@The_Good_Captain It seems the dice gods are not with you this first round 😅
14L G40 arathorn (Axis) vs. Whackamatt (Allies +12)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 infantry moved from French Equatorial Africa to NigeriaCombat - French
Non Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
12 armour, 5 artilleries, 5 infantry and 9 mech_infantrys moved from Bryansk to Russia
3 mech_infantrys moved from Western Ukraine to Russia
2 bombers, 3 fighters and 4 tactical_bombers moved from Novgorod to Russia
3 bombers moved from Western Germany to Russia
2 armour moved from Novgorod to Archangel
1 armour moved from Novgorod to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Vyborg to Archangel -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
12 armour, 5 artilleries, 5 infantry and 9 mech_infantrys moved from Bryansk to Russia
3 mech_infantrys moved from Western Ukraine to Russia
2 bombers, 3 fighters and 4 tactical_bombers moved from Novgorod to Russia
3 bombers moved from Western Germany to Russia
2 armour moved from Novgorod to Archangel
1 armour moved from Novgorod to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Vyborg to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 armour
Germans win, taking Archangel from Russians with 2 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Russia
Germans attack with 12 armour, 5 artilleries, 5 bombers, 3 fighters, 5 infantry, 12 mech_infantrys and 4 tactical_bombers
British defend with 7 fighters and 2 tactical_bombers; Russians defend with 1 airfield, 1 factory_major, 28 infantry, 1 mech_infantry and 1 tactical_bomber
Germans captures 33PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 12 armour, 2 artilleries, 5 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 116
Casualties for Germans: 3 artilleries, 5 infantry and 12 mech_infantrys
Casualties for British: 7 fighters and 2 tactical_bombers
Casualties for Russians: 28 infantry, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Russia: 2 artilleries
EDIT: Adding units owned by Germans to Russia: 2 mech_infantrys
EDIT: Turning off Edit Mode
3 armour and 10 mech_infantrys moved from Eastern Poland to Bryansk
1 armour moved from Novgorod to Bryansk
5 bombers, 3 fighters and 4 tactical_bombers moved from Russia to Bryansk
2 bombers moved from Bryansk to Novgorod
3 fighters and 4 tactical_bombers moved from Bryansk to Belarus
2 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Southern Italy to Western GermanyPlace Units - Germans
2 bombers, 3 infantry and 1 mech_infantry placed in Western Germany
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 52 PUs (2 lost to blockades); end with 85 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 100 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - Russians
20 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
2 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Tambov to Rostov
1 armour moved from Egypt to Iraq
1 armour moved from Eastern Persia to IndiaCombat - Russians
Non Combat Move - Russians
2 aaGuns moved from Yakut S.S.R. to BuryatiaTurn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Central Mongolia to Yenisey
Japanese take Dzavhan from Russians
Japanese take Yenisey from Russians
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Sikang to Tsinghai
1 bomber moved from Kweichow to Tsinghai
1 artillery moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery moved from Siam to Shan State
2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
1 armour moved from Malaya to Shan State
1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 bomber moved from Manchuria to Formosa
2 infantry moved from 20 Sea Zone to Formosa
1 fighter moved from 20 Sea Zone to Philippines
1 fighter moved from 20 Sea Zone to JapanCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Chinese win with no units remaining. Battle score for attacker is -12
Casualties for Japanese: 1 bomber and 1 infantry
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Formosa
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese win, taking Formosa from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Celebes
Battle in Shan State
Japanese attack with 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Celebes from UK_Pacific, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 destroyer moved from 22 Sea Zone to 45 Sea Zone
1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 submarine moved from 38 Sea Zone to 36 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from Shan State to 36 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from Shan State to French Indo China
1 bomber moved from Formosa to French Indo China
3 mech_infantrys moved from Chahar to Hunan
1 artillery moved from Kwangsi to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
2 aaGuns and 4 infantry moved from Manchuria to Korea
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 carrier and 2 destroyers placed in 36 Sea Zone
1 infantry and 1 mech_infantry placed in Manchuria
6 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,4,1,5,4
Japanese collect 63 PUs (1 lost to blockades); end with 63 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 42 Sea Zone to Celebes
1 fighter moved from 42 Sea Zone to Celebes
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from Java to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 42 Sea Zone to Sumatra
1 mech_infantry moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
1 infantry moved from Soviet Far East to 4 Sea Zone
1 infantry and 1 transport moved from 4 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
2 infantry moved from Western United States to 10 Sea Zone
1 carrier and 1 cruiser moved from 4 Sea Zone to 5 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 6 Sea Zone to 5 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 4 Sea Zone
2 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
1 cruiser, 4 destroyers, 2 infantry, 3 mech_infantrys, 1 submarine and 3 transports moved from 91 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 artillery, 3 infantry and 3 mech_infantrys moved from 87 Sea Zone to French West AfricaCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 transport
Japanese defend with 1 destroyer and 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Amur
Battle in Celebes
Americans attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans win, taking Amur from Japanese, taking Celebes from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in French West Africa
Americans attack with 1 artillery, 3 infantry and 3 mech_infantrys
Italians defend with 1 artillery and 2 infantry
Americans win, taking French West Africa from Italians with 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Battle in Sumatra
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 2 infantry
Americans win, taking Sumatra from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from Sumatra to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone
1 fighter moved from 44 Sea Zone to Java
2 infantry moved from 4 Sea Zone to Soviet Far EastPlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Americans undo move 1.
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 armour, 1 fighter and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 9 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery moved from Egypt to 98 Sea Zone
2 armour, 2 fighters and 2 mech_infantrys moved from Egypt to Tobruk
1 infantry moved from Tunisia to Libya
British take Libya from Italians
1 artillery, 3 destroyers and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from Malta to Tobruk
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 artillery and 23 infantry moved from India to Burma
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
UK_Pacific take 41 Sea Zone from Japanese
1 fighter moved from India to 37 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
EDIT: 4 destroyers and 1 submarine moved from 87 Sea Zone to 91 Sea ZoneCombat - British
Battle in 37 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
British win, taking 37 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Burma
British attack with 1 artillery and 23 infantry
Japanese defend with 1 artillery
British win, taking Burma from Japanese with 1 artillery and 23 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Tobruk
British attack with 2 armour, 1 artillery, 3 fighters, 1 infantry and 2 mech_infantrys
Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
British win, taking Tobruk from Italians with 1 armour and 3 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantryNon Combat Move - British
3 fighters moved from Tobruk to Egypt
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 37 Sea Zone to JavaPlace Units - British
3 infantry placed in Egypt
6 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsPlace Units - UK_Pacific
1 infantry placed in India
1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
4 armour, 1 artillery and 2 mech_infantrys moved from Ukraine to Rostov
1 fighter moved from Northern Italy to 96 Sea Zone
2 bombers moved from Southern France to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 2 bombers and 1 fighter
British defend with 3 destroyers and 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 9
Casualties for British: 3 destroyers and 1 transport
Casualties for Italians: 1 bomber and 1 fighter
Battle in Rostov
Italians attack with 4 armour, 1 artillery and 2 mech_infantrys
Russians defend with 5 infantry
Italians win, taking Rostov from Russians with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Russians: 5 infantry
Casualties for Italians: 1 artillery and 1 mech_infantryNon Combat Move - Italians
1 bomber moved from 96 Sea Zone to Southern Italy
1 infantry moved from Yugoslavia to Northern Italy
1 artillery moved from Northern Italy to Southern France
1 artillery and 1 infantry moved from Northern Italy to France
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Southern France to France
1 aaGun moved from Ukraine to RostovPlace Units - Italians
1 infantry and 2 mech_infantrys placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from Java to 45 Sea Zone
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Alexandria to Egypt
3 infantry moved from Nigeria to French Equatorial Africa
2 infantry and 1 transport moved from 83 Sea Zone to 82 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 43 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in MalayaNon Combat Move - ANZAC
2 fighters moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to Java
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from Queensland to New South Wales
2 infantry moved from 82 Sea Zone to French Equatorial AfricaPlace Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from Alexandria to Egypt
3 infantry moved from Tunisia to Libya
1 infantry moved from Nigeria to French Equatorial Africa
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from Alexandria to CyprusNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 bombers, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Archangel to Urals
Germans take Vologda from Russians
Germans take Urals from Russians
1 armour moved from Archangel to Samara
Germans take Samara from Russians
1 armour moved from Russia to Volgograd
Germans take Tambov from Russians
Germans take Volgograd from Russians
1 armour moved from Russia to Kazakhstan
Germans take Kazakhstan from Russians
3 mech_infantrys moved from Ukraine to Caucasus
10 mech_infantrys moved from Bryansk to Caucasus
4 armour moved from Bryansk to Caucasus
3 mech_infantrys moved from Novgorod to Finland
1 armour moved from Russia to Novosibirsk
Germans take Novosibirsk from RussiansCombat - Germans
Battle in Caucasus
Germans attack with 4 armour and 13 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Caucasus from Russians with 4 armour and 13 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
9 armour and 2 mech_infantrys moved from Russia to Volgograd
1 armour moved from Smolensk to Rostov
1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
2 fighters moved from Belarus to Western Germany
2 infantry moved from Western Germany to Northern Italy
2 mech_infantrys moved from Western Germany to Southern Italy
1 infantry moved from Western Germany to France
1 fighter and 4 tactical_bombers moved from Belarus to Western Germany
3 bombers moved from Bryansk to Western Germany
3 aaGuns and 2 infantry moved from Bryansk to Rostov
2 bombers moved from Novgorod to Western GermanyPlace Units - Germans
3 infantry placed in France
1 mech_infantry placed in Germany
1 infantry placed in Germany
6 bombers and 4 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
Germans collect 62 PUs (2 lost to blockades); end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - Russians
1 armour moved from Iraq to Northwest Persia
1 armour moved from India to BurmaNon Combat Move - Russians
2 aaGuns and 20 infantry moved from Buryatia to AmurTurn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 factory_minor, 1 harbour and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Yenisey to Buryatia
Japanese take Yakut S.S.R. from Russians
Japanese take Buryatia from Russians
1 infantry moved from Shensi to Szechwan
1 mech_infantry moved from Yunnan to Malaya
1 armour and 1 artillery moved from Shan State to Malaya
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from French Indo China to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Formosa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New GuineaCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 transport
ANZAC defend with 1 submarine
Japanese win with 1 bomber, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine and 1 transport
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 transport; British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 transport
Casualties for British: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 submarine
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in Dutch New Guinea
Battle in New Guinea
Battle in Malaya
Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
ANZAC defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Dutch New Guinea from ANZAC, taking New Guinea from ANZAC, taking Malaya from UK_Pacific with 1 armour and 1 artillery remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
1 artillery moved from Yunnan to French Indo China
3 mech_infantrys moved from Hunan to French Indo China
2 aaGuns and 4 infantry moved from Korea to Manchuria
1 fighter moved from 35 Sea Zone to Japan
1 bomber moved from 45 Sea Zone to French Indo China
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 41 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from French Indo China to Philippines
1 fighter moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
3 destroyers placed in 36 Sea Zone
1 harbour placed in Hainan
1 factory_minor placed in Kwangtung
3 infantry placed in Manchuria
1 infantry placed in Japan
Japanese undo move 4.
2 infantry placed in Japan
1 infantry placed in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
Japanese undo move 5.
1 infantry placed in Japan
1 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 armour, 2 destroyers, 2 fighters, 1 harbour, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Siberia to Korea
Americans take Korea from Japanese
1 infantry moved from Amur to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
2 fighters moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 fighter moved from Java to 45 Sea Zone
3 mech_infantrys moved from French West Africa to French Equatorial Africa
1 artillery and 2 infantry moved from French West Africa to French Central Africa
4 transports moved from 87 Sea Zone to 89 Sea Zone
1 cruiser moved from 87 Sea Zone to 89 Sea Zone
4 destroyers moved from 91 Sea Zone to 89 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from United Kingdom to Northern ItalyCombat - Americans
Battle in 45 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 43 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans win with 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer and 1 fighter
Battle in 37 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer and 1 submarine
Americans win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer
Battle in Kiangsu
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Northern Italy causes 6 damage total.Non Combat Move - Americans
1 bomber moved from Northern Italy to Malta
1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
2 infantry moved from Soviet Far East to 4 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 4 Sea Zone to 5 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 4 Sea ZonePlace Units - Americans
1 harbour placed in French West Africa
1 destroyer and 2 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
2 armour and 1 infantry placed in Eastern United States
2 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3
Americans collect 60 PUs (3 lost to blockades); end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British repair 0 damage on 1 harbour; Remaining resources: 28 PUs;
British buy 9 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 armour moved from Morocco to Tunisia
1 infantry moved from Libya to Tobruk
1 armour moved from Tobruk to Egypt
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 2 infantry moved from Morocco to Algeria
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 39 Sea Zone to 44 Sea Zone
1 fighter moved from Java to 44 Sea Zone
1 fighter moved from Java to 44 Sea Zone
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 artillery and 22 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 fighter moved from India to JavaCombat - British
Battle in 44 Sea Zone
British attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
British win, taking 44 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - British
2 fighters moved from 44 Sea Zone to JavaPlace Units - British
9 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 submarine placed in 39 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 3 infantry
EDIT: Adding units owned by British to Egypt: 3 infantry
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in 39 Sea Zone change ownership: 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 7 PUs;Combat Move - Italians
4 armour and 1 mech_infantry moved from Rostov to Northwest PersiaCombat - Italians
Battle in Northwest Persia
Italians attack with 4 armour and 1 mech_infantry
Russians defend with 1 armour
Italians win, taking Northwest Persia from Russians with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Italians
1 aaGun moved from Rostov to Caucasus
5 infantry and 2 mech_infantrys moved from Southern Italy to Northern ItalyPlace Units - Italians
1 bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4
Italians collect 18 PUs; end with 25 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs -
Refreshing…
Btw, what do you feel about the current state of this game? Do you think you can prevent an Axis win?
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 9 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 46 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
5 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 transport moved from 82 Sea Zone to 84 Sea ZoneCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Java to Shan State
1 transport moved from 84 Sea Zone to 85 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
3 infantry moved from Libya to Tobruk
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French





