TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 1 fighter, 5 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
10 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
12 armour, 3 infantry and 5 mech_infantrys moved from Shensi to Suiyuyan
3 armour moved from Kweichow to Suiyuyan
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 15 armour, 5 infantry and 5 mech_infantrys
Chinese defend with 4 artilleries, 1 fighter and 17 infantry
Japanese roll dice for 15 armour, 5 infantry and 5 mech_infantrys in Suiyuyan, round 2 : 12/25 hits
Chinese roll dice for 4 artilleries, 1 fighter and 17 infantry in Suiyuyan, round 2 : 6/22 hits
5 infantry owned by the Japanese, 12 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
Japanese roll dice for 15 armour and 4 mech_infantrys in Suiyuyan, round 3 : 8/19 hits
Chinese roll dice for 4 artilleries, 1 fighter and 5 infantry in Suiyuyan, round 3 : 6/10 hits
3 artilleries owned by the Chinese, 2 armour owned by the Japanese, 5 infantry owned by the Chinese and 4 mech_infantrys owned by the Japanese lost in Suiyuyan
Japanese roll dice for 13 armour in Suiyuyan, round 4 : 10/13 hits
Chinese roll dice for 1 artillery and 1 fighter in Suiyuyan, round 4 : 2/2 hits
1 fighter owned by the Chinese, 1 artillery owned by the Chinese and 2 armour owned by the Japanese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 11 armour remaining. Battle score for attacker is 18
Casualties for Japanese: 4 armour, 5 infantry and 5 mech_infantrys
Casualties for Chinese: 4 artilleries, 1 fighter and 17 infantry
Battle in 26 Sea Zone
Japanese attack with 1 destroyer, 10 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 destroyer, 10 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 8/13 hits
Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 1 destroyer, 10 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Non Combat Move - Japanese
1 cruiser moved from 25 Sea Zone to 12 Sea Zone
1 destroyer moved from 25 Sea Zone to 9 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Jehol to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
2 battleships, 6 carriers, 1 destroyer and 3 transports moved from 25 Sea Zone to 6 Sea Zone
10 fighters and 2 tactical_bombers moved from 26 Sea Zone to Midway
3 fighters moved from Japan to 6 Sea Zone
2 bombers moved from Japan to Midway
1 aaGun and 3 infantry moved from Burma to India
Place Units - Japanese
1 fighter and 2 transports placed in 6 Sea Zone
Japanese undo move 1.
1 fighter and 2 transports placed in 6 Sea Zone
Japanese undo move 1.
2 transports placed in 6 Sea Zone
4 armour, 1 artillery, 1 fighter and 2 infantry placed in Japan
3 infantry placed in India
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Production/PUs Summary :
Germans : 62 / 93
Russians : 17 / 24
Japanese : 62 / 67
Americans : 56 / 74
Chinese : 0 / 3
British : 28 / 35
UK_Pacific : 0 / 0
Italians : 22 / 40
ANZAC : 14 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0