14701947-d39a-4810-90dd-0469b380e556-image.png
Battle in Eastern Med, lose the transport or the BB?
I missed, you got a hit and took the sub off, now I got a hit.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour, 9 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
3 artilleries moved from Rostov to Tambov
2 infantry moved from Ukraine to Bryansk
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
3 armour and 3 mech_infantrys moved from Eastern Poland to Novgorod
2 mech_infantrys moved from Eastern Poland to Belarus
1 artillery moved from Ukraine to Bryansk
1 bomber moved from Rostov to Belarus
1 bomber moved from Rostov to Bryansk
2 fighters and 2 tactical_bombers moved from Rostov to Tambov
1 artillery moved from Rostov to Tambov
Combat - Germans
Battle in Novgorod
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans win, taking Novgorod from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 aaGun, 1 armour and 1 mech_infantry
Battle in Belarus
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 artillery
Germans win, taking Belarus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Tambov
Germans attack with 4 artilleries, 2 fighters and 2 tactical_bombers
Russians defend with 1 artillery and 3 infantry
Germans win, taking Tambov from Russians with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 artillery and 3 infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 infantry moved from Caucasus to Volgograd
2 fighters and 2 tactical_bombers moved from Tambov to Volgograd
2 fighters moved from Rostov to Iraq
1 tactical_bomber moved from Iraq to 98 Sea Zone
2 transports moved from 92 Sea Zone to 93 Sea Zone
2 carriers, 1 cruiser and 1 transport moved from 92 Sea Zone to 98 Sea Zone
4 artilleries moved from Rostov to Volgograd
1 aaGun, 6 artilleries and 2 infantry moved from Ukraine to Rostov
12 armour and 11 mech_infantrys moved from Western Ukraine to Rostov
3 aaGuns moved from Western Ukraine to Ukraine
3 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Bryansk to Volgograd
1 bomber moved from Belarus to Volgograd
4 infantry moved from Finland to Karelia
2 fighters moved from Norway to Eastern Poland
4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
3 infantry placed in Southern France
3 infantry placed in Ukraine
3 infantry placed in Volgograd
9 armour and 1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 62 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
1 artillery and 1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 artilleries
Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Samara to Russia
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Vologda to Archangel
2 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Tambov to Russia
3 armour and 3 mech_infantrys moved from Russia to Novosibirsk
1 aaGun moved from Russia to Vologda
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 20 PUs total
Thanks for your patience, been a lot of work this week. Will get a turn in later tonight or at latest tomorrow. :-)
Should play quicker in the coming weeks.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 5 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
1 armour moved from Kansu to Shensi
3 armour and 3 infantry moved from Japan to 6 Sea Zone
3 armour, 3 infantry and 3 transports moved from 6 Sea Zone to 25 Sea Zone
3 armour and 3 infantry moved from 25 Sea Zone to Midway
Combat - Japanese
Battle in Midway
Non Combat Move - Japanese
2 carriers, 3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 25 Sea Zone
2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
3 fighters moved from Japan to 25 Sea Zone
11 armour and 3 mech_infantrys moved from Yunnan to Shensi
2 mech_infantrys moved from Anhwe to Shensi
2 infantry moved from Hopei to Shensi
3 armour moved from Jehol to Kweichow
2 bombers moved from Anhwe to Japan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Chahar to Jehol
5 artilleries and 5 infantry moved from India to West India
1 aaGun and 3 infantry moved from Yunnan to Burma
1 submarine moved from 42 Sea Zone to 41 Sea Zone
Place Units - Japanese
1 artillery, 5 fighters and 1 infantry placed in Japan
1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Production/PUs Summary :
Germans : 60 / 83
Russians : 19 / 20
Japanese : 61 / 67
Americans : 56 / 78
Chinese : 1 / 2
British : 28 / 34
UK_Pacific : 0 / 0
Italians : 22 / 39
ANZAC : 14 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@TheWell-KnownSoldier:
Thanks for your patience, been a lot of work this week. Will get a turn in later tonight or at latest tomorrow. :-)
Should play quicker in the coming weeks.
Hey, no worries, I know that life happens sometimes!
As for this game…. well, desperate times lead to desperate measures… ;)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 5 bombers, 1 fighter and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
8 bombers moved from Hawaiian Islands to Midway
4 bombers moved from Sumatra to West India
7 bombers moved from Persia to West India
Combat - Americans
Battle in West India
Americans attack with 11 bombers
Japanese defend with 6 artilleries and 6 infantry
Americans win with 5 bombers remaining. Battle score for attacker is -30
Casualties for Japanese: 6 artilleries and 6 infantry
Casualties for Americans: 6 bombers
Battle in Midway
Americans attack with 8 bombers
Japanese defend with 1 airfield, 3 armour and 3 infantry
Americans win with 5 bombers remaining. Battle score for attacker is -9
Casualties for Japanese: 3 armour and 3 infantry
Casualties for Americans: 3 bombers
Non Combat Move - Americans
5 bombers moved from Midway to Hawaiian Islands
5 bombers moved from Western United States to Hawaiian Islands
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from Central United States to Western United States
5 bombers moved from West India to Sumatra
Place Units - Americans
1 transport placed in 10 Sea Zone
5 bombers and 1 fighter placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6
Americans collect 53 PUs (3 lost to blockades); end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 10 PUs;
Combat Move - British
3 fighters moved from United Kingdom to 125 Sea Zone
3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Egypt
1 bomber moved from Persia to Egypt
Combat - British
Battle in Egypt
British attack with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Italians defend with 1 factory_minor, 1 harbour and 3 infantry
British win, taking Egypt from Italians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 2 mech_infantrys
Casualties for Italians: 3 infantry
Battle in 125 Sea Zone
British attack with 3 fighters
Germans defend with 1 destroyer
British win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - British
3 fighters moved from 125 Sea Zone to Scotland
1 aaGun and 4 infantry moved from United Kingdom to Scotland
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 armour moved from Anglo Egyptian Sudan to 81 Sea Zone
2 armour, 1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 81 Sea Zone to 80 Sea Zone
2 armour moved from 80 Sea Zone to Persia
1 fighter and 1 tactical_bomber moved from Egypt to 80 Sea Zone
1 bomber moved from Egypt to Persia
Place Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
1 artillery and 2 infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by British to Ethiopia: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,2,4,4,6,2,6
British collect 25 PUs (5 lost to blockades); end with 35 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter, 7 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Iraq to 81 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
6 infantry moved from Alexandria to Egypt
2 transports moved from 95 Sea Zone to 97 Sea Zone
3 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
Combat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber
French defend with 1 destroyer
French win with no units remaining. Battle score for attacker is -4
Casualties for French: 1 destroyer
Casualties for Italians: 1 bomber
Battle in Egypt
Italians attack with 2 artilleries and 10 infantry
British defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Italians win, taking Egypt from British with 2 artilleries and 9 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 infantry moved from Southern Italy to 95 Sea Zone
1 aaGun moved from Southern Italy to 95 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from Southern Italy to Iraq
2 transports moved from 98 Sea Zone to 95 Sea Zone
2 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
1 aaGun and 2 mech_infantrys moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
3 mech_infantrys moved from Romania to Ukraine
1 armour moved from Yugoslavia to Bessarabia
Place Units - Italians
3 infantry placed in Iraq
2 infantry placed in Northern Italy
1 fighter and 2 infantry placed in Southern Italy
1 transport placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6,4,4,1,3,2
Italians collect 20 PUs (2 lost to blockades); end with 21 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 8 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to Hawaiian Islands
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,1
ANZAC collect 13 PUs (1 lost to blockades); end with 21 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 infantry and 3 tactical_bombers; Remaining resources: 5 PUs;
Combat Move - Germans
1 infantry moved from Kazakhstan to Samara
2 bombers moved from Volgograd to Samara
1 infantry moved from Volgograd to Tambov
1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Novgorod to Archangel
2 fighters moved from Eastern Poland to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Volgograd to Smolensk
1 fighter and 1 tactical_bomber moved from Volgograd to Tambov
6 fighters and 1 tactical_bomber moved from Iraq to 80 Sea Zone
2 carriers, 1 cruiser and 1 tactical_bomber moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Tambov
Scramble?
Full scramble with max defense as OOL. Thanks!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 infantry and 3 tactical_bombers; Remaining resources: 5 PUs;
Combat Move - Germans
1 infantry moved from Kazakhstan to Samara
2 bombers moved from Volgograd to Samara
1 infantry moved from Volgograd to Tambov
1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Novgorod to Archangel
2 fighters moved from Eastern Poland to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Volgograd to Smolensk
1 fighter and 1 tactical_bomber moved from Volgograd to Tambov
6 fighters and 1 tactical_bomber moved from Iraq to 80 Sea Zone
2 carriers, 1 cruiser and 1 tactical_bomber moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Tambov
Combat - Germans
British scrambles 3 units out of Persia to defend against the attack in 80 Sea Zone
Battle in Archangel
Germans attack with 2 fighters and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 artillery
Germans win, taking Samara from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in 80 Sea Zone
Germans attack with 2 carriers, 1 cruiser, 6 fighters and 2 tactical_bombers
ANZAC defend with 1 fighter; British defend with 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports
Units damaged: 1 carrier owned by the Germans
Germans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 69
Casualties for ANZAC: 1 fighter
Casualties for Germans: 2 carriers and 1 cruiser
Casualties for British: 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports
Non Combat Move - Germans
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
3 infantry moved from Southern France to 93 Sea Zone
3 infantry and 2 transports moved from 93 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
2 bombers moved from Samara to Jehol
3 aaGuns, 3 armour, 3 infantry and 4 mech_infantrys moved from Ukraine to Bryansk
4 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
2 mech_infantrys moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
2 fighters moved from Archangel to Bryansk
1 infantry moved from Vyborg to Novgorod
5 infantry moved from Karelia to Novgorod
9 armour and 1 mech_infantry moved from Germany to Eastern Poland
6 fighters and 1 tactical_bomber moved from 80 Sea Zone to Caucasus
1 tactical_bomber moved from 80 Sea Zone to Iraq
1 aaGun, 13 armour, 8 artilleries, 2 infantry and 9 mech_infantrys moved from Rostov to Bryansk
2 mech_infantrys moved from Rostov to Caucasus
1 infantry moved from Volgograd to Kazakhstan
4 artilleries moved from Volgograd to Rostov
Place Units - Germans
3 infantry placed in Ukraine
3 armour placed in Volgograd
3 armour placed in Novgorod
3 tactical_bombers placed in Germany
Turn Complete - Germans
Germans collect 63 PUs; end with 68 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Vologda to Archangel
2 fighters and 1 tactical_bomber moved from Russia to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians win, taking Archangel from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Archangel to Russia
1 aaGun moved from Vologda to Russia
1 artillery and 3 infantry moved from Vologda to Russia
1 infantry moved from Novosibirsk to Vologda
3 armour and 3 mech_infantrys moved from Novosibirsk to Russia
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 19 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 1 fighter, 5 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
10 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
12 armour, 3 infantry and 5 mech_infantrys moved from Shensi to Suiyuyan
3 armour moved from Kweichow to Suiyuyan
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
Scramble?
No scramble. Thanks!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 1 fighter, 5 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
10 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
12 armour, 3 infantry and 5 mech_infantrys moved from Shensi to Suiyuyan
3 armour moved from Kweichow to Suiyuyan
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 15 armour, 5 infantry and 5 mech_infantrys
Chinese defend with 4 artilleries, 1 fighter and 17 infantry
Japanese roll dice for 15 armour, 5 infantry and 5 mech_infantrys in Suiyuyan, round 2 : 12/25 hits
Chinese roll dice for 4 artilleries, 1 fighter and 17 infantry in Suiyuyan, round 2 : 6/22 hits
5 infantry owned by the Japanese, 12 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
Japanese roll dice for 15 armour and 4 mech_infantrys in Suiyuyan, round 3 : 8/19 hits
Chinese roll dice for 4 artilleries, 1 fighter and 5 infantry in Suiyuyan, round 3 : 6/10 hits
3 artilleries owned by the Chinese, 2 armour owned by the Japanese, 5 infantry owned by the Chinese and 4 mech_infantrys owned by the Japanese lost in Suiyuyan
Japanese roll dice for 13 armour in Suiyuyan, round 4 : 10/13 hits
Chinese roll dice for 1 artillery and 1 fighter in Suiyuyan, round 4 : 2/2 hits
1 fighter owned by the Chinese, 1 artillery owned by the Chinese and 2 armour owned by the Japanese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 11 armour remaining. Battle score for attacker is 18
Casualties for Japanese: 4 armour, 5 infantry and 5 mech_infantrys
Casualties for Chinese: 4 artilleries, 1 fighter and 17 infantry
Battle in 26 Sea Zone
Japanese attack with 1 destroyer, 10 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 destroyer, 10 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 8/13 hits
Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 1 destroyer, 10 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Non Combat Move - Japanese
1 cruiser moved from 25 Sea Zone to 12 Sea Zone
1 destroyer moved from 25 Sea Zone to 9 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Jehol to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
2 battleships, 6 carriers, 1 destroyer and 3 transports moved from 25 Sea Zone to 6 Sea Zone
10 fighters and 2 tactical_bombers moved from 26 Sea Zone to Midway
3 fighters moved from Japan to 6 Sea Zone
2 bombers moved from Japan to Midway
1 aaGun and 3 infantry moved from Burma to India
Place Units - Japanese
1 fighter and 2 transports placed in 6 Sea Zone
Japanese undo move 1.
1 fighter and 2 transports placed in 6 Sea Zone
Japanese undo move 1.
2 transports placed in 6 Sea Zone
4 armour, 1 artillery, 1 fighter and 2 infantry placed in Japan
3 infantry placed in India
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Production/PUs Summary :
Germans : 62 / 93
Russians : 17 / 24
Japanese : 62 / 67
Americans : 56 / 74
Chinese : 0 / 3
British : 28 / 35
UK_Pacific : 0 / 0
Italians : 22 / 40
ANZAC : 14 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0