@The_Good_Captain It seems the dice gods are not with you this first round 😅
14L G40 TheWell-KnownSoldier (Axis) vs DizzKneeLand33 (Allies+12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 6 PUs;Combat Move - Russians
3 infantry moved from Karelia to Novgorod
1 armour and 1 mech_infantry moved from Smolensk to Novgorod
1 artillery and 1 infantry moved from Smolensk to Belarus
1 fighter moved from Russia to Belarus
1 artillery and 1 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 artillery and 3 infantry moved from Samara to TambovCombat - Russians
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Belarus from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 infantry
Russians win, taking Tambov from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 1 armour, 3 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Russians win, taking Novgorod from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 aaGun moved from Karelia to Novgorod
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 aaGun, 2 artilleries and 2 infantry moved from Samara to Russia
2 artilleries and 4 infantry moved from Smolensk to Vologda
2 aaGuns, 4 armour, 13 artilleries, 24 infantry and 2 mech_infantrys moved from Smolensk to Russia
1 fighter moved from Belarus to RussiaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 carriers, 2 destroyers and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 units repaired.
1 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 artillery and 2 infantry moved from India to West India
2 infantry moved from Anhwe to Hopei
2 infantry moved from Anhwe to Chahar
1 bomber moved from Kwangtung to Hopei
1 bomber moved from Kwangtung to Chahar
1 infantry moved from Manchuria to Jehol
3 armour, 5 fighters, 3 infantry and 1 tactical_bomber moved from Anhwe to JeholCombat - Japanese
Battle in West India
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese win, taking West India from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Chahar
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 3 armour, 5 fighters, 4 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 3 armour, 5 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 carriers, 3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 17 Sea Zone
2 transports moved from 20 Sea Zone to 19 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
3 armour moved from Manchuria to 19 Sea Zone
3 armour and 3 transports moved from 19 Sea Zone to 6 Sea Zone
3 armour moved from 6 Sea Zone to Japan
1 fighter moved from 20 Sea Zone to Japan
1 fighter moved from Jehol to Japan
4 fighters and 1 tactical_bomber moved from Jehol to 6 Sea Zone
2 battleships, 1 carrier, 1 cruiser and 1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Kiangsi to Anhwe
2 mech_infantrys moved from Kwangtung to Anhwe
1 bomber moved from Hopei to Anhwe
1 bomber moved from Chahar to Anhwe
11 armour and 1 mech_infantry moved from India to Yunnan
1 aaGun and 3 infantry moved from French Indo China to Yunnan
2 mech_infantrys moved from India to YunnanPlace Units - Japanese
3 carriers and 2 destroyers placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 bombers, 1 destroyer and 2 infantry; Remaining resources: 2 PUs;Combat Move - Americans
10 bombers moved from Persia to EgyptCombat - Americans
Battle in Egypt
Americans attack with 10 bombers
Germans defend with 1 factory_minor, 1 harbour, 4 infantry and 3 mech_infantrys; Italians defend with 1 fighter, 2 infantry and 1 tactical_bomber
Americans win with 2 bombers remaining. Battle score for attacker is -45
Casualties for Germans: 4 infantry and 3 mech_infantrys
Casualties for Italians: 1 fighter, 2 infantry and 1 tactical_bomber
Casualties for Americans: 8 bombersNon Combat Move - Americans
2 bombers moved from Egypt to Persia
5 bombers moved from Sumatra to Persia
4 bombers moved from Queensland to Sumatra
7 bombers moved from Western United States to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 cruiser and 1 destroyer moved from 26 Sea Zone to 10 Sea ZonePlace Units - Americans
1 destroyer placed in 10 Sea Zone
5 bombers and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
3 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 3 artilleries and 2 mech_infantrys; Remaining resources: 3 PUs;Combat Move - British
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Rhodesia to Anglo Egyptian Sudan
2 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
4 infantry moved from Eastern Persia to 80 Sea Zone
1 carrier, 2 cruisers, 1 destroyer, 4 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 bomber moved from Persia to 99 Sea ZoneCombat - British
Battle in Egypt
Battle in 99 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
British win, taking Egypt from Germans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Trans-Jordan
Battle in Anglo Egyptian Sudan
British attack with 3 armour, 1 fighter, 6 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
British win, taking Trans-Jordan from Italians, taking Anglo Egyptian Sudan from Italians with 3 armour, 1 fighter, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to 81 Sea Zone
1 aaGun and 2 infantry moved from Eastern Persia to Persia
1 infantry moved from Eastern Persia to Persia
1 fighter moved from Russia to Persia
1 bomber moved from 99 Sea Zone to PersiaPlace Units - British
3 artilleries placed in Persia
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,6
British collect 31 PUs; end with 34 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Malta to 96 Sea Zone
2 infantry moved from Tobruk to 96 Sea Zone
4 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Egypt
1 battleship and 2 cruisers moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
1 bomber moved from Western Ukraine to Trans-Jordan
1 armour moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 armour moved from Northwest Persia to IraqCombat - Italians
Battle in Egypt
Italians attack with 4 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Egypt from British with 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber and 2 infantry
British defend with 2 infantry
Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Trans-Jordan to Iraq
2 destroyers moved from 95 Sea Zone to 98 Sea Zone
3 transports moved from 96 Sea Zone to 95 Sea Zone
6 infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Western Ukraine to Ukraine
1 armour moved from Slovakia Hungary to Western Ukraine
1 armour and 1 mech_infantry moved from Baltic States to Western Ukraine
1 aaGun moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Northern Italy to Romania
1 armour moved from Northern Italy to YugoslaviaPlace Units - Italians
1 armour and 2 infantry placed in Iraq
1 artillery and 2 fighters placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2
Italians collect 20 PUs (2 lost to blockades); end with 20 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 8 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Sumatra to Persia
1 fighter moved from Queensland to Sumatra
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,5
ANZAC collect 10 PUs (4 lost to blockades); end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour, 9 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
3 artilleries moved from Rostov to Tambov
2 infantry moved from Ukraine to Bryansk
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
3 armour and 3 mech_infantrys moved from Eastern Poland to Novgorod
2 mech_infantrys moved from Eastern Poland to Belarus
1 artillery moved from Ukraine to Bryansk
1 bomber moved from Rostov to Belarus
1 bomber moved from Rostov to Bryansk
2 fighters and 2 tactical_bombers moved from Rostov to Tambov
1 artillery moved from Rostov to TambovCombat - Germans
Battle in Novgorod
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans win, taking Novgorod from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 aaGun, 1 armour and 1 mech_infantry
Battle in Belarus
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 artillery
Germans win, taking Belarus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Tambov
Germans attack with 4 artilleries, 2 fighters and 2 tactical_bombers
Russians defend with 1 artillery and 3 infantry
Germans win, taking Tambov from Russians with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 artillery and 3 infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 infantry moved from Caucasus to Volgograd
2 fighters and 2 tactical_bombers moved from Tambov to Volgograd
2 fighters moved from Rostov to Iraq
1 tactical_bomber moved from Iraq to 98 Sea Zone
2 transports moved from 92 Sea Zone to 93 Sea Zone
2 carriers, 1 cruiser and 1 transport moved from 92 Sea Zone to 98 Sea Zone
4 artilleries moved from Rostov to Volgograd
1 aaGun, 6 artilleries and 2 infantry moved from Ukraine to Rostov
12 armour and 11 mech_infantrys moved from Western Ukraine to Rostov
3 aaGuns moved from Western Ukraine to Ukraine
3 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Bryansk to Volgograd
1 bomber moved from Belarus to Volgograd
4 infantry moved from Finland to Karelia
2 fighters moved from Norway to Eastern Poland
4 armour and 6 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
3 infantry placed in Southern France
3 infantry placed in Ukraine
3 infantry placed in Volgograd
9 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
1 artillery and 1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 artilleries
Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Samara to Russia
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Vologda to Archangel
2 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Tambov to Russia
3 armour and 3 mech_infantrys moved from Russia to Novosibirsk
1 aaGun moved from Russia to VologdaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 20 PUs total -
Thanks for your patience, been a lot of work this week. Will get a turn in later tonight or at latest tomorrow. :-)
Should play quicker in the coming weeks. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 5 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
1 armour moved from Kansu to Shensi
3 armour and 3 infantry moved from Japan to 6 Sea Zone
3 armour, 3 infantry and 3 transports moved from 6 Sea Zone to 25 Sea Zone
3 armour and 3 infantry moved from 25 Sea Zone to MidwayCombat - Japanese
Battle in MidwayNon Combat Move - Japanese
2 carriers, 3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 25 Sea Zone
2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
3 fighters moved from Japan to 25 Sea Zone
11 armour and 3 mech_infantrys moved from Yunnan to Shensi
2 mech_infantrys moved from Anhwe to Shensi
2 infantry moved from Hopei to Shensi
3 armour moved from Jehol to Kweichow
2 bombers moved from Anhwe to Japan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Chahar to Jehol
5 artilleries and 5 infantry moved from India to West India
1 aaGun and 3 infantry moved from Yunnan to Burma
1 submarine moved from 42 Sea Zone to 41 Sea ZonePlace Units - Japanese
1 artillery, 5 fighters and 1 infantry placed in Japan
1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUsProduction/PUs Summary :
Germans : 60 / 83
Russians : 19 / 20
Japanese : 61 / 67
Americans : 56 / 78
Chinese : 1 / 2
British : 28 / 34
UK_Pacific : 0 / 0
Italians : 22 / 39
ANZAC : 14 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
@TheWell-KnownSoldier:
Thanks for your patience, been a lot of work this week. Will get a turn in later tonight or at latest tomorrow. :-)
Should play quicker in the coming weeks.Hey, no worries, I know that life happens sometimes!
As for this game…. well, desperate times lead to desperate measures… ;)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 5 bombers, 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
8 bombers moved from Hawaiian Islands to Midway
4 bombers moved from Sumatra to West India
7 bombers moved from Persia to West IndiaCombat - Americans
Battle in West India
Americans attack with 11 bombers
Japanese defend with 6 artilleries and 6 infantry
Americans win with 5 bombers remaining. Battle score for attacker is -30
Casualties for Japanese: 6 artilleries and 6 infantry
Casualties for Americans: 6 bombers
Battle in Midway
Americans attack with 8 bombers
Japanese defend with 1 airfield, 3 armour and 3 infantry
Americans win with 5 bombers remaining. Battle score for attacker is -9
Casualties for Japanese: 3 armour and 3 infantry
Casualties for Americans: 3 bombersNon Combat Move - Americans
5 bombers moved from Midway to Hawaiian Islands
5 bombers moved from Western United States to Hawaiian Islands
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from Central United States to Western United States
5 bombers moved from West India to SumatraPlace Units - Americans
1 transport placed in 10 Sea Zone
5 bombers and 1 fighter placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6
Americans collect 53 PUs (3 lost to blockades); end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 10 PUs;Combat Move - British
3 fighters moved from United Kingdom to 125 Sea Zone
3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Egypt
1 bomber moved from Persia to EgyptCombat - British
Battle in Egypt
British attack with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Italians defend with 1 factory_minor, 1 harbour and 3 infantry
British win, taking Egypt from Italians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 2 mech_infantrys
Casualties for Italians: 3 infantry
Battle in 125 Sea Zone
British attack with 3 fighters
Germans defend with 1 destroyer
British win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - British
3 fighters moved from 125 Sea Zone to Scotland
1 aaGun and 4 infantry moved from United Kingdom to Scotland
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 armour moved from Anglo Egyptian Sudan to 81 Sea Zone
2 armour, 1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 81 Sea Zone to 80 Sea Zone
2 armour moved from 80 Sea Zone to Persia
1 fighter and 1 tactical_bomber moved from Egypt to 80 Sea Zone
1 bomber moved from Egypt to PersiaPlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
1 artillery and 2 infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by British to Ethiopia: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,2,4,4,6,2,6
British collect 25 PUs (5 lost to blockades); end with 35 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter, 7 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Iraq to 81 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
6 infantry moved from Alexandria to Egypt
2 transports moved from 95 Sea Zone to 97 Sea Zone
3 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to EgyptCombat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber
French defend with 1 destroyer
French win with no units remaining. Battle score for attacker is -4
Casualties for French: 1 destroyer
Casualties for Italians: 1 bomber
Battle in Egypt
Italians attack with 2 artilleries and 10 infantry
British defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Italians win, taking Egypt from British with 2 artilleries and 9 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 infantry moved from Southern Italy to 95 Sea Zone
1 aaGun moved from Southern Italy to 95 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from Southern Italy to Iraq
2 transports moved from 98 Sea Zone to 95 Sea Zone
2 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
1 aaGun and 2 mech_infantrys moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
3 mech_infantrys moved from Romania to Ukraine
1 armour moved from Yugoslavia to BessarabiaPlace Units - Italians
3 infantry placed in Iraq
2 infantry placed in Northern Italy
1 fighter and 2 infantry placed in Southern Italy
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6,4,4,1,3,2
Italians collect 20 PUs (2 lost to blockades); end with 21 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 8 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to Hawaiian Islands
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,1
ANZAC collect 13 PUs (1 lost to blockades); end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 infantry and 3 tactical_bombers; Remaining resources: 5 PUs;Combat Move - Germans
1 infantry moved from Kazakhstan to Samara
2 bombers moved from Volgograd to Samara
1 infantry moved from Volgograd to Tambov
1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Novgorod to Archangel
2 fighters moved from Eastern Poland to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Volgograd to Smolensk
1 fighter and 1 tactical_bomber moved from Volgograd to Tambov
6 fighters and 1 tactical_bomber moved from Iraq to 80 Sea Zone
2 carriers, 1 cruiser and 1 tactical_bomber moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Tambov





