Mallery (Allies +11) vs. Entek (Axis) 14L Rnd 2

  • '20 '19 '18 '17 '16

    :-o Sorry I keep forgetting

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 bomber and 1 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from Japan to 17 Sea Zone
                1 bomber moved from Japan to 22 Sea Zone
                3 mech_infantrys moved from Jehol to Manchuria
                1 fighter moved from Japan to Manchuria

    Combat - Japanese
                Japanese creates battle in territory 39 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Battle in Manchuria
                    Japanese attack with 1 fighter and 3 mech_infantrys
                    Chinese defend with 1 infantry; Americans defend with 2 infantry
                        Japanese roll dice for 1 fighter and 3 mech_infantrys in Manchuria, round 2 :  0/4 hits
                        Chinese roll dice for 3 infantry in Manchuria, round 2 :  1/3 hits
                        1 mech_infantry owned by the Japanese lost in Manchuria
                        Japanese roll dice for 1 fighter and 2 mech_infantrys in Manchuria, round 3 :  0/3 hits
                        Chinese roll dice for 3 infantry in Manchuria, round 3 :  0/3 hits
                        Japanese roll dice for 1 fighter and 2 mech_infantrys in Manchuria, round 4 :  0/3 hits
                        Chinese roll dice for 3 infantry in Manchuria, round 4 :  2/3 hits
                        2 mech_infantrys owned by the Japanese lost in Manchuria
                    retreated to Manchuria
                    Chinese win with 3 infantry remaining. Battle score for attacker is -12
                    Casualties for Japanese: 3 mech_infantrys
                Battle in 39 Sea Zone
                    ANZAC defend with 1 cruiser, 1 fighter and 1 tactical_bomber; British defend with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
                Battle in 22 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 aaGun and 1 transport
                        1 transport owned by the ANZAC and 1 aaGun owned by the ANZAC lost in 22 Sea Zone
                    Japanese winBritish win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining with 1 bomber remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 aaGun and 1 transport
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 17 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 17 Sea Zone to Japan
                1 bomber moved from 22 Sea Zone to Japan
                1 mech_infantry moved from Kiangsu to Jehol
                1 fighter moved from Manchuria to Jehol
                1 artillery and 3 infantry moved from French Indo China to Shan State
                3 artilleries and 1 infantry moved from Malaya to Shan State

    Place Units - Japanese
                1 artillery and 1 infantry placed in French Indo China
                1 artillery placed in Kiangsu
                1 bomber placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 28
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,4,2,6,1,5,3,2,2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3,3,4,2,2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6,4,3,3,5,2,3,3,2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2,1,4,2,1,3,6,4,2,5,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,4,4,5,6,5,2,3,6,1,5,3,6,2,2,4,5,1,4,5,3,2,6,3,1,1
                Japanese collect 18 PUs (28 lost to blockades); end with 18 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield
        Kiangsu : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 18 infantry
        Jehol : 1 flag, 1 fighter and 1 mech_infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 3 armour, 4 artilleries and 5 infantry
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour
        Kwangtung : 1 flag, 1 harbour
        Evenkiyskiy : 1 flag
        Timguska : 1 flag
        French Indo China : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 infantry and 1 tactical_bomber
        41 Sea Zone : 1 submarine
        43 Sea Zone : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Syria : 1 flag
        Urals : 1 flag
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Germans : 56 / 78
        Russians : 0 / 0
        Japanese : 46 / 18
        Americans : 59 / 84
        Chinese : 3 / 3
        British : 39 / 46
        UK_Pacific : 9 / 7
        Italians : 24 / 39
        ANZAC : 25 / 30
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 1 airfield, 1 armour, 1 bomber, 1 harbour, 2 mech_infantrys and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Eastern United States to 91 Sea Zone
                7 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from 112 Sea Zone to Norway
                2 fighters moved from 110 Sea Zone to Norway
                3 bombers moved from Normandy Bordeaux to 112 Sea Zone
                1 bomber moved from Normandy Bordeaux to Norway
                1 transport moved from 110 Sea Zone to 102 Sea Zone
                1 mech_infantry moved from Yenisey to Evenkiyskiy
                      Americans take Evenkiyskiy from Japanese
                2 infantry moved from Manchuria to Jehol
                3 fighters moved from Korea to Jehol
                1 armour moved from Korea to Jehol
                1 armour, 1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 mech_infantry moved from Korea to Jehol
                1 armour, 1 artillery, 1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu

    Combat - Americans
                Battle in Norway
                    Americans attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
                    Germans defend with 2 armour
                    Americans win, taking Norway from Germans with 1 armour, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 armour
                Battle in Jehol
                    Americans attack with 1 armour, 3 fighters, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 fighter and 1 mech_infantry
                    Americans win, taking Jehol from Japanese with 1 armour, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 fighter and 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in 91 Sea Zone
                    Americans attack with 1 bomber and 7 submarines
                    Italians defend with 2 destroyers
                    Americans win with 1 bomber and 6 submarines remaining. Battle score for attacker is 10
                    Casualties for Italians: 2 destroyers
                    Casualties for Americans: 1 submarine
                Battle in Kiangsu
                    Americans attack with 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
                    Americans win, taking Kiangsu from Japanese with 1 armour, 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 armour, 1 artillery and 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone
                3 fighters moved from Jehol to Korea
                1 bomber moved from Norway to Normandy Bordeaux
                2 fighters moved from Norway to 110 Sea Zone
                3 bombers moved from 112 Sea Zone to Normandy Bordeaux
                2 artilleries, 2 infantry and 2 transports moved from 118 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from 91 Sea Zone to Normandy Bordeaux
                4 infantry moved from Eastern United States to 101 Sea Zone
                1 destroyer, 4 infantry and 2 transports moved from 101 Sea Zone to 118 Sea Zone
                1 destroyer moved from 118 Sea Zone to 110 Sea Zone

    Place Units - Americans
                1 airfield, 1 armour, 1 harbour and 2 mech_infantrys placed in Korea
                1 bomber placed in Eastern United States
                4 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Manchuria to Jehol

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - British
                British buy 4 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Italians
                2 infantry moved from Holland Belgium to Western Germany
                3 armour moved from Normandy Bordeaux to Western Germany
                3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 bomber, 1 fighter and 1 tactical_bomber moved from United Kingdom to Western Germany
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from 112 Sea Zone to Denmark
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Denmark
                2 armour, 4 artilleries, 2 fighters, 13 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Egypt to Trans-Jordan
                3 mech_infantrys moved from Belgian Congo to Egypt

    Combat - British
                Battle in Denmark
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                    British win, taking Denmark from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 infantry
                Battle in Trans-Jordan
                    British attack with 2 armour, 4 artilleries, 2 fighters, 13 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 3 aaGuns, 3 armour, 3 infantry and 2 mech_infantrys; Italians defend with 4 artilleries and 1 infantry
                    7 infantry owned by the British, 2 armour owned by the British, 3 mech_infantrys owned by the British and 4 artilleries owned by the British retreated to Egypt
                    Italians win with 3 armour and 2 artilleries remaining. Battle score for attacker is 4
                    Casualties for Germans: 3 aaGuns, 3 infantry and 2 mech_infantrys
                    Casualties for British: 1 fighter, 6 infantry and 1 tactical_bomber
                    Casualties for Italians: 2 artilleries and 1 infantry
                Battle in Western Germany
                    British attack with 3 armour, 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers
                    Germans defend with 1 airfield, 1 artillery, 1 factory_upgrade, 1 fighter, 1 harbour and 4 infantry; Italians defend with 1 armour
                    British converts factory_upgrade into different units
                    British win, taking Western Germany from Germans with 1 armour, 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 artillery, 1 fighter and 4 infantry
                    Casualties for British: 2 armour and 2 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                1 bomber, 4 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Denmark to 110 Sea Zone
                1 fighter moved from Trans-Jordan to Egypt
                1 mech_infantry moved from Tunisia to Morocco

    Place Units - British
                3 mech_infantrys placed in Normandy Bordeaux
                3 artilleries placed in Egypt
                1 artillery and 6 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,1,1,2,2,3,1,5,5,2,3,2
                British collect 46 PUs (2 lost to blockades); end with 46 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Italians
                Italians repair 0 damage on 1 factory_major; Remaining resources: 22 PUs;
                Italians buy 2 artilleries and 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Northwest Persia to Persia
                1 mech_infantry moved from Southern Italy to Western Germany
                1 fighter moved from Southern Italy to Western Germany
                1 fighter moved from Northern Italy to Western Germany

    Combat - Italians
                Battle in Western Germany
                    Italians attack with 2 fighters and 1 mech_infantry
                    British defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                        Italians roll dice for 2 fighters and 1 mech_infantry in Western Germany, round 2 :  2/3 hits
                        British roll dice for 1 armour in Western Germany, round 2 :  0/1 hits
                        1 armour owned by the British lost in Western Germany
                    Italians win, taking Western Germany from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Persia
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Persia, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Persia, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Persia
                    Italians win, taking Persia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                4 transports moved from 98 Sea Zone to 97 Sea Zone
                1 carrier, 1 fighter and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                2 fighters moved from Western Germany to 97 Sea Zone
                1 fighter moved from 97 Sea Zone to Southern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 24 PUs; end with 26 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs

    Territory Summary for Italians :

    Kazakhstan : 1 flag, 1 infantry
        Trans-Jordan : 1 flag, 2 artilleries
        Gibraltar : 1 flag, 1 harbour
        Southern France : 1 flag, 2 aaGuns, 3 artilleries, 1 factory_minor, 1 harbour and 6 infantry
        Western Germany : 1 mech_infantry
        Northern Italy : 1 artillery, 1 factory_major and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Rostov : 1 flag
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Volgograd : 1 flag, 1 factory_minor
        Turkmenistan : 1 flag
        93 Sea Zone : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 carrier, 2 fighters and 5 transports
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 artillery and 1 infantry
        98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 1 submarine

    Production/PUs Summary :

    Germans : 51 / 78
        Russians : 0 / 0
        Japanese : 41 / 18
        Americans : 63 / 88
        Chinese : 7 / 7
        British : 41 / 46
        UK_Pacific : 9 / 9
        Italians : 24 / 40
        ANZAC : 25 / 30
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Italians
                Italians repair 0 damage on 1 factory_major; Remaining resources: 22 PUs;
                Italians buy 2 artilleries and 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Northwest Persia to Persia
                1 mech_infantry moved from Southern Italy to Western Germany
                1 fighter moved from Southern Italy to Western Germany
                1 fighter moved from Northern Italy to Western Germany

    Combat - Italians
                Battle in Western Germany
                    Italians attack with 2 fighters and 1 mech_infantry
                    British defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                        Italians roll dice for 2 fighters and 1 mech_infantry in Western Germany, round 2 :  2/3 hits
                        British roll dice for 1 armour in Western Germany, round 2 :  0/1 hits
                        1 armour owned by the British lost in Western Germany
                    Italians win, taking Western Germany from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Persia
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Persia, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Persia, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Persia
                    Italians win, taking Persia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                4 transports moved from 98 Sea Zone to 97 Sea Zone
                1 carrier, 1 fighter and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                2 fighters moved from Western Germany to 97 Sea Zone
                1 fighter moved from 97 Sea Zone to Southern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 24 PUs; end with 26 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Kazakhstan: 1 infantry
                EDIT: Adding units owned by Italians to Turkmenistan: 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Italians :

    Kazakhstan : 1 flag
        Trans-Jordan : 1 flag, 2 artilleries
        Gibraltar : 1 flag, 1 harbour
        Southern France : 1 flag, 2 aaGuns, 3 artilleries, 1 factory_minor, 1 harbour and 6 infantry
        Western Germany : 1 mech_infantry
        Northern Italy : 1 artillery, 1 factory_major and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Rostov : 1 flag
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Volgograd : 1 flag, 1 factory_minor
        Turkmenistan : 1 flag, 1 infantry
        93 Sea Zone : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 carrier, 2 fighters and 5 transports
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 artillery and 1 infantry
        98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 1 submarine

    Production/PUs Summary :

    Germans : 51 / 78
        Russians : 0 / 0
        Japanese : 41 / 18
        Americans : 63 / 88
        Chinese : 7 / 7
        British : 41 / 46
        UK_Pacific : 9 / 9
        Italians : 24 / 40
        ANZAC : 25 / 30
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Soviet Far East to Siberia

    Non Combat Move - ANZAC
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
                1 infantry moved from Marianas to 22 Sea Zone
                2 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from New South Wales to New Guinea
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Marshall Islands to 32 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
                1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 armour and 1 infantry placed in Queensland
                1 infantry and 1 mech_infantry placed in New South Wales
                1 transport placed in 62 Sea Zone
                1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,6
                ANZAC collect 23 PUs (2 lost to blockades); end with 23 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Combat Move - French

    Turn Complete - French


  • Remember, I have no Russians…

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_minor; Remaining resources: 72 PUs;
                Germans buy 1 artillery, 2 fighters and 16 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from France to Holland Belgium
                      Germans take Holland Belgium from British

    Combat - Germans

    Non Combat Move - Germans
                1 artillery and 2 infantry moved from Romania to Slovakia Hungary

    Place Units - Germans
                3 infantry placed in Western Germany
                2 fighters and 3 infantry placed in Germany
                3 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Russia
                3 infantry placed in France
                2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Germans :

    Trans-Jordan : 3 armour
        France : 1 flag, 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor and 19 infantry
        Slovakia Hungary : 1 artillery and 2 infantry
        Western Germany : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Romania : 1 factory_minor
        Germany : 1 factory_upgrade, 2 fighters and 8 infantry
        Holland Belgium : 1 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 1 flag, 1 factory_minor
        Vologda : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Caucasus : 1 flag, 1 factory_minor
        Smolensk : 1 flag
        Samara : 1 flag
        125 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Iraq : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 54 / 71
        Russians : 0 / 0
        Japanese : 41 / 18
        Americans : 63 / 88
        Chinese : 7 / 7
        British : 38 / 46
        UK_Pacific : 9 / 9
        Italians : 24 / 40
        ANZAC : 25 / 28
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 1 bomber and 2 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 bombers moved from Japan to French Indo China
                1 fighter moved from Japan to 19 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to Shan State

    Combat - Japanese
                Japanese creates battle in territory 41 Sea Zone
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 6 submarines and 2 transports
                    6 submarines owned by the Americans Submerged
                        2 transports owned by the Americans lost in 19 Sea Zone
                    Japanese win, taking 41 Sea Zone from UK_Pacific with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports

    Non Combat Move - Japanese
                1 fighter moved from 19 Sea Zone to Japan

    Place Units - Japanese
                1 bomber and 2 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 24
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,3,5,1,2,2,1,1,6
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1,6,2,4,3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2,3,5,3,2,1,2,4,5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,5,6,4,5,1,4,5,2,5,1,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,4,4,3,1,5,3,2,5,1,4,3,2,3,3,1,1,1,4,6,2,3,1,6,3,4
                Japanese collect 17 PUs (24 lost to blockades); end with 17 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 18 infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 3 armour, 5 artilleries and 6 infantry
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour
        Kwangtung : 1 flag, 1 harbour
        Timguska : 1 flag
        French Indo China : 1 flag, 1 airfield, 3 bombers, 1 factory_minor, 3 fighters, 2 infantry and 1 tactical_bomber
        41 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Syria : 1 flag
        Urals : 1 flag
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Germans : 54 / 71
        Russians : 0 / 0
        Japanese : 41 / 17
        Americans : 63 / 88
        Chinese : 7 / 7
        British : 38 / 46
        UK_Pacific : 9 / 9
        Italians : 24 / 40
        ANZAC : 25 / 28
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 armour and 1 infantry moved from Norway to 112 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 113 Sea Zone
                2 fighters moved from 110 Sea Zone to Germany
                5 bombers moved from Normandy Bordeaux to Germany
                1 armour, 2 artilleries and 3 infantry moved from 113 Sea Zone to Germany
                1 mech_infantry moved from Evenkiyskiy to Timguska
                      Americans take Timguska from Japanese
                1 armour and 1 mech_infantry moved from Jehol to Chahar
                      Chinese take Chahar from Japanese
                1 armour and 1 mech_infantry moved from Chahar to Hopei
                      Chinese take Hopei from Japanese
                1 armour moved from Kiangsu to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 armour moved from Kiangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 artillery moved from Kiangsu to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                4 infantry and 2 transports moved from 118 Sea Zone to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - Americans
                Battle in Gibraltar
                Battle in Holland Belgium
                    Americans attack with 4 infantry
                    Germans defend with 1 infantry
                    Americans win, taking Gibraltar from Italians, taking Holland Belgium from Germans with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Germany
                    Americans attack with 1 armour, 2 artilleries, 5 bombers, 2 fighters and 3 infantry
                    Germans defend with 1 factory_upgrade, 2 fighters and 8 infantry
                    Americans captures 71PUs while taking Germans capital
                    Americans converts factory_upgrade into different units
                    Americans win, taking Germany from Germans with 1 armour, 2 artilleries, 2 bombers and 2 fighters remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 fighters and 8 infantry
                    Casualties for Americans: 3 bombers and 3 infantry

    Non Combat Move - Americans
                2 bombers moved from Germany to Normandy Bordeaux
                2 fighters moved from Germany to 113 Sea Zone
                1 carrier and 2 destroyers moved from 110 Sea Zone to 113 Sea Zone
                2 transports moved from 110 Sea Zone to 102 Sea Zone
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                1 aaGun and 3 infantry moved from Central United States to 101 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                1 bomber moved from Eastern United States to Normandy Bordeaux
                1 aaGun, 6 infantry and 4 transports moved from 101 Sea Zone to 106 Sea Zone
                2 destroyers moved from 118 Sea Zone to 110 Sea Zone
                1 armour and 2 mech_infantrys moved from Korea to Jehol

    Place Units - Americans
                1 airfield, 1 factory_minor and 1 harbour placed in Norway
                3 mech_infantrys placed in Korea
                1 bomber and 5 infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 72 PUs; end with 143 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 148 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 153 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 158 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 168 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Jehol to Anhwe

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - British
                British buy 9 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 mech_infantrys moved from Normandy Bordeaux to Western Germany
                1 bomber and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
                1 infantry moved from Denmark to Western Germany
                4 fighters moved from Normandy Bordeaux to Western Germany
                1 fighter moved from Egypt to Trans-Jordan
                3 artilleries and 3 infantry moved from Egypt to Trans-Jordan
                2 armour and 6 mech_infantrys moved from Egypt to Trans-Jordan
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone
                2 fighters and 1 tactical_bomber moved from India to 41 Sea Zone

    Combat - British
                Battle in 41 Sea Zone
                    British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 submarine
                    British win, taking 41 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Western Germany
                    British attack with 1 bomber, 4 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry; Italians defend with 1 mech_infantry
                    British win, taking Western Germany from Germans with 1 bomber, 4 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 infantry and 1 mech_infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Trans-Jordan
                    British attack with 2 armour, 3 artilleries, 1 fighter, 3 infantry and 6 mech_infantrys
                    Germans defend with 3 armour; Italians defend with 2 artilleries
                    British win, taking Trans-Jordan from Italians with 2 armour, 3 artilleries, 1 fighter and 5 mech_infantrys remaining. Battle score for attacker is 13
                    Casualties for Germans: 3 armour
                    Casualties for British: 3 infantry and 1 mech_infantry
                    Casualties for Italians: 2 artilleries

    Non Combat Move - British
                1 fighter moved from Trans-Jordan to Egypt
                1 bomber, 4 fighters and 2 tactical_bombers moved from Western Germany to Germany
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
                1 battleship and 3 destroyers moved from 112 Sea Zone to 113 Sea Zone
                1 aaGun and 1 infantry moved from 113 Sea Zone to Germany
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Germany
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
                1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 36 Sea Zone
                2 fighters and 1 tactical_bomber moved from 41 Sea Zone to India

    Place Units - British
                3 mech_infantrys placed in Normandy Bordeaux
                3 infantry placed in Egypt
                6 infantry placed in United Kingdom
                1 transport placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,1,2,3,6,4,1,5,2,1,1,1
                British collect 41 PUs (3 lost to blockades); end with 41 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs

    Place Units - UK_Pacific
                1 armour and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 12 PUs; end with 12 PUs total
                Some Units in India change ownership: 1 armour and 1 infantry

  • '20 '19 '18 '17 '16

    Good game.  I won’t be able to take back Germany.

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