Re: 14L G40 Entek (axis) vs odonis (Allies +10) game 2

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                3 fighters moved from Queensland to 42 Sea Zone
                2 fighters moved from Western Australia to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 35 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                    ANZAC win, taking 35 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 5 fighters
                    Japanese defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
                    Units damaged: 1 carrier owned by the Japanese
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
                    Casualties for ANZAC: 1 destroyer and 4 fighters

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Western Australia
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from Queensland to New South Wales
                1 aaGun moved from South Australia to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Trans-Jordan to Egypt
                1 fighter moved from Volgograd to Russia
                1 infantry moved from Tunisia to Algeria
                1 infantry moved from Tunisia to Libya
                1 infantry moved from Tunisia to Algeria

    Turn Complete - French

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 6 artilleries, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                2 armour moved from Ukraine to Caucasus
                1 artillery moved from Rostov to Caucasus
                1 infantry moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 infantry moved from Vologda to Samara
                      Germans take Samara from Russians
                1 armour moved from Romania to Greece
                1 bomber moved from Western Germany to Greece
                1 fighter moved from Southern Italy to Greece

    Combat - Germans
                Battle in Greece
                    Germans attack with 1 armour, 1 bomber and 1 fighter
                    British defend with 1 artillery
                        Germans roll dice for 1 armour, 1 bomber and 1 fighter in Greece, round 2 :  1/3 hits
                        British roll dice for 1 artillery in Greece, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Greece
                    Germans win, taking Greece from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Caucasus
                    Germans attack with 2 armour and 1 artillery
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour and 1 artillery in Caucasus, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        Germans roll dice for 2 armour and 1 artillery in Caucasus, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Caucasus, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                    Germans win, taking Caucasus from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 armour, 3 artilleries and 1 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Smolensk to Vologda
                3 armour moved from Novgorod to Bryansk
                1 armour moved from Smolensk to Bryansk
                1 infantry moved from Bryansk to Smolensk
                1 bomber moved from Greece to Western Germany
                1 fighter moved from Greece to Southern Italy
                1 fighter moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Ukraine
                Germans undo move 1.
                2 artilleries and 1 infantry placed in Ukraine
                3 mech_infantrys placed in Romania
                2 armour and 1 mech_infantry placed in Novgorod
                4 artilleries and 4 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 65 PUs; end with 65 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 5 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
        Romania : 1 factory_minor and 3 mech_infantrys
        Germany : 1 factory_major
        Denmark : 2 infantry
        Southern Italy : 1 fighter
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 3 aaGuns, 18 armour, 5 artilleries, 24 infantry, 5 mech_infantrys and 4 tactical_bombers
        Rostov : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 armour and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Caucasus : 1 flag, 2 armour and 1 artillery
        Smolensk : 1 flag, 1 infantry
        Samara : 1 flag, 1 infantry
        112 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
        125 Sea Zone : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Greece : 1 flag, 1 armour
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 65 / 85
        Russians : 19 / 28
        Japanese : 52 / 57
        Americans : 52 / 72
        Chinese : 10 / 9
        British : 32 / 39
        UK_Pacific : 6 / 6
        Italians : 11 / 11
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 infantry moved from Korea to Manchuria

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,4,1
                Russians collect 16 PUs (3 lost to blockades); end with 17 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 20 PUs

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 2 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
                2 armour and 1 infantry moved from Suiyuyan to Hopei
                1 armour moved from Szechwan to Yunnan
                1 armour moved from Sikang to Yunnan
                1 armour, 1 fighter and 3 tactical_bombers moved from Kwangsi to Yunnan

    Combat - Japanese
                Japanese creates battle in territory 6 Sea Zone
                Battle in 6 Sea Zone
                    Japanese attack with 2 submarines
                    Americans defend with 2 carriers, 3 fighters and 1 tactical_bomber
                        Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 2 carriers in 6 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 2 submarines in 6 Sea Zone, round 3 :  1/2 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 2 carriers in 6 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 2 submarines in 6 Sea Zone, round 4 :  0/2 hits
                        Americans roll dice for 2 carriers in 6 Sea Zone, round 4 :  2/2 hits
                        2 submarines owned by the Japanese lost in 6 Sea Zone
                    Americans win with 2 carriers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -12
                    Casualties for Japanese: 2 submarines
                Battle in Hopei
                    Japanese attack with 3 armour, 1 infantry and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 armour, 1 infantry and 2 mech_infantrys in Hopei, round 2 :  1/6 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 3 armour, 1 fighter and 3 tactical_bombers
                    British defend with 2 artilleries
                        Japanese roll dice for 3 armour, 1 fighter and 3 tactical_bombers in Yunnan, round 2 :  3/7 hits
                        Chinese roll dice for 2 artilleries in Yunnan, round 2 :  1/2 hits
                        1 armour owned by the Japanese and 2 artilleries owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 armour, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 armour
                    Casualties for British: 2 artilleries
                    3 fighters owned by the Americans and 1 tactical_bomber owned by the Americans forced to land in Korea

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
                1 fighter and 3 tactical_bombers moved from Yunnan to French Indo China

    Place Units - Japanese
                2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
                3 mech_infantrys placed in Kiangsu
                1 artillery and 2 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5
                Japanese collect 54 PUs; end with 54 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Marshall Islands : 3 bombers
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
        Yunnan : 1 flag, 2 armour
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag, 3 armour and 2 mech_infantrys
        Szechwan : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 armour and 1 harbour
        French Indo China : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 4 tactical_bombers
        Celebes : 1 flag
        Java : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        6 Sea Zone : 2 destroyers, 2 submarines and 1 transport
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Germans : 65 / 85
        Russians : 19 / 20
        Japanese : 54 / 59
        Americans : 52 / 72
        Chinese : 8 / 9
        British : 32 / 39
        UK_Pacific : 6 / 6
        Italians : 11 / 11
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 destroyers, 5 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                4 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone
                1 mech_infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese
                1 mech_infantry moved from Jehol to Anhwe
                      Chinese take Anhwe from Japanese
                1 bomber, 1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
                2 carriers moved from 6 Sea Zone to 25 Sea Zone

  • '20 '19 '18 '15 '13

    scramble in SZ6?

  • '20 '19 '18 '17 '16

    Scramble all the fighters

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 destroyers, 5 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                4 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone
                1 mech_infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese
                1 mech_infantry moved from Jehol to Anhwe
                      Chinese take Anhwe from Japanese
                1 bomber, 1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
                2 carriers moved from 6 Sea Zone to 25 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 1 destroyer, 5 fighters and 2 tactical_bombers
                    Japanese defend with 2 destroyers, 3 fighters, 2 submarines and 1 transport
                    Americans win with 1 carrier, 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 43
                    Casualties for Japanese: 2 destroyers, 3 fighters, 2 submarines and 1 transport
                    Casualties for Americans: 1 bomber and 1 fighter

    Non Combat Move - Americans
                4 fighters moved from 6 Sea Zone to Korea
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 artillery moved from Jehol to Shantung
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                2 destroyers, 1 infantry, 1 mech_infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 destroyers and 1 submarine placed in 10 Sea Zone
                5 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Chahar to Anhwe
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Jehol to Shantung

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Shantung
                1 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - British
                2 fighters moved from Russia to Volgograd
                1 mech_infantry moved from Kazakhstan to Volgograd
                2 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
                1 fighter moved from Northwest Persia to Caucasus
                2 mech_infantrys moved from Persia to Caucasus
                1 fighter moved from Persia to Caucasus
                3 artilleries and 6 infantry moved from Burma to Yunnan
                1 armour moved from India to Shan State
                2 infantry moved from Burma to Shan State
                2 fighters moved from Russia to Volgograd

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 armour, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from Russia to Volgograd
                1 mech_infantry moved from Kazakhstan to Volgograd
                2 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
                1 fighter moved from Northwest Persia to Caucasus
                2 mech_infantrys moved from Persia to Caucasus
                1 fighter moved from Persia to Caucasus
                3 artilleries and 6 infantry moved from Burma to Yunnan
                1 armour moved from India to Shan State
                2 infantry moved from Burma to Shan State
                2 fighters moved from Russia to Volgograd

    Combat - British
                British creates battle in territory 98 Sea Zone
                Battle in Volgograd
                    British attack with 4 fighters and 1 mech_infantry
                    Germans defend with 1 armour and 1 factory_minor
                    British win, taking 98 Sea Zone from Italians, taking Volgograd from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Caucasus
                    British attack with 2 armour, 2 fighters and 3 mech_infantrys
                    Germans defend with 2 armour and 1 artillery
                    British win, taking Caucasus from Germans with 2 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 armour and 1 artillery
                    Casualties for British: 1 mech_infantry
                Battle in Yunnan
                    British attack with 3 artilleries and 6 infantry
                    Japanese defend with 2 armour
                    British win, taking Yunnan from Japanese with 3 artilleries and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 armour
                    Casualties for British: 2 infantry
                Battle in Shan State
                    British attack with 1 armour and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                2 aaGuns moved from Burma to Yunnan
                1 aaGun and 11 infantry moved from India to Burma
                1 infantry moved from Turkmenistan to Kazakhstan
                4 fighters moved from Volgograd to Russia
                1 fighter moved from Caucasus to Russia
                1 fighter moved from Caucasus to Kazakhstan
                1 destroyer moved from 98 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 armour, 1 infantry and 1 mech_infantry placed in Egypt
                1 armour, 1 fighter and 1 mech_infantry placed in Persia
                2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6
                British collect 32 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 armour

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 destroyer moved from 99 Sea Zone to 97 Sea Zone
                1 destroyer moved from 96 Sea Zone to 97 Sea Zone

    Combat - Italians
                Battle in Gibraltar

    Non Combat Move - Italians
                1 artillery moved from Yugoslavia to Albania

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Albania : 1 artillery
        Northern Italy : 2 aaGuns, 1 artillery and 1 factory_minor
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        99 Sea Zone : 1 flag
        97 Sea Zone : 2 destroyers and 1 transport
        92 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 61 / 85
        Russians : 23 / 20
        Japanese : 46 / 59
        Americans : 52 / 72
        Chinese : 15 / 14
        British : 32 / 37
        UK_Pacific : 7 / 7
        Italians : 11 / 21
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya

    Combat - ANZAC
                Battle in Malaya

    Non Combat Move - ANZAC
                1 fighter moved from Western Australia to Queensland
                1 artillery, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 35 Sea Zone: 1 destroyer
                EDIT: Adding units owned by ANZAC to 20 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 fighter, 3 infantry, 2 mech_infantrys, 1 tactical_bomber and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour moved from Bryansk to Volgograd
                1 infantry moved from Tambov to Volgograd
                2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
                3 tactical_bombers moved from Bryansk to Caucasus
                1 bomber moved from Western Germany to Caucasus

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 2 armour and 1 infantry
                    British defend with 1 mech_infantry; Russians defend with 1 factory_minor
                        Germans roll dice for 2 armour and 1 infantry in Volgograd, round 2 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Volgograd, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Volgograd
                    Germans win, taking Volgograd from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Caucasus
                    Germans attack with 2 armour, 1 bomber, 2 mech_infantrys and 3 tactical_bombers
                    British defend with 2 armour and 2 mech_infantrys
                        Germans roll dice for 2 armour, 1 bomber, 2 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 :  1/8 hits
                        Russians roll dice for 2 armour and 2 mech_infantrys in Caucasus, round 2 :  2/4 hits
                        1 mech_infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Caucasus
                        Germans roll dice for 2 armour, 1 bomber and 3 tactical_bombers in Caucasus, round 3 :  3/6 hits
                        Russians roll dice for 2 armour and 1 mech_infantry in Caucasus, round 3 :  1/3 hits
                        2 armour owned by the British, 1 armour owned by the Germans and 1 mech_infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 armour, 1 bomber and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for British: 2 armour and 2 mech_infantrys

    Non Combat Move - Germans
                1 bomber moved from Caucasus to Ukraine
                3 tactical_bombers moved from Caucasus to Bryansk
                2 artilleries and 1 infantry moved from Ukraine to Bryansk
                2 mech_infantrys moved from Romania to Western Ukraine
                1 mech_infantry moved from Romania to Western Ukraine
                1 infantry moved from Bryansk to Tambov
                2 armour and 1 mech_infantry moved from Novgorod to Bryansk
                1 armour moved from Greece to Romania

    Place Units - Germans
                5 transports placed in 112 Sea Zone
                3 artilleries placed in Western Germany
                3 infantry placed in Ukraine
                2 mech_infantrys placed in Novgorod
                1 fighter and 1 tactical_bomber placed in Normandy Bordeaux

    Turn Complete - Germans
                Germans collect 65 PUs; end with 65 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 8 artilleries, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
        Romania : 1 armour and 1 factory_minor
        Germany : 1 factory_major
        Denmark : 2 infantry
        Southern Italy : 1 fighter
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 3 aaGuns, 16 armour, 7 artilleries, 24 infantry, 4 mech_infantrys and 4 tactical_bombers
        Rostov : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 1 bomber, 1 factory_minor and 3 infantry
        Western Ukraine : 1 flag, 3 mech_infantrys
        Vologda : 1 flag, 1 infantry
        Volgograd : 1 flag, 2 armour, 1 factory_minor and 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Caucasus : 1 flag, 1 armour
        Smolensk : 1 flag, 1 infantry
        Samara : 1 flag, 1 infantry
        112 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 7 transports
        125 Sea Zone : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 65 / 85
        Russians : 19 / 20
        Japanese : 43 / 59
        Americans : 52 / 72
        Chinese : 15 / 14
        British : 32 / 37
        UK_Pacific : 10 / 7
        Italians : 11 / 21
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 5 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 infantry moved from Manchuria to Jehol
                1 infantry moved from Korea to Manchuria

    Place Units - Russians
                5 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 22 PUs

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 bomber, 2 fighters and 6 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                3 armour and 2 mech_infantrys moved from Hopei to Anhwe
                1 tactical_bomber moved from French Indo China to 37 Sea Zone
                1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers moved from French Indo China to Yunnan

    Combat - Japanese
                Battle in Anhwe
                    Japanese attack with 3 armour and 2 mech_infantrys
                    Chinese defend with 2 infantry; Americans defend with 1 mech_infantry
                        Japanese roll dice for 3 armour and 2 mech_infantrys in Anhwe, round 2 :  0/5 hits
                        Chinese roll dice for 2 infantry and 1 mech_infantry in Anhwe, round 2 :  1/3 hits
                        1 mech_infantry owned by the Japanese lost in Anhwe
                        Japanese roll dice for 3 armour and 1 mech_infantry in Anhwe, round 3 :  2/4 hits
                        Chinese roll dice for 2 infantry and 1 mech_infantry in Anhwe, round 3 :  1/3 hits
                        2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
                        Japanese roll dice for 3 armour in Anhwe, round 4 :  2/3 hits
                        Chinese roll dice for 1 mech_infantry in Anhwe, round 4 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 armour owned by the Japanese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 2 armour remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 armour and 2 mech_infantrys
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 2 aaGuns, 3 artilleries and 4 infantry
                        AA fire in Yunnan :  1/5 hits
                        1 tactical_bomber owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 :  3/7 hits
                        Chinese roll dice for 2 aaGuns, 3 artilleries and 4 infantry in Yunnan, round 2 :  4/7 hits
                        1 infantry owned by the British, 2 infantry owned by the Japanese, 1 fighter owned by the Japanese, 2 aaGuns owned by the British and 1 artillery owned by the Japanese lost in Yunnan
                    retreated to Yunnan
                    Chinese win with 3 artilleries and 3 infantry remaining. Battle score for attacker is -18
                    Casualties for Japanese: 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Casualties for British: 2 aaGuns and 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China
                1 tactical_bomber moved from 37 Sea Zone to French Indo China

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Kiangsu
                1 bomber, 2 fighters and 2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,5,6,5
                Japanese collect 44 PUs; end with 45 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Marshall Islands : 3 bombers
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 artillery, 1 factory_minor, 2 infantry and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Anhwe : 1 flag, 2 armour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 armour and 1 harbour
        French Indo China : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 3 tactical_bombers
        Celebes : 1 flag
        Java : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Germans : 65 / 85
        Russians : 19 / 22
        Japanese : 44 / 50
        Americans : 52 / 72
        Chinese : 14 / 14
        British : 32 / 37
        UK_Pacific : 10 / 7
        Italians : 11 / 21
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 bombers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 26 Sea Zone to 32 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 artillery and 1 mech_infantry moved from Shantung to Kiangsu
                4 fighters moved from Korea to Kiangsu

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