@mikawagunichi Edit on US turn to NCM inf to W. USA
Mallery (Allies +11) vs. Entek (Axis) 14L Rnd 2
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Novgorod to Bryansk
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
1 fighter moved from Belarus to Smolensk
13 armour, 4 artilleries, 3 bombers, 2 fighters, 4 infantry, 1 mech_infantry and 5 tactical_bombers moved from Western Ukraine to Bryansk
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 bomber and 3 fighters moved from Western Germany to 110 Sea Zone
1 fighter moved from Germany to 110 Sea Zone -
sCRAMBLE?
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No thanks! :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Novgorod to Bryansk
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
1 fighter moved from Belarus to Smolensk
13 armour, 4 artilleries, 3 bombers, 2 fighters, 4 infantry, 1 mech_infantry and 5 tactical_bombers moved from Western Ukraine to Bryansk
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 bomber and 3 fighters moved from Western Germany to 110 Sea Zone
1 fighter moved from Germany to 110 Sea ZoneCombat - Germans
Battle in Bryansk
Germans attack with 14 armour, 4 artilleries, 3 bombers, 2 fighters, 4 infantry, 1 mech_infantry and 5 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 14 armour, 4 artilleries, 3 bombers, 2 fighters, 4 infantry, 1 mech_infantry and 5 tactical_bombers in Bryansk, round 2 : 13/33 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 14 armour, 4 artilleries, 3 bombers, 2 fighters, 4 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 mech_infantry in Smolensk, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Smolensk
retreated to Smolensk
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in 110 Sea Zone
Germans attack with 1 bomber, 6 fighters and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 bomber, 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
1 bomber moved from 110 Sea Zone to Western Germany
2 fighters moved from 110 Sea Zone to 112 Sea Zone
4 fighters moved from 110 Sea Zone to Western Germany
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
3 aaGuns moved from Western Ukraine to Bryansk
1 infantry moved from Novgorod to Belarus
1 infantry moved from Karelia to Novgorod
1 fighter moved from Smolensk to Ukraine
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 1 infantry moved from Poland to Eastern Poland
2 armour moved from Germany to Eastern Poland
2 infantry moved from France to Normandy Bordeaux
3 bombers moved from Bryansk to Ukraine
2 fighters and 5 tactical_bombers moved from Bryansk to UkrainePlace Units - Germans
3 armour placed in Novgorod
3 armour placed in Romania
1 infantry placed in Western Germany
1 destroyer, 1 submarine and 1 transport placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 4 fighters, 1 harbour and 1 infantry
Romania : 3 armour and 1 factory_minor
Germany : 1 factory_major
Denmark : 2 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 3 aaGuns, 14 armour, 4 artilleries, 4 infantry and 1 mech_infantry
Rostov : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 2 armour, 2 artilleries and 1 infantry
Bessarabia : 1 flag
Ukraine : 3 bombers, 3 fighters and 5 tactical_bombers
Western Ukraine : 1 flag, 1 artillery and 2 infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 1 infantry
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
125 Sea Zone : 1 flag
104 Sea Zone : 1 destroyer
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 53 / 63
Russians : 19 / 35
Japanese : 56 / 58
Americans : 50 / 70
Chinese : 6 / 6
British : 35 / 35
UK_Pacific : 8 / 8
Italians : 19 / 29
ANZAC : 14 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 aaGun, 1 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Rostov
1 infantry moved from Caucasus to Rostov
2 fighters and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Central Mongolia to Tsagaan Olom
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Italian Somaliland to EthiopiaCombat - Russians
Battle in Rostov
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Russia to Tambov
2 aaGuns and 18 infantry moved from Novosibirsk to SamaraPlace Units - Russians
1 aaGun, 1 armour and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Malaya to Shan State
1 mech_infantry moved from Kwangsi to Burma
Japanese take Burma from UK_Pacific
1 artillery and 1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
4 armour moved from Manchuria to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour and 9 infantry moved from Chahar to SuiyuyanCombat - Japanese
Battle in Suiyuyan
Japanese attack with 1 armour and 9 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 9 infantry in Suiyuyan, round 2 : 4/10 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour and 9 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 fighters, 2 tactical_bombers and 2 transports
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters, 2 tactical_bombers and 2 transports in 42 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win with 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 4 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 4 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 5 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 5 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
2 battleships, 3 carriers, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from French Indo China to Kwangsi
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
2 armour moved from Kwangsi to Yunnan
1 submarine moved from 24 Sea Zone to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 destroyer moved from 24 Sea Zone to 33 Sea ZonePlace Units - Japanese
3 armour placed in French Indo China
3 mech_infantrys placed in Manchuria
2 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 2 bombers, 5 fighters and 4 tactical_bombers
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 1 infantry
Jehol : 1 flag
Siam : 1 artillery and 1 infantry
Manchuria : 1 flag, 1 aaGun, 1 factory_minor and 3 mech_infantrys
Hainan : 1 harbour
Yunnan : 1 flag, 2 armour
Suiyuyan : 1 flag, 1 armour and 9 infantry
Kweichow : 1 flag, 1 armour and 2 mech_infantrys
Hunan : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery and 1 infantry
Burma : 1 flag, 1 mech_infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 artillery and 1 infantry
Siberia : 1 flag, 1 armour
Buryatia : 1 flag
French Indo China : 1 flag, 3 armour and 1 factory_minor
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 fighters, 3 tactical_bombers and 2 transports
44 Sea Zone : 1 flag
33 Sea Zone : 1 destroyer and 1 submarine
36 Sea Zone : 1 flag
26 Sea Zone : 1 submarine
25 Sea Zone : 1 destroyer
6 Sea Zone : 2 destroyers and 2 submarines
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 4 armourProduction/PUs Summary :
Germans : 51 / 63
Russians : 19 / 24
Japanese : 66 / 71
Americans : 50 / 70
Chinese : 5 / 6
British : 35 / 35
UK_Pacific : 5 / 8
Italians : 19 / 29
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 4 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 destroyers and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 4 infantry moved from Queensland to 54 Sea Zone
3 fighters moved from Queensland to 42 Sea Zone
3 bombers moved from India to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 battleship, 3 cruisers, 3 destroyers, 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
3 carriers moved from 54 Sea Zone to 42 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
2 bombers moved from United Kingdom to Gibraltar
1 bomber moved from Eastern United States to 91 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 102 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Celebes
Battle in Philippines
Battle in 91 Sea Zone
Americans attack with 1 bomber, 1 carrier, 4 destroyers, 2 fighters, 2 submarines and 1 transport
Italians defend with 2 submarines
Americans win, taking Celebes from Japanese, taking Philippines from Japanese with 1 bomber, 1 carrier, 4 destroyers, 2 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 12
Casualties for Italians: 2 submarines
Battle in 26 Sea Zone
Americans attack with 3 destroyers and 5 submarines
Japanese defend with 1 submarine
Americans win, taking 26 Sea Zone from Neutral with 3 destroyers and 5 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 battleship, 3 bombers, 3 carriers, 3 cruisers, 3 destroyers, 8 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 3 fighters, 3 tactical_bombers and 2 transports
Units damaged: 2 battleships owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Americans win with 1 battleship, 2 bombers, 3 carriers, 3 cruisers, 5 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 123
Casualties for Japanese: 2 battleships, 3 carriers, 2 cruisers, 3 fighters, 3 tactical_bombers and 2 transports
Casualties for Americans: 1 bomber, 3 destroyers and 3 fighters
Battle in Gibraltar
Americans attack with 2 bombers, 1 infantry and 1 mech_infantry
Italians defend with 2 artilleries and 1 harbour
Americans win, taking Gibraltar from Italians with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 artilleries
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Americans
2 bombers moved from 42 Sea Zone to India
2 bombers moved from Gibraltar to Suriname
1 bomber moved from 91 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to 10 Sea ZonePlace Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
2 destroyers and 1 transport placed in 101 Sea Zone
1 bomber and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 6 infantry moved from Tsinghai to Sikang
1 infantry moved from Sikang to ShensiPlace Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Northwest Persia to Russia
1 fighter moved from Egypt to Tobruk
1 armour and 4 mech_infantrys moved from Egypt to Tobruk
4 mech_infantrys moved from Egypt to Iraq
1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 79 Sea Zone to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
3 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 102 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone
2 fighters moved from French West Africa to Egypt
1 battleship and 2 cruisers moved from 102 Sea Zone to 91 Sea ZoneCombat - British
Battle in Tobruk
British attack with 1 armour, 1 fighter and 4 mech_infantrys
Italians defend with 2 artilleries and 2 infantry
British win, taking Tobruk from Italians with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 mech_infantrys
Casualties for Italians: 2 artilleries and 2 infantry
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in SumatraNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 fighter moved from Tobruk to EgyptPlace Units - British
1 destroyer placed in 110 Sea Zone
1 armour and 2 mech_infantrys placed in Egypt
4 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4
British collect 34 PUs (1 lost to blockades); end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 2 artilleries -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Gibraltar
1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from Southern Italy to Tobruk
1 fighter moved from Southern Italy to Rostov
4 infantry moved from Ukraine to RostovCombat - Italians
Battle in Tobruk
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 armour and 2 mech_infantrys
Italians roll dice for 1 battleship and 1 cruiser in Tobruk, round 2 : 1/2 hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Tobruk, round 2 : 2/3 hits
British roll dice for 1 armour and 2 mech_infantrys in Tobruk, round 2 : 0/3 hits
1 armour owned by the British and 2 mech_infantrys owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 14
Casualties for British: 1 armour and 2 mech_infantrys
Battle in Gibraltar
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 harbour; Americans defend with 1 infantry and 1 mech_infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 : 2/3 hits
British roll dice for 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 0/2 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Rostov
Italians attack with 1 fighter and 4 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 4 infantry in Rostov, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Rostov to Ukraine
1 fighter moved from Northern Italy to Southern Italy
1 bomber moved from Gibraltar to Southern France
1 fighter moved from Tobruk to Libya
1 destroyer moved from 97 Sea Zone to 92 Sea ZonePlace Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
1 artillery and 1 mech_infantry placed in Ukraine
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 artillery, 1 harbour and 1 infantry
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 bomber, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Tobruk : 1 artillery and 1 infantry
Northern Italy : 2 aaGuns and 1 factory_major
Libya : 1 fighter
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Rostov : 1 flag, 4 infantry
Ukraine : 1 flag, 1 artillery, 1 factory_minor, 1 fighter and 1 mech_infantry
96 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 1 transport
93 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 1 destroyer and 1 transport
92 Sea Zone : 2 destroyers and 1 transport
98 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 51 / 63
Russians : 17 / 24
Japanese : 56 / 71
Americans : 55 / 80
Chinese : 5 / 5
British : 35 / 40
UK_Pacific : 10 / 10
Italians : 21 / 31
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
4 bombers moved from Queensland to Java
1 bomber moved from New South Wales to QueenslandCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 4 bombers and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 artillery and 4 bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
4 bombers moved from Java to Northern Territory
4 submarines moved from 54 Sea Zone to 42 Sea Zone
2 submarines moved from 42 Sea Zone to 37 Sea Zone
2 submarines moved from 42 Sea Zone to 43 Sea Zone
1 armour, 1 artillery and 3 infantry moved from Queensland to Northern Territory
1 aaGun moved from Queensland to Northern Territory
1 aaGun moved from Queensland to Northern Territory
1 fighter moved from Queensland to Northern Territory
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair 3 damage on 1 factory_minor; Remaining resources: 60 PUs;
Germans buy 6 armour, 1 bomber, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 armour moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 bomber and 4 fighters moved from Western Germany to 110 Sea Zone -
Scramble?
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no scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair 3 damage on 1 factory_minor; Remaining resources: 60 PUs;
Germans buy 6 armour, 1 bomber, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 armour moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 bomber and 4 fighters moved from Western Germany to 110 Sea ZoneCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 4 fighters and 2 submarines
British defend with 1 destroyer
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 bomber, 1 destroyer, 4 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
2 armour moved from Eastern Poland to Bryansk
2 artilleries and 1 infantry moved from Eastern Poland to Western Ukraine
3 armour moved from Romania to Western Ukraine
3 fighters moved from Ukraine to Bryansk
5 tactical_bombers moved from Ukraine to Bryansk
3 armour moved from Novgorod to Bryansk
1 infantry moved from Novgorod to Archangel
4 fighters moved from 110 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Western GermanyPlace Units - Germans
1 destroyer placed in 112 Sea Zone
3 armour placed in Novgorod
3 armour placed in Romania
1 mech_infantry placed in Germany
1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 4 fighters, 1 harbour and 1 infantry
Romania : 3 armour and 1 factory_minor
Germany : 1 factory_major and 1 mech_infantry
Denmark : 2 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 3 aaGuns, 18 armour, 5 artilleries, 3 fighters, 6 infantry and 5 tactical_bombers
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 3 bombers
Western Ukraine : 1 flag, 3 armour, 2 artilleries and 1 infantry
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 armour
Smolensk : 1 flag, 1 infantry
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
125 Sea Zone : 1 flag
104 Sea Zone : 1 destroyer
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 destroyer and 2 submarinesProduction/PUs Summary :
Germans : 57 / 77
Russians : 11 / 24
Japanese : 52 / 71
Americans : 55 / 80
Chinese : 5 / 5
British : 35 / 40
UK_Pacific : 10 / 10
Italians : 21 / 31
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Yenisey to Timguska
1 infantry moved from Tsagaan Olom to Central Mongolia
1 infantry moved from Samara to Volgograd
1 infantry moved from Tambov to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Ethiopia to Anglo Egyptian SudanCombat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
2 aaGuns and 17 infantry moved from Samara to RussiaPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 2 fighters, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 armour moved from French Indo China to Burma
1 artillery and 1 infantry moved from Shan State to Burma
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
3 mech_infantrys moved from Manchuria to Central Mongolia
4 armour moved from Ulaanbaatar to Central Mongolia
1 armour and 9 infantry moved from Suiyuyan to Shensi
1 armour and 2 mech_infantrys moved from Kweichow to Szechwan
2 armour moved from Yunnan to Burma
1 bomber moved from Kwangsi to 41 Sea Zone
1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Siberia to Buyant-UhaaCombat - Japanese
Battle in Shensi
Japanese attack with 1 armour and 9 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 9 infantry in Shensi, round 2 : 1/10 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour and 9 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Burma
Japanese attack with 5 armour, 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 5 armour, 1 artillery and 1 infantry in Burma, round 2 : 3/7 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 5 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Szechwan
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Szechwan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Szechwan, round 3 : 3/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Central Mongolia
Japanese attack with 4 armour and 3 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 4 armour and 3 mech_infantrys in Central Mongolia, round 2 : 2/7 hits
Russians roll dice for 1 infantry in Central Mongolia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Central Mongolia
Japanese win, taking Central Mongolia from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Siam to Shan State
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from 41 Sea Zone to KwangsiPlace Units - Japanese
1 armour, 1 fighter and 1 mech_infantry placed in French Indo China
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
1 armour and 1 mech_infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4,5,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,4,3
Japanese collect 51 PUs (5 lost to blockades); end with 51 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 2 bombers, 5 fighters and 4 tactical_bombers
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun and 1 factory_minor
Hainan : 1 harbour
Shensi : 1 flag, 1 armour and 9 infantry
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 armour and 2 mech_infantrys
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery and 1 infantry
Burma : 1 flag, 5 armour and 1 artillery
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Sakha : 1 flag
Yenisey : 1 flag, 1 artillery and 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 armour, 1 factory_minor, 1 fighter and 1 mech_infantry
44 Sea Zone : 1 flag, 1 destroyer
36 Sea Zone : 1 flag, 1 destroyer
35 Sea Zone : 2 submarines
25 Sea Zone : 2 destroyers and 1 submarine
Central Mongolia : 1 flag, 4 armour and 2 mech_infantrys
6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
Buyant-Uhaa : 1 flag, 1 armour
Ulaanbaatar : 1 flagProduction/PUs Summary :
Germans : 55 / 77
Russians : 12 / 16
Japanese : 56 / 51
Americans : 55 / 80
Chinese : 3 / 5
British : 35 / 40
UK_Pacific : 9 / 10
Italians : 21 / 31
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 3 destroyers, 1 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to Southern France
1 bomber moved from Eastern United States to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 armour, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
2 bombers moved from Suriname to Gibraltar
1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 10 Sea Zone to 25 Sea Zone
2 submarines moved from 26 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in Gibraltar
Americans attack with 1 armour, 2 bombers and 1 infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Southern France
Americans attack with 1 bomber
Italians defend with 1 bomber, 1 factory_minor and 1 harbour
Americans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Italians: 1 bomber
Battle in 92 Sea Zone
Americans attack with 2 fighters and 1 submarine
Italians defend with 2 destroyers and 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 2 destroyers and 1 transport
Casualties for Americans: 1 fighter and 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 3 submarines
Japanese defend with 2 destroyers and 1 submarine
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 2 destroyers and 1 submarine
Casualties for Americans: 3 submarines
Battle in 104 Sea Zone
Americans attack with 1 bomber and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 bomber moved from 104 Sea Zone to United Kingdom
1 bomber moved from Southern France to United Kingdom
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 bombers moved from Gibraltar to Suriname
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 5 fighters, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
1 artillery, 1 bomber and 1 infantry placed in Eastern United States
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
2 destroyers and 4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,4,3,1
Americans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 3 infantry moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour and 2 mech_infantrys
retreated to Szechwan
Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
5 infantry moved from Sikang to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total





