Wackamatt (+13 allies) v Cow

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 factory_minors, 2 fighters, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 fighter moved from Manchuria to Anhwe
                1 fighter moved from 6 Sea Zone to 26 Sea Zone
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
                1 infantry moved from 25 Sea Zone to Midway
                1 carrier moved from 6 Sea Zone to 25 Sea Zone
                2 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
                1 armour and 1 infantry moved from Burma to 38 Sea Zone
                1 armour, 1 battleship, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                5 artilleries and 1 mech_infantry moved from Burma to Yunnan
                2 mech_infantrys moved from French Indo China to Yunnan
                1 mech_infantry moved from French Indo China to Hunan
                1 artillery and 1 infantry moved from Chahar to Anhwe
                1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
                2 bombers moved from Kiangsu to Yunnan
                1 tactical_bomber moved from Kiangsu to Yunnan
                2 tactical_bombers moved from 19 Sea Zone to Anhwe
                1 fighter moved from 6 Sea Zone to Anhwe
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Anhwe
                1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 6 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 1 fighter and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 destroyer
                Battle in Midway
                Battle in Hunan
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery
                    Japanese win, taking Midway from Americans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 artillery
                Battle in Anhwe
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                    Chinese defend with 3 infantry
                    Japanese win, taking Anhwe from Chinese with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                Battle in Yunnan
                    Japanese attack with 5 artilleries, 2 bombers, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 infantry; Chinese defend with 4 infantry
                    Japanese win, taking Yunnan from Chinese with 5 artilleries, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 mech_infantrys
                    Casualties for Russians: 2 infantry
                    Casualties for Chinese: 4 infantry
                Battle in Java
                    Japanese attack with 1 armour and 1 infantry
                    ANZAC defend with 1 armour and 1 infantry
                    Japanese win, taking Java from ANZAC with 1 armour remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 armour and 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
                1 tactical_bomber moved from Yunnan to Kwangsi
                2 bombers moved from Yunnan to Kwangsi
                1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from 26 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                1 tactical_bomber moved from Anhwe to 19 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 fighters and 1 tactical_bomber moved from Anhwe to Kiangsu
                1 aaGun and 10 infantry moved from Manchuria to Jehol
                1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
                1 fighter and 1 tactical_bomber moved from Anhwe to 19 Sea Zone
                1 destroyer moved from 19 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
                1 factory_minor placed in Kwangtung
                1 factory_minor placed in Kiangsu
                2 fighters placed in Japan
                1 submarine placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 53 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs

  • TripleA

    During combat I forgot what SZ Hawaii and Java were, clicked no attack transport for both of them by accident.

    I did this in order to bombard java because taking island more important than transport kill.

  • TripleA

    I do not really mind if you object.

    A few more rounds in the Pacific with USA and you got me there. I am not so sure how you plan to deal with germany.

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 carriers, 3 destroyers, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 bombers moved from Korea to 25 Sea Zone
                1 infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese
                1 armour moved from Tunisia to Tobruk
                1 infantry moved from Algeria to Tunisia
                1 fighter moved from Cyprus to Russia

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 2 bombers and 1 destroyer
                    Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -16
                    Casualties for Japanese: 1 carrier
                    Casualties for Americans: 2 bombers and 1 destroyer
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Midway

    Non Combat Move - Americans
                3 fighters moved from Western United States to Hawaiian Islands
                2 fighters and 1 tactical_bomber moved from Alaska to Korea
                1 infantry and 1 mech_infantry moved from Central United States to Eastern United States

    Place Units - Americans
                1 destroyer and 1 submarine placed in 101 Sea Zone
                2 carriers, 2 destroyers and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 artillery moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 artillery moved from Hopei to Shensi
                1 fighter moved from Kansu to Shensi

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 14 PUs total

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 3 armour, 3 artilleries and 2 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 submarine moved from 98 Sea Zone to 93 Sea Zone
                      British take 93 Sea Zone from Italians
                1 bomber, 1 fighter and 1 tactical_bomber moved from India to 42 Sea Zone
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 artillery moved from Libya to Tobruk
                2 armour moved from Egypt to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                1 armour moved from Ethiopia to Egypt
                1 armour moved from Union of South Africa to Belgian Congo
                2 infantry moved from Persia to Iraq

    Combat - British
                Battle in 42 Sea Zone
                    ANZAC loiter and taunt with ; British attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 battleship and 1 transport
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 battleship and 1 transport
                    Casualties for British: 1 bomber

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Western Australia

    Place Units - British
                3 artilleries placed in Iraq
                2 submarines placed in 98 Sea Zone
                1 armour placed in Egypt
                2 armour placed in Union of South Africa

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 mech_infantry

  • 20 18 17 15

    I went for max defense in the battle of Midway.  I got one hit, chose a carrier hit because your planes could land.  Then one more.  You ended up with 1 ftr 1 tac in Midway & your transport survived.

  • TripleA

    I would lose the carrier.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 10 PUs;

    Combat Move - Italians
                1 armour and 3 infantry moved from Bulgaria to Greece
                3 fighters moved from Southern Italy to Greece

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 armour, 3 fighters and 3 infantry
                    Neutral_Allies defend with 2 infantry
                    Italians win, taking Greece from Neutral_Allies with 1 armour, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                3 fighters moved from Greece to Southern Italy
                1 infantry moved from Yugoslavia to Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
                Italians collect 7 PUs (6 lost to blockades); end with 17 PUs total

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 airfield and 1 artillery; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                4 fighters moved from New Guinea to Western Australia
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 56 Sea Zone
                1 transport moved from 42 Sea Zone to 56 Sea Zone
                1 armour moved from South Australia to Western Australia
                1 armour moved from New South Wales to Western Australia

    Combat - ANZAC
                Battle in Celebes

    Non Combat Move - ANZAC
                1 artillery moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 airfield placed in Western Australia
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Libya to Tobruk
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Combat - French

    Non Combat Move - French

    Turn Complete - French

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 destroyers, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 armour and 1 mech_infantry moved from Rostov to Russia
                      Germans take Tambov from Russians
                20 armour, 5 artilleries, 2 bombers, 3 fighters, 26 infantry, 9 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
                1 infantry moved from Smolensk to Russia
                3 tactical_bombers moved from Novgorod to Russia
                3 armour moved from Ukraine to Russia
                1 mech_infantry moved from Western Ukraine to Russia
                1 bomber moved from Western Germany to Russia
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from Iceland to 123 Sea Zone
                1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 123 Sea Zone to 125 Sea Zone

    Combat - Germans
                Battle in Russia
                    Germans attack with 27 armour, 5 artilleries, 3 bombers, 3 fighters, 27 infantry, 11 mech_infantrys and 7 tactical_bombers
                    French defend with 1 fighter; British defend with 3 fighters; Russians defend with 4 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 factory_major, 1 fighter and 55 infantry; Americans defend with 2 fighters
                    Germans captures 22PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 17 armour, 3 bombers and 5 tactical_bombers remaining. Battle score for attacker is 28
                    Casualties for Germans: 10 armour, 5 artilleries, 3 fighters, 27 infantry, 11 mech_infantrys and 2 tactical_bombers
                    Casualties for French: 1 fighter
                    Casualties for British: 3 fighters
                    Casualties for Russians: 4 aaGuns, 3 armour, 3 artilleries, 1 fighter and 55 infantry
                    Casualties for Americans: 2 fighters

    Non Combat Move - Germans
                2 bombers and 4 tactical_bombers moved from Russia to Baltic States
                2 aaGuns moved from Rostov to Bryansk
                1 aaGun moved from Rostov to Ukraine
                1 bomber and 1 tactical_bomber moved from Russia to Bryansk
                1 infantry moved from 125 Sea Zone to Norway

    Place Units - Germans
                2 destroyers placed in 112 Sea Zone
                8 infantry placed in Western Germany
                5 infantry placed in Germany
                3 mech_infantrys placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
                Germans collect 58 PUs (2 lost to blockades); end with 80 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - Russians
                1 infantry moved from Samara to Tambov
                      Russians take Tambov from Germans
                1 infantry moved from Samara to Vologda
                1 infantry moved from Samara to Novosibirsk
                1 infantry moved from Samara to Kazakhstan
                1 infantry moved from Samara to Novosibirsk
                1 infantry moved from Samara to Kazakhstan

    Combat - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 harbour, 6 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 fighters and 1 tactical_bomber moved from Kiangsu to Chahar
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery moved from Anhwe to Hunan
                      Japanese take Hunan from Chinese
                2 infantry moved from Jehol to Chahar
                5 artilleries moved from Yunnan to Burma
                1 mech_infantry moved from French Indo China to Burma
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 bomber moved from Kwangsi to 45 Sea Zone
                1 bomber moved from Kwangsi to 44 Sea Zone
                1 infantry moved from Midway to 25 Sea Zone
                1 infantry and 1 transport moved from 25 Sea Zone to 30 Sea Zone
                1 infantry moved from 30 Sea Zone to Johnston Island
                1 tactical_bomber moved from Midway to 25 Sea Zone
                1 fighter moved from Midway to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Kiangsu
                1 fighter and 2 tactical_bombers moved from Kwangsi to Burma

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Burma
                    Japanese attack with 5 artilleries, 1 fighter, 1 mech_infantry and 2 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 5 artilleries, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Chahar
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery
                    Japanese win, taking Chahar from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Johnston Island

    Non Combat Move - Japanese
                1 artillery and 5 infantry moved from Jehol to 19 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 fighter, 5 infantry, 3 tactical_bombers and 3 transports moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 5 infantry moved from 36 Sea Zone to French Indo China
                1 bomber moved from 45 Sea Zone to Kwangsi
                1 bomber moved from 44 Sea Zone to Kwangsi
                2 fighters and 1 tactical_bomber moved from Chahar to Kwangsi
                1 fighter and 2 tactical_bombers moved from Burma to Kwangsi
                1 fighter and 3 tactical_bombers moved from 36 Sea Zone to Kwangsi
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                2 fighters moved from Japan to Kwangsi
                1 aaGun and 4 infantry moved from Jehol to Anhwe

    Place Units - Japanese
                1 harbour placed in Kwangsi
                3 infantry placed in Kiangsu
                3 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in French Indo China
                3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 53 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 airfield, 2 armour, 1 artillery, 2 destroyers, 1 infantry and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                1 destroyer moved from 10 Sea Zone to 30 Sea Zone
                1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
                1 infantry moved from 25 Sea Zone to Midway
                3 fighters moved from Hawaiian Islands to Korea
                2 carriers and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in 30 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                    Americans win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Midway

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from Tunisia to Libya
                1 armour moved from Tobruk to Egypt
                1 mech_infantry moved from British Columbia to Western United States
                1 mech_infantry moved from British Columbia to Alaska

    Place Units - Americans
                1 airfield placed in Korea
                2 armour placed in Korea
                1 submarine placed in 6 Sea Zone
                2 submarines placed in 10 Sea Zone
                2 destroyers and 1 submarine placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 artilleries and 4 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kansu

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 2 artilleries and 4 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 14 PUs total

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 armour, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                2 armour moved from Union of South Africa to Belgian Congo
                1 artillery moved from Tobruk to Alexandria
                1 infantry moved from Trans-Jordan to Iraq

    Non Combat Move - British
                2 armour, 3 artilleries and 2 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                2 armour moved from Egypt to Iraq

    Place Units - British
                3 infantry placed in Iraq
                2 armour and 1 fighter placed in Egypt
                British undo move 2.
                1 submarine placed in 98 Sea Zone
                2 armour placed in Egypt
                1 fighter placed in Union of South Africa

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 17 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 armour moved from Greece to Bulgaria
                2 infantry moved from Greece to Bulgaria

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,5,2,5,2
                Italians collect 3 PUs (10 lost to blockades); end with 20 PUs total

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 8 PUs;

    Combat Move - ANZAC
                1 armour moved from Western Australia to 56 Sea Zone
                1 armour and 1 transport moved from 56 Sea Zone to 41 Sea Zone
                1 armour moved from 41 Sea Zone to Sumatra
                1 destroyer moved from 56 Sea Zone to 44 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Sumatra

    Non Combat Move - ANZAC
                2 aaGuns moved from South Australia to Western Australia
                1 cruiser moved from 56 Sea Zone to 62 Sea Zone
                1 artillery moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 22 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                2 infantry moved from Tobruk to Alexandria
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Iraq to Northwest Persia

    Non Combat Move - French

    Turn Complete - French

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