Alright, good to go. UK lost a couple planes on the offense - rough round. Italy got lucky in 97. Though I guess I can’t complain as luck was with me last round in 110.
Italy’s pretty rich. Haven’t seen an Italy this strong in OOB in a long time. :)
I am using the Two TTs that orinate from Z35 and Z20 to transport the two artillery from Kwangtung to Japan. The TT originating from Z36 goes to Z35. So the map changes only a little. 2 arties go to japan and one more TT in Z6. Other then that no changes.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 4 destroyers, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 armour and 1 mech_infantry moved from Kansu to Tsinghai
4 artilleries and 7 infantry moved from Shensi to Tsinghai
3 fighters and 3 tactical_bombers moved from Kweichow to Tsinghai
1 fighter and 1 tactical_bomber moved from Hunan to Tsinghai
2 bombers moved from Manchuria to Tsinghai
1 artillery and 3 infantry moved from Java to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Celebes from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Battle in Guam
Battle in Tsinghai
Japanese attack with 1 armour, 4 artilleries, 2 bombers, 4 fighters, 7 infantry, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 1 fighter and 17 infantry
Japanese win, taking Guam from Americans, taking Tsinghai from Chinese with 1 armour, 4 artilleries, 2 bombers, 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 40
Casualties for Japanese: 7 infantry
Casualties for Chinese: 1 fighter and 17 infantry
Non Combat Move - Japanese
2 bombers, 4 fighters and 4 tactical_bombers moved from Tsinghai to Shensi
2 artilleries moved from Kwangtung to Kiangsi
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
2 fighters moved from Manchuria to Japan
2 submarines moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in Manchuria
4 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsi: 2 artilleries
EDIT: Adding units owned by Japanese to Japan: 2 artilleries
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 bomber moved from Queensland to 44 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 21 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 bomber moved from Gibraltar to 97 Sea Zone
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans win, taking 44 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 21 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 97 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 destroyer and 3 transports
Italians win with 1 destroyer and 3 transports remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from 21 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 bombers moved from Hawaiian Islands to Caroline Islands
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from 44 Sea Zone to New Guinea
Place Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 fighter moved from Burma to 37 Sea Zone
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 79 Sea Zone to 41 Sea Zone
1 bomber moved from India to Sumatra
1 fighter moved from India to Sumatra
1 submarine moved from 79 Sea Zone to 80 Sea Zone
1 armour and 1 mech_infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour and 1 mech_infantry moved from Kenya to Belgian Congo
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
Combat - British
Battle in Sumatra
British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Japanese defend with 2 infantry
British win, taking Sumatra from Japanese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 2 transports
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Non Combat Move - British
1 fighter moved from 37 Sea Zone to Burma
2 infantry moved from Iraq to Persia
2 infantry moved from West India to Eastern Persia
2 infantry moved from India to West India
1 artillery moved from India to West India
1 aaGun and 6 infantry moved from Burma to Shan State
6 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 infantry moved from India to West India
1 tactical_bomber moved from India to Burma
2 infantry moved from India to Burma
4 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Sumatra to Burma
1 fighter moved from Sumatra to 41 Sea Zone
Place Units - British
1 fighter placed in United Kingdom
1 armour and 2 infantry placed in Normandy Bordeaux
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 112 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 5 infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 3 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 81 Sea Zone
1 artillery and 3 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 battleship and 2 cruisers moved from 98 Sea Zone to 81 Sea Zone
1 destroyer moved from 97 Sea Zone to 81 Sea Zone
1 bomber and 2 fighters moved from Trans-Jordan to Anglo Egyptian Sudan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 3 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 81 Sea Zone
1 artillery and 3 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 battleship and 2 cruisers moved from 98 Sea Zone to 81 Sea Zone
1 destroyer moved from 97 Sea Zone to 81 Sea Zone
1 bomber and 2 fighters moved from Trans-Jordan to Anglo Egyptian Sudan
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 1 bomber, 2 fighters and 5 infantry
French defend with 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Anglo Egyptian Sudan, round 2 : 2/3 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the French lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 1 bomber, 2 fighters and 5 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber and 2 fighters moved from Anglo Egyptian Sudan to Egypt
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Southern France to France
4 infantry moved from Northern Italy to France
1 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag
Egypt : 1 bomber and 2 fighters
Anglo Egyptian Sudan : 1 flag, 1 artillery and 5 infantry
France : 5 infantry
Northern Italy : 2 aaGuns, 1 factory_major and 4 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Greece : 1 flag
97 Sea Zone : 2 transports
81 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 3 transports
Production/PUs Summary :
Germans : 37 / 52
Russians : 41 / 52
Japanese : 50 / 63
Americans : 50 / 70
Chinese : 6 / 10
British : 36 / 37
UK_Pacific : 14 / 14
Italians : 13 / 23
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 2 times
6 was rolled 2 times
Average roll : 4,000
Median : 4,000
Variance : 2,667
Standard Deviation : 1,633
Total rolls : 4
British Combat
6 was rolled 1 times
Average roll : 6,000
Median : 6,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
2 was rolled 2 times
6 was rolled 1 times
Average roll : 3,333
Median : 2,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
3 fighters moved from Caroline Islands to 22 Sea Zone
Combat - ANZAC
Battle in 22 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 22 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
Non Combat Move - ANZAC
3 fighters moved from 22 Sea Zone to Caroline Islands
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
2 aaGuns and 1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 destroyer moved from 55 Sea Zone to 37 Sea Zone
Non Combat Move - French
1 infantry moved from Libya to Tobruk
1 fighter moved from Gibraltar to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Egypt to Iraq
Germans take Iraq from British
2 infantry moved from Slovakia Hungary to Romania
2 fighters and 2 tactical_bombers moved from 98 Sea Zone to Romania
3 artilleries and 11 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 3 infantry moved from Finland to 115 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from 114 Sea Zone to Poland
1 carrier, 1 cruiser and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Slovakia Hungary to Poland
1 bomber moved from Slovakia Hungary to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
Which transport are the frenchies on?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Egypt to Iraq
Germans take Iraq from British
2 infantry moved from Slovakia Hungary to Romania
2 fighters and 2 tactical_bombers moved from 98 Sea Zone to Romania
3 artilleries and 11 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 3 infantry moved from Finland to 115 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from 114 Sea Zone to Poland
1 carrier, 1 cruiser and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Slovakia Hungary to Poland
1 bomber moved from Slovakia Hungary to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Poland
Germans attack with 1 artillery, 1 bomber and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 cruiser in Poland, round 2 : 0/1 hits
Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Poland, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Poland, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/4 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Romania
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Romania, round 2 : 2/6 hits
Russians roll dice for 1 infantry in Romania, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Germans win, taking Romania from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Romania to Slovakia Hungary
1 bomber moved from Poland to Slovakia Hungary
1 aaGun moved from Slovakia Hungary to Poland
1 aaGun moved from Slovakia Hungary to Romania
6 infantry moved from Germany to Slovakia Hungary
1 bomber moved from Holland Belgium to Slovakia Hungary
1 fighter moved from Holland Belgium to 114 Sea Zone
3 infantry moved from Southern France to France
2 carriers, 1 destroyer and 2 transports moved from 98 Sea Zone to 95 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 armour and 1 transport moved from 99 Sea Zone to 81 Sea Zone
1 armour moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter and 2 tactical_bombers moved from Trans-Jordan to Southern Italy
1 aaGun and 1 artillery moved from Finland to Vyborg
Place Units - Germans
1 artillery and 9 infantry placed in Germany
4 infantry placed in Western Germany
3 infantry placed in Egypt
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3
Germans collect 46 PUs (3 lost to blockades); end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Territory Summary for Germans :
Egypt : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Anglo Egyptian Sudan : 1 armour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 6 infantry and 2 mech_infantrys
Slovakia Hungary : 1 aaGun, 5 artilleries, 2 bombers, 2 fighters, 36 infantry and 2 tactical_bombers
Western Germany : 1 aaGun, 1 airfield, 3 armour, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
Romania : 1 aaGun and 1 infantry
Poland : 1 aaGun, 1 artillery and 2 infantry
Germany : 1 artillery, 1 factory_major and 9 infantry
Holland Belgium : 1 infantry
Southern Italy : 1 fighter and 2 tactical_bombers
Karelia : 1 flag
Vyborg : 1 flag, 1 aaGun, 1 artillery and 1 infantry
Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 11 infantry
95 Sea Zone : 2 carriers, 1 destroyer and 2 transports
Bulgaria : 1 flag
Iraq : 1 flag, 1 armour
114 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 3 transports
81 Sea Zone : 1 transport
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 49 / 63
Russians : 34 / 52
Japanese : 46 / 63
Americans : 50 / 70
Chinese : 6 / 10
British : 31 / 37
UK_Pacific : 14 / 14
Italians : 13 / 23
ANZAC : 14 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3,370
Median : 3,000
Variance : 0,654
Standard Deviation : 0,809
Total rolls : 27
Null / Other
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3
Germans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3,562
Median : 3,500
Variance : 0,400
Standard Deviation : 0,632
Total rolls : 16
British Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3
Russians Combat
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,200
Median : 2,000
Variance : 1,750
Standard Deviation : 1,323
Total rolls : 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 1 fighter and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Eastern Poland to 114 Sea Zone
2 infantry moved from Bessarabia to Romania
1 artillery moved from Eastern Poland to Romania
2 artilleries and 2 infantry moved from Eastern Poland to Poland
Combat - Russians
Battle in Poland
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 aaGun, 1 artillery and 2 infantry
1 artillery owned by the Russians retreated to Eastern Poland
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Romania
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun and 1 infantry
Russians win, taking Romania from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantry
Battle in 114 Sea Zone
Russians attack with 5 fighters and 1 tactical_bomber
Germans defend with 1 carrier, 1 cruiser, 1 fighter and 3 transports
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for Germans: 1 carrier, 1 cruiser, 1 fighter and 3 transports
Casualties for Russians: 3 fighters
Non Combat Move - Russians
6 infantry moved from Belarus to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 artillery and 2 infantry moved from Ukraine to Bessarabia
2 fighters and 1 tactical_bomber moved from 114 Sea Zone to Eastern Poland
3 infantry moved from Bryansk to Smolensk
8 infantry moved from Russia to Smolensk
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Smolensk: 1 infantry
EDIT: Turning off Edit Mode
2 armour, 1 fighter and 7 infantry placed in Russia
3 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 4 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Tsinghai to Caucasus
Japanese take Kazakhstan from Russians
Japanese take Caucasus from Russians
1 artillery moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 22 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
2 bombers, 4 fighters and 4 tactical_bombers moved from Shensi to Kweichow
2 fighters moved from Japan to 22 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 4 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Tsinghai to Caucasus
Japanese take Kazakhstan from Russians
Japanese take Caucasus from Russians
1 artillery moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 22 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
2 bombers, 4 fighters and 4 tactical_bombers moved from Shensi to Kweichow
2 fighters moved from Japan to 22 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 22 Sea Zone, round 2 : 3/3 hits
ANZAC roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits
1 transport owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 0/2 hits
French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 37 Sea Zone
retreated to 37 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kweichow
Japanese attack with 2 bombers, 4 fighters and 4 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in Kweichow, round 2 : 4/10 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
2 fighters moved from 22 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 artilleries and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
3 artilleries moved from Tsinghai to Shensi
4 fighters and 4 tactical_bombers moved from Kweichow to Anhwe
2 bombers moved from Kweichow to Anhwe
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
Place Units - Japanese
1 carrier, 4 destroyers and 1 submarine placed in 6 Sea Zone
3 infantry placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
Japanese collect 49 PUs (1 lost to blockades); end with 49 PUs total
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 artillery and 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 14 infantry
Shensi : 1 flag, 3 artilleries
Suiyuyan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 artillery
Anhwe : 1 flag, 2 bombers, 4 fighters and 4 tactical_bombers
Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Kazakhstan : 1 flag
Celebes : 1 flag, 1 artillery and 1 infantry
35 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 submarines and 4 tactical_bombers
34 Sea Zone : 1 destroyer
20 Sea Zone : 2 transports
22 Sea Zone : 1 destroyer
21 Sea Zone : 1 submarine
17 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 4 destroyers, 2 fighters, 1 submarine and 1 transport
Caucasus : 1 flag, 1 armour and 1 mech_infantry
Production/PUs Summary :
Germans : 46 / 63
Russians : 34 / 45
Japanese : 50 / 49
Americans : 50 / 70
Chinese : 5 / 10
British : 31 / 37
UK_Pacific : 14 / 14
Italians : 13 / 23
ANZAC : 14 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3,676
Median : 4,000
Variance : 0,848
Standard Deviation : 0,921
Total rolls : 34
Null / Other
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1,500
Median : 1,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
Japanese Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3,696
Median : 4,000
Variance : 0,682
Standard Deviation : 0,826
Total rolls : 23
ANZAC Combat
1 was rolled 1 times
6 was rolled 2 times
Average roll : 4,333
Median : 6,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3
French Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1,500
Median : 1,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
Chinese Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5,667
Median : 6,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3
Going to do a small edit.
Nevermind. I leave as is.
Probably forgotten all about it :D.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 bomber moved from Caroline Islands to 16 Sea Zone
1 bomber moved from Caroline Islands to 17 Sea Zone
1 submarine moved from 44 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
1 bomber moved from New Guinea to 34 Sea Zone
1 fighter moved from Caroline Islands to 22 Sea Zone
Combat - Americans
Battle in 34 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 22 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 17 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 bomber moved from 17 Sea Zone to Hawaiian Islands
1 artillery, 4 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 infantry, 1 mech_infantry and 3 transports moved from 33 Sea Zone to 54 Sea Zone
1 bomber moved from 34 Sea Zone to Queensland
2 fighters moved from 34 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 54 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 22 Sea Zone to 26 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
Place Units - Americans
1 bomber and 1 fighter placed in Eastern United States
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 artillery and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs