Looks like I used the tanks wrong and should have blitzed S. Belarus with the Bryansk tank and Smolensk with the Moscow tank, use 2nd post with edit if that’s fine
Odonis (Axis) vs Captain Walker (Allies +10) G40L
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ouch, that was an oversight, fogot there was a DD off Java… otherwise would’ve brought more sea units for that battle…
Man, need to stop playing so early int he morning!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 destroyers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 102 Sea Zone
3 bombers moved from Eastern United States to 102 Sea Zone
2 fighters moved from 54 Sea Zone to 37 Sea Zone
1 destroyer and 2 submarines moved from 54 Sea Zone to 37 Sea ZoneCombat - Americans
Battle in 102 Sea Zone
Americans attack with 3 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 carrier, 1 fighter and 1 tactical_bomber
Americans roll dice for 3 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 102 Sea Zone, round 2 : 4/6 hits
Germans roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 102 Sea Zone, round 2 : 0/3 hits
1 tactical_bomber owned by the Germans, 1 carrier owned by the Germans and 1 fighter owned by the Germans lost in 102 Sea Zone
Americans win with 3 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 37
Casualties for Germans: 1 carrier, 1 fighter and 1 tactical_bomber
Battle in Morocco
Battle in Gibraltar
Americans attack with 1 armour and 1 infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits
Americans roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 1/2 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour and 1 infantry in Gibraltar, round 3 : 1/2 hits
Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Morocco from Germans, taking Gibraltar from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 37 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 2 submarines
Japanese defend with 1 artillery, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport
Americans roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer and 2 fighters in 37 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 37 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 carrier and 1 transport in 37 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans, 1 fighter owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 fighter in 37 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 fighters in 37 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 carrier and 1 transport in 37 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 fighter in 37 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 2 fighters in 37 Sea Zone, round 4 : 1/2 hits
Japanese roll dice for 1 carrier and 1 transport in 37 Sea Zone, round 4 : 0/1 hits
1 fighter owned by the Americans lost in 37 Sea Zone
Americans roll dice for 1 submarine in 37 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 carrier and 1 transport in 37 Sea Zone, round 5 : 1/1 hits
1 submarine owned by the Americans lost in 37 Sea Zone
Japanese win with 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is -34
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer, 2 fighters and 2 submarines
2 fighters owned by the Japanese forced to land in SiamNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Siam: 2 fighters
EDIT: Adding units owned by Japanese to 41 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Guam to Philippines
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 102 Sea Zone to 91 Sea Zone
3 bombers moved from 102 Sea Zone to United Kingdom
1 bomber moved from Central United States to Hawaiian IslandsPlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Queensland : 1 artillery and 1 infantry
Philippines : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 bomber, 1 harbour and 2 infantry
Midway : 1 airfield
35 Sea Zone : 1 transport
26 Sea Zone : 2 destroyers and 1 submarine
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 1 armour and 1 infantry
United Kingdom : 3 bombers
Morocco : 1 flag, 1 artillery and 1 infantry
102 Sea Zone : 1 destroyer
101 Sea Zone : 1 destroyer, 1 submarine and 1 transport
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 41 / 48
Russians : 30 / 36
Japanese : 53 / 53
Americans : 53 / 78
Chinese : 4 / 12
British : 26 / 29
UK_Pacific : 10 / 21
Italians : 20 / 31
ANZAC : 17 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Burma to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Szechwan : 1 fighter and 6 infantry
Production/PUs Summary :
Germans : 41 / 48
Russians : 30 / 36
Japanese : 53 / 53
Americans : 53 / 78
Chinese : 4 / 4
British : 26 / 29
UK_Pacific : 10 / 21
Italians : 20 / 31
ANZAC : 17 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Ethiopia to Kenya
British take Kenya from Italians
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 artillery moved from Shan State to Yunnan
1 artillery and 5 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
2 infantry moved from Shan State to YunnanCombat - British
Battle in Yunnan
British attack with 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
Japanese defend with 3 infantry
British roll dice for 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/11 hits
Japanese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits
3 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 aaGun moved from Burma to Yunnan
1 aaGun moved from Shan State to Yunnan
2 infantry moved from Shan State to Malaya
1 transport moved from 39 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Eastern Persia to India
1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from Ethiopia to Kenya
1 mech_infantry moved from Eire to United KingdomPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Rhodesia: 1 artillery and 1 infantry
EDIT: Removing units owned by British from 71 Sea Zone: 1 transport
EDIT: Adding units owned by British to 80 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 destroyer and 1 transport placed in 110 Sea Zone
1 mech_infantry placed in Union of South Africa
1 infantry placed in Union of South Africa
1 artillery and 1 infantry placed in PersiaTurn Complete - British
British collect 27 PUs; end with 27 PUs totalPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 7 infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag, 1 infantry
Yunnan : 2 aaGuns, 2 artilleries and 7 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 15 infantry, 1 mech_infantry and 1 tactical_bomber
Malaya : 1 harbour and 5 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Alexandria : 2 artilleries and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Scotland : 1 aaGun, 1 airfield and 2 infantry
Kenya : 2 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 8 infantry and 1 mech_infantry
Rhodesia : 1 artillery and 1 infantry
Tobruk : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 3 transports
Eire : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag, 1 artillery, 1 factory_minor and 3 infantry
110 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 41 / 48
Russians : 30 / 36
Japanese : 51 / 53
Americans : 53 / 78
Chinese : 5 / 4
British : 27 / 27
UK_Pacific : 11 / 11
Italians : 19 / 31
ANZAC : 17 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 destroyers, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
Reseting Bonus Movement of Units
1 artillery and 2 infantry moved from Egypt to Alexandria
1 armour moved from Egypt to Kenya
1 infantry moved from Belgian Congo to Kenya
2 fighters moved from Anglo Egyptian Sudan to Kenya
1 bomber and 1 fighter moved from Anglo Egyptian Sudan to Alexandria
1 fighter moved from Southern Italy to Alexandria
1 artillery and 1 infantry moved from Libya to Tunisia
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 infantry moved from Southern Italy to 95 Sea Zone
1 armour moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Alexandria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 destroyers, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
Reseting Bonus Movement of Units
1 artillery and 2 infantry moved from Egypt to Alexandria
1 armour moved from Egypt to Kenya
1 infantry moved from Belgian Congo to Kenya
2 fighters moved from Anglo Egyptian Sudan to Kenya
1 bomber and 1 fighter moved from Anglo Egyptian Sudan to Alexandria
1 fighter moved from Southern Italy to Alexandria
1 artillery and 1 infantry moved from Libya to Tunisia
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 infantry moved from Southern Italy to 95 Sea Zone
1 armour moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to AlexandriaCombat - Italians
Battle in Kenya
Italians attack with 1 armour, 2 fighters and 1 infantry
British defend with 2 infantry
Italians win, taking Kenya from British with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry
British defend with 2 artilleries and 2 infantry
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 5
Casualties for British: 2 artilleries and 2 infantry
Casualties for Italians: 3 infantry
Battle in Tunisia
Italians attack with 2 artilleries and 2 infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
2 fighters moved from Alexandria to Egypt
1 bomber moved from Alexandria to Egypt
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 armour moved from Yugoslavia to Romania
1 aaGun moved from Yugoslavia to Romania
1 artillery moved from Northern Italy to Yugoslavia
2 fighters moved from Kenya to EgyptPlace Units - Italians
1 infantry placed in Southern Italy
2 destroyers placed in 95 Sea Zone
1 factory_minor placed in EgyptTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from India to 37 Sea Zone
1 infantry moved from Shan State to French Indo China
ANZAC take French Indo China from JapaneseCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 artillery, 1 carrier, 1 infantry and 1 transport
ANZAC roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 carrier and 1 transport in 37 Sea Zone, round 2 : 1/1 hits
1 carrier owned by the Japanese and 1 destroyer owned by the ANZAC lost in 37 Sea Zone
1 transport owned by the Japanese, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in 37 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 22
Casualties for Japanese: 1 artillery, 1 carrier, 1 infantry and 1 transport
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 transport moved from 44 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from 37 Sea Zone to MalayaPlace Units - ANZAC
1 fighter placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,4,3,1,5
ANZAC collect 17 PUs (2 lost to blockades); end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for ANZAC :
Malaya : 1 fighter
Queensland : 1 airfield, 2 artilleries, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 factory_minor, 1 fighter and 1 harbour
French Indo China : 1 flag, 1 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
46 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser and 2 transports
62 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 48
Russians : 30 / 36
Japanese : 49 / 53
Americans : 53 / 78
Chinese : 5 / 4
British : 26 / 27
UK_Pacific : 11 / 11
Italians : 21 / 31
ANZAC : 19 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Belgian Congo
British take Belgian Congo from ItaliansCombat - French
Non Combat Move - French
1 fighter moved from United Kingdom to MoroccoTurn Complete - French
Territory Summary for French :
Belgian Congo : 1 infantry
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
Morocco : 1 fighter
Algeria : 1 infantryProduction/PUs Summary :
Germans : 41 / 48
Russians : 30 / 36
Japanese : 49 / 53
Americans : 53 / 78
Chinese : 5 / 4
British : 27 / 27
UK_Pacific : 11 / 11
Italians : 20 / 31
ANZAC : 19 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 destroyers and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
5 armour, 5 artilleries, 21 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
1 armour moved from Yugoslavia to Bessarabia
1 armour moved from Poland to Bessarabia
1 bomber moved from Egypt to Bessarabia
1 bomber moved from Greece to Bessarabia
1 fighter and 1 tactical_bomber moved from Egypt to Belgian Congo
1 armour moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Malta to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 destroyers and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
5 armour, 5 artilleries, 21 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
1 armour moved from Yugoslavia to Bessarabia
1 armour moved from Poland to Bessarabia
1 bomber moved from Egypt to Bessarabia
1 bomber moved from Greece to Bessarabia
1 fighter and 1 tactical_bomber moved from Egypt to Belgian Congo
1 armour moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Malta to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to BessarabiaCombat - Germans
Battle in Belgian Congo
Germans attack with 1 fighter and 1 tactical_bomber
French defend with 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Bessarabia
Germans attack with 2 armour, 2 bombers and 2 infantry
Russians defend with 3 infantry
Germans win, taking Bessarabia from Russians with 2 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 5 armour, 5 artilleries, 21 infantry and 8 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 5 armour, 5 artilleries, 21 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Gibraltar
Germans attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 harbour; Americans defend with 1 armour and 1 infantry
Germans win, taking Gibraltar from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Battle in Trans-Jordan
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
French defend with 1 infantry
Germans win, taking Trans-Jordan from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
2 fighters moved from Egypt to Southern Italy
1 fighter and 1 tactical_bomber moved from Belgian Congo to Egypt
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to Western Germany
5 infantry moved from Germany to Western Germany
5 artilleries moved from Germany to Poland
1 bomber moved from Bessarabia to Germany
1 bomber moved from Bessarabia to Yugoslavia
3 aaGuns moved from Eastern Poland to Western Ukraine
5 infantry moved from Finland to Norway
1 aaGun moved from France to Western Germany
1 submarine moved from 87 Sea Zone to 82 Sea ZonePlace Units - Germans
4 armour and 2 mech_infantrys placed in Germany
1 destroyer placed in 113 Sea Zone
1 destroyer placed in 112 Sea Zone
Germans undo move 3.
1 destroyer placed in 110 Sea Zone
Germans undo move 3.
1 destroyer placed in 110 Sea Zone
Germans undo move 2.
Germans undo move 1.
4 armour placed in Germany
2 mech_infantrys placed in Western Germany
1 destroyer placed in 93 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Baltic States to Eastern Poland
Russians take Eastern Poland from Germans
1 armour, 2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Caucasus to Iraq
1 artillery and 2 infantry moved from Karelia to Finland
1 submarine moved from 125 Sea Zone to 110 Sea ZoneCombat - Russians
Battle in Finland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Finland, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Finland, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Finland, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Russians attack with 1 armour, 2 infantry and 2 mech_infantrys
Neutral_Axis defend with 3 infantry
Russians roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Iraq, round 2 : 2/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Iraq
Russians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Iraq, round 3 : 1/4 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Russians attack with 1 submarine; British loiter and taunt with
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 110 Sea Zone
Russians win with no units remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarineNon Combat Move - Russians
1 aaGun and 10 infantry moved from Novgorod to Belarus
1 artillery and 6 infantry moved from Karelia to Novgorod
1 aaGun, 1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 armour and 3 artilleries moved from Bryansk to Russia
4 infantry moved from Bryansk to Russia
6 infantry moved from Ukraine to Rostov
1 aaGun and 1 artillery moved from Ukraine to Rostov
2 artilleries moved from Ukraine to Rostov
1 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Olgiy to TimguskaPlace Units - Russians
2 infantry placed in Ukraine
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUsTerritory Summary for Russians :
Kansu : 1 infantry
Evenkiyskiy : 1 infantry
Timguska : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Ulaanbaatar : 1 flag
Belarus : 1 aaGun and 11 infantry
Baltic States : 1 infantry
Bryansk : 5 infantry
Rostov : 1 aaGun, 3 artilleries and 6 infantry
Eastern Poland : 1 infantry
Russia : 2 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 factory_major, 2 fighters, 17 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor and 5 infantry
Volgograd : 1 factory_minor and 3 mech_infantrys
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
Iraq : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
114 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flag
Finland : 1 flag, 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 41 / 49
Russians : 33 / 44
Japanese : 49 / 53
Americans : 53 / 78
Chinese : 5 / 4
British : 26 / 27
UK_Pacific : 11 / 11
Italians : 20 / 31
ANZAC : 19 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
Reseting Bonus Movement of Units
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Suiyuyan to Kansu
1 artillery and 1 infantry moved from Tsagaan Olom to Kansu
1 armour moved from Central Mongolia to Kansu
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
4 fighters moved from 41 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 20 Sea Zone to 44 Sea Zone
2 bombers moved from Kwangsi to Philippines
1 artillery and 3 infantry moved from Shensi to Szechwan
1 fighter and 2 tactical_bombers moved from Kweichow to Szechwan
2 fighters and 1 tactical_bomber moved from Kwangsi to Szechwan
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
Reseting Bonus Movement of Units
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Suiyuyan to Kansu
1 artillery and 1 infantry moved from Tsagaan Olom to Kansu
1 armour moved from Central Mongolia to Kansu
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
4 fighters moved from 41 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 20 Sea Zone to 44 Sea Zone
2 bombers moved from Kwangsi to Philippines
1 artillery and 3 infantry moved from Shensi to Szechwan
1 fighter and 2 tactical_bombers moved from Kweichow to Szechwan
2 fighters and 1 tactical_bomber moved from Kwangsi to Szechwan
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Java
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 2 transports
Americans defend with 1 transport
Japanese win, taking Java from ANZAC with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry
Americans defend with 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
Americans win with 1 fighter remaining. Battle score for attacker is -25
Casualties for Japanese: 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery and 3 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kansu
Japanese attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 1 fighter and 6 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is -22
Casualties for Japanese: 3 fighters, 3 infantry and 1 tactical_bomber
Casualties for Chinese: 1 fighter and 6 infantry
Battle in 80 Sea Zone
Japanese attack with 4 fighters
British defend with 1 battleship, 1 cruiser, 1 destroyer and 3 transports
Units damaged: 1 battleship owned by the British
British win with 1 battleship, 1 cruiser and 3 transports remaining. Battle score for attacker is -32
Casualties for Japanese: 4 fighters
Casualties for British: 1 destroyerNon Combat Move - Japanese
2 carriers moved from 41 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 43 Sea Zone to 45 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Szechwan to Anhwe
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kwangsi
1 armour and 1 mech_infantry moved from Central Mongolia to Shensi
2 armour and 1 mech_infantry moved from Manchuria to Chahar
1 artillery, 1 infantry and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
1 armour moved from Sakha to Yakut S.S.R.
1 submarine moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
1 artillery and 2 mech_infantrys placed in Kiangsu
Japanese undo move 4.
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
3 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
I’m having a problem with a bug in the game. It’s not letting me move my US sub into the med…I’ll try to figure out how to edit it.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 2 fighters, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 94 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
3 bombers moved from United Kingdom to Gibraltar
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 mech_infantry moved from 3 Sea Zone to Soviet Far EastCombat - Americans
Battle in Gibraltar
Americans attack with 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry
Germans defend with 1 armour, 1 artillery, 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits
Americans roll dice for 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 4/6 hits
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 : 1/4 hits
2 infantry owned by the Germans, 1 armour owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 1 artillery, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Battle in 94 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
Americans roll dice for 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer and 1 transport in 94 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 94 Sea Zone
1 transport owned by the Italians lost in 94 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Americans roll dice for 1 fighter in 25 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 cruiser and 1 fighter
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 cruiser and 1 fighter in 42 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 cruiser and 1 fighter in 42 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Neutral with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 45 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Soviet Far EastNon Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 destroyer moved from 102 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
3 bombers moved from Gibraltar to Morocco
1 tactical_bomber moved from 94 Sea Zone to 91 Sea Zone
1 fighter moved from 94 Sea Zone to Morocco
1 bomber moved from Hawaiian Islands to Queensland
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to 54 Sea Zone
2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 25 Sea Zone to MidwayPlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 fighter and 2 infantry placed in Eastern United States
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,4,2,4
Americans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Queensland : 1 artillery, 1 bomber and 1 infantry
Philippines : 1 airfield, 1 fighter and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield and 1 fighter
Soviet Far East : 1 mech_infantry
42 Sea Zone : 1 flag, 1 cruiser
45 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
3 Sea Zone : 1 transport
54 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Gibraltar : 1 artillery and 1 mech_infantry
Morocco : 1 flag, 3 bombers and 1 fighter
86 Sea Zone : 1 transport
101 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Brazil : 1 flag, 4 infantry
91 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 submarine, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 41 / 49
Russians : 33 / 44
Japanese : 58 / 64
Americans : 55 / 78
Chinese : 3 / 4
British : 26 / 27
UK_Pacific : 11 / 11
Italians : 20 / 31
ANZAC : 12 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Yunnan : 1 infantry
Production/PUs Summary :
Germans : 41 / 49
Russians : 33 / 44
Japanese : 58 / 64
Americans : 55 / 78
Chinese : 3 / 4
British : 26 / 27
UK_Pacific : 11 / 11
Italians : 20 / 31
ANZAC : 12 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 fighter moved from India to Hunan
1 tactical_bomber moved from India to Szechwan
1 fighter moved from United Kingdom to 92 Sea ZoneCombat - British
Battle in 92 Sea Zone
British attack with 1 fighter
Germans defend with 2 transports
2 transports owned by the Germans lost in 92 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Szechwan
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Szechwan
British win, taking Szechwan from Japanese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in Kwangsi
British attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the British lost in Kwangsi
British roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 : 1/1 hits
1 artillery owned by the British and 1 mech_infantry owned by the Japanese lost in Kwangsi
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Battle in Hunan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Hunan
British win, taking Normandy Bordeaux from Germans, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Hunan to Burma
1 tactical_bomber moved from Szechwan to Burma
5 infantry moved from India to Burma
1 mech_infantry moved from India to Yunnan
3 infantry moved from Persia to Iraq
1 battleship, 1 cruiser and 3 transports moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Rhodesia to Belgian Congo
1 artillery moved from Rhodesia to Tanganyika Territory
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from 92 Sea Zone to Morocco
2 infantry moved from Scotland to United Kingdom
1 fighter moved from United Kingdom to MoroccoPlace Units - British
1 artillery, 1 fighter and 1 infantry placed in Persia
1 infantry placed in Union of South Africa
1 transport placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,1
British collect 26 PUs (2 lost to blockades); end with 26 PUs totalPlace Units - UK_Pacific
2 artilleries and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 2 artilleries and 1 infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag, 1 infantry
Yunnan : 2 aaGuns, 3 infantry and 1 mech_infantry
Hunan : 1 infantry
Szechwan : 1 artillery
Burma : 1 fighter, 5 infantry and 1 tactical_bomber
India : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 11 infantry
Malaya : 1 harbour and 5 infantry
39 Sea Zone : 1 battleship, 1 cruiser and 3 transports
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 aaGun and 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
Rhodesia : 1 infantry
Tanganyika Territory : 1 artillery and 1 mech_infantry
Morocco : 2 fighters
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Tobruk : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 transport
Eire : 1 flag
Iraq : 3 infantry
Eastern Persia : 1 flag
Persia : 1 flag, 2 artilleries, 1 factory_minor, 1 fighter and 1 infantry
110 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 39 / 49
Russians : 33 / 44
Japanese : 56 / 64
Americans : 55 / 78
Chinese : 5 / 4
British : 28 / 26
UK_Pacific : 11 / 11
Italians : 20 / 31
ANZAC : 12 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
1 armour moved from Kenya to Belgian Congo
1 armour moved from Alexandria to 98 Sea Zone
1 armour, 1 cruiser and 1 transport moved from 98 Sea Zone to 72 Sea Zone
1 armour moved from 72 Sea Zone to Tanganyika Territory
1 infantry moved from Kenya to Tanganyika Territory
2 fighters moved from Egypt to Belgian Congo
1 bomber moved from Egypt to Tanganyika Territory
1 fighter moved from Egypt to Tanganyika Territory
2 artilleries and 2 infantry moved from Tunisia to Algeria
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 fighter moved from Egypt to Belgian Congo -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
1 armour moved from Kenya to Belgian Congo
1 armour moved from Alexandria to 98 Sea Zone
1 armour, 1 cruiser and 1 transport moved from 98 Sea Zone to 72 Sea Zone
1 armour moved from 72 Sea Zone to Tanganyika Territory
1 infantry moved from Kenya to Tanganyika Territory
2 fighters moved from Egypt to Belgian Congo
1 bomber moved from Egypt to Tanganyika Territory
1 fighter moved from Egypt to Tanganyika Territory
2 artilleries and 2 infantry moved from Tunisia to Algeria
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 fighter moved from Egypt to Belgian CongoCombat - Italians
Battle in Belgian Congo
Italians attack with 1 armour and 3 fighters
British defend with 1 infantry
Italians win, taking Belgian Congo from British with 1 armour and 3 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tanganyika Territory
Italians attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
British defend with 1 artillery and 1 mech_infantry
Italians win, taking Tanganyika Territory from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 5
Casualties for British: 1 artillery and 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Syria
Battle in Algeria
Italians attack with 2 artilleries and 2 infantry
French defend with 1 infantry
Italians win, taking Syria from French, taking Algeria from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Tanganyika Territory to Kenya
1 bomber moved from Tanganyika Territory to Egypt
3 fighters moved from Belgian Congo to Egypt
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 artillery moved from Yugoslavia to Northern Italy
1 armour moved from Romania to Yugoslavia
1 aaGun moved from Romania to YugoslaviaPlace Units - Italians
1 armour and 1 infantry placed in Egypt
1 transport placed in 98 Sea Zone
Italians undo move 2.
Italians undo move 1.
1 armour, 1 artillery and 1 infantry placed in Egypt
1 destroyer and 1 transport placed in 97 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
I’m getting an error when trying to post Anzac’s turn…I think the forum may be out of space again.





