Sink DD + CV and down Tac
15L DizzKneeLand33 vs Whackamatt (Allies +14)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 transports moved from 87 Sea Zone to 89 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 1 submarine moved from 39 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Wake Island to Guam
2 bombers moved from Wake Island to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
EDIT: 2 transports moved from 112 Sea Zone to 125 Sea Zone
2 fighters and 1 tactical_bomber moved from Norway to Novgorod
1 infantry moved from Finland to Karelia
2 armour moved from Norway to Karelia
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 transport moved from 112 Sea Zone to 125 Sea Zone
1 artillery and 2 infantry moved from New South Wales to Queensland
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
5 destroyers, 1 mech_infantry, 10 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 armour, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers and 1 submarine
Japanese defend with 1 submarine and 1 transport
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 1 carrier, 2 cruisers and 1 submarine remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transportNon Combat Move - Americans
1 mech_infantry moved from 54 Sea Zone to Queensland
1 armour and 1 infantry moved from 30 Sea Zone to Johnston Island
2 bombers moved from 16 Sea Zone to Guam
1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from French West Africa to French Central Africa
1 armour moved from French Central Africa to French Equatorial AfricaPlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 armour and 1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United States
Americans undo move 4.
1 armour and 2 fighters placed in Norway
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 artilleries, 1 fighter and 3 infantry moved from Kwangsi to KwangtungCombat - Chinese
Battle in Kwangtung
Chinese attack with 3 artilleries, 1 fighter and 3 infantry
Japanese defend with 1 artillery, 1 harbour and 4 infantry
Chinese win, taking Kwangtung from Japanese with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 1 artillery and 4 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangtung to YunnanPlace Units - Chinese
2 artilleries and 3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 armour; Remaining resources: 10 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 artilleries; Remaining resources: 0 PUs;Combat Move - British
3 armour moved from Union of South Africa to Belgian Congo
1 armour and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 79 Sea ZoneCombat - British
Battle in 41 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
British win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Anglo Egyptian Sudan
British attack with 1 armour and 2 infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
2 aaGuns and 2 infantry moved from Kwangsi to Yunnan
1 artillery and 3 infantry moved from Burma to Shan State
1 aaGun and 4 infantry moved from Norway to Finland
1 fighter and 1 tactical_bomber moved from United Kingdom to Finland
2 transports moved from 112 Sea Zone to 125 Sea Zone
4 infantry moved from United Kingdom to Scotland
1 mech_infantry moved from Karelia to NovgorodPlace Units - British
3 armour placed in Union of South AfricaTurn Complete - British
British collect 26 PUs; end with 36 PUs totalPlace Units - UK_Pacific
7 artilleries placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,4,6,6,3,4,6,2,1,1,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5,4,5,6,5
UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 7 artilleries -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
3 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Belarus to Archangel
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber and 2 fighters moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
British defend with 1 armour and 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Archangel
Italians attack with 3 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Archangel from Russians with 3 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 aaGuns moved from Belarus to Archangel
1 armour moved from Iraq to Egypt
1 bomber and 2 fighters moved from Anglo Egyptian Sudan to EgyptPlace Units - Italians
2 artilleries and 1 infantry placed in Egypt
3 mech_infantrys placed in IraqTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
Italians collect 16 PUs (3 lost to blockades); end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
2 artilleries and 2 infantry moved from New South Wales to 62 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
2 fighters moved from New South Wales to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in Java
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Kazakhstan to Szechwan
Germans take Sikang from Chinese
Germans take Szechwan from Chinese
1 armour moved from Turkmenistan to Tsinghai
Germans take Tsinghai from Chinese
1 infantry moved from Eastern Persia to West India
Germans take West India from UK_Pacific
1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 submarine moved from 76 Sea Zone to 81 Sea Zone
1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to 81 Sea Zone
1 submarine moved from 80 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 79 Sea Zone
6 artilleries, 3 infantry and 9 mech_infantrys moved from Baltic States to Novgorod
3 armour, 2 bombers, 1 fighter, 3 infantry and 4 mech_infantrys moved from Belarus to Novgorod
1 fighter moved from Western Germany to Novgorod
1 fighter moved from Germany to Novgorod
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French MadagascarCombat - Germans
Battle in Novgorod
Germans attack with 3 armour, 6 artilleries, 2 bombers, 3 fighters, 6 infantry and 13 mech_infantrys
British defend with 1 mech_infantry; Americans defend with 2 fighters and 1 tactical_bomber; Russians defend with 2 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_minor, 1 harbour, 13 infantry and 1 mech_infantry
Germans win, taking Novgorod from Russians with 3 armour, 6 artilleries, 2 bombers and 3 fighters remaining. Battle score for attacker is 40
Casualties for Germans: 6 infantry and 13 mech_infantrys
Casualties for British: 1 mech_infantry
Casualties for Americans: 2 fighters and 1 tactical_bomber
Casualties for Russians: 2 aaGuns, 1 armour, 4 artilleries, 13 infantry and 1 mech_infantry
Battle in 81 Sea Zone
Germans attack with 1 fighter, 3 submarines and 1 tactical_bomber
British defend with 1 cruiser and 1 destroyer
Germans win with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 submarine
Casualties for British: 1 cruiser and 1 destroyer
Battle in French Madagascar
Battle in 79 Sea Zone
Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer; Americans defend with 1 destroyer
Germans win, taking French Madagascar from French, taking 79 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for British: 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 79 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from 79 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Iraq
1 artillery and 2 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Tambov to Belarus
1 aaGun moved from Baltic States to Novgorod
1 armour and 2 mech_infantrys moved from Ukraine to Belarus
4 mech_infantrys moved from Germany to Baltic States
1 armour moved from Germany to Baltic States
1 armour and 1 mech_infantry moved from Volgograd to Ukraine
1 fighter moved from Novgorod to Germany
2 fighters moved from Novgorod to Archangel
2 bombers moved from Novgorod to ArchangelPlace Units - Germans
1 artillery and 2 infantry placed in Persia
3 artilleries placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
2 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2,3,4
Germans collect 57 PUs (8 lost to blockades); end with 57 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Finland to Karelia
2 fighters and 8 infantry moved from Russia to Samara
1 artillery moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 1 artillery, 2 fighters and 8 infantry
Japanese defend with 1 armour and 1 mech_infantry
Russians win, taking Samara from Japanese with 1 artillery, 2 fighters and 7 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Samara to RussiaPlace Units - Russians
2 armour and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 7 PUs; end with 7 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 10 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 3 infantry and 7 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Kansu to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
1 armour and 4 mech_infantrys moved from Jehol to Hunan
Japanese take Hunan from Chinese
2 transports moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 fighters and 4 tactical_bombers moved from Anhwe to Kwangtung
3 infantry moved from Manchuria to 19 Sea Zone
1 armour moved from Jehol to 19 Sea Zone
1 armour, 3 infantry and 2 transports moved from 19 Sea Zone to 21 Sea Zone
1 armour and 3 infantry moved from 21 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Guam
2 bombers moved from Japan to Guam
1 battleship, 1 carrier and 1 cruiser moved from 20 Sea Zone to 21 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 37 Sea Zone to 21 Sea Zone -
Scramble in SZ 21 (Guam)?
-
No thanks
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 3 infantry and 7 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Kansu to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
1 armour and 4 mech_infantrys moved from Jehol to Hunan
Japanese take Hunan from Chinese
2 transports moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 fighters and 4 tactical_bombers moved from Anhwe to Kwangtung
3 infantry moved from Manchuria to 19 Sea Zone
1 armour moved from Jehol to 19 Sea Zone
1 armour, 3 infantry and 2 transports moved from 19 Sea Zone to 21 Sea Zone
1 armour and 3 infantry moved from 21 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Guam
2 bombers moved from Japan to Guam
1 battleship, 1 carrier and 1 cruiser moved from 20 Sea Zone to 21 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 37 Sea Zone to 21 Sea ZoneCombat - Japanese
Battle in Kwangtung
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 3 artilleries and 2 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 3 artilleries and 2 infantry
Casualties for Japanese: 2 infantry
Battle in Guam
Japanese attack with 1 armour, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 2 bombers, 2 fighters and 2 tactical_bombers
Japanese win, taking Guam from Americans with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 57
Casualties for Americans: 2 bombers, 2 fighters and 2 tactical_bombers
Casualties for Japanese: 3 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Guam to 21 Sea Zone
2 bombers moved from Guam to Jehol
1 aaGun moved from Anhwe to Hunan
1 aaGun moved from Kiangsi to Kwangtung
2 fighters and 4 tactical_bombers moved from Kwangtung to Anhwe
1 destroyer and 3 submarines moved from 6 Sea Zone to 21 Sea Zone
2 transports moved from 20 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 artillery and 3 infantry placed in Japan
Japanese undo move 1.
1 artillery and 3 infantry placed in Korea
2 destroyers and 7 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2
Japanese collect 60 PUs (2 lost to blockades); end with 60 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 armour, 2 destroyers, 4 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 armour and 1 infantry moved from Johnston Island to 30 Sea Zone
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
2 armour, 1 infantry and 1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Gibraltar to Norway
2 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 89 Sea Zone to 101 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 carrier moved from 30 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier and 2 fighters moved from 42 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from Japanese
1 battleship, 2 cruisers and 1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 armour moved from Norway to 125 Sea Zone
1 armour, 1 carrier, 2 destroyers and 1 transport moved from 125 Sea Zone to 127 Sea Zone
1 armour moved from 127 Sea Zone to Novgorod
2 armour and 1 infantry moved from Karelia to Novgorod
2 fighters moved from Norway to NovgorodCombat - Americans
Battle in Caroline Islands
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
Americans win, taking Caroline Islands from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Philippines
Battle in Borneo
Battle in Novgorod
Americans attack with 3 armour, 2 fighters and 1 infantry
Germans defend with 1 aaGun, 1 airfield, 3 armour, 6 artilleries, 1 factory_minor and 1 harbour
Germans win, taking Philippines from Japanese, taking Borneo from Japanese with 3 armour and 3 artilleries remaining. Battle score for attacker is -14
Casualties for Germans: 1 aaGun and 3 artilleries
Casualties for Americans: 3 armour, 1 fighter and 1 infantry
1 fighter owned by the Americans retreated
Battle in Anglo Egyptian Sudan
Americans attack with 2 armour, 1 infantry and 2 mech_infantrys
Italians defend with 1 artillery
Americans win, taking Anglo Egyptian Sudan from Italians with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - Americans
1 aaGun and 6 infantry moved from French Central Africa to French Equatorial Africa
1 armour and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Novgorod to 127 Sea ZonePlace Units - Americans
1 armour, 1 infantry and 1 tactical_bomber placed in Norway
3 armour and 3 infantry placed in Eastern United States
2 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 armour
Chinese win, taking Szechwan from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Chinese
1 fighter moved from Szechwan to YunnanPlace Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 armour, 1 fighter and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 artillery and 2 infantry moved from Shan State to Yunnan
3 armour moved from Union of South Africa to Belgian Congo
8 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from India to West India
2 transports moved from 125 Sea Zone to 127 Sea Zone
4 infantry moved from Finland to 127 Sea Zone
1 fighter and 1 tactical_bomber moved from Finland to Novgorod
4 infantry moved from 127 Sea Zone to Novgorod
1 destroyer moved from 41 Sea Zone to 79 Sea ZoneCombat - British
Battle in 79 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British win, taking 79 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Novgorod
British attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 3 armour, 3 artilleries, 1 factory_minor and 1 harbour
Germans win with 3 armour remaining. Battle score for attacker is -10
Casualties for Germans: 3 artilleries
Casualties for British: 1 fighter and 4 infantry
1 tactical_bomber owned by the British retreated
Battle in West India
British attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
British win, taking West India from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Novgorod to 127 Sea Zone
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Karelia
1 tactical_bomber moved from 127 Sea Zone to Karelia
1 aaGun moved from Finland to KareliaPlace Units - British
2 transports placed in 109 Sea Zone
2 armour and 1 fighter placed in Union of South AfricaTurn Complete - British
British collect 26 PUs; end with 26 PUs totalPlace Units - UK_Pacific
1 aaGun and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 aaGun and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Egypt to Alexandria
2 fighters moved from Egypt to Alexandria
1 bomber moved from Egypt to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
French defend with 3 infantry
retreated to Alexandria
British win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for French: 2 infantryNon Combat Move - Italians
1 bomber and 2 fighters moved from Alexandria to Egypt
3 mech_infantrys moved from Iraq to Egypt
2 aaGuns, 3 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Archangel to NovgorodPlace Units - Italians
2 artilleries and 1 infantry placed in Egypt
3 mech_infantrys placed in IraqTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 2 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 fighter moved from 37 Sea Zone to 20 Sea Zone
1 fighter moved from 37 Sea Zone to Sumatra
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer and 1 submarine moved from 42 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Battle in Dutch New Guinea
Battle in Sumatra
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Celebes from Japanese, taking Dutch New Guinea from Japanese, taking Sumatra from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Sumatra to 37 Sea Zone
1 fighter moved from 20 Sea Zone to 37 Sea Zone
EDIT: 1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea ZonePlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour, 1 destroyer, 2 infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Tsinghai to Samara
1 armour and 2 mech_infantrys moved from Volgograd to Samara
2 bombers and 2 fighters moved from Archangel to Samara
2 fighters and 2 tactical_bombers moved from Iraq to Samara
2 submarines moved from 81 Sea Zone to 79 Sea Zone
1 fighter moved from 80 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from 80 Sea Zone to 41 Sea ZoneCombat - Germans
Battle in 41 Sea Zone
Germans attack with 1 tactical_bomber
ANZAC defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 79 Sea Zone
Germans attack with 1 fighter and 2 submarines
British defend with 1 destroyer
Germans win, taking 79 Sea Zone from UK_Pacific with 1 fighter and 1 submarine remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Samara
Germans attack with 2 armour, 2 bombers, 4 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery and 7 infantry
Germans win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Germans: 2 armour, 1 fighter and 2 mech_infantrys
Casualties for Russians: 1 artillery and 7 infantryNon Combat Move - Germans
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from 79 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Eastern Persia to Persia
1 infantry moved from 80 Sea Zone to Persia
3 armour moved from Novgorod to Bryansk
1 aaGun moved from Belarus to Bryansk
1 armour and 3 mech_infantrys moved from Belarus to Bryansk
1 armour and 4 mech_infantrys moved from Baltic States to Bryansk
1 armour, 3 artilleries and 1 mech_infantry moved from Ukraine to Bryansk
2 armour and 5 mech_infantrys moved from Germany to Baltic States
1 fighter moved from Germany to Western Germany
1 armour and 1 mech_infantry moved from Western Germany to Germany
1 fighter moved from Samara to Volgograd
2 bombers and 2 fighters moved from Samara to Bryansk
1 tactical_bomber moved from Samara to Volgograd
1 tactical_bomber moved from Samara to VolgogradPlace Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
3 armour placed in Novgorod
2 infantry placed in Germany
1 destroyer and 2 submarines placed in 80 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1,3,1
Germans collect 56 PUs (6 lost to blockades); end with 57 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 transport moved from 125 Sea Zone to 127 Sea Zone
1 infantry moved from Karelia to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Archangel
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 transport moved from 125 Sea Zone to 127 Sea Zone
1 armour moved from Russia to Urals
Russians take Vologda from Japanese
Russians take Urals from Japanese
1 armour and 2 fighters moved from Russia to NovosibirskCombat - Russians
Battle in Archangel
Battle in Novosibirsk
Russians attack with 1 armour and 2 fighters
Japanese defend with 1 aaGun and 1 artillery
Russians win, taking Archangel from Italians, taking Novosibirsk from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 aaGun and 1 artillery
Casualties for Russians: 1 fighterNon Combat Move - Russians
1 fighter moved from Novosibirsk to RussiaPlace Units - Russians
1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 14 PUs





