@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
15L MrRoboto (Axis) vs axis-dominion (Allies+14)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 7 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Eastern Poland to Smolensk
3 bombers moved from Novgorod to Smolensk
1 infantry moved from Archangel to Vologda
Germans take Vologda from RussiansCombat - Germans
Battle in Smolensk
Germans attack with 3 bombers, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 3 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
3 bombers moved from Smolensk to Western Germany
2 bombers moved from Novgorod to Western Germany
6 aaGuns, 9 armour, 14 artilleries, 9 infantry and 34 mech_infantrys moved from Ukraine to Rostov
1 mech_infantry moved from Bessarabia to Rostov
1 mech_infantry moved from Eastern Poland to Bessarabia
8 mech_infantrys moved from Poland to Bessarabia
9 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Western Germany to Egypt
1 fighter and 1 tactical_bomber moved from Western Germany to Southern ItalyPlace Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 fighter, 1 infantry and 8 mech_infantrys placed in Western Germany
Germans undo move 3.
1 fighter, 1 infantry and 3 mech_infantrys placed in Western Germany
6 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Kazakhstan to Volgograd
1 fighter moved from Russia to Volgograd
1 fighter moved from Russia to Caucasus
1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
2 infantry moved from Russia to Vologda
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Kazakhstan to CaucasusCombat - Russians
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry and 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Caucasus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Caucasus to Persia
1 aaGun moved from Kazakhstan to Tsinghai
1 fighter moved from Volgograd to Russia
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Smolensk
4 aaGuns, 1 armour, 5 artilleries, 56 infantry and 4 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Novosibirsk to Tsinghai
2 infantry moved from Russia to Samara
2 infantry moved from Russia to SamaraPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese repair 0 damage on 2 factory_minors; Remaining resources: 61 PUs; 6 SuicideAttackTokens;
Japanese buy 1 airfield, 3 artilleries, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
2 infantry moved from Shensi to Kansu
2 bombers moved from Kweichow to Kansu
1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in Kansu
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 aaGun, 2 artilleries, 2 infantry and 8 mech_infantrys moved from Shensi to Kweichow
7 mech_infantrys moved from Kweichow to Burma
3 artilleries, 1 fighter and 10 infantry moved from Shan State to Burma
8 mech_infantrys moved from Kweichow to Yunnan
1 mech_infantry moved from Malaya to Burma
1 artillery moved from Java to 42 Sea Zone
1 artillery, 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 3 fighters, 10 submarines, 3 tactical_bombers and 3 transports moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 42 Sea Zone to 34 Sea Zone
1 fighter moved from Philippines to Japan
1 infantry moved from Korea to Manchuria
1 infantry moved from Korea to Amur
1 tactical_bomber moved from Philippines to Japan
1 fighter and 2 tactical_bombers moved from Philippines to Burma
1 fighter and 1 tactical_bomber moved from Kiangsu to French Indo China
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to French Indo China
1 artillery, 3 fighters and 3 tactical_bombers moved from 36 Sea Zone to French Indo China
2 bombers moved from Kansu to French Indo China
1 mech_infantry moved from Kiangsu to Kweichow
2 carriers moved from 37 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 airfield and 3 artilleries placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Manchuria
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,4,4,5,2,6,2,3,1
Japanese collect 59 PUs (10 lost to blockades); end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
4 fighters moved from 33 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
3 fighters moved from 33 Sea Zone to 34 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - Americans
Battle in Marshall Islands
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 7 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Marshall Islands from Japanese with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in JavaNon Combat Move - Americans
7 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
2 carriers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
3 submarines moved from 89 Sea Zone to 91 Sea Zone
4 fighters moved from Eastern United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to United Kingdom
2 transports moved from 87 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 bomber moved from Russia to Iraq
1 fighter moved from 91 Sea Zone to United KingdomPlace Units - Americans
2 carriers and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 fighters and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
5 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 5 infantry
Japanese defend with 2 infantry
Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 5 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 fighter moved from Anglo Egyptian Sudan to 98 Sea Zone
1 mech_infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from ItaliansCombat - British
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 2 transports
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transportsNon Combat Move - British
1 aaGun, 3 artilleries, 5 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
1 fighter moved from 98 Sea Zone to Trans-Jordan
1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Ethiopia
2 mech_infantrys moved from Rhodesia to Kenya
1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 mech_infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Northwest Persia to Iraq
2 fighters moved from Persia to Trans-Jordan
1 bomber, 3 fighters and 2 tactical_bombers moved from India to Trans-Jordan
1 armour and 4 mech_infantrys moved from India to Eastern Persia
3 aaGuns, 4 artilleries and 9 infantry moved from India to West India
1 fighter moved from Bryansk to Iraq
2 fighters moved from Gibraltar to Trans-Jordan
1 fighter moved from United Kingdom to Gibraltar
3 fighters moved from French Equatorial Africa to Trans-JordanPlace Units - British
2 transports placed in 80 Sea Zone
3 infantry placed in Iraq
1 infantry placed in Persia
1 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from India: 1 infantry
EDIT: Adding units owned by UK_Pacific to India: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for UK_Pacific from 2 to 0
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 aaGun -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
2 tactical_bombers moved from Egypt to 95 Sea Zone
1 bomber moved from Yugoslavia to Southern Italy
2 aaGuns, 3 artilleries and 12 infantry moved from Egypt to Alexandria
1 armour moved from Egypt to Alexandria
2 aaGuns and 1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 carrier, 1 destroyer and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
2 artilleries and 1 infantry placed in Queensland
1 infantry and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 carriers, 2 destroyers, 2 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Belarus to Bryansk
2 infantry moved from Archangel to Smolensk
1 artillery and 2 infantry moved from Rostov to Caucasus
1 artillery and 3 infantry moved from Rostov to Volgograd
1 artillery and 3 infantry moved from Rostov to Ukraine
3 mech_infantrys moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
2 bombers moved from Western Germany to Smolensk
1 artillery moved from Rostov to BryanskCombat - Germans
Battle in Volgograd
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 1 artillery, 3 infantry and 1 mech_infantry
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 4 mech_infantrys
Russians defend with 1 artillery
Germans win, taking Western Ukraine from Russians with 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Caucasus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
8 mech_infantrys moved from Bessarabia to Rostov
5 mech_infantrys moved from Eastern Poland to Ukraine
2 bombers moved from Smolensk to Novgorod
3 infantry moved from Novgorod to Belarus
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 battleship, 1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
6 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to Poland
3 infantry moved from Western Germany to France
3 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
2 carriers, 2 destroyers and 4 submarines placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 tactical_bombers
EDIT: Removing units owned by Germans from Western Germany: 2 fighters
EDIT: Adding units owned by Germans to 112 Sea Zone: 2 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
2 infantry and 1 mech_infantry placed in NovgorodTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Samara to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Tsinghai to Kazakhstan
1 fighter moved from Persia to Kazakhstan
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
2 infantry moved from Russia to BryanskCombat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 2 infantry
Russians win, taking Volgograd from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 2 infantry
Germans defend with 1 artillery
Germans win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Kazakhstan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter moved from Kazakhstan to Tsinghai
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
3 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 aaGun moved from Russia to Samara
2 aaGuns and 11 infantry moved from Buryatia to Yakut S.S.R.
1 armour and 2 mech_infantrys moved from Tsinghai to Turkmenistan
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to VologdaPlace Units - Russians
1 fighter and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total -
weird bug with one of the bombers. I used both of them to attack java, starting in FIC. One of them has 3 movement left to land in malaya, as supposed. But the other can’t be moved at all. i will edit that
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 2 carriers, 1 harbour and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 artilleries, 10 infantry and 8 mech_infantrys moved from Burma to India
6 mech_infantrys moved from Yunnan to India
2 mech_infantrys moved from Yunnan to Sikang
1 fighter and 1 tactical_bomber moved from Burma to Sikang
1 fighter and 1 tactical_bomber moved from Burma to Shensi
1 artillery and 2 infantry moved from Kweichow to Shensi
3 mech_infantrys moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Sakha to Buryatia
2 artilleries, 5 infantry and 2 mech_infantrys moved from Amur to Buryatia
1 artillery and 1 mech_infantry moved from Kweichow to Shensi
1 bomber moved from French Indo China to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 34 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 19 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from French Indo China to Java
1 bomber moved from 42 Sea Zone to Java
1 fighter moved from French Indo China to 42 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 3 destroyers and 8 submarines moved from 36 Sea Zone to 34 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Java from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in India
Japanese attack with 2 artilleries, 10 infantry and 14 mech_infantrys
British defend with 1 aaGun, 1 airfield and 1 harbour; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 artilleries, 10 infantry and 14 mech_infantrys remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in 34 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 3 destroyers and 9 submarines
Americans defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win with 2 battleships, 6 carriers, 2 cruisers, 3 destroyers and 9 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Shensi
Japanese attack with 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Sikang from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 bomber could not land in Java and was removed
1 fighter and 1 tactical_bomber moved from Sikang to Szechwan
1 aaGun moved from Kweichow to Shensi
1 artillery moved from Burma to India
1 bomber moved from Java to Malaya
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 34 Sea Zone
5 fighters and 5 tactical_bombers moved from French Indo China to 34 Sea Zone
1 artillery moved from French Indo China to Yunnan
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 34 Sea Zone
2 artilleries and 2 infantry moved from 34 Sea Zone to Paulau Island
1 fighter moved from 42 Sea Zone to 37 Sea Zone
4 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Manchuria to Jehol
1 armour moved from Soviet Far East to Amur
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 37 Sea Zone
1 fighter moved from 19 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Shensi to SzechwanPlace Units - Japanese
1 harbour placed in Paulau Island
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Malaya: 1 bomber
EDIT: Turning off Edit Mode
2 carriers placed in 37 Sea Zone
2 armour and 1 mech_infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,2,1,3,5,1,5,6,2
Japanese collect 62 PUs (9 lost to blockades); end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 carrier moved from 91 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 carriers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Marshall Islands to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
7 fighters and 1 tactical_bomber moved from 33 Sea Zone to Queensland
5 submarines moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone
1 aaGun, 1 armour, 3 artilleries and 3 mech_infantrys moved from Morocco to 91 Sea Zone
2 aaGuns moved from Gibraltar to 91 Sea Zone
6 infantry moved from Morocco to 91 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 bomber moved from Iraq to Malta
2 artilleries and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 carrier moved from 91 Sea Zone to 64 Sea Zone
2 fighters moved from 91 Sea Zone to 64 Sea Zone
3 aaGuns, 1 armour, 3 artilleries, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 10 infantry, 3 mech_infantrys, 8 submarines, 1 tactical_bomber and 10 transports moved from 91 Sea Zone to 96 Sea Zone
1 armour, 3 artilleries, 10 infantry and 3 mech_infantrys moved from 96 Sea Zone to Malta
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 1 fighter and 7 submarines moved from 33 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to MaltaPlace Units - Americans
1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
2 fighters and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
3 infantry moved from Kansu to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 airfield, 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 2 mech_infantrys moved from Ethiopia to Egypt
2 mech_infantrys moved from Kenya to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
5 infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from Trans-Jordan to Egypt
3 artilleries moved from Trans-Jordan to Egypt
1 mech_infantry moved from Iraq to Egypt
4 infantry moved from Iraq to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 armour and 3 mech_infantrys moved from Eastern Persia to 80 Sea Zone
1 armour, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 5 infantry, 3 mech_infantrys and 6 transports moved from 80 Sea Zone to 76 Sea Zone
2 artilleries and 1 infantry moved from Ethiopia to 76 Sea Zone
1 armour, 2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 6 infantry, 3 mech_infantrys and 6 transports moved from 76 Sea Zone to 81 Sea Zone
1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from 81 Sea Zone to EgyptCombat - British
Battle in Egypt
British attack with 2 armour, 5 artilleries, 11 infantry and 10 mech_infantrys
Germans defend with 1 artillery and 2 infantry; Italians defend with 1 factory_minor and 1 harbour
British win, taking Egypt from Italians with 2 armour, 5 artilleries, 9 infantry and 10 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 aaGun moved from Trans-Jordan to Egypt
1 fighter moved from Iraq to 96 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
4 fighters moved from Trans-Jordan to 96 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 mech_infantry moved from Eastern Persia to Iraq
3 aaGuns, 4 artilleries and 9 infantry moved from West India to Eastern Persia
2 fighters moved from Trans-Jordan to 81 Sea Zone
1 bomber, 5 fighters and 2 tactical_bombers moved from Trans-Jordan to MaltaPlace Units - British
1 airfield placed in Malta
1 artillery and 4 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTurn Complete - UK_Pacific
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if you try suicide on ships in med, i’d like to choose my OOL. i’ll be available just post the combat. thanks
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strong move to go for rome. I have to admit that.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
4 fighters and 2 tactical_bombers moved from 95 Sea Zone to Northern Italy
1 bomber and 1 fighter moved from Southern Italy to Northern Italy
1 artillery and 5 infantry moved from France to Northern Italy
1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 4 submarines moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea ZonePlace Units - Italians
1 artillery and 8 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 cruiser moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from New South Wales to Queensland
1 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total





