Samara
Place Units - Russians
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 20 PUs; end with 32 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 35 PUs;
Japanese buy 2 fighters and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 mech_infantry moved from Sumatra to 41 Sea Zone
1 mech_infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 mech_infantry moved from Sumatra to 41 Sea Zone
1 mech_infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 mech_infantry moved from 42 Sea Zone to Java
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
3 transports moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Shan State to Malaya
3 mech_infantrys moved from French Indo China to Malaya
4 infantry moved from Manchuria to Korea
3 fighters moved from Japan to Korea
1 tactical_bomber moved from Japan to Korea
7 tactical_bombers moved from 19 Sea Zone to Korea
4 fighters moved from 19 Sea Zone to Korea
2 fighters moved from 19 Sea Zone to Korea
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
9 carriers moved from 19 Sea Zone to 36 Sea Zone
2 cruisers moved from 41 Sea Zone to 36 Sea Zone
2 battleships moved from 41 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 1 infantry and 3 mech_infantrys
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 2 mech_infantrys remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for ANZAC: 1 infantry
Battle in Borneo
Battle in 37 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win, taking Borneo from UK_Pacific, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Korea
Japanese attack with 9 fighters, 4 infantry and 8 tactical_bombers
Americans defend with 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Japanese win, taking Korea from Americans with 7 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Japanese: 2 fighters, 3 infantry and 1 tactical_bomber
Casualties for Americans: 1 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry
Battle in Java
Battle in 35 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese win, taking Java from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
1 aaGun moved from Kweichow to Yunnan
4 infantry moved from Kweichow to Yunnan
4 fighters moved from Korea to Manchuria
3 fighters moved from Korea to Manchuria
2 tactical_bombers moved from Korea to Manchuria
5 tactical_bombers moved from Korea to Japan
Place Units - Japanese
3 infantry placed in Manchuria
2 fighters placed in Japan
2 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 19
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6,6,6,4,2,6,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,1,5,4,3,3,3,2,5,3,1,6,3,3,4,4,3,3,5,2,2,4,5,6,5,5,1,1,5,6,2,4
Japanese collect 37 PUs (19 lost to blockades); end with 37 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 3 transports
EDIT: Adding units owned by Japanese to 36 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Assumed you would submerge, happy lo launch forum dice if you wish them to fight.
First sub did one hit and second failed in round 1.
Brisk pace, as to be expected
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 artilleries and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
1 destroyer and 2 fighters moved from 98 Sea Zone to 96 Sea Zone
2 fighters moved from Egypt to 96 Sea Zone
1 bomber moved from Egypt to Italian Somaliland
1 armour moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
1 armour moved from British Somaliland to Italian Somaliland
1 mech_infantry moved from Ethiopia to Italian Somaliland
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 fighters and 1 tactical_bomber moved from India to 37 Sea Zone
Combat - British
Battle in Italian Somaliland
British attack with 1 armour, 1 bomber and 1 mech_infantry
Italians defend with 1 artillery
British win, taking Italian Somaliland from Italians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 37 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 96 Sea Zone
British attack with 1 destroyer and 4 fighters
Italians defend with 1 destroyer
British win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - British
4 fighters moved from 96 Sea Zone to 98 Sea Zone
2 fighters moved from 98 Sea Zone to Egypt
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Trans-Jordan
4 artilleries and 9 infantry moved from Trans-Jordan to Iraq
4 aaGuns and 5 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Burma
1 bomber moved from Italian Somaliland to Egypt
Place Units - British
3 submarines placed in 98 Sea Zone
2 artilleries placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6,2,4,5,4,1,3,3
British collect 26 PUs (8 lost to blockades); end with 26 PUs total
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 12 PUs total
Units Change Ownership
Some Units in India change ownership: 1 artillery
Some Units in 39 Sea Zone change ownership: 1 transport
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 artilleries and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
1 destroyer and 2 fighters moved from 98 Sea Zone to 96 Sea Zone
2 fighters moved from Egypt to 96 Sea Zone
1 bomber moved from Egypt to Italian Somaliland
1 armour moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
1 armour moved from British Somaliland to Italian Somaliland
1 mech_infantry moved from Ethiopia to Italian Somaliland
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 fighters and 1 tactical_bomber moved from India to 37 Sea Zone
Combat - British
Battle in Italian Somaliland
British attack with 1 armour, 1 bomber and 1 mech_infantry
Italians defend with 1 artillery
British win, taking Italian Somaliland from Italians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 37 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 96 Sea Zone
British attack with 1 destroyer and 4 fighters
Italians defend with 1 destroyer
British win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - British
4 fighters moved from 96 Sea Zone to 98 Sea Zone
2 fighters moved from 98 Sea Zone to Egypt
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Trans-Jordan
4 artilleries and 9 infantry moved from Trans-Jordan to Iraq
4 aaGuns and 5 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Burma
1 bomber moved from Italian Somaliland to Egypt
Place Units - British
3 submarines placed in 98 Sea Zone
2 artilleries placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6,2,4,5,4,1,3,3
British collect 26 PUs (8 lost to blockades); end with 26 PUs total
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 12 PUs total
Units Change Ownership
Some Units in India change ownership: 1 artillery
Some Units in 39 Sea Zone change ownership: 1 transport
Turning on Edit Mode
EDIT: Removing units owned by British from 6 Sea Zone: 1 battleship and 1 destroyer
EDIT: Adding units owned by British to 17 Sea Zone: 1 battleship and 1 destroyer
EDIT: Turning off Edit Mode
Brisk pace, as to be expected
Jaja, yeah, Roboto and I have completed games in a week sometimes.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Bryansk to Caucasus
Italians take Caucasus from Russians
1 infantry moved from Morocco to 92 Sea Zone
1 mech_infantry moved from Morocco to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 104 Sea Zone
1 carrier moved from 92 Sea Zone to 104 Sea Zone
1 cruiser moved from 92 Sea Zone to 104 Sea Zone
1 carrier moved from 104 Sea Zone to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
1 mech_infantry moved from 109 Sea Zone to Scotland
1 infantry moved from 109 Sea Zone to Scotland
1 cruiser moved from 104 Sea Zone to 109 Sea Zone
Combat - Italians
Battle in Scotland
Non Combat Move - Italians
1 armour moved from Tunisia to Morocco
1 fighter moved from 92 Sea Zone to Morocco
1 fighter moved from 92 Sea Zone to Gibraltar
3 infantry moved from Tunisia to Libya
1 mech_infantry moved from Tunisia to Libya
2 artilleries moved from Tunisia to Libya
4 infantry moved from Western Ukraine to Bryansk
3 armour moved from Western Ukraine to Bryansk
2 aaGuns moved from Western Ukraine to Bryansk
Place Units - Italians
4 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
I will need an intercept decision for 2 German Bombers vs 1 potential interceptor fighter in Moscow. Thx
no intercept