@farmboy it might still default to something close to what we end up. Both players have to be thinking both that they don’t want to give anything to their opponent and they want to a good position if htey end up with allies. I think that might lead to well placed but low cost units (which along with a fig or two makes the most sense in a standard bid game.
14/15L wheatbeer (Axis) vs JuanSpain (Allies +23)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 fighter, 5 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 3 submarines moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to Philippines
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 38 Sea Zone to 35 Sea Zone
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 36 Sea Zone to Philippines
2 infantry moved from Burma to India
2 fighters moved from Burma to India
1 armour and 1 mech_infantry moved from Manchuria to Siberia
Japanese take Amur from Russians
1 armour moved from Soviet Far East to Siberia
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
2 tactical_bombers moved from Burma to India
2 bombers moved from Burma to IndiaCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 submarines and 2 transports
Americans defend with 1 submarine and 2 transports
Japanese roll dice for 3 submarines in 35 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 2 transports in 35 Sea Zone, round 2 : 4/7 hits
2 transports owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 submarines and 2 transports remaining. Battle score for attacker is 20
Casualties for Americans: 1 submarine and 2 transports
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits
Americans roll dice for 1 artillery and 2 infantry in Philippines, round 2 : 2/3 hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 3 : 3/4 hits
Americans roll dice for 1 artillery in Philippines, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Siberia
Japanese attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 1 mech_infantry in Siberia, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in India
Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 airfield, 1 harbour and 1 mech_infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 4/8 hits
UK_Pacific roll dice for 1 mech_infantry in India, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 artillery and 2 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from 36 Sea Zone to Japan
1 infantry moved from Chahar to Anhwe
1 infantry moved from French Indo China to Yunnan
4 fighters moved from Burma to 35 Sea Zone
2 artilleries and 3 infantry moved from Manchuria to Jehol
2 fighters and 2 tactical_bombers moved from India to Shan State
2 bombers moved from India to Shan State
2 tactical_bombers moved from 38 Sea Zone to Shan State
4 fighters and 3 tactical_bombers moved from Burma to Shan State
1 fighter moved from Yunnan to Shan State
1 mech_infantry moved from Burma to Shan State
1 armour and 2 mech_infantrys moved from Yunnan to Shan State
1 tactical_bomber moved from 36 Sea Zone to Shan StatePlace Units - Japanese
3 submarines placed in 36 Sea Zone
1 submarine placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Manchuria
1 fighter placed in Japan
1 artillery and 2 infantry placed in Malaya
Japanese undo move 1.
1 infantry placed in French Indo China
2 submarines placed in 36 Sea Zone
Japanese undo move 2.
1 armour and 1 infantry placed in Manchuria
1 submarine placed in 19 Sea Zone
2 artilleries and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 67 PUs; end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUsProduction/PUs Summary :
Germans : 43 / 53
Russians : 33 / 40
Japanese : 67 / 83
Americans : 52 / 79
Chinese : 5 / 5
British : 32 / 33
UK_Pacific : 2 / 0
Italians : 14 / 14
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 5 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 armour moved from Tobruk to 96 Sea Zone
2 mech_infantrys moved from Tobruk to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
4 infantry moved from Tobruk to 96 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 fighter, 4 infantry, 2 mech_infantrys and 4 transports moved from 96 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Algeria
4 infantry moved from 92 Sea Zone to Algeria
2 mech_infantrys moved from 92 Sea Zone to Algeria
1 artillery moved from 92 Sea Zone to Algeria
2 transports moved from 91 Sea Zone to 88 Sea Zone
3 infantry moved from British Guiana to 88 Sea Zone
3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
3 infantry moved from 91 Sea Zone to Morocco
1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
2 fighters placed in 10 Sea Zone
3 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Sikang
Chinese take Sikang from Japanese
16 infantry moved from Shensi to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 3 armour and 1 factory_minor; Remaining resources: 3 PUs;Combat Move - British
1 fighter moved from Iraq to 98 Sea Zone
1 fighter moved from Iraq to Egypt
1 tactical_bomber moved from Iraq to Egypt
2 infantry moved from Trans-Jordan to Egypt
1 artillery moved from Alexandria to Egypt
1 armour moved from Tobruk to Egypt
3 armour moved from Belgian Congo to Egypt
1 artillery moved from West India to India
1 infantry moved from West India to IndiaCombat - British
Battle in 98 Sea Zone
British attack with 1 fighter
Germans defend with 2 transports
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in India
British attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British win, taking India from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Egypt
British attack with 4 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 2 artilleries, 1 harbour and 1 infantry
British win, taking Egypt from Germans with 4 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 1 infantryNon Combat Move - British
1 fighter moved from 98 Sea Zone to Iraq
1 fighter moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from Tobruk to Alexandria
1 battleship moved from 96 Sea Zone to 92 Sea Zone
1 cruiser moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 aaGun moved from 92 Sea Zone to Morocco
1 aaGun moved from West India to India
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
1 armour moved from Union of South Africa to Belgian Congo
2 armour moved from Union of South Africa to 71 Sea Zone
2 armour, 1 cruiser and 2 transports moved from 71 Sea Zone to 80 Sea Zone
2 armour moved from 80 Sea Zone to Eastern Persia
1 battleship moved from 45 Sea Zone to 33 Sea ZonePlace Units - British
3 armour placed in Iraq
1 factory_minor placed in PersiaTurn Complete - British
British collect 34 PUs; end with 37 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 artilleries; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Eastern Poland to Bessarabia
Italians take Bessarabia from RussiansCombat - Italians
Non Combat Move - Italians
1 infantry moved from British Somaliland to Italian SomalilandPlace Units - Italians
3 artilleries placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 16 PUs totalProduction/PUs Summary :
Germans : 41 / 53
Russians : 33 / 40
Japanese : 62 / 83
Americans : 52 / 72
Chinese : 7 / 9
British : 34 / 37
UK_Pacific : 5 / 5
Italians : 14 / 16
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 45 Sea Zone to 33 Sea Zone
2 fighters moved from Dutch New Guinea to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
2 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to AlexandriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Karelia to Finland
Germans take Finland from Russians
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
4 armour, 1 infantry and 8 mech_infantrys moved from Eastern Poland to Belarus
3 mech_infantrys moved from Slovakia Hungary to Belarus
4 armour moved from Vyborg to Belarus
4 armour moved from Karelia to Belarus
1 mech_infantry moved from Karelia to Belarus
1 mech_infantry moved from Karelia to Novgorod
3 mech_infantrys moved from Vyborg to Novgorod
11 artilleries and 24 infantry moved from Novgorod to BelarusCombat - Germans
Battle in Belarus
Germans attack with 12 armour, 11 artilleries, 25 infantry and 12 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 12 armour, 11 artilleries, 25 infantry and 12 mech_infantrys in Belarus, round 2 : 18/60 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 12 armour, 11 artilleries, 25 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 fighter in 104 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 fighter in 104 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 104 Sea Zone
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in NorwayNon Combat Move - Germans
1 fighter moved from 104 Sea Zone to 112 Sea Zone
1 aaGun moved from Novgorod to Belarus
1 aaGun moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Southern Italy
1 mech_infantry moved from Germany to Baltic States
1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Germany to Western Germany
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea ZonePlace Units - Germans
3 artilleries placed in Novgorod
1 artillery and 1 infantry placed in France
1 fighter and 8 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsProduction/PUs Summary :
Germans : 47 / 57
Russians : 27 / 40
Japanese : 58 / 83
Americans : 52 / 72
Chinese : 7 / 9
British : 34 / 37
UK_Pacific : 5 / 5
Italians : 14 / 16
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Russia to Kazakhstan
2 fighters moved from Russia to Kazakhstan
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Ukraine to Bessarabia
1 armour moved from Bryansk to Bessarabia
1 mech_infantry moved from Bryansk to BessarabiaCombat - Russians
Battle in Kazakhstan
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win, taking Kazakhstan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bessarabia
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
Russians win, taking Bessarabia from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
2 infantry moved from Rostov to Bryansk
4 aaGuns, 2 artilleries, 17 infantry and 2 mech_infantrys moved from Smolensk to Bryansk
10 infantry moved from Russia to Bryansk
6 infantry moved from Samara to Russia
2 infantry moved from Volgograd to Tambov
1 infantry moved from Suiyuyan to Kansu
2 infantry moved from Shensi to Szechwan
2 fighters moved from Kazakhstan to Szechwan
1 tactical_bomber moved from Kazakhstan to Szechwan
1 submarine moved from 127 Sea Zone to 125 Sea Zone
2 aaGuns moved from Yakut S.S.R. to Yenisey
12 infantry moved from Yakut S.S.R. to Yenisey
1 armour moved from Iraq to EgyptPlace Units - Russians
10 infantry placed in Russia
2 infantry and 1 mech_infantry placed in UkraineTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 bombers, 2 carriers, 4 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 bombers moved from Shan State to Java
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 armour moved from Siberia to Buryatia
Japanese take Sakha from Russians
Japanese take Buryatia from Russians
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery and 1 infantry moved from Burma to India
1 artillery moved from Burma to IndiaCombat - Japanese
Battle in Queensland
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Queensland from ANZAC with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 1/4 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits
1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 3 : 3/4 hits
ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in India
Japanese attack with 2 artilleries and 1 infantry
British defend with 1 aaGun and 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 artilleries and 1 infantry in India, round 2 : 0/3 hits
UK_Pacific roll dice for 1 aaGun and 1 artillery in India, round 2 : 0/1 hits
Japanese roll dice for 2 artilleries and 1 infantry in India, round 3 : 1/3 hits
UK_Pacific roll dice for 1 aaGun and 1 artillery in India, round 3 : 0/1 hits
1 aaGun owned by the British lost in India
Japanese roll dice for 2 artilleries and 1 infantry in India, round 4 : 0/3 hits
UK_Pacific roll dice for 1 artillery in India, round 4 : 0/1 hits
Japanese roll dice for 2 artilleries and 1 infantry in India, round 5 : 0/3 hits
UK_Pacific roll dice for 1 artillery in India, round 5 : 1/1 hits
1 infantry owned by the Japanese lost in India
Japanese roll dice for 2 artilleries in India, round 6 : 0/2 hits
UK_Pacific roll dice for 1 artillery in India, round 6 : 0/1 hits
Japanese roll dice for 2 artilleries in India, round 7 : 1/2 hits
UK_Pacific roll dice for 1 artillery in India, round 7 : 0/1 hits
1 artillery owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 artilleries remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 1 aaGun and 1 artilleryNon Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 49 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
2 submarines moved from 36 Sea Zone to 37 Sea Zone
2 bombers moved from Java to Malaya
2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 3 submarines moved from 35 Sea Zone to 54 Sea Zone
5 fighters moved from Shan State to 54 Sea Zone
1 aaGun, 3 artilleries and 9 infantry moved from Anhwe to Hunan
2 artilleries and 3 infantry moved from Jehol to Anhwe
1 armour moved from Manchuria to Anhwe
1 armour and 1 mech_infantry moved from Siberia to Manchuria
3 fighters moved from Japan to Philippines
1 infantry moved from Yunnan to French Indo China
1 fighter moved from 42 Sea Zone to 54 Sea Zone
6 tactical_bombers moved from Shan State to Philippines
4 fighters and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 armour moved from Shan State to Malaya
1 mech_infantry moved from Shan State to Malaya
1 fighter moved from Shan State to Malaya
1 mech_infantry moved from Shan State to Malaya
1 fighter and 2 tactical_bombers moved from Shan State to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 mech_infantry moved from Shan State to French Indo ChinaPlace Units - Japanese
2 carriers and 1 transport placed in 37 Sea Zone
1 artillery and 2 infantry placed in Manchuria
1 artillery and 2 infantry placed in French Indo China
2 bombers placed in JapanTurn Complete - Japanese
Japanese collect 69 PUs; end with 74 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUsProduction/PUs Summary :
Germans : 46 / 57
Russians : 27 / 29
Japanese : 69 / 84
Americans : 52 / 72
Chinese : 6 / 9
British : 34 / 37
UK_Pacific : 2 / 0
Italians : 14 / 16
ANZAC : 8 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 26 Sea Zone to 49 Sea Zone
1 fighter moved from 26 Sea Zone to 49 Sea Zone
1 destroyer moved from 33 Sea Zone to 49 Sea Zone
1 fighter moved from 33 Sea Zone to Queensland
1 tactical_bomber moved from 33 Sea Zone to Queensland
6 fighters moved from 33 Sea Zone to 46 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 2 fighters
Germans defend with 1 destroyer and 1 submarine
1 submarine owned by the Germans Submerged
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Queensland
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 6 fighters
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 49 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 battleship, 4 carriers, 2 cruisers and 3 destroyers moved from 33 Sea Zone to 42 Sea Zone
6 fighters moved from 46 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Queensland to New South Wales
1 fighter moved from Queensland to New South Wales
2 fighters moved from 49 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 fighters, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 104 Sea Zone to 91 Sea Zone
4 transports moved from 92 Sea Zone to 91 Sea Zone
1 armour moved from Algeria to Morocco
2 mech_infantrys moved from Algeria to Morocco
4 infantry moved from Algeria to Morocco
1 artillery moved from Algeria to Morocco
3 fighters moved from Eastern United States to 90 Sea Zone
3 fighters moved from 90 Sea Zone to 92 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from Russia to ScotlandPlace Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 fighter moved from Kansu to SzechwanPlace Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 1 factory_minor and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Iraq to Syria
British take Syria from Italians
1 armour moved from Syria to Iraq
1 artillery and 13 infantry moved from West India to India
2 armour moved from Eastern Persia to India
1 infantry moved from Morocco to 92 Sea Zone
1 armour moved from Iraq to 80 Sea Zone
1 armour and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 armour moved from 76 Sea Zone to British Somaliland
1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to CyprusCombat - British
Battle in British Somaliland
Battle in Cyprus
Battle in India
British attack with 2 armour, 1 artillery and 13 infantry
Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
British win, taking British Somaliland from Italians, taking Cyprus from Italians, taking India from Japanese with 2 armour, 1 artillery and 12 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 artilleries
Casualties for British: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Iraq to Egypt
2 fighters moved from Iraq to Egypt
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
2 aaGuns moved from West India to India
1 armour moved from Iraq to Caucasus
4 armour moved from Egypt to Iraq
1 infantry moved from Alexandria to Egypt
1 battleship moved from 92 Sea Zone to 91 Sea Zone
1 armour moved from Belgian Congo to Egypt
1 artillery moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
1 battleship moved from 33 Sea Zone to 42 Sea ZonePlace Units - British
1 factory_minor placed in Egypt
2 armour and 1 mech_infantry placed in Persia
2 mech_infantrys placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,6
British collect 33 PUs (2 lost to blockades); end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 1 factory_minor and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Iraq to Syria
British take Syria from Italians
1 armour moved from Syria to Iraq
1 artillery and 13 infantry moved from West India to India
2 armour moved from Eastern Persia to India
1 infantry moved from Morocco to 92 Sea Zone
1 armour moved from Iraq to 80 Sea Zone
1 armour and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 armour moved from 76 Sea Zone to British Somaliland
1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to CyprusCombat - British
Battle in British Somaliland
Battle in Cyprus
Battle in India
British attack with 2 armour, 1 artillery and 13 infantry
Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
British win, taking British Somaliland from Italians, taking Cyprus from Italians, taking India from Japanese with 2 armour, 1 artillery and 12 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 artilleries
Casualties for British: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Iraq to Egypt
2 fighters moved from Iraq to Egypt
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
2 aaGuns moved from West India to India
1 armour moved from Iraq to Caucasus
4 armour moved from Egypt to Iraq
1 infantry moved from Alexandria to Egypt
1 battleship moved from 92 Sea Zone to 91 Sea Zone
1 armour moved from Belgian Congo to Egypt
1 artillery moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
1 battleship moved from 33 Sea Zone to 42 Sea ZonePlace Units - British
1 factory_minor placed in Egypt
2 armour and 1 mech_infantry placed in Persia
2 mech_infantrys placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,6
British collect 33 PUs (2 lost to blockades); end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 8 infantry
EDIT: Adding units owned by British to Scotland: 8 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 fighter moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in MaltaNon Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs totalProduction/PUs Summary :
Germans : 46 / 57
Russians : 27 / 29
Japanese : 66 / 84
Americans : 52 / 72
Chinese : 6 / 6
British : 34 / 39
UK_Pacific : 5 / 5
Italians : 14 / 14
ANZAC : 8 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to EgyptTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 destroyer and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Archangel
11 artilleries and 24 infantry moved from Belarus to Eastern Poland
1 armour moved from Belarus to Archangel
1 artillery moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 armour, 11 artilleries and 24 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 11 artilleries and 24 infantry in Eastern Poland, round 2 : 9/36 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 armour, 11 artilleries and 24 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns moved from Belarus to Eastern Poland
1 mech_infantry moved from Baltic States to Romania
10 armour and 12 mech_infantrys moved from Belarus to Romania
1 mech_infantry moved from Novgorod to Archangel
2 artilleries moved from Novgorod to Baltic States
3 mech_infantrys moved from Novgorod to Eastern Poland
1 mech_infantry moved from Finland to Novgorod
1 infantry moved from Norway to Finland
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from 112 Sea Zone to Western Germany
1 cruiser moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 104 Sea Zone to 112 Sea Zone
1 carrier moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 119 Sea Zone to 112 Sea Zone
8 infantry moved from Western Germany to France
2 mech_infantrys moved from Western Germany to France
1 aaGun moved from Western Germany to Northern ItalyPlace Units - Germans
1 destroyer placed in 113 Sea Zone
3 artilleries placed in Novgorod
3 artilleries placed in France
2 mech_infantrys placed in Western Germany
2 mech_infantrys placed in Western Germany
2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Germans collect 48 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsProduction/PUs Summary :
Germans : 48 / 59
Russians : 25 / 29
Japanese : 62 / 84
Americans : 52 / 72
Chinese : 6 / 6
British : 34 / 39
UK_Pacific : 5 / 5
Italians : 14 / 14
ANZAC : 12 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
6 artilleries, 64 infantry and 2 mech_infantrys moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Smolensk to Belarus
1 armour moved from Egypt to EthiopiaCombat - Russians
Non Combat Move - Russians
4 aaGuns moved from Bryansk to Belarus
1 mech_infantry moved from Ukraine to Belarus
1 aaGun moved from Yenisey to Yakut S.S.R.
2 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Yenisey to Yakut S.S.R.
1 aaGun and 9 infantry moved from Yenisey to Timguska
2 fighters moved from Szechwan to 42 Sea Zone
1 infantry moved from Kansu to Shensi
2 infantry moved from Szechwan to Shensi
1 tactical_bomber moved from Szechwan to Russia
2 infantry moved from Tambov to Russia
1 infantry moved from Kazakhstan to Samara
1 mech_infantry moved from Bessarabia to Bryansk
1 armour moved from Bessarabia to Bryansk
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
12 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
3 infantry moved from Russia to SmolenskPlace Units - Russians
7 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 7 artilleries, 3 bombers, 1 factory_minor and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Java
1 bomber moved from Malaya to Java
2 bombers moved from Japan to 46 Sea Zone
1 cruiser moved from 54 Sea Zone to 49 Sea Zone
3 fighters moved from 54 Sea Zone to 49 Sea Zone
1 bomber moved from Malaya to 55 Sea Zone
1 fighter moved from Malaya to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea ZoneCombat - Japanese
Battle in Java
Japanese attack with 1 bomber, 1 fighter and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in Java, round 2 : 2/4 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the ANZAC, 1 bomber owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Japanese: 1 bomber
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 46 Sea Zone
Japanese attack with 2 bombers and 1 fighter
Americans defend with 1 destroyer
Japanese roll dice for 2 bombers and 1 fighter in 46 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 bomber and 3 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 1 bomber and 3 fighters in 55 Sea Zone, round 2 : 3/4 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is -4
Casualties for Japanese: 1 bomber
Casualties for ANZAC: 1 destroyer
Battle in 49 Sea Zone
Japanese attack with 1 cruiser and 3 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 cruiser and 3 fighters in 49 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 49 Sea Zone
Japanese win with 1 cruiser and 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 bombers moved from 46 Sea Zone to Queensland
1 fighter and 2 tactical_bombers moved from Java to 56 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 submarines and 1 transport moved from 54 Sea Zone to 56 Sea Zone
2 carriers and 2 submarines moved from 37 Sea Zone to 57 Sea Zone
2 carriers and 2 submarines moved from 57 Sea Zone to 56 Sea Zone
1 armour and 1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 57 Sea Zone
1 armour, 1 infantry and 1 transport moved from 57 Sea Zone to 56 Sea Zone
1 fighter moved from 46 Sea Zone to 56 Sea Zone
3 fighters moved from 55 Sea Zone to 56 Sea Zone
3 fighters moved from 49 Sea Zone to 56 Sea Zone
7 fighters and 7 tactical_bombers moved from Philippines to Queensland
1 artillery and 2 infantry moved from Burma to Yunnan
1 aaGun, 3 artilleries and 9 infantry moved from Hunan to Yunnan
1 artillery, 3 infantry and 1 mech_infantry moved from French Indo China to Yunnan
1 armour moved from Anhwe to Yunnan
2 mech_infantrys moved from Malaya to Yunnan
1 infantry moved from Malaya to Shan State
1 submarine moved from 35 Sea Zone to 56 Sea Zone
2 artilleries and 3 infantry moved from Anhwe to Hunan
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Hopei to Anhwe
1 mech_infantry moved from Manchuria to Buryatia
1 armour moved from Manchuria to Anhwe
1 artillery and 3 infantry moved from Manchuria to JeholPlace Units - Japanese
3 artilleries placed in Malaya
3 artilleries placed in French Indo China
1 factory_minor placed in Queensland
1 artillery and 2 infantry placed in Manchuria
3 bombers placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 64 PUs totalProduction/PUs Summary :
Germans : 47 / 59
Russians : 26 / 26
Japanese : 62 / 64
Americans : 52 / 72
Chinese : 6 / 6
British : 34 / 39
UK_Pacific : 5 / 5
Italians : 14 / 14
ANZAC : 12 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;Combat Move - Americans
4 fighters moved from 26 Sea Zone to 30 Sea Zone
4 fighters moved from 30 Sea Zone to 49 Sea Zone
6 fighters moved from 42 Sea Zone to 49 Sea Zone
2 fighters moved from 101 Sea Zone to 104 Sea Zone
1 bomber moved from Scotland to 104 Sea Zone
1 fighter moved from 92 Sea Zone to 96 Sea ZoneCombat - Americans
Battle in 96 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 104 Sea Zone
Americans attack with 1 bomber and 2 fighters
Germans defend with 1 cruiser
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 cruiser
Casualties for Americans: 1 fighter
Battle in 49 Sea Zone
Americans attack with 10 fighters
Japanese defend with 1 cruiser
Americans win with 10 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiserNon Combat Move - Americans
10 fighters moved from 49 Sea Zone to 54 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 2 fighters and 1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from New South Wales to New Zealand
1 fighter moved from New South Wales to New Zealand
2 carriers and 1 fighter moved from 92 Sea Zone to 96 Sea Zone
2 fighters moved from 92 Sea Zone to 96 Sea Zone
1 carrier moved from 91 Sea Zone to 96 Sea Zone
2 fighters moved from 91 Sea Zone to 96 Sea Zone
1 bomber moved from 104 Sea Zone to United Kingdom
1 fighter moved from 104 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
2 carriers placed in 10 Sea Zone
4 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs





