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14L G40 TheWell-KnownSoldier (Axis) vs DizzKneeLand33 (Allies+12)

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Russia to Samara
                1 fighter moved from Russia to Samara
                1 artillery and 1 infantry moved from Russia to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 2 artilleries
                    Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 artilleries
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Samara from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Samara to Russia
                1 infantry moved from Vologda to Novosibirsk
                1 infantry moved from Vologda to Archangel
                2 infantry moved from Russia to Vologda
                1 fighter and 1 tactical_bomber moved from Tambov to Russia
                3 armour and 3 mech_infantrys moved from Russia to Novosibirsk
                1 aaGun moved from Russia to Vologda

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 20 PUs total


  • Thanks for your patience, been a lot of work this week. Will get a turn in later tonight or at latest tomorrow.  :-)
    Should play quicker in the coming weeks.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 artillery, 5 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Tsinghai to Kansu
                      Japanese take Kansu from Chinese
                1 armour moved from Kansu to Shensi
                3 armour and 3 infantry moved from Japan to 6 Sea Zone
                3 armour, 3 infantry and 3 transports moved from 6 Sea Zone to 25 Sea Zone
                3 armour and 3 infantry moved from 25 Sea Zone to Midway

    Combat - Japanese
                Battle in Midway

    Non Combat Move - Japanese
                2 carriers, 3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 25 Sea Zone
                2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                3 fighters moved from Japan to 25 Sea Zone
                11 armour and 3 mech_infantrys moved from Yunnan to Shensi
                2 mech_infantrys moved from Anhwe to Shensi
                2 infantry moved from Hopei to Shensi
                3 armour moved from Jehol to Kweichow
                2 bombers moved from Anhwe to Japan
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Chahar to Jehol
                5 artilleries and 5 infantry moved from India to West India
                1 aaGun and 3 infantry moved from Yunnan to Burma
                1 submarine moved from 42 Sea Zone to 41 Sea Zone

    Place Units - Japanese
                1 artillery, 5 fighters and 1 infantry placed in Japan
                1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 62 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    Production/PUs Summary :

    Germans : 60 / 83
        Russians : 19 / 20
        Japanese : 61 / 67
        Americans : 56 / 78
        Chinese : 1 / 2
        British : 28 / 34
        UK_Pacific : 0 / 0
        Italians : 22 / 39
        ANZAC : 14 / 18
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    @TheWell-KnownSoldier:

    Thanks for your patience, been a lot of work this week. Will get a turn in later tonight or at latest tomorrow.  :-)
    Should play quicker in the coming weeks.

    Hey, no worries, I know that life happens sometimes!

    As for this game…. well, desperate times lead to desperate measures… ;)

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 5 bombers, 1 fighter and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                8 bombers moved from Hawaiian Islands to Midway
                4 bombers moved from Sumatra to West India
                7 bombers moved from Persia to West India

    Combat - Americans
                Battle in West India
                    Americans attack with 11 bombers
                    Japanese defend with 6 artilleries and 6 infantry
                    Americans win with 5 bombers remaining. Battle score for attacker is -30
                    Casualties for Japanese: 6 artilleries and 6 infantry
                    Casualties for Americans: 6 bombers
                Battle in Midway
                    Americans attack with 8 bombers
                    Japanese defend with 1 airfield, 3 armour and 3 infantry
                    Americans win with 5 bombers remaining. Battle score for attacker is -9
                    Casualties for Japanese: 3 armour and 3 infantry
                    Casualties for Americans: 3 bombers

    Non Combat Move - Americans
                5 bombers moved from Midway to Hawaiian Islands
                5 bombers moved from Western United States to Hawaiian Islands
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 aaGun moved from Central United States to Western United States
                5 bombers moved from West India to Sumatra

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                5 bombers and 1 fighter placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6
                Americans collect 53 PUs (3 lost to blockades); end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs total

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 10 PUs;

    Combat Move - British
                3 fighters moved from United Kingdom to 125 Sea Zone
                3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Egypt
                1 bomber moved from Persia to Egypt

    Combat - British
                Battle in Egypt
                    British attack with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 factory_minor, 1 harbour and 3 infantry
                    British win, taking Egypt from Italians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 2 mech_infantrys
                    Casualties for Italians: 3 infantry
                Battle in 125 Sea Zone
                    British attack with 3 fighters
                    Germans defend with 1 destroyer
                    British win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - British
                3 fighters moved from 125 Sea Zone to Scotland
                1 aaGun and 4 infantry moved from United Kingdom to Scotland
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 armour moved from Anglo Egyptian Sudan to 81 Sea Zone
                2 armour, 1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 81 Sea Zone to 80 Sea Zone
                2 armour moved from 80 Sea Zone to Persia
                1 fighter and 1 tactical_bomber moved from Egypt to 80 Sea Zone
                1 bomber moved from Egypt to Persia

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 artillery and 2 infantry placed in Persia
                Turning on Edit Mode
                EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 armour and 2 mech_infantrys
                EDIT: Adding units owned by British to Ethiopia: 1 armour and 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,2,4,4,6,2,6
                British collect 25 PUs (5 lost to blockades); end with 35 PUs total

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 fighter, 7 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber moved from Iraq to 81 Sea Zone
                1 artillery and 1 infantry moved from Trans-Jordan to Egypt
                6 infantry moved from Alexandria to Egypt
                2 transports moved from 95 Sea Zone to 97 Sea Zone
                3 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery moved from Southern Italy to 97 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 3 infantry moved from 98 Sea Zone to Egypt

    Combat - Italians
                Battle in 81 Sea Zone
                    Italians attack with 1 bomber
                    French defend with 1 destroyer
                    French win with no units remaining. Battle score for attacker is -4
                    Casualties for French: 1 destroyer
                    Casualties for Italians: 1 bomber
                Battle in Egypt
                    Italians attack with 2 artilleries and 10 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Italians win, taking Egypt from British with 2 artilleries and 9 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 aaGun moved from Southern Italy to 95 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
                2 fighters moved from Southern Italy to Iraq
                2 transports moved from 98 Sea Zone to 95 Sea Zone
                2 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
                1 aaGun and 2 mech_infantrys moved from Ukraine to Bryansk
                1 infantry moved from Rostov to Bryansk
                3 mech_infantrys moved from Romania to Ukraine
                1 armour moved from Yugoslavia to Bessarabia

    Place Units - Italians
                3 infantry placed in Iraq
                2 infantry placed in Northern Italy
                1 fighter and 2 infantry placed in Southern Italy
                1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6,4,4,1,3,2
                Italians collect 20 PUs (2 lost to blockades); end with 21 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 8 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to Hawaiian Islands
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,1
                ANZAC collect 13 PUs (1 lost to blockades); end with 21 PUs total

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 3 infantry and 3 tactical_bombers; Remaining resources: 5 PUs;

    Combat Move - Germans
                1 infantry moved from Kazakhstan to Samara
                2 bombers moved from Volgograd to Samara
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Bryansk to Smolensk
                1 mech_infantry moved from Novgorod to Archangel
                2 fighters moved from Eastern Poland to Archangel
                1 mech_infantry moved from Novgorod to Archangel
                1 fighter and 1 tactical_bomber moved from Volgograd to Smolensk
                1 fighter and 1 tactical_bomber moved from Volgograd to Tambov
                6 fighters and 1 tactical_bomber moved from Iraq to 80 Sea Zone
                2 carriers, 1 cruiser and 1 tactical_bomber moved from 98 Sea Zone to 80 Sea Zone
                1 infantry moved from Volgograd to Samara
                1 infantry moved from Volgograd to Tambov


  • Scramble?

  • 20 16 15 14

    Full scramble with max defense as OOL.  Thanks!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 3 infantry and 3 tactical_bombers; Remaining resources: 5 PUs;

    Combat Move - Germans
                1 infantry moved from Kazakhstan to Samara
                2 bombers moved from Volgograd to Samara
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Bryansk to Smolensk
                1 mech_infantry moved from Novgorod to Archangel
                2 fighters moved from Eastern Poland to Archangel
                1 mech_infantry moved from Novgorod to Archangel
                1 fighter and 1 tactical_bomber moved from Volgograd to Smolensk
                1 fighter and 1 tactical_bomber moved from Volgograd to Tambov
                6 fighters and 1 tactical_bomber moved from Iraq to 80 Sea Zone
                2 carriers, 1 cruiser and 1 tactical_bomber moved from 98 Sea Zone to 80 Sea Zone
                1 infantry moved from Volgograd to Samara
                1 infantry moved from Volgograd to Tambov

    Combat - Germans
                British scrambles 3 units out of Persia to defend against the attack in 80 Sea Zone
                Battle in Archangel
                    Germans attack with 2 fighters and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery
                    Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Smolensk
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 artillery
                    Germans win, taking Samara from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in 80 Sea Zone
                    Germans attack with 2 carriers, 1 cruiser, 6 fighters and 2 tactical_bombers
                    ANZAC defend with 1 fighter; British defend with 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports
                    Units damaged: 1 carrier owned by the Germans
                    Germans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 69
                    Casualties for ANZAC: 1 fighter
                    Casualties for Germans: 2 carriers and 1 cruiser
                    Casualties for British: 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports

    Non Combat Move - Germans
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from Cyprus to 99 Sea Zone
                1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                3 infantry moved from Southern France to 93 Sea Zone
                3 infantry and 2 transports moved from 93 Sea Zone to 98 Sea Zone
                4 infantry moved from 98 Sea Zone to Egypt
                1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
                2 bombers moved from Samara to Jehol
                3 aaGuns, 3 armour, 3 infantry and 4 mech_infantrys moved from Ukraine to Bryansk
                4 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk
                1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
                2 mech_infantrys moved from Belarus to Bryansk
                3 armour moved from Novgorod to Bryansk
                2 fighters moved from Archangel to Bryansk
                1 infantry moved from Vyborg to Novgorod
                5 infantry moved from Karelia to Novgorod
                9 armour and 1 mech_infantry moved from Germany to Eastern Poland
                6 fighters and 1 tactical_bomber moved from 80 Sea Zone to Caucasus
                1 tactical_bomber moved from 80 Sea Zone to Iraq
                1 aaGun, 13 armour, 8 artilleries, 2 infantry and 9 mech_infantrys moved from Rostov to Bryansk
                2 mech_infantrys moved from Rostov to Caucasus
                1 infantry moved from Volgograd to Kazakhstan
                4 artilleries moved from Volgograd to Rostov

    Place Units - Germans
                3 infantry placed in Ukraine
                3 armour placed in Volgograd
                3 armour placed in Novgorod
                3 tactical_bombers placed in Germany

    Turn Complete - Germans
                Germans collect 63 PUs; end with 68 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUs

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Vologda to Archangel
                2 fighters and 1 tactical_bomber moved from Russia to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys
                    Russians win, taking Archangel from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Archangel to Russia
                1 aaGun moved from Vologda to Russia
                1 artillery and 3 infantry moved from Vologda to Russia
                1 infantry moved from Novosibirsk to Vologda
                3 armour and 3 mech_infantrys moved from Novosibirsk to Russia

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 19 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 4 armour, 1 artillery, 1 fighter, 5 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                10 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Hopei to Suiyuyan
                12 armour, 3 infantry and 5 mech_infantrys moved from Shensi to Suiyuyan
                3 armour moved from Kweichow to Suiyuyan
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone


  • Scramble?

  • 20 16 15 14

    No scramble.  Thanks!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 4 armour, 1 artillery, 1 fighter, 5 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                10 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Hopei to Suiyuyan
                12 armour, 3 infantry and 5 mech_infantrys moved from Shensi to Suiyuyan
                3 armour moved from Kweichow to Suiyuyan
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone

    Combat - Japanese
                Battle in Suiyuyan
                    Japanese attack with 15 armour, 5 infantry and 5 mech_infantrys
                    Chinese defend with 4 artilleries, 1 fighter and 17 infantry
                        Japanese roll dice for 15 armour, 5 infantry and 5 mech_infantrys in Suiyuyan, round 2 :  12/25 hits
                        Chinese roll dice for 4 artilleries, 1 fighter and 17 infantry in Suiyuyan, round 2 :  6/22 hits
                        5 infantry owned by the Japanese, 12 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
                        Japanese roll dice for 15 armour and 4 mech_infantrys in Suiyuyan, round 3 :  8/19 hits
                        Chinese roll dice for 4 artilleries, 1 fighter and 5 infantry in Suiyuyan, round 3 :  6/10 hits
                        3 artilleries owned by the Chinese, 2 armour owned by the Japanese, 5 infantry owned by the Chinese and 4 mech_infantrys owned by the Japanese lost in Suiyuyan
                        Japanese roll dice for 13 armour in Suiyuyan, round 4 :  10/13 hits
                        Chinese roll dice for 1 artillery and 1 fighter in Suiyuyan, round 4 :  2/2 hits
                        1 fighter owned by the Chinese, 1 artillery owned by the Chinese and 2 armour owned by the Japanese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 11 armour remaining. Battle score for attacker is 18
                    Casualties for Japanese: 4 armour, 5 infantry and 5 mech_infantrys
                    Casualties for Chinese: 4 artilleries, 1 fighter and 17 infantry
                Battle in 26 Sea Zone
                    Japanese attack with 1 destroyer, 10 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 destroyer, 10 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 :  8/13 hits
                        Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
                    Japanese win, taking 26 Sea Zone from Neutral with 1 destroyer, 10 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport

    Non Combat Move - Japanese
                1 cruiser moved from 25 Sea Zone to 12 Sea Zone
                1 destroyer moved from 25 Sea Zone to 9 Sea Zone
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from Jehol to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Japan
                2 battleships, 6 carriers, 1 destroyer and 3 transports moved from 25 Sea Zone to 6 Sea Zone
                10 fighters and 2 tactical_bombers moved from 26 Sea Zone to Midway
                3 fighters moved from Japan to 6 Sea Zone
                2 bombers moved from Japan to Midway
                1 aaGun and 3 infantry moved from Burma to India

    Place Units - Japanese
                1 fighter and 2 transports placed in 6 Sea Zone
                Japanese undo move 1.
                1 fighter and 2 transports placed in 6 Sea Zone
                Japanese undo move 1.
                2 transports placed in 6 Sea Zone
                4 armour, 1 artillery, 1 fighter and 2 infantry placed in Japan
                3 infantry placed in India

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    Production/PUs Summary :

    Germans : 62 / 93
        Russians : 17 / 24
        Japanese : 62 / 67
        Americans : 56 / 74
        Chinese : 0 / 3
        British : 28 / 35
        UK_Pacific : 0 / 0
        Italians : 22 / 40
        ANZAC : 14 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    I resign.

    I am just badly trying to prevent the inevitable.  :)

    Thanks for the game – it was a lot of fun!

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