Alright, good to go. UK lost a couple planes on the offense - rough round. Italy got lucky in 97. Though I guess I can’t complain as luck was with me last round in 110.
Italy’s pretty rich. Haven’t seen an Italy this strong in OOB in a long time. :)
Bump
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Reseting Bonus Movement of Units
4 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
5 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 cruiser moved from 91 Sea Zone to 94 Sea Zone
1 fighter moved from 91 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 93 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Reseting Bonus Movement of Units
4 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
5 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 cruiser moved from 91 Sea Zone to 94 Sea Zone
1 fighter moved from 91 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 93 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 5 artilleries, 2 fighters and 5 infantry
Germans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Americans win, taking Normandy Bordeaux from Germans with 5 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in 93 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer
Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 fighter
Battle in 94 Sea Zone
Americans attack with 1 cruiser and 1 fighter
Italians defend with 1 cruiser
Americans win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Non Combat Move - Americans
1 tactical_bomber moved from 93 Sea Zone to 94 Sea Zone
1 carrier moved from 91 Sea Zone to 94 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to Gibraltar
1 mech_infantry moved from Morocco to Tunisia
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Queensland to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Eastern United States to Central United States
Place Units - Americans
2 transports placed in 10 Sea Zone
3 fighters placed in Western United States
1 infantry placed in Western United States
2 artilleries and 1 infantry placed in Eastern United States
Americans undo move 4.
2 artilleries and 1 infantry placed in Central United States
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,5
Americans collect 53 PUs (1 lost to blockades); end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
2 fighters moved from United Kingdom to Western Germany
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 3 artilleries, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
2 fighters moved from United Kingdom to Western Germany
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Holland Belgium
Battle in Western Germany
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 airfield, 1 factory_major, 1 harbour and 1 infantry
British converts factory_major into different units
British win, taking Holland Belgium from Germans, taking Western Germany from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters moved from Western Germany to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from Libya to Alexandria
1 armour moved from Tunisia to Tobruk
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from India to Eastern Persia
1 infantry moved from India to West India
Place Units - British
2 artilleries and 2 infantry placed in United Kingdom
1 transport placed in 71 Sea Zone
1 armour and 1 infantry placed in Union of South Africa
1 artillery and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Iraq to 81 Sea Zone
1 bomber moved from Greece to 112 Sea Zone
2 infantry moved from Northern Italy to Western Germany
1 fighter moved from Greece to Western Germany
Combat - Italians
Battle in Western Germany
Italians attack with 1 fighter and 2 infantry
British defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Western Germany from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Italians: 1 infantry
Battle in 112 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 81 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 fighter moved from Western Germany to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
1 fighter moved from 81 Sea Zone to Iraq
1 fighter moved from Iraq to Southern Italy
1 infantry moved from Syria to Iraq
1 artillery moved from Syria to Iraq
1 infantry moved from Northwest Persia to Caucasus
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 aaGun moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Syria
1 aaGun moved from 99 Sea Zone to Syria
1 bomber moved from 112 Sea Zone to Southern Italy
Place Units - Italians
3 infantry placed in Iraq
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Reseting Bonus Movement of Units
Non Combat Move - ANZAC
1 cruiser moved from 56 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 fighter and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Libya to Tobruk
1 infantry moved from Algeria to Morocco
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 2 fighters and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from France to Holland Belgium
1 mech_infantry moved from France to Holland Belgium
2 fighters moved from Germany to Holland Belgium
1 tactical_bomber moved from Germany to Holland Belgium
1 bomber moved from Germany to Holland Belgium
1 armour moved from Novgorod to Vologda
Germans take Archangel from Russians
Germans take Vologda from Russians
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
9 artilleries moved from Novgorod to Belarus
1 armour moved from Novgorod to Belarus
1 fighter moved from Kazakhstan to Eastern Persia
1 infantry moved from Persia to Eastern Persia
Combat - Germans
Battle in Belarus
Germans attack with 1 armour and 9 artilleries
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 armour and 9 artilleries remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
French defend with 1 infantry; British defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from British with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Eastern Persia
Germans attack with 1 fighter and 1 infantry
British defend with 1 mech_infantry
retreated to Eastern Persia
British win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Non Combat Move - Germans
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Southern Italy to 97 Sea Zone
1 mech_infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 mech_infantry moved from 99 Sea Zone to Syria
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from Bessarabia to Western Germany
1 artillery moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Belarus
3 aaGuns moved from Eastern Poland to Poland
1 infantry moved from Finland to Karelia
1 battleship, 1 carrier and 1 transport moved from 127 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
2 fighters moved from Holland Belgium to 112 Sea Zone
1 tactical_bomber moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 fighter moved from Eastern Persia to Persia
2 mech_infantrys moved from France to Western Germany
6 infantry moved from Germany to Western Germany
6 mech_infantrys moved from Germany to Slovakia Hungary
Place Units - Germans
1 fighter placed in Western Germany
1 carrier and 1 fighter placed in 112 Sea Zone
1 infantry placed in France
1 infantry placed in Southern France
2 artilleries and 1 infantry placed in Persia
6 infantry placed in Germany
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 2 fighters and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from France to Holland Belgium
1 mech_infantry moved from France to Holland Belgium
2 fighters moved from Germany to Holland Belgium
1 tactical_bomber moved from Germany to Holland Belgium
1 bomber moved from Germany to Holland Belgium
1 armour moved from Novgorod to Vologda
Germans take Archangel from Russians
Germans take Vologda from Russians
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
9 artilleries moved from Novgorod to Belarus
1 armour moved from Novgorod to Belarus
1 fighter moved from Kazakhstan to Eastern Persia
1 infantry moved from Persia to Eastern Persia
Combat - Germans
Battle in Belarus
Germans attack with 1 armour and 9 artilleries
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 armour and 9 artilleries remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
French defend with 1 infantry; British defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from British with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Eastern Persia
Germans attack with 1 fighter and 1 infantry
British defend with 1 mech_infantry
retreated to Eastern Persia
British win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Non Combat Move - Germans
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Southern Italy to 97 Sea Zone
1 mech_infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 mech_infantry moved from 99 Sea Zone to Syria
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from Bessarabia to Western Germany
1 artillery moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Belarus
3 aaGuns moved from Eastern Poland to Poland
1 infantry moved from Finland to Karelia
1 battleship, 1 carrier and 1 transport moved from 127 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
2 fighters moved from Holland Belgium to 112 Sea Zone
1 tactical_bomber moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 fighter moved from Eastern Persia to Persia
2 mech_infantrys moved from France to Western Germany
6 infantry moved from Germany to Western Germany
6 mech_infantrys moved from Germany to Slovakia Hungary
Place Units - Germans
1 fighter placed in Western Germany
1 carrier and 1 fighter placed in 112 Sea Zone
1 infantry placed in France
1 infantry placed in Southern France
2 artilleries and 1 infantry placed in Persia
6 infantry placed in Germany
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Persia: 1 armour
EDIT: Adding units owned by Germans to Northwest Persia: 1 armour
EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Reseting Bonus Movement of Units
4 infantry moved from Ukraine to Bessarabia
7 infantry moved from Western Ukraine to Eastern Poland
1 artillery moved from Russia to Vologda
1 armour and 1 artillery moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Reseting Bonus Movement of Units
4 infantry moved from Ukraine to Bessarabia
7 infantry moved from Western Ukraine to Eastern Poland
1 artillery moved from Russia to Vologda
1 armour and 1 artillery moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Eastern Poland
Russians attack with 7 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 6 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 4 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 armour and 2 artilleries
Germans defend with 1 armour
Russians win, taking Vologda from Germans with 1 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for Russians: 2 artilleries
Non Combat Move - Russians
1 artillery moved from Bryansk to Russia
1 armour moved from Western Ukraine to Russia
Place Units - Russians
2 infantry placed in Volgograd
1 artillery, 2 infantry and 1 mech_infantry placed in Russia
1 artillery and 1 infantry placed in Ukraine
1 artillery placed in Russia
Russians undo move 4.
1 artillery placed in Volgograd
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 4 artilleries, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Japan to 26 Sea Zone
2 fighters moved from 6 Sea Zone to 26 Sea Zone
1 artillery moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
3 fighters moved from 37 Sea Zone to 42 Sea Zone
4 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
4 carriers moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Kazakhstan to Volgograd
1 infantry moved from Caucasus to Volgograd
2 fighters moved from Kazakhstan to Volgograd
1 fighter moved from Sikang to Volgograd
3 tactical_bombers moved from Sikang to Volgograd
1 artillery moved from Novosibirsk to Vologda
1 bomber moved from Kazakhstan to Russia
1 bomber moved from Kazakhstan to Novosibirsk
1 bomber moved from Novosibirsk to Vologda
Scramble?
no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 4 artilleries, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Japan to 26 Sea Zone
2 fighters moved from 6 Sea Zone to 26 Sea Zone
1 artillery moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
3 fighters moved from 37 Sea Zone to 42 Sea Zone
4 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
4 carriers moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Kazakhstan to Volgograd
1 infantry moved from Caucasus to Volgograd
2 fighters moved from Kazakhstan to Volgograd
1 fighter moved from Sikang to Volgograd
3 tactical_bombers moved from Sikang to Volgograd
1 artillery moved from Novosibirsk to Vologda
1 bomber moved from Kazakhstan to Russia
1 bomber moved from Kazakhstan to Novosibirsk
1 bomber moved from Novosibirsk to Vologda
Combat - Japanese
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Russia causes 5 damage total.
Battle in Vologda
Japanese attack with 1 artillery and 1 bomber
Russians defend with 1 armour
Japanese win, taking Vologda from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Volgograd
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 3 infantry
Japanese win, taking Volgograd from Russians with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in 26 Sea Zone
Japanese attack with 1 destroyer and 5 fighters
Americans defend with 1 submarine
Japanese win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 4 carriers, 1 destroyer, 3 fighters and 4 tactical_bombers
ANZAC defend with 1 submarine
Japanese win with 4 carriers, 1 destroyer, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
2 battleships moved from 45 Sea Zone to 33 Sea Zone
2 cruisers moved from 45 Sea Zone to 33 Sea Zone
1 transport moved from 45 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Vologda to Novgorod
1 bomber moved from Russia to Novgorod
1 carrier moved from 6 Sea Zone to 25 Sea Zone
1 carrier moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 armour moved from Korea to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 armour moved from 33 Sea Zone to Caroline Islands
5 fighters moved from 26 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 mech_infantry moved from 42 Sea Zone to Java
3 mech_infantrys moved from French Indo China to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
1 tactical_bomber moved from Volgograd to Novosibirsk
1 fighter moved from Volgograd to Novosibirsk
1 tactical_bomber moved from Volgograd to Novosibirsk
2 fighters moved from Volgograd to Caucasus
1 tactical_bomber moved from Volgograd to Caucasus
Place Units - Japanese
1 fighter placed in Japan
1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
3 artilleries placed in Malaya
3 mech_infantrys placed in French Indo China
3 armour placed in Kwangtung
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Reseting Bonus Movement of Units
3 fighters moved from Western United States to 26 Sea Zone
3 fighters moved from Hawaiian Islands to 26 Sea Zone
5 artilleries and 5 infantry moved from Normandy Bordeaux to France
3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone
3 artilleries and 3 infantry moved from 93 Sea Zone to Southern France
1 tactical_bomber moved from 94 Sea Zone to 99 Sea Zone
1 fighter moved from 94 Sea Zone to 98 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Reseting Bonus Movement of Units
3 fighters moved from Western United States to 26 Sea Zone
3 fighters moved from Hawaiian Islands to 26 Sea Zone
5 artilleries and 5 infantry moved from Normandy Bordeaux to France
3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone
3 artilleries and 3 infantry moved from 93 Sea Zone to Southern France
1 tactical_bomber moved from 94 Sea Zone to 99 Sea Zone
1 fighter moved from 94 Sea Zone to 98 Sea Zone
Combat - Americans
Battle in 98 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 99 Sea Zone
Americans attack with 1 tactical_bomber
Germans defend with 1 transport; Italians defend with 1 transport
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 transport
Casualties for Italians: 1 transport
Battle in 26 Sea Zone
Americans attack with 6 fighters
Japanese defend with 1 destroyer
Americans win with 5 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in France
Americans attack with 5 artilleries and 5 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
Americans win, taking France from Germans, taking Normandy Bordeaux from Americans with 5 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Americans attack with 3 artilleries and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Non Combat Move - Americans
2 fighters moved from United Kingdom to 110 Sea Zone
1 carrier moved from 94 Sea Zone to 93 Sea Zone
1 cruiser moved from 94 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
1 fighter moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from 99 Sea Zone to Egypt
2 fighters moved from Gibraltar to United Kingdom
1 fighter moved from United Kingdom to 110 Sea Zone
5 fighters moved from 26 Sea Zone to Hawaiian Islands
1 aaGun, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 tactical_bomber placed in Western United States
1 armour placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Egypt to Trans-Jordan
1 mech_infantry moved from Eastern Persia to Kazakhstan
Russians take Kazakhstan from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Egypt to Trans-Jordan
1 mech_infantry moved from Eastern Persia to Kazakhstan
Russians take Kazakhstan from Japanese
Combat - British
Battle in Holland Belgium
British attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
British win, taking Holland Belgium from Germans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 2 infantry and 1 tactical_bomber
Italians defend with 2 infantry
retreated to Trans-Jordan
Italians win with 2 infantry remaining. Battle score for attacker is -10
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - British
2 fighters could not land in 110 Sea Zone and were removed
1 tactical_bomber moved from Trans-Jordan to Egypt
1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 armour and 1 infantry moved from 81 Sea Zone to Egypt
1 armour moved from Alexandria to Egypt
1 armour moved from Tobruk to Egypt
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Holland Belgium to 110 Sea Zone
1 infantry moved from West India to India
Place Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to France: 2 fighters
EDIT: Turning off Edit Mode
1 artillery, 1 fighter and 1 infantry placed in United Kingdom
1 destroyer placed in 110 Sea Zone
1 factory_minor placed in Egypt
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry