@zlefin no problem as I’ve been busy too. If you are realizing after dice have been rolled that you should have left units back in 6 I don’t mind a redo on the specific combat in 35 to allow the adjustment.
14/15L wheatbeer (Axis) vs JuanSpain (Allies +23)
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I don’t mind if you adjust your NCM.
The Allied surface ships and air would still have lots of options other than SZ35.
Thank you, sacrifying all my transports is still a disaster, but not so bad.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Eastern Poland to BelarusCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Belarus
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Belarus
Italians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits
1 artillery owned by the Italians lost in Belarus
Russians win, taking 97 Sea Zone from British with 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Italians
2 transports moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern Italy
1 infantry moved from Romania to Eastern Poland
1 infantry moved from Northern Italy to Southern Italy
1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to France
1 artillery and 1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 fighter and 1 infantry placed in Southern Italy
1 destroyer and 1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs totalProduction/PUs Summary :
Germans : 40 / 53
Russians : 36 / 39
Japanese : 60 / 67
Americans : 54 / 79
Chinese : 5 / 5
British : 34 / 33
UK_Pacific : 5 / 6
Italians : 14 / 14
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 62 Sea Zone to 45 Sea Zone
2 fighters moved from Caroline Islands to Dutch New Guinea
1 submarine moved from 33 Sea Zone to 45 Sea ZonePlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
1 fighter moved from United Kingdom to NorwayTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 armour and 2 mech_infantrys moved from Novgorod to Karelia
2 armour and 2 mech_infantrys moved from Novgorod to Vyborg
1 fighter and 1 tactical_bomber moved from Southern Italy to Norway
2 fighters moved from Western Germany to Norway
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
1 armour and 1 mech_infantry moved from Novgorod to Vyborg
1 armour and 1 mech_infantry moved from Novgorod to Karelia
1 armour and 1 mech_infantry moved from Novgorod to Vyborg
1 armour and 1 mech_infantry moved from Novgorod to KareliaCombat - Germans
Battle in Egypt
Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
French defend with 1 infantry; British defend with 1 airfield, 2 armour and 1 harbour
Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 2 : 3/6 hits
British roll dice for 2 armour and 1 infantry in Egypt, round 2 : 1/3 hits
1 infantry owned by the French, 2 armour owned by the British and 1 infantry owned by the Germans lost in Egypt
Germans win, taking Egypt from British with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Casualties for British: 2 armour
Battle in Norway
Germans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
French defend with 1 fighter; British defend with 2 fighters; Russians defend with 1 artillery; Americans defend with 1 fighter
Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits
Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Norway, round 2 : 3/6 hits
Russians roll dice for 1 artillery and 4 fighters in Norway, round 2 : 4/5 hits
1 fighter owned by the Americans, 1 infantry owned by the Germans, 1 artillery owned by the Russians, 2 fighters owned by the British, 1 artillery owned by the Germans and 2 fighters owned by the Germans lost in Norway
Germans roll dice for 1 fighter and 1 tactical_bomber in Norway, round 3 : 2/2 hits
Russians roll dice for 1 fighter in Norway, round 3 : 1/1 hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the French lost in Norway
Germans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Casualties for French: 1 fighter
Casualties for British: 2 fighters
Casualties for Russians: 1 artillery
Casualties for Americans: 1 fighter
Battle in Karelia
Germans attack with 4 armour and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour and 4 mech_infantrys in Karelia, round 2 : 3/8 hits
Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 4 armour and 4 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 4 armour and 4 mech_infantrys in Vyborg, round 2 : 2/8 hits
Russians roll dice for 1 mech_infantry in Vyborg, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vyborg
Germans win, taking Vyborg from Russians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 fighter moved from Norway to Western Germany
3 armour moved from Novgorod to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 aaGun moved from Northern Italy to Southern Italy
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
3 mech_infantrys moved from Western Germany to Slovakia HungaryPlace Units - Germans
1 carrier and 1 submarine placed in 112 Sea Zone
2 artilleries placed in Novgorod
1 infantry and 1 mech_infantry placed in Western Germany
1 mech_infantry placed in Novgorod
3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsProduction/PUs Summary :
Germans : 43 / 53
Russians : 35 / 39
Japanese : 60 / 67
Americans : 54 / 79
Chinese : 5 / 5
British : 32 / 33
UK_Pacific : 5 / 6
Italians : 14 / 14
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Sakha to Siberia
Russians take Siberia from JapaneseCombat - Russians
Non Combat Move - Russians
10 infantry moved from Russia to Bryansk
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Suiyuyan to Shensi
6 infantry moved from Novosibirsk to Samara
2 infantry moved from Volgograd to RostovPlace Units - Russians
10 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Russians collect 34 PUs (2 lost to blockades); end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 fighter, 5 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 3 submarines moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to Philippines
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 38 Sea Zone to 35 Sea Zone
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 36 Sea Zone to Philippines
2 infantry moved from Burma to India
2 fighters moved from Burma to India
1 armour and 1 mech_infantry moved from Manchuria to Siberia
Japanese take Amur from Russians
1 armour moved from Soviet Far East to Siberia
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
2 tactical_bombers moved from Burma to India
2 bombers moved from Burma to IndiaCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 submarines and 2 transports
Americans defend with 1 submarine and 2 transports
Japanese roll dice for 3 submarines in 35 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 2 transports in 35 Sea Zone, round 2 : 4/7 hits
2 transports owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 submarines and 2 transports remaining. Battle score for attacker is 20
Casualties for Americans: 1 submarine and 2 transports
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits
Americans roll dice for 1 artillery and 2 infantry in Philippines, round 2 : 2/3 hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 3 : 3/4 hits
Americans roll dice for 1 artillery in Philippines, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Siberia
Japanese attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 1 mech_infantry in Siberia, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in India
Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 airfield, 1 harbour and 1 mech_infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 4/8 hits
UK_Pacific roll dice for 1 mech_infantry in India, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 artillery and 2 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from 36 Sea Zone to Japan
1 infantry moved from Chahar to Anhwe
1 infantry moved from French Indo China to Yunnan
4 fighters moved from Burma to 35 Sea Zone
2 artilleries and 3 infantry moved from Manchuria to Jehol
2 fighters and 2 tactical_bombers moved from India to Shan State
2 bombers moved from India to Shan State
2 tactical_bombers moved from 38 Sea Zone to Shan State
4 fighters and 3 tactical_bombers moved from Burma to Shan State
1 fighter moved from Yunnan to Shan State
1 mech_infantry moved from Burma to Shan State
1 armour and 2 mech_infantrys moved from Yunnan to Shan State
1 tactical_bomber moved from 36 Sea Zone to Shan StatePlace Units - Japanese
3 submarines placed in 36 Sea Zone
1 submarine placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Manchuria
1 fighter placed in Japan
1 artillery and 2 infantry placed in Malaya
Japanese undo move 1.
1 infantry placed in French Indo China
2 submarines placed in 36 Sea Zone
Japanese undo move 2.
1 armour and 1 infantry placed in Manchuria
1 submarine placed in 19 Sea Zone
2 artilleries and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 67 PUs; end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUsProduction/PUs Summary :
Germans : 43 / 53
Russians : 33 / 40
Japanese : 67 / 83
Americans : 52 / 79
Chinese : 5 / 5
British : 32 / 33
UK_Pacific : 2 / 0
Italians : 14 / 14
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 5 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 armour moved from Tobruk to 96 Sea Zone
2 mech_infantrys moved from Tobruk to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
4 infantry moved from Tobruk to 96 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 fighter, 4 infantry, 2 mech_infantrys and 4 transports moved from 96 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Algeria
4 infantry moved from 92 Sea Zone to Algeria
2 mech_infantrys moved from 92 Sea Zone to Algeria
1 artillery moved from 92 Sea Zone to Algeria
2 transports moved from 91 Sea Zone to 88 Sea Zone
3 infantry moved from British Guiana to 88 Sea Zone
3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
3 infantry moved from 91 Sea Zone to Morocco
1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
2 fighters placed in 10 Sea Zone
3 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Sikang
Chinese take Sikang from Japanese
16 infantry moved from Shensi to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 3 armour and 1 factory_minor; Remaining resources: 3 PUs;Combat Move - British
1 fighter moved from Iraq to 98 Sea Zone
1 fighter moved from Iraq to Egypt
1 tactical_bomber moved from Iraq to Egypt
2 infantry moved from Trans-Jordan to Egypt
1 artillery moved from Alexandria to Egypt
1 armour moved from Tobruk to Egypt
3 armour moved from Belgian Congo to Egypt
1 artillery moved from West India to India
1 infantry moved from West India to IndiaCombat - British
Battle in 98 Sea Zone
British attack with 1 fighter
Germans defend with 2 transports
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in India
British attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British win, taking India from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Egypt
British attack with 4 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 2 artilleries, 1 harbour and 1 infantry
British win, taking Egypt from Germans with 4 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 1 infantryNon Combat Move - British
1 fighter moved from 98 Sea Zone to Iraq
1 fighter moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from Tobruk to Alexandria
1 battleship moved from 96 Sea Zone to 92 Sea Zone
1 cruiser moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 aaGun moved from 92 Sea Zone to Morocco
1 aaGun moved from West India to India
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
1 armour moved from Union of South Africa to Belgian Congo
2 armour moved from Union of South Africa to 71 Sea Zone
2 armour, 1 cruiser and 2 transports moved from 71 Sea Zone to 80 Sea Zone
2 armour moved from 80 Sea Zone to Eastern Persia
1 battleship moved from 45 Sea Zone to 33 Sea ZonePlace Units - British
3 armour placed in Iraq
1 factory_minor placed in PersiaTurn Complete - British
British collect 34 PUs; end with 37 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 artilleries; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Eastern Poland to Bessarabia
Italians take Bessarabia from RussiansCombat - Italians
Non Combat Move - Italians
1 infantry moved from British Somaliland to Italian SomalilandPlace Units - Italians
3 artilleries placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 16 PUs totalProduction/PUs Summary :
Germans : 41 / 53
Russians : 33 / 40
Japanese : 62 / 83
Americans : 52 / 72
Chinese : 7 / 9
British : 34 / 37
UK_Pacific : 5 / 5
Italians : 14 / 16
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 45 Sea Zone to 33 Sea Zone
2 fighters moved from Dutch New Guinea to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
2 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to AlexandriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Karelia to Finland
Germans take Finland from Russians
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
4 armour, 1 infantry and 8 mech_infantrys moved from Eastern Poland to Belarus
3 mech_infantrys moved from Slovakia Hungary to Belarus
4 armour moved from Vyborg to Belarus
4 armour moved from Karelia to Belarus
1 mech_infantry moved from Karelia to Belarus
1 mech_infantry moved from Karelia to Novgorod
3 mech_infantrys moved from Vyborg to Novgorod
11 artilleries and 24 infantry moved from Novgorod to BelarusCombat - Germans
Battle in Belarus
Germans attack with 12 armour, 11 artilleries, 25 infantry and 12 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 12 armour, 11 artilleries, 25 infantry and 12 mech_infantrys in Belarus, round 2 : 18/60 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 12 armour, 11 artilleries, 25 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 fighter in 104 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 fighter in 104 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 104 Sea Zone
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in NorwayNon Combat Move - Germans
1 fighter moved from 104 Sea Zone to 112 Sea Zone
1 aaGun moved from Novgorod to Belarus
1 aaGun moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Southern Italy
1 mech_infantry moved from Germany to Baltic States
1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Germany to Western Germany
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea ZonePlace Units - Germans
3 artilleries placed in Novgorod
1 artillery and 1 infantry placed in France
1 fighter and 8 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsProduction/PUs Summary :
Germans : 47 / 57
Russians : 27 / 40
Japanese : 58 / 83
Americans : 52 / 72
Chinese : 7 / 9
British : 34 / 37
UK_Pacific : 5 / 5
Italians : 14 / 16
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Russia to Kazakhstan
2 fighters moved from Russia to Kazakhstan
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Ukraine to Bessarabia
1 armour moved from Bryansk to Bessarabia
1 mech_infantry moved from Bryansk to BessarabiaCombat - Russians
Battle in Kazakhstan
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win, taking Kazakhstan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bessarabia
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
Russians win, taking Bessarabia from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
2 infantry moved from Rostov to Bryansk
4 aaGuns, 2 artilleries, 17 infantry and 2 mech_infantrys moved from Smolensk to Bryansk
10 infantry moved from Russia to Bryansk
6 infantry moved from Samara to Russia
2 infantry moved from Volgograd to Tambov
1 infantry moved from Suiyuyan to Kansu
2 infantry moved from Shensi to Szechwan
2 fighters moved from Kazakhstan to Szechwan
1 tactical_bomber moved from Kazakhstan to Szechwan
1 submarine moved from 127 Sea Zone to 125 Sea Zone
2 aaGuns moved from Yakut S.S.R. to Yenisey
12 infantry moved from Yakut S.S.R. to Yenisey
1 armour moved from Iraq to EgyptPlace Units - Russians
10 infantry placed in Russia
2 infantry and 1 mech_infantry placed in UkraineTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 bombers, 2 carriers, 4 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 bombers moved from Shan State to Java
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 armour moved from Siberia to Buryatia
Japanese take Sakha from Russians
Japanese take Buryatia from Russians
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery and 1 infantry moved from Burma to India
1 artillery moved from Burma to IndiaCombat - Japanese
Battle in Queensland
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Queensland from ANZAC with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 1/4 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits
1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 3 : 3/4 hits
ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in India
Japanese attack with 2 artilleries and 1 infantry
British defend with 1 aaGun and 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 artilleries and 1 infantry in India, round 2 : 0/3 hits
UK_Pacific roll dice for 1 aaGun and 1 artillery in India, round 2 : 0/1 hits
Japanese roll dice for 2 artilleries and 1 infantry in India, round 3 : 1/3 hits
UK_Pacific roll dice for 1 aaGun and 1 artillery in India, round 3 : 0/1 hits
1 aaGun owned by the British lost in India
Japanese roll dice for 2 artilleries and 1 infantry in India, round 4 : 0/3 hits
UK_Pacific roll dice for 1 artillery in India, round 4 : 0/1 hits
Japanese roll dice for 2 artilleries and 1 infantry in India, round 5 : 0/3 hits
UK_Pacific roll dice for 1 artillery in India, round 5 : 1/1 hits
1 infantry owned by the Japanese lost in India
Japanese roll dice for 2 artilleries in India, round 6 : 0/2 hits
UK_Pacific roll dice for 1 artillery in India, round 6 : 0/1 hits
Japanese roll dice for 2 artilleries in India, round 7 : 1/2 hits
UK_Pacific roll dice for 1 artillery in India, round 7 : 0/1 hits
1 artillery owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 artilleries remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 1 aaGun and 1 artilleryNon Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 49 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
2 submarines moved from 36 Sea Zone to 37 Sea Zone
2 bombers moved from Java to Malaya
2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 3 submarines moved from 35 Sea Zone to 54 Sea Zone
5 fighters moved from Shan State to 54 Sea Zone
1 aaGun, 3 artilleries and 9 infantry moved from Anhwe to Hunan
2 artilleries and 3 infantry moved from Jehol to Anhwe
1 armour moved from Manchuria to Anhwe
1 armour and 1 mech_infantry moved from Siberia to Manchuria
3 fighters moved from Japan to Philippines
1 infantry moved from Yunnan to French Indo China
1 fighter moved from 42 Sea Zone to 54 Sea Zone
6 tactical_bombers moved from Shan State to Philippines
4 fighters and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 armour moved from Shan State to Malaya
1 mech_infantry moved from Shan State to Malaya
1 fighter moved from Shan State to Malaya
1 mech_infantry moved from Shan State to Malaya
1 fighter and 2 tactical_bombers moved from Shan State to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 mech_infantry moved from Shan State to French Indo ChinaPlace Units - Japanese
2 carriers and 1 transport placed in 37 Sea Zone
1 artillery and 2 infantry placed in Manchuria
1 artillery and 2 infantry placed in French Indo China
2 bombers placed in JapanTurn Complete - Japanese
Japanese collect 69 PUs; end with 74 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUsProduction/PUs Summary :
Germans : 46 / 57
Russians : 27 / 29
Japanese : 69 / 84
Americans : 52 / 72
Chinese : 6 / 9
British : 34 / 37
UK_Pacific : 2 / 0
Italians : 14 / 16
ANZAC : 8 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 26 Sea Zone to 49 Sea Zone
1 fighter moved from 26 Sea Zone to 49 Sea Zone
1 destroyer moved from 33 Sea Zone to 49 Sea Zone
1 fighter moved from 33 Sea Zone to Queensland
1 tactical_bomber moved from 33 Sea Zone to Queensland
6 fighters moved from 33 Sea Zone to 46 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 2 fighters
Germans defend with 1 destroyer and 1 submarine
1 submarine owned by the Germans Submerged
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Queensland
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 6 fighters
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 49 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 battleship, 4 carriers, 2 cruisers and 3 destroyers moved from 33 Sea Zone to 42 Sea Zone
6 fighters moved from 46 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Queensland to New South Wales
1 fighter moved from Queensland to New South Wales
2 fighters moved from 49 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 fighters, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 104 Sea Zone to 91 Sea Zone
4 transports moved from 92 Sea Zone to 91 Sea Zone
1 armour moved from Algeria to Morocco
2 mech_infantrys moved from Algeria to Morocco
4 infantry moved from Algeria to Morocco
1 artillery moved from Algeria to Morocco
3 fighters moved from Eastern United States to 90 Sea Zone
3 fighters moved from 90 Sea Zone to 92 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from Russia to ScotlandPlace Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 fighter moved from Kansu to SzechwanPlace Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 1 factory_minor and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Iraq to Syria
British take Syria from Italians
1 armour moved from Syria to Iraq
1 artillery and 13 infantry moved from West India to India
2 armour moved from Eastern Persia to India
1 infantry moved from Morocco to 92 Sea Zone
1 armour moved from Iraq to 80 Sea Zone
1 armour and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 armour moved from 76 Sea Zone to British Somaliland
1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to CyprusCombat - British
Battle in British Somaliland
Battle in Cyprus
Battle in India
British attack with 2 armour, 1 artillery and 13 infantry
Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
British win, taking British Somaliland from Italians, taking Cyprus from Italians, taking India from Japanese with 2 armour, 1 artillery and 12 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 artilleries
Casualties for British: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Iraq to Egypt
2 fighters moved from Iraq to Egypt
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
2 aaGuns moved from West India to India
1 armour moved from Iraq to Caucasus
4 armour moved from Egypt to Iraq
1 infantry moved from Alexandria to Egypt
1 battleship moved from 92 Sea Zone to 91 Sea Zone
1 armour moved from Belgian Congo to Egypt
1 artillery moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
1 battleship moved from 33 Sea Zone to 42 Sea ZonePlace Units - British
1 factory_minor placed in Egypt
2 armour and 1 mech_infantry placed in Persia
2 mech_infantrys placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,6
British collect 33 PUs (2 lost to blockades); end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 1 factory_minor and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Iraq to Syria
British take Syria from Italians
1 armour moved from Syria to Iraq
1 artillery and 13 infantry moved from West India to India
2 armour moved from Eastern Persia to India
1 infantry moved from Morocco to 92 Sea Zone
1 armour moved from Iraq to 80 Sea Zone
1 armour and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 armour moved from 76 Sea Zone to British Somaliland
1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to CyprusCombat - British
Battle in British Somaliland
Battle in Cyprus
Battle in India
British attack with 2 armour, 1 artillery and 13 infantry
Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
British win, taking British Somaliland from Italians, taking Cyprus from Italians, taking India from Japanese with 2 armour, 1 artillery and 12 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 artilleries
Casualties for British: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Iraq to Egypt
2 fighters moved from Iraq to Egypt
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
2 aaGuns moved from West India to India
1 armour moved from Iraq to Caucasus
4 armour moved from Egypt to Iraq
1 infantry moved from Alexandria to Egypt
1 battleship moved from 92 Sea Zone to 91 Sea Zone
1 armour moved from Belgian Congo to Egypt
1 artillery moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
1 battleship moved from 33 Sea Zone to 42 Sea ZonePlace Units - British
1 factory_minor placed in Egypt
2 armour and 1 mech_infantry placed in Persia
2 mech_infantrys placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,6
British collect 33 PUs (2 lost to blockades); end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 8 infantry
EDIT: Adding units owned by British to Scotland: 8 infantry
EDIT: Turning off Edit Mode





