Here is the game, Have Fun
Mallery (Allies +11) vs. Entek (Axis) 14L Rnd 2
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:-o Sorry I keep forgetting
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber and 1 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Japan to 17 Sea Zone
1 bomber moved from Japan to 22 Sea Zone
3 mech_infantrys moved from Jehol to Manchuria
1 fighter moved from Japan to ManchuriaCombat - Japanese
Japanese creates battle in territory 39 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in Manchuria
Japanese attack with 1 fighter and 3 mech_infantrys
Chinese defend with 1 infantry; Americans defend with 2 infantry
Japanese roll dice for 1 fighter and 3 mech_infantrys in Manchuria, round 2 : 0/4 hits
Chinese roll dice for 3 infantry in Manchuria, round 2 : 1/3 hits
1 mech_infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 1 fighter and 2 mech_infantrys in Manchuria, round 3 : 0/3 hits
Chinese roll dice for 3 infantry in Manchuria, round 3 : 0/3 hits
Japanese roll dice for 1 fighter and 2 mech_infantrys in Manchuria, round 4 : 0/3 hits
Chinese roll dice for 3 infantry in Manchuria, round 4 : 2/3 hits
2 mech_infantrys owned by the Japanese lost in Manchuria
retreated to Manchuria
Chinese win with 3 infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 3 mech_infantrys
Battle in 39 Sea Zone
ANZAC defend with 1 cruiser, 1 fighter and 1 tactical_bomber; British defend with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 aaGun and 1 transport
1 transport owned by the ANZAC and 1 aaGun owned by the ANZAC lost in 22 Sea Zone
Japanese winBritish win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining with 1 bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 aaGun and 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from 17 Sea Zone to Japan
1 bomber moved from 22 Sea Zone to Japan
1 mech_infantry moved from Kiangsu to Jehol
1 fighter moved from Manchuria to Jehol
1 artillery and 3 infantry moved from French Indo China to Shan State
3 artilleries and 1 infantry moved from Malaya to Shan StatePlace Units - Japanese
1 artillery and 1 infantry placed in French Indo China
1 artillery placed in Kiangsu
1 bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 28
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,4,2,6,1,5,3,2,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3,3,4,2,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6,4,3,3,5,2,3,3,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2,1,4,2,1,3,6,4,2,5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,4,4,5,6,5,2,3,6,1,5,3,6,2,2,4,5,1,4,5,3,2,6,3,1,1
Japanese collect 18 PUs (28 lost to blockades); end with 18 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield
Kiangsu : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 18 infantry
Jehol : 1 flag, 1 fighter and 1 mech_infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 3 armour, 4 artilleries and 5 infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 harbour
Evenkiyskiy : 1 flag
Timguska : 1 flag
French Indo China : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 infantry and 1 tactical_bomber
41 Sea Zone : 1 submarine
43 Sea Zone : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Syria : 1 flag
Urals : 1 flag
Novosibirsk : 1 flagProduction/PUs Summary :
Germans : 56 / 78
Russians : 0 / 0
Japanese : 46 / 18
Americans : 59 / 84
Chinese : 3 / 3
British : 39 / 46
UK_Pacific : 9 / 7
Italians : 24 / 39
ANZAC : 25 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 1 bomber, 1 harbour, 2 mech_infantrys and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Eastern United States to 91 Sea Zone
7 submarines moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
2 fighters moved from 110 Sea Zone to Norway
3 bombers moved from Normandy Bordeaux to 112 Sea Zone
1 bomber moved from Normandy Bordeaux to Norway
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 mech_infantry moved from Yenisey to Evenkiyskiy
Americans take Evenkiyskiy from Japanese
2 infantry moved from Manchuria to Jehol
3 fighters moved from Korea to Jehol
1 armour moved from Korea to Jehol
1 armour, 1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 mech_infantry moved from Korea to Jehol
1 armour, 1 artillery, 1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to KiangsuCombat - Americans
Battle in Norway
Americans attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
Germans defend with 2 armour
Americans win, taking Norway from Germans with 1 armour, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 armour
Battle in Jehol
Americans attack with 1 armour, 3 fighters, 2 infantry and 1 mech_infantry
Japanese defend with 1 fighter and 1 mech_infantry
Americans win, taking Jehol from Japanese with 1 armour, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 fighter and 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in 91 Sea Zone
Americans attack with 1 bomber and 7 submarines
Italians defend with 2 destroyers
Americans win with 1 bomber and 6 submarines remaining. Battle score for attacker is 10
Casualties for Italians: 2 destroyers
Casualties for Americans: 1 submarine
Battle in Kiangsu
Americans attack with 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
Americans win, taking Kiangsu from Japanese with 1 armour, 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Americans: 1 infantry
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone
3 fighters moved from Jehol to Korea
1 bomber moved from Norway to Normandy Bordeaux
2 fighters moved from Norway to 110 Sea Zone
3 bombers moved from 112 Sea Zone to Normandy Bordeaux
2 artilleries, 2 infantry and 2 transports moved from 118 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from 91 Sea Zone to Normandy Bordeaux
4 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 4 infantry and 2 transports moved from 101 Sea Zone to 118 Sea Zone
1 destroyer moved from 118 Sea Zone to 110 Sea ZonePlace Units - Americans
1 airfield, 1 armour, 1 harbour and 2 mech_infantrys placed in Korea
1 bomber placed in Eastern United States
4 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Manchuria to JeholCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in JeholTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 4 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Eastern Persia to Persia
British take Persia from Italians
2 infantry moved from Holland Belgium to Western Germany
3 armour moved from Normandy Bordeaux to Western Germany
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 bomber, 1 fighter and 1 tactical_bomber moved from United Kingdom to Western Germany
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Denmark
2 armour, 4 artilleries, 2 fighters, 13 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to EgyptCombat - British
Battle in Denmark
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
British win, taking Denmark from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Trans-Jordan
British attack with 2 armour, 4 artilleries, 2 fighters, 13 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 3 aaGuns, 3 armour, 3 infantry and 2 mech_infantrys; Italians defend with 4 artilleries and 1 infantry
7 infantry owned by the British, 2 armour owned by the British, 3 mech_infantrys owned by the British and 4 artilleries owned by the British retreated to Egypt
Italians win with 3 armour and 2 artilleries remaining. Battle score for attacker is 4
Casualties for Germans: 3 aaGuns, 3 infantry and 2 mech_infantrys
Casualties for British: 1 fighter, 6 infantry and 1 tactical_bomber
Casualties for Italians: 2 artilleries and 1 infantry
Battle in Western Germany
British attack with 3 armour, 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 airfield, 1 artillery, 1 factory_upgrade, 1 fighter, 1 harbour and 4 infantry; Italians defend with 1 armour
British converts factory_upgrade into different units
British win, taking Western Germany from Germans with 1 armour, 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 artillery, 1 fighter and 4 infantry
Casualties for British: 2 armour and 2 infantry
Casualties for Italians: 1 armourNon Combat Move - British
1 bomber, 4 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Denmark to 110 Sea Zone
1 fighter moved from Trans-Jordan to Egypt
1 mech_infantry moved from Tunisia to MoroccoPlace Units - British
3 mech_infantrys placed in Normandy Bordeaux
3 artilleries placed in Egypt
1 artillery and 6 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,1,1,2,2,3,1,5,5,2,3,2
British collect 46 PUs (2 lost to blockades); end with 46 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians repair 0 damage on 1 factory_major; Remaining resources: 22 PUs;
Italians buy 2 artilleries and 4 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Northern Italy to Western GermanyCombat - Italians
Battle in Western Germany
Italians attack with 2 fighters and 1 mech_infantry
British defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Italians roll dice for 2 fighters and 1 mech_infantry in Western Germany, round 2 : 2/3 hits
British roll dice for 1 armour in Western Germany, round 2 : 0/1 hits
1 armour owned by the British lost in Western Germany
Italians win, taking Western Germany from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Persia
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Persia, round 2 : 1/2 hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits
1 infantry owned by the British lost in Persia
Italians win, taking Persia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
4 transports moved from 98 Sea Zone to 97 Sea Zone
1 carrier, 1 fighter and 1 transport moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from Western Germany to 97 Sea Zone
1 fighter moved from 97 Sea Zone to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUsTerritory Summary for Italians :
Kazakhstan : 1 flag, 1 infantry
Trans-Jordan : 1 flag, 2 artilleries
Gibraltar : 1 flag, 1 harbour
Southern France : 1 flag, 2 aaGuns, 3 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Western Germany : 1 mech_infantry
Northern Italy : 1 artillery, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Rostov : 1 flag
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Volgograd : 1 flag, 1 factory_minor
Turkmenistan : 1 flag
93 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 1 carrier, 2 fighters and 5 transports
Northwest Persia : 1 flag
Persia : 1 flag, 1 artillery and 1 infantry
98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 1 submarineProduction/PUs Summary :
Germans : 51 / 78
Russians : 0 / 0
Japanese : 41 / 18
Americans : 63 / 88
Chinese : 7 / 7
British : 41 / 46
UK_Pacific : 9 / 9
Italians : 24 / 40
ANZAC : 25 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians repair 0 damage on 1 factory_major; Remaining resources: 22 PUs;
Italians buy 2 artilleries and 4 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Northern Italy to Western GermanyCombat - Italians
Battle in Western Germany
Italians attack with 2 fighters and 1 mech_infantry
British defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Italians roll dice for 2 fighters and 1 mech_infantry in Western Germany, round 2 : 2/3 hits
British roll dice for 1 armour in Western Germany, round 2 : 0/1 hits
1 armour owned by the British lost in Western Germany
Italians win, taking Western Germany from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Persia
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Persia, round 2 : 1/2 hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits
1 infantry owned by the British lost in Persia
Italians win, taking Persia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
4 transports moved from 98 Sea Zone to 97 Sea Zone
1 carrier, 1 fighter and 1 transport moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from Western Germany to 97 Sea Zone
1 fighter moved from 97 Sea Zone to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Kazakhstan: 1 infantry
EDIT: Adding units owned by Italians to Turkmenistan: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Kazakhstan : 1 flag
Trans-Jordan : 1 flag, 2 artilleries
Gibraltar : 1 flag, 1 harbour
Southern France : 1 flag, 2 aaGuns, 3 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Western Germany : 1 mech_infantry
Northern Italy : 1 artillery, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Rostov : 1 flag
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Volgograd : 1 flag, 1 factory_minor
Turkmenistan : 1 flag, 1 infantry
93 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 1 carrier, 2 fighters and 5 transports
Northwest Persia : 1 flag
Persia : 1 flag, 1 artillery and 1 infantry
98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 1 submarineProduction/PUs Summary :
Germans : 51 / 78
Russians : 0 / 0
Japanese : 41 / 18
Americans : 63 / 88
Chinese : 7 / 7
British : 41 / 46
UK_Pacific : 9 / 9
Italians : 24 / 40
ANZAC : 25 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 armour, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Soviet Far East to SiberiaNon Combat Move - ANZAC
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from New South Wales to New Guinea
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Marshall Islands to 32 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 armour and 1 infantry placed in Queensland
1 infantry and 1 mech_infantry placed in New South Wales
1 transport placed in 62 Sea Zone
1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,6
ANZAC collect 23 PUs (2 lost to blockades); end with 23 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Turn Complete - French
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Remember, I have no Russians…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 72 PUs;
Germans buy 1 artillery, 2 fighters and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from BritishCombat - Germans
Non Combat Move - Germans
1 artillery and 2 infantry moved from Romania to Slovakia HungaryPlace Units - Germans
3 infantry placed in Western Germany
2 fighters and 3 infantry placed in Germany
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Russia
3 infantry placed in France
2 infantry placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Germans :
Trans-Jordan : 3 armour
France : 1 flag, 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor and 19 infantry
Slovakia Hungary : 1 artillery and 2 infantry
Western Germany : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Romania : 1 factory_minor
Germany : 1 factory_upgrade, 2 fighters and 8 infantry
Holland Belgium : 1 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag, 1 factory_minor
Vologda : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 flag, 1 factory_minor
Smolensk : 1 flag
Samara : 1 flag
125 Sea Zone : 1 flag
Bulgaria : 1 flag
Iraq : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 54 / 71
Russians : 0 / 0
Japanese : 41 / 18
Americans : 63 / 88
Chinese : 7 / 7
British : 38 / 46
UK_Pacific : 9 / 9
Italians : 24 / 40
ANZAC : 25 / 28
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 bomber and 2 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 bombers moved from Japan to French Indo China
1 fighter moved from Japan to 19 Sea Zone
1 artillery and 1 infantry moved from French Indo China to Shan StateCombat - Japanese
Japanese creates battle in territory 41 Sea Zone
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 6 submarines and 2 transports
6 submarines owned by the Americans Submerged
2 transports owned by the Americans lost in 19 Sea Zone
Japanese win, taking 41 Sea Zone from UK_Pacific with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transportsNon Combat Move - Japanese
1 fighter moved from 19 Sea Zone to JapanPlace Units - Japanese
1 bomber and 2 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 24
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,3,5,1,2,2,1,1,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1,6,2,4,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2,3,5,3,2,1,2,4,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,5,6,4,5,1,4,5,2,5,1,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,4,4,3,1,5,3,2,5,1,4,3,2,3,3,1,1,1,4,6,2,3,1,6,3,4
Japanese collect 17 PUs (24 lost to blockades); end with 17 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 18 infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 3 armour, 5 artilleries and 6 infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 harbour
Timguska : 1 flag
French Indo China : 1 flag, 1 airfield, 3 bombers, 1 factory_minor, 3 fighters, 2 infantry and 1 tactical_bomber
41 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Syria : 1 flag
Urals : 1 flag
Novosibirsk : 1 flagProduction/PUs Summary :
Germans : 54 / 71
Russians : 0 / 0
Japanese : 41 / 17
Americans : 63 / 88
Chinese : 7 / 7
British : 38 / 46
UK_Pacific : 9 / 9
Italians : 24 / 40
ANZAC : 25 / 28
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour and 1 infantry moved from Norway to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 113 Sea Zone
2 fighters moved from 110 Sea Zone to Germany
5 bombers moved from Normandy Bordeaux to Germany
1 armour, 2 artilleries and 3 infantry moved from 113 Sea Zone to Germany
1 mech_infantry moved from Evenkiyskiy to Timguska
Americans take Timguska from Japanese
1 armour and 1 mech_infantry moved from Jehol to Chahar
Chinese take Chahar from Japanese
1 armour and 1 mech_infantry moved from Chahar to Hopei
Chinese take Hopei from Japanese
1 armour moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
1 armour moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 artillery moved from Kiangsu to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
4 infantry and 2 transports moved from 118 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Battle in Gibraltar
Battle in Holland Belgium
Americans attack with 4 infantry
Germans defend with 1 infantry
Americans win, taking Gibraltar from Italians, taking Holland Belgium from Germans with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Germany
Americans attack with 1 armour, 2 artilleries, 5 bombers, 2 fighters and 3 infantry
Germans defend with 1 factory_upgrade, 2 fighters and 8 infantry
Americans captures 71PUs while taking Germans capital
Americans converts factory_upgrade into different units
Americans win, taking Germany from Germans with 1 armour, 2 artilleries, 2 bombers and 2 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 2 fighters and 8 infantry
Casualties for Americans: 3 bombers and 3 infantryNon Combat Move - Americans
2 bombers moved from Germany to Normandy Bordeaux
2 fighters moved from Germany to 113 Sea Zone
1 carrier and 2 destroyers moved from 110 Sea Zone to 113 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 aaGun and 3 infantry moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 bomber moved from Eastern United States to Normandy Bordeaux
1 aaGun, 6 infantry and 4 transports moved from 101 Sea Zone to 106 Sea Zone
2 destroyers moved from 118 Sea Zone to 110 Sea Zone
1 armour and 2 mech_infantrys moved from Korea to JeholPlace Units - Americans
1 airfield, 1 factory_minor and 1 harbour placed in Norway
3 mech_infantrys placed in Korea
1 bomber and 5 infantry placed in Eastern United States
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 72 PUs; end with 143 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 148 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 153 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 158 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 168 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Jehol to AnhweCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 9 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
3 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 bomber and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 infantry moved from Denmark to Western Germany
4 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from Egypt to Trans-Jordan
3 artilleries and 3 infantry moved from Egypt to Trans-Jordan
2 armour and 6 mech_infantrys moved from Egypt to Trans-Jordan
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
2 fighters and 1 tactical_bomber moved from India to 41 Sea ZoneCombat - British
Battle in 41 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
British win, taking 41 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Western Germany
British attack with 1 bomber, 4 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry; Italians defend with 1 mech_infantry
British win, taking Western Germany from Germans with 1 bomber, 4 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Battle in Trans-Jordan
British attack with 2 armour, 3 artilleries, 1 fighter, 3 infantry and 6 mech_infantrys
Germans defend with 3 armour; Italians defend with 2 artilleries
British win, taking Trans-Jordan from Italians with 2 armour, 3 artilleries, 1 fighter and 5 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Germans: 3 armour
Casualties for British: 3 infantry and 1 mech_infantry
Casualties for Italians: 2 artilleriesNon Combat Move - British
1 fighter moved from Trans-Jordan to Egypt
1 bomber, 4 fighters and 2 tactical_bombers moved from Western Germany to Germany
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 battleship and 3 destroyers moved from 112 Sea Zone to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Germany
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Germany
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 41 Sea Zone to IndiaPlace Units - British
3 mech_infantrys placed in Normandy Bordeaux
3 infantry placed in Egypt
6 infantry placed in United Kingdom
1 transport placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,1,2,3,6,4,1,5,2,1,1,1
British collect 41 PUs (3 lost to blockades); end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUsPlace Units - UK_Pacific
1 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Some Units in India change ownership: 1 armour and 1 infantry -
Good game. I won’t be able to take back Germany.