No intercept
14L G40 MrRoboto (Allies+15) vs JuanSpain (Axis) Game 6
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 1 factory_minor, 2 fighters and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 bombers moved from Malaya to 54 Sea Zone
1 fighter moved from Malaya to 54 Sea Zone
2 battleships, 7 carriers, 2 cruisers, 4 fighters and 7 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
2 artilleries moved from New Guinea to Dutch New Guinea
2 infantry moved from New Guinea to Dutch New Guinea
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 armour moved from Kwangtung to 20 Sea Zone
1 armour and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 armour moved from 43 Sea Zone to Borneo
1 destroyer moved from 20 Sea Zone to 43 Sea Zone
2 carriers moved from 20 Sea Zone to 43 Sea Zone
1 fighter moved from Yunnan to 43 Sea Zone
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 fighter moved from Yunnan to 43 Sea ZoneCombat - Japanese
Japanese creates battle in territory 41 Sea Zone
Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 submarine and 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in 43 Sea Zone
Japanese attack with 2 carriers, 1 destroyer, 2 fighters and 1 transport
ANZAC defend with 1 cruiser and 1 transport
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking 43 Sea Zone from Neutral with 2 carriers, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in Borneo
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 artillery
Japanese win, taking Borneo from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Dutch New Guinea
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 7 carriers, 2 cruisers, 5 fighters, 1 submarine and 7 tactical_bombers
ANZAC defend with 3 fighters and 1 submarine; British defend with 1 battleship; Americans defend with 2 battleships, 4 carriers, 3 cruisers, 2 destroyers, 6 fighters, 2 tactical_bombers and 4 transports
Units damaged: 1 carrier owned by the Japanese
Units damaged: 2 battleships owned by the Americans, 4 carriers owned by the Americans and 1 battleship owned by the British
Units damaged: 2 battleships owned by the Japanese
Americans win with 3 battleships, 6 fighters and 4 transports remaining. Battle score for attacker is -159
Casualties for Japanese: 2 battleships, 2 bombers, 7 carriers, 2 cruisers, 5 fighters, 1 submarine and 7 tactical_bombers
Casualties for ANZAC: 1 submarine
Casualties for Americans: 4 carriers, 3 cruisers, 2 destroyers, 3 fighters and 2 tactical_bombers
Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
3 fighters owned by the Americans forced to land in QueenslandNon Combat Move - Japanese
3 transports moved from 46 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Kweichow to Kwangtung
2 infantry moved from Yunnan to French Indo China
3 artilleries moved from Yunnan to French Indo ChinaPlace Units - Japanese
3 artilleries placed in Malaya
3 mech_infantrys placed in Kwangtung
1 destroyer placed in 6 Sea Zone
2 fighters placed in Japan
1 factory_minor placed in French Indo China
Japanese undo move 5.
1 factory_minor placed in KoreaTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
Japanese collect 47 PUs (5 lost to blockades); end with 47 PUs total -
You basically won, never saw 12/12 hits and then again 12/12 (that was your defense). I remember now Alexandria, game was mine there, jeje
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I will offer you a LL reroll for that fight.
Just do it again :-)
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I will offer you a LL reroll for that fight.
Just do it again :-)
Thank you so much Sir, game will last a bit more in that case, will use forum dice for it, is there a faster way?
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I will try activating low luck in the game options, thought should be at the start but seems opened.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 1 factory_minor, 2 fighters and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 bombers moved from Malaya to 54 Sea Zone
1 fighter moved from Malaya to 54 Sea Zone
2 battleships, 7 carriers, 2 cruisers, 4 fighters and 7 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
2 artilleries moved from New Guinea to Dutch New Guinea
2 infantry moved from New Guinea to Dutch New Guinea
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 armour moved from Kwangtung to 20 Sea Zone
1 armour and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 armour moved from 43 Sea Zone to Borneo
1 destroyer moved from 20 Sea Zone to 43 Sea Zone
2 carriers moved from 20 Sea Zone to 43 Sea Zone
1 fighter moved from Yunnan to 43 Sea Zone
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 fighter moved from Yunnan to 43 Sea ZoneCombat - Japanese
Japanese creates battle in territory 41 Sea Zone
Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 submarine and 1 transport
ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 2 carriers, 1 destroyer, 2 fighters and 1 transport
ANZAC defend with 1 cruiser and 1 transport
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking 43 Sea Zone from Neutral with 2 carriers, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in Borneo
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 artillery
Japanese win, taking Borneo from UK_Pacific with 1 armour remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in Kweichow
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 2 artilleries remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 7 carriers, 2 cruisers, 5 fighters, 1 submarine and 7 tactical_bombers
ANZAC defend with 3 fighters and 1 submarine; British defend with 1 battleship; Americans defend with 2 battleships, 4 carriers, 3 cruisers, 2 destroyers, 6 fighters, 2 tactical_bombers and 4 transports
Units damaged: 1 carrier owned by the Americans
Units damaged: 2 battleships owned by the Americans, 3 carriers owned by the Americans and 1 battleship owned by the British
Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 41
Casualties for Japanese: 2 battleships, 2 bombers, 7 carriers, 2 cruisers, 2 fighters, 1 submarine and 5 tactical_bombers
Casualties for ANZAC: 3 fighters and 1 submarine
Casualties for British: 1 battleship
Casualties for Americans: 2 battleships, 4 carriers, 3 cruisers, 2 destroyers, 6 fighters, 2 tactical_bombers and 4 transportsNon Combat Move - Japanese
3 fighters moved from 54 Sea Zone to New Guinea
2 tactical_bombers moved from 54 Sea Zone to New Guinea
3 transports moved from 46 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Yunnan to French Indo China
3 artilleries moved from Yunnan to French Indo China
1 mech_infantry moved from Kwangtung to Kiangsu
1 armour moved from Kwangtung to Hunan
1 fighter moved from Kweichow to KwangtungPlace Units - Japanese
3 artilleries placed in Malaya
3 mech_infantrys placed in Kwangtung
1 factory_minor placed in Korea
1 destroyer placed in 6 Sea Zone
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6
Japanese collect 49 PUs (3 lost to blockades); end with 49 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Borneo: 1 infantry
EDIT: Adding units owned by Japanese to Dutch New Guinea: 1 infantry
EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 submarine
EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 submarine and 1 transport
EDIT: Turning off Edit Mode -
It worked ok that way, I saved some planes with Low luck.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from JapaneseCombat - British
Non Combat Move - British
1 submarine moved from 80 Sea Zone to 81 Sea ZonePlace Units - British
3 infantry placed in Egypt
3 infantry placed in Persia
2 artilleries and 1 infantry placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2
British collect 30 PUs (3 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry -
I will be away for 2 weeks now, vacation. Cya later :-)
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I’m back, it was awesome :-)
Waiting for you Italian move!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 artilleries and 3 infantry; Remaining resources: 4 PUs;Combat Move - Italians
1 infantry moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Belarus
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to TobrukCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Belarus
Italians attack with 1 armour and 1 infantry
Russians defend with 1 mech_infantry
Italians win, taking Belarus from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Italians
4 aaGuns moved from Eastern Poland to Belarus
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 armour moved from Yugoslavia to 97 Sea Zone
2 artilleries moved from Northern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 99 Sea Zone to Syria
2 fighters moved from Southern Italy to 99 Sea ZonePlace Units - Italians
3 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 bombers and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters moved from 99 Sea Zone to Ukraine
1 fighter moved from Syria to Bessarabia
1 tactical_bomber moved from Syria to Bessarabia
1 fighter moved from Syria to Bessarabia
1 tactical_bomber moved from Syria to Bessarabia
2 bombers moved from Eastern Poland to Ukraine
2 bombers moved from Western Germany to Ukraine
1 bomber moved from Western Germany to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Germany to Ukraine
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Western Germany to Western UkraineCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Ukraine
Germans attack with 5 bombers and 2 fighters
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans win with 5 bombers and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 fighter
Casualties for Russians: 1 artillery and 2 infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
5 aaGuns, 6 armour, 23 artilleries, 18 infantry and 4 mech_infantrys moved from Eastern Poland to Belarus
9 infantry moved from Novgorod to Belarus
1 fighter moved from Syria to 99 Sea Zone
1 tactical_bomber moved from Syria to 99 Sea Zone
2 bombers moved from Ukraine to Southern Italy
1 tactical_bomber moved from Bessarabia to Eastern Poland
2 fighters moved from Bessarabia to Eastern Poland
1 tactical_bomber moved from Bessarabia to Eastern Poland
10 infantry moved from Poland to Eastern Poland
9 infantry moved from Germany to Poland
2 transports moved from 99 Sea Zone to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
2 artilleries moved from 99 Sea Zone to Syria
2 infantry moved from 99 Sea Zone to Syria
1 fighter moved from 99 Sea Zone to Greece
1 fighter moved from Ukraine to Greece
1 tactical_bomber moved from Syria to 99 Sea Zone
3 bombers moved from Ukraine to Greece
2 bombers moved from Western Ukraine to Greece
4 submarines moved from 110 Sea Zone to 92 Sea ZonePlace Units - Germans
2 bombers placed in Western Germany
1 artillery and 2 infantry placed in Southern France
4 infantry placed in Germany
3 artilleries placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
4 fighters and 1 tactical_bomber moved from Russia to Western UkraineCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Western Ukraine
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
4 aaGuns, 2 armour, 17 artilleries, 43 infantry and 2 mech_infantrys moved from Bryansk to RussiaPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Kiangsu to Jehol
2 infantry moved from French Indo China to Yunnan
1 fighter moved from Kwangtung to Yunnan
3 mech_infantrys moved from Kwangtung to Anhwe
2 fighters moved from Korea to Anhwe
2 fighters moved from Japan to Jehol
2 fighters moved from 35 Sea Zone to Anhwe
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
2 fighters moved from 43 Sea Zone to 41 Sea Zone
1 armour moved from Borneo to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 armour moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 43 Sea Zone to 37 Sea Zone
1 carrier moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from New Guinea to 37 Sea Zone
1 fighter moved from New Guinea to 37 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 2 fighters and 1 transport
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Sumatra
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Sumatra from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Jehol
Japanese attack with 2 fighters and 1 mech_infantry
Chinese defend with 2 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Anhwe
Japanese attack with 4 fighters and 3 mech_infantrys
Chinese defend with 5 infantry
Japanese win, taking Anhwe from Chinese with 4 fighters and 3 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Chinese: 5 infantry
Battle in Yunnan
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 3 carriers, 1 destroyer, 1 fighter and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking 37 Sea Zone from Neutral with 3 carriers, 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 fighter moved from Yunnan to 37 Sea Zone
3 transports moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from New Guinea to Philippines
2 fighters moved from 41 Sea Zone to 37 Sea Zone
1 armour moved from Hunan to Shantung
1 infantry moved from Korea to Manchuria
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
4 fighters moved from Anhwe to Kiangsi
2 fighters moved from Jehol to KiangsuPlace Units - Japanese
1 carrier placed in 37 Sea Zone
3 infantry placed in Korea
2 artilleries placed in Malaya
1 factory_minor placed in French Indo China
1 mech_infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 55 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from JapaneseCombat - British
Non Combat Move - British
1 submarine moved from 39 Sea Zone to 80 Sea Zone
3 artilleries and 3 infantry moved from Burma to India
3 aaGuns, 1 artillery, 10 infantry and 3 mech_infantrys moved from Burma to India
3 infantry moved from Persia to Iraq
1 submarine moved from 81 Sea Zone to 80 Sea ZonePlace Units - British
3 artilleries placed in Iraq
3 mech_infantrys placed in Egypt
2 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
British collect 31 PUs (2 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,5,4,4,6,4,2,4,1,3,6,3,6
UK_Pacific collect 10 PUs (2 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries, 1 carrier and 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 fighter moved from 99 Sea Zone to Alexandria
1 artillery moved from Tobruk to Alexandria
1 fighter moved from 99 Sea Zone to Bryansk
1 infantry moved from Belarus to Bryansk
1 armour moved from Belarus to Bryansk
1 armour moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to SyriaCombat - Italians
Battle in Bryansk
Italians attack with 1 armour, 1 fighter and 1 infantry
Russians defend with 2 infantry
Italians win, taking Bryansk from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Alexandria
Italians attack with 1 artillery and 1 fighter
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Alexandria to 99 Sea Zone
1 fighter moved from Bryansk to Belarus
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Belarus to Bryansk
3 transports moved from 99 Sea Zone to 97 Sea Zone
3 artilleries moved from Northern Italy to 97 Sea Zone
3 infantry moved from Northern Italy to 97 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
3 artilleries and 3 infantry moved from 99 Sea Zone to SyriaPlace Units - Italians
1 carrier placed in 97 Sea Zone
2 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
clicked too fast, skipped french combat by accident.
alexandria: i attack with inf+fighter, you defend with art
Rolls: 1@1 1@3; Total Hits: 01@1: (5)1@3: (4)
Rolls: 1@2; Total Hits: 11@2: (1) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by French from Egypt: 1 infantry
EDIT: Turning off Edit ModeNon Combat Move - French
1 cruiser moved from 86 Sea Zone to 89 Sea ZoneTurn Complete - French





