@axis-dominion sounds good fire it up whenever you want
14L G40 Soulblighter (Axis) VS Karl7 (Allies +18)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 18 infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 2 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber
EDIT: Turning off Edit Mode
3 artilleries and 11 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 transports moved from 93 Sea Zone to 95 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 armour and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers moved from Trans-Jordan to Egypt
Germans take Egypt from British
2 armour, 1 artillery, 2 infantry and 1 tactical_bomber moved from 98 Sea Zone to EgyptCombat - Germans
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Egypt: 2 armour, 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
2 fighters and 3 tactical_bombers moved from Egypt to Trans-Jordan
2 bombers moved from Egypt to Slovakia Hungary
3 aaGuns, 2 artilleries and 22 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Germany to Poland
3 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Slovakia Hungary
1 fighter moved from 93 Sea Zone to Western Germany
2 infantry moved from Germany to Slovakia Hungary
2 artilleries and 4 infantry moved from Norway to Finland
1 aaGun and 1 armour moved from Western Germany to France
1 armour and 2 mech_infantrys moved from Western Germany to France
1 carrier moved from 93 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Trans-Jordan to 98 Sea ZonePlace Units - Germans
3 infantry placed in France
3 infantry placed in Southern France
6 infantry placed in Western Germany
6 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Germans collect 42 PUs (3 lost to blockades); end with 42 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUsTerritory Summary for Germans :
Trans-Jordan : 1 fighter and 2 tactical_bombers
Egypt : 1 flag, 1 armour, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 3 infantry and 2 mech_infantrys
Slovakia Hungary : 3 aaGuns, 5 artilleries, 2 bombers and 32 infantry
Western Germany : 1 aaGun, 1 airfield, 3 armour, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
Romania : 1 infantry
Poland : 1 infantry
Germany : 1 factory_major and 6 infantry
Karelia : 1 flag, 3 artilleries and 11 infantry
113 Sea Zone : 1 carrier, 1 cruiser and 3 transports
Bulgaria : 1 flag
Greece : 1 armour
Yugoslavia : 1 flag
98 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports
Finland : 1 flag, 1 aaGun, 2 artilleries and 4 infantryProduction/PUs Summary :
Germans : 45 / 52
Russians : 36 / 37
Japanese : 50 / 54
Americans : 50 / 70
Chinese : 5 / 4
British : 33 / 33
UK_Pacific : 15 / 15
Italians : 13 / 18
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Baltic States to Poland
2 infantry moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
2 fighters moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to PolandCombat - Russians
Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Poland
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Romania from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 carrier, 1 cruiser, 1 fighter and 3 transports
Germans win with 1 carrier, 1 cruiser, 1 fighter and 3 transports remaining. Battle score for attacker is -18
Casualties for Russians: 1 cruiser and 1 submarine
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Poland to Eastern Poland
2 fighters moved from Romania to Eastern Poland
3 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Bryansk to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
5 infantry moved from Belarus to Eastern Poland
3 infantry moved from Bryansk to Belarus
3 infantry moved from Novgorod to Belarus
3 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Eastern PolandPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUs -
Perhaps I didn’t want to scramble…
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 4 destroyers, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 armour and 1 mech_infantry moved from Kansu to Tsinghai
4 artilleries and 7 infantry moved from Shensi to Tsinghai
3 fighters and 3 tactical_bombers moved from Kweichow to Tsinghai
1 fighter and 1 tactical_bomber moved from Hunan to Tsinghai
2 bombers moved from Manchuria to Tsinghai
1 artillery and 3 infantry moved from Java to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 4 destroyers, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 armour and 1 mech_infantry moved from Kansu to Tsinghai
4 artilleries and 7 infantry moved from Shensi to Tsinghai
3 fighters and 3 tactical_bombers moved from Kweichow to Tsinghai
1 fighter and 1 tactical_bomber moved from Hunan to Tsinghai
2 bombers moved from Manchuria to Tsinghai
1 artillery and 3 infantry moved from Java to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to GuamCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 44 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the British lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese roll dice for 1 artillery and 3 infantry in Malaya, round 2 : 0/4 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Malaya
Japanese roll dice for 1 artillery and 2 infantry in Malaya, round 3 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Malaya
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 4 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 4 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Battle in Guam
Battle in Tsinghai
Japanese attack with 1 armour, 4 artilleries, 2 bombers, 4 fighters, 7 infantry, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 1 fighter and 17 infantry
Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 4 fighters, 7 infantry, 1 mech_infantry and 4 tactical_bombers in Tsinghai, round 2 : 10/23 hits
Chinese roll dice for 1 fighter and 17 infantry in Tsinghai, round 2 : 4/18 hits
4 infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 4 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers in Tsinghai, round 3 : 12/19 hits
Chinese roll dice for 1 fighter and 7 infantry in Tsinghai, round 3 : 3/8 hits
1 fighter owned by the Chinese, 3 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Guam from Americans, taking Tsinghai from Chinese with 1 armour, 4 artilleries, 2 bombers, 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 40
Casualties for Japanese: 7 infantry
Casualties for Chinese: 1 fighter and 17 infantryNon Combat Move - Japanese
2 bombers, 4 fighters and 4 tactical_bombers moved from Tsinghai to Shensi
2 artilleries moved from Kwangtung to Kiangsi
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
2 fighters moved from Manchuria to Japan
2 submarines moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Manchuria
4 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag, 2 artilleries
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 13 infantry
Shensi : 1 flag, 2 bombers, 4 fighters and 4 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 armour, 4 artilleries and 1 mech_infantry
Chahar : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
Guam : 1 flag, 1 airfield and 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag
Sumatra : 1 flag, 2 infantry
44 Sea Zone : 1 flag, 1 destroyer and 1 transport
37 Sea Zone : 2 transports
35 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 4 fighters, 3 submarines, 4 tactical_bombers and 1 transport
34 Sea Zone : 1 destroyer
22 Sea Zone : 1 destroyer
21 Sea Zone : 1 transport
19 Sea Zone : 1 transport
17 Sea Zone : 1 destroyer
6 Sea Zone : 4 destroyers, 2 submarines and 1 transportProduction/PUs Summary :
Germans : 40 / 52
Russians : 41 / 52
Japanese : 58 / 63
Americans : 50 / 70
Chinese : 3 / 4
British : 33 / 33
UK_Pacific : 9 / 15
Italians : 13 / 18
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 14 times
3 was rolled 13 times
4 was rolled 18 times
5 was rolled 19 times
6 was rolled 13 times
Average roll : 3,582
Median : 4,000
Variance : 0,389
Standard Deviation : 0,624
Total rolls : 91Japanese Combat
1 was rolled 9 times
2 was rolled 10 times
3 was rolled 5 times
4 was rolled 13 times
5 was rolled 13 times
6 was rolled 10 times
Average roll : 3,683
Median : 4,000
Variance : 0,746
Standard Deviation : 0,864
Total rolls : 60UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 4Chinese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3,308
Median : 3,000
Variance : 0,880
Standard Deviation : 0,938
Total rolls : 26Americans Combat
5 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
Making a minor ncm edit.
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I am using the Two TTs that orinate from Z35 and Z20 to transport the two artillery from Kwangtung to Japan. The TT originating from Z36 goes to Z35. So the map changes only a little. 2 arties go to japan and one more TT in Z6. Other then that no changes.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 4 destroyers, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 armour and 1 mech_infantry moved from Kansu to Tsinghai
4 artilleries and 7 infantry moved from Shensi to Tsinghai
3 fighters and 3 tactical_bombers moved from Kweichow to Tsinghai
1 fighter and 1 tactical_bomber moved from Hunan to Tsinghai
2 bombers moved from Manchuria to Tsinghai
1 artillery and 3 infantry moved from Java to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to GuamCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Celebes from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Battle in Guam
Battle in Tsinghai
Japanese attack with 1 armour, 4 artilleries, 2 bombers, 4 fighters, 7 infantry, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 1 fighter and 17 infantry
Japanese win, taking Guam from Americans, taking Tsinghai from Chinese with 1 armour, 4 artilleries, 2 bombers, 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 40
Casualties for Japanese: 7 infantry
Casualties for Chinese: 1 fighter and 17 infantryNon Combat Move - Japanese
2 bombers, 4 fighters and 4 tactical_bombers moved from Tsinghai to Shensi
2 artilleries moved from Kwangtung to Kiangsi
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
2 fighters moved from Manchuria to Japan
2 submarines moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Manchuria
4 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsi: 2 artilleries
EDIT: Adding units owned by Japanese to Japan: 2 artilleries
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 transport
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 bomber moved from Queensland to 44 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 21 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 bomber moved from Gibraltar to 97 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans win, taking 44 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 21 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 97 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 destroyer and 3 transports
Italians win with 1 destroyer and 3 transports remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from 21 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 bombers moved from Hawaiian Islands to Caroline Islands
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from 44 Sea Zone to New GuineaPlace Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery placed in YunnanTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 fighter moved from Burma to 37 Sea Zone
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 79 Sea Zone to 41 Sea Zone
1 bomber moved from India to Sumatra
1 fighter moved from India to Sumatra
1 submarine moved from 79 Sea Zone to 80 Sea Zone
1 armour and 1 mech_infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour and 1 mech_infantry moved from Kenya to Belgian Congo
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from GermansCombat - British
Battle in Sumatra
British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Japanese defend with 2 infantry
British win, taking Sumatra from Japanese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 2 transports
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transportsNon Combat Move - British
1 fighter moved from 37 Sea Zone to Burma
2 infantry moved from Iraq to Persia
2 infantry moved from West India to Eastern Persia
2 infantry moved from India to West India
1 artillery moved from India to West India
1 aaGun and 6 infantry moved from Burma to Shan State
6 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 infantry moved from India to West India
1 tactical_bomber moved from India to Burma
2 infantry moved from India to Burma
4 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Sumatra to Burma
1 fighter moved from Sumatra to 41 Sea ZonePlace Units - British
1 fighter placed in United Kingdom
1 armour and 2 infantry placed in Normandy Bordeaux
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 112 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - British
British collect 37 PUs; end with 37 PUs totalPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 5 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 81 Sea Zone
1 artillery and 3 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 battleship and 2 cruisers moved from 98 Sea Zone to 81 Sea Zone
1 destroyer moved from 97 Sea Zone to 81 Sea Zone
1 bomber and 2 fighters moved from Trans-Jordan to Anglo Egyptian Sudan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 81 Sea Zone
1 artillery and 3 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 battleship and 2 cruisers moved from 98 Sea Zone to 81 Sea Zone
1 destroyer moved from 97 Sea Zone to 81 Sea Zone
1 bomber and 2 fighters moved from Trans-Jordan to Anglo Egyptian SudanCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 1 bomber, 2 fighters and 5 infantry
French defend with 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Anglo Egyptian Sudan, round 2 : 2/3 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the French lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 1 bomber, 2 fighters and 5 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 bomber and 2 fighters moved from Anglo Egyptian Sudan to Egypt
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Southern France to France
4 infantry moved from Northern Italy to France
1 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Egypt : 1 bomber and 2 fighters
Anglo Egyptian Sudan : 1 flag, 1 artillery and 5 infantry
France : 5 infantry
Northern Italy : 2 aaGuns, 1 factory_major and 4 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Greece : 1 flag
97 Sea Zone : 2 transports
81 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 37 / 52
Russians : 41 / 52
Japanese : 50 / 63
Americans : 50 / 70
Chinese : 6 / 10
British : 36 / 37
UK_Pacific : 14 / 14
Italians : 13 / 23
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 2 times
6 was rolled 2 times
Average roll : 4,000
Median : 4,000
Variance : 2,667
Standard Deviation : 1,633
Total rolls : 4British Combat
6 was rolled 1 times
Average roll : 6,000
Median : 6,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
2 was rolled 2 times
6 was rolled 1 times
Average roll : 3,333
Median : 2,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
3 fighters moved from Caroline Islands to 22 Sea ZoneCombat - ANZAC
Battle in 22 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 22 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in JavaNon Combat Move - ANZAC
3 fighters moved from 22 Sea Zone to Caroline Islands
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
2 aaGuns and 1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 destroyer moved from 55 Sea Zone to 37 Sea ZoneNon Combat Move - French
1 infantry moved from Libya to Tobruk
1 fighter moved from Gibraltar to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Egypt to Iraq
Germans take Iraq from British
2 infantry moved from Slovakia Hungary to Romania
2 fighters and 2 tactical_bombers moved from 98 Sea Zone to Romania
3 artilleries and 11 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 3 infantry moved from Finland to 115 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from 114 Sea Zone to Poland
1 carrier, 1 cruiser and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Slovakia Hungary to Poland
1 bomber moved from Slovakia Hungary to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium -
Which transport are the frenchies on?
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Egypt to Iraq
Germans take Iraq from British
2 infantry moved from Slovakia Hungary to Romania
2 fighters and 2 tactical_bombers moved from 98 Sea Zone to Romania
3 artilleries and 11 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 3 infantry moved from Finland to 115 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from 114 Sea Zone to Poland
1 carrier, 1 cruiser and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Slovakia Hungary to Poland
1 bomber moved from Slovakia Hungary to Holland Belgium
1 fighter moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Poland
Germans attack with 1 artillery, 1 bomber and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 cruiser in Poland, round 2 : 0/1 hits
Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Poland, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Poland, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/4 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Romania
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Romania, round 2 : 2/6 hits
Russians roll dice for 1 infantry in Romania, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Germans win, taking Romania from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Romania to Slovakia Hungary
1 bomber moved from Poland to Slovakia Hungary
1 aaGun moved from Slovakia Hungary to Poland
1 aaGun moved from Slovakia Hungary to Romania
6 infantry moved from Germany to Slovakia Hungary
1 bomber moved from Holland Belgium to Slovakia Hungary
1 fighter moved from Holland Belgium to 114 Sea Zone
3 infantry moved from Southern France to France
2 carriers, 1 destroyer and 2 transports moved from 98 Sea Zone to 95 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 armour and 1 transport moved from 99 Sea Zone to 81 Sea Zone
1 armour moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter and 2 tactical_bombers moved from Trans-Jordan to Southern Italy
1 aaGun and 1 artillery moved from Finland to VyborgPlace Units - Germans
1 artillery and 9 infantry placed in Germany
4 infantry placed in Western Germany
3 infantry placed in EgyptTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3
Germans collect 46 PUs (3 lost to blockades); end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Germans :
Egypt : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Anglo Egyptian Sudan : 1 armour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 6 infantry and 2 mech_infantrys
Slovakia Hungary : 1 aaGun, 5 artilleries, 2 bombers, 2 fighters, 36 infantry and 2 tactical_bombers
Western Germany : 1 aaGun, 1 airfield, 3 armour, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
Romania : 1 aaGun and 1 infantry
Poland : 1 aaGun, 1 artillery and 2 infantry
Germany : 1 artillery, 1 factory_major and 9 infantry
Holland Belgium : 1 infantry
Southern Italy : 1 fighter and 2 tactical_bombers
Karelia : 1 flag
Vyborg : 1 flag, 1 aaGun, 1 artillery and 1 infantry
Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 11 infantry
95 Sea Zone : 2 carriers, 1 destroyer and 2 transports
Bulgaria : 1 flag
Iraq : 1 flag, 1 armour
114 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 3 transports
81 Sea Zone : 1 transport
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 49 / 63
Russians : 34 / 52
Japanese : 46 / 63
Americans : 50 / 70
Chinese : 6 / 10
British : 31 / 37
UK_Pacific : 14 / 14
Italians : 13 / 23
ANZAC : 14 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3,370
Median : 3,000
Variance : 0,654
Standard Deviation : 0,809
Total rolls : 27Null / Other
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Germans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3,562
Median : 3,500
Variance : 0,400
Standard Deviation : 0,632
Total rolls : 16British Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Russians Combat
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,200
Median : 2,000
Variance : 1,750
Standard Deviation : 1,323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Eastern Poland to 114 Sea Zone
2 infantry moved from Bessarabia to Romania
1 artillery moved from Eastern Poland to Romania
2 artilleries and 2 infantry moved from Eastern Poland to PolandCombat - Russians
Battle in Poland
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 aaGun, 1 artillery and 2 infantry
1 artillery owned by the Russians retreated to Eastern Poland
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Romania
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun and 1 infantry
Russians win, taking Romania from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantry
Battle in 114 Sea Zone
Russians attack with 5 fighters and 1 tactical_bomber
Germans defend with 1 carrier, 1 cruiser, 1 fighter and 3 transports
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for Germans: 1 carrier, 1 cruiser, 1 fighter and 3 transports
Casualties for Russians: 3 fightersNon Combat Move - Russians
6 infantry moved from Belarus to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 artillery and 2 infantry moved from Ukraine to Bessarabia
2 fighters and 1 tactical_bomber moved from 114 Sea Zone to Eastern Poland
3 infantry moved from Bryansk to Smolensk
8 infantry moved from Russia to SmolenskPlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Smolensk: 1 infantry
EDIT: Turning off Edit Mode
2 armour, 1 fighter and 7 infantry placed in Russia
3 infantry placed in UkraineTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 4 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Tsinghai to Caucasus
Japanese take Kazakhstan from Russians
Japanese take Caucasus from Russians
1 artillery moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 22 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
2 bombers, 4 fighters and 4 tactical_bombers moved from Shensi to Kweichow
2 fighters moved from Japan to 22 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone





