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14L G40 TheWell-KnownSoldier(axis) vs Karl7(allies+12)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 2 artilleries and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour moved from Egypt to Iraq
                      Germans take Iraq from British
                1 armour moved from Egypt to Anglo Egyptian Sudan
                      Germans take Anglo Egyptian Sudan from British
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                2 fighters moved from Western Germany to 125 Sea Zone
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                2 bombers moved from Greece to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Baltic States to Western Ukraine

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 125 Sea Zone
                    Germans attack with 2 fighters
                    Russians defend with 1 submarine; Americans defend with 1 destroyer
                    1 submarine owned by the Russians Submerged
                    Germans win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                1 infantry moved from Poland to Baltic States
                2 armour and 4 mech_infantrys moved from Germany to Baltic States
                2 armour moved from Western Germany to Poland
                2 bombers moved from Western Ukraine to Germany
                2 fighters moved from 125 Sea Zone to Western Germany
                1 carrier and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
                1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 armour moved from Egypt to Trans-Jordan
                2 tactical_bombers moved from Greece to Western Germany
                1 aaGun and 1 infantry moved from Finland to Karelia
                1 infantry moved from Finland to Vyborg
                1 submarine moved from 95 Sea Zone to 81 Sea Zone

    Place Units - Germans
                2 artilleries placed in France
                6 armour and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
                Germans collect 54 PUs (2 lost to blockades); end with 55 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Belarus to Novgorod
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Belarus to Eastern Poland
                1 fighter moved from Vologda to Novgorod
                1 fighter moved from Belarus to Eastern Poland
                1 fighter moved from Belarus to Western Ukraine
                1 tactical_bomber moved from Belarus to Ukraine
                1 fighter moved from Belarus to Ukraine

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                    Russians win, taking Eastern Poland from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 factory_minor and 1 infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Novgorod
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians win, taking Novgorod from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                4 aaGuns, 4 armour, 5 artilleries, 48 infantry and 1 mech_infantry moved from Belarus to Smolensk
                1 fighter moved from Western Ukraine to Russia
                1 fighter moved from Ukraine to Russia
                10 infantry moved from Russia to Smolensk
                1 mech_infantry moved from Northwest Persia to Volgograd
                1 infantry moved from Novosibirsk to Kazakhstan
                6 infantry moved from Bryansk to Smolensk
                1 tactical_bomber moved from Ukraine to Smolensk
                1 fighter moved from Eastern Poland to Smolensk
                1 fighter moved from Novgorod to Smolensk
                1 fighter moved from Smolensk to Russia
                1 infantry moved from Soviet Far East to Siberia

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 carrier, 1 destroyer and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Iwo Jima to 23 Sea Zone
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
                4 fighters and 4 tactical_bombers moved from 42 Sea Zone to 46 Sea Zone
                1 destroyer moved from 44 Sea Zone to 35 Sea Zone
                1 infantry moved from Shan State to Burma
                1 mech_infantry moved from Chahar to Kansu
                1 bomber moved from Hopei to Kansu
                1 tactical_bomber moved from Hopei to Kweichow
                1 artillery moved from Hopei to Kweichow
                1 fighter moved from French Indo China to Kweichow
                1 bomber and 1 fighter moved from French Indo China to Burma
                1 armour, 4 artilleries, 3 infantry and 1 mech_infantry moved from Shan State to Yunnan
                3 infantry moved from Kwangsi to Yunnan
                4 infantry moved from French Indo China to Yunnan

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer and 2 transports
                    Americans defend with 1 transport
                    Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Kansu
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in 46 Sea Zone
                    Japanese attack with 4 fighters and 4 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 23 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Yunnan
                    Japanese attack with 1 armour, 4 artilleries, 10 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 armour, 4 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Burma
                    Japanese attack with 1 bomber, 1 fighter and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                4 fighters and 4 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
                1 battleship, 4 carriers and 2 cruisers moved from 42 Sea Zone to 35 Sea Zone
                1 battleship and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 carrier and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from 6 Sea Zone to Japan
                1 aaGun moved from Japan to 6 Sea Zone
                1 aaGun, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 aaGun moved from Manchuria to 19 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                2 aaGuns and 2 infantry moved from 36 Sea Zone to French Indo China
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
                3 mech_infantrys moved from Manchuria to Anhwe
                1 bomber moved from Burma to French Indo China
                1 fighter moved from Burma to Malaya
                1 tactical_bomber moved from Kweichow to Malaya
                1 fighter moved from Kweichow to French Indo China
                1 bomber moved from Kansu to French Indo China

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                2 infantry placed in Japan
                3 armour placed in Manchuria
                3 infantry placed in French Indo China
                3 infantry placed in Malaya

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 4 bombers, 1 destroyer, 1 harbour and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 23 Sea Zone
                2 fighters moved from 26 Sea Zone to 23 Sea Zone
                1 carrier and 2 submarines moved from 26 Sea Zone to 25 Sea Zone
                1 carrier and 2 fighters moved from 111 Sea Zone to 110 Sea Zone
                1 cruiser, 1 destroyer and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from Hawaiian Islands to 23 Sea Zone

    Combat - Americans
                Battle in Normandy Bordeaux
                Battle in 23 Sea Zone
                    Americans attack with 1 bomber, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 2 carriers, 2 destroyers, 2 fighters and 4 submarines
                    Japanese defend with 1 submarine
                    Americans win with 2 carriers, 2 destroyers, 2 fighters and 4 submarines remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 armour and 1 infantry moved from 54 Sea Zone to Queensland
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
                2 fighters moved from 23 Sea Zone to 25 Sea Zone
                1 bomber moved from 23 Sea Zone to Midway

    Place Units - Americans
                1 harbour placed in Midway
                1 destroyer and 1 submarine placed in 10 Sea Zone
                4 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                1 fighter moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                    retreated to Kweichow
                    Japanese win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Szechwan

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

  • 22 20 19 18 17 16 15 14 12

    Blah, resign…. this was a terrible game for me… the dice never stopped pounding me…  :-P

    THe allies have nothing going for them

    I’ve got too many games going (part of the problem I think) but lets rematch next league!

    GG


  • The dice can be a harsh mistress. Thanks for the game.  :-)

  • 22 20 19 18 17 16 15 14 12

    Whoops, looks like I just got talked into another game with Axis Dominion…… so,  what the heck, if you are interested in another, lets just set this game up again.


  • I’d love another game. (I’ll take the allies for 13) That being said I fully understand if you want to keep your game load down. Odds are you have a longer history with Axis Dominion but even if you don’t and he/she/it just bugged you for a game that is still more than what I did. I suppose it was my sense of propriety that prevented me from asking you a question that I should be expected to know the answer to had I read to your last statement. Nevertheless Axis Dominion asked you for a game and I did not. So to summarize: While I would love a game I won’t feel butthurt if you’re busy at this point in time.  :-)

  • 22 20 19 18 17 16 15 14 12

    Ill bid 12.

    The second game will be much slower though, as now I know you are better than me!


  • I’m not sure I can second with your assessment, I fear what will happened if the dice treat you well. Nevertheless I don’t mind if you take your time. I was frankly amassed at the quickness of your response in the last game.
    Same bid placement as last time?

  • 22 20 19 18 17 16 15 14 12

    Yes same placement

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