Wackamatt (+13 allies) v Cow

  • TripleA

    Good move with Korea destroyer. I know I cannot pick up units from Japan during combat…

    When I move the transports out during combat move… can they move back and pick up units?

  • 20 18 17 15

    Nope, those transports can’t come back and load during NCM.  I’ve had to look this up before, and it’s proven useful.

    Per the rule book, Europe 2nd Edition, Page 14

    "If you are sharing a sea zone with surface warships (not
    submarines and/or transports) belonging to a power with
    which you are at war, this situation requires you to do one
    of the following:

    • Remain in the sea zone and conduct combat,

    • Leave the sea zone, load units if desired, and conduct
    combat elsewhere,

    • Leave the sea zone, load units, and return to the same
    sea zone to conduct combat (you can’t load units while
    in a hostile sea zone), or

    • Leave the sea zone and conduct no combat.

    Once these sea units have moved and/or participated in
    combat, they can’t move or participate in the Noncombat
    Move phase of the turn."

  • TripleA

    That is a good move.

  • TripleA

    Guess I am not kicking you out of Korea… at least not for 3 rounds if I really dedicate myself to it, lol.

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 infantry moved from South Australia to 61 Sea Zone
                1 infantry and 1 transport moved from 61 Sea Zone to 56 Sea Zone
                1 armour moved from Western Australia to 56 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from South Australia to Queensland
                1 cruiser, 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 aaGuns and 2 armour moved from Western Australia to South Australia
                4 fighters moved from Western Australia to New Guinea
                1 armour moved from South Australia to New South Wales

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 19 PUs total

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Tunisia to Libya
                1 fighter moved from Cyprus to Russia
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone

    Non Combat Move - French

    Turn Complete - French

  • TripleA

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber and 3 tactical_bombers; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                3 bombers moved from Western Germany to Russia
                2 bombers moved from Belarus to Russia
                3 fighters moved from Belarus to Russia
                4 tactical_bombers moved from Belarus to Rostov
                2 armour and 3 mech_infantrys moved from Bryansk to Rostov
                2 armour moved from Bryansk to Rostov
                5 infantry moved from Ukraine to Bryansk
                2 artilleries and 4 infantry moved from Western Ukraine to Bryansk
                2 infantry and 4 mech_infantrys moved from Belarus to Bryansk
                3 armour moved from Novgorod to Bryansk
                6 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Poland to Western Ukraine
                1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
                1 infantry moved from 123 Sea Zone to Iceland
                1 submarine moved from 125 Sea Zone to 123 Sea Zone
                1 cruiser and 1 destroyer moved from 112 Sea Zone to 123 Sea Zone

  • TripleA

    Interceptions?

  • TripleA

    You can roll it in the forum since it would just be 8d6@1 vs 6d6@1

    I believe I choose what I lose? Like fighters n stuff?

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber and 3 tactical_bombers; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                3 bombers moved from Western Germany to Russia
                2 bombers moved from Belarus to Russia
                3 fighters moved from Belarus to Russia
                4 tactical_bombers moved from Belarus to Rostov
                2 armour and 3 mech_infantrys moved from Bryansk to Rostov
                2 armour moved from Bryansk to Rostov
                5 infantry moved from Ukraine to Bryansk
                2 artilleries and 4 infantry moved from Western Ukraine to Bryansk
                2 infantry and 4 mech_infantrys moved from Belarus to Bryansk
                3 armour moved from Novgorod to Bryansk
                6 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Poland to Western Ukraine
                1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
                1 infantry moved from 123 Sea Zone to Iceland
                1 submarine moved from 125 Sea Zone to 123 Sea Zone
                1 cruiser and 1 destroyer moved from 112 Sea Zone to 123 Sea Zone

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Iceland
                Battle in Rostov
                    Germans attack with 4 armour, 3 mech_infantrys and 4 tactical_bombers
                    Russians defend with 3 armour
                    Germans win, taking Iceland from British, taking Rostov from Russians with 4 armour, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 3 armour
                Air Battle in Russia
                    Germans attacks with 8 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    3 bombers killed by AA
                    Bombing raid in Russia rolls: 4,7 and causes: 11 damage to unit: factory_major
                    Bombing raid in Russia causes 11 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers and 3 fighters moved from Russia to Bryansk
                4 tactical_bombers moved from Rostov to Bryansk
                3 aaGuns moved from Bryansk to Rostov

    Place Units - Germans
                3 armour placed in Ukraine
                3 tactical_bombers placed in Novgorod
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
                Germans collect 56 PUs; end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair 4 damage on 1 factory_major; Remaining resources: 18 PUs;
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Szechwan to Yunnan
                6 infantry moved from Novosibirsk to Samara
                2 armour moved from Volgograd to Russia
                1 infantry moved from Tambov to Russia

    Non Combat Move - Russians

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 factory_minors, 2 fighters, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 fighter moved from Manchuria to Anhwe
                1 fighter moved from 6 Sea Zone to 26 Sea Zone
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
                1 infantry moved from 25 Sea Zone to Midway
                1 carrier moved from 6 Sea Zone to 25 Sea Zone
                2 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
                1 armour and 1 infantry moved from Burma to 38 Sea Zone
                1 armour, 1 battleship, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                5 artilleries and 1 mech_infantry moved from Burma to Yunnan
                2 mech_infantrys moved from French Indo China to Yunnan
                1 mech_infantry moved from French Indo China to Hunan
                1 artillery and 1 infantry moved from Chahar to Anhwe
                1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
                2 bombers moved from Kiangsu to Yunnan
                1 tactical_bomber moved from Kiangsu to Yunnan
                2 tactical_bombers moved from 19 Sea Zone to Anhwe
                1 fighter moved from 6 Sea Zone to Anhwe
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Anhwe
                1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 6 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 1 fighter and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 destroyer
                Battle in Midway
                Battle in Hunan
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery
                    Japanese win, taking Midway from Americans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 artillery
                Battle in Anhwe
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                    Chinese defend with 3 infantry
                    Japanese win, taking Anhwe from Chinese with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                Battle in Yunnan
                    Japanese attack with 5 artilleries, 2 bombers, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 infantry; Chinese defend with 4 infantry
                    Japanese win, taking Yunnan from Chinese with 5 artilleries, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 mech_infantrys
                    Casualties for Russians: 2 infantry
                    Casualties for Chinese: 4 infantry
                Battle in Java
                    Japanese attack with 1 armour and 1 infantry
                    ANZAC defend with 1 armour and 1 infantry
                    Japanese win, taking Java from ANZAC with 1 armour remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 armour and 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
                1 tactical_bomber moved from Yunnan to Kwangsi
                2 bombers moved from Yunnan to Kwangsi
                1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from 26 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                1 tactical_bomber moved from Anhwe to 19 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 fighters and 1 tactical_bomber moved from Anhwe to Kiangsu
                1 aaGun and 10 infantry moved from Manchuria to Jehol
                1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
                1 fighter and 1 tactical_bomber moved from Anhwe to 19 Sea Zone
                1 destroyer moved from 19 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
                1 factory_minor placed in Kwangtung
                1 factory_minor placed in Kiangsu
                2 fighters placed in Japan
                1 submarine placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 53 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs

  • TripleA

    During combat I forgot what SZ Hawaii and Java were, clicked no attack transport for both of them by accident.

    I did this in order to bombard java because taking island more important than transport kill.

  • TripleA

    I do not really mind if you object.

    A few more rounds in the Pacific with USA and you got me there. I am not so sure how you plan to deal with germany.

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 carriers, 3 destroyers, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 bombers moved from Korea to 25 Sea Zone
                1 infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese
                1 armour moved from Tunisia to Tobruk
                1 infantry moved from Algeria to Tunisia
                1 fighter moved from Cyprus to Russia

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 2 bombers and 1 destroyer
                    Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -16
                    Casualties for Japanese: 1 carrier
                    Casualties for Americans: 2 bombers and 1 destroyer
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Midway

    Non Combat Move - Americans
                3 fighters moved from Western United States to Hawaiian Islands
                2 fighters and 1 tactical_bomber moved from Alaska to Korea
                1 infantry and 1 mech_infantry moved from Central United States to Eastern United States

    Place Units - Americans
                1 destroyer and 1 submarine placed in 101 Sea Zone
                2 carriers, 2 destroyers and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 artillery moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 artillery moved from Hopei to Shensi
                1 fighter moved from Kansu to Shensi

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 14 PUs total

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 3 armour, 3 artilleries and 2 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 submarine moved from 98 Sea Zone to 93 Sea Zone
                      British take 93 Sea Zone from Italians
                1 bomber, 1 fighter and 1 tactical_bomber moved from India to 42 Sea Zone
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 artillery moved from Libya to Tobruk
                2 armour moved from Egypt to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                1 armour moved from Ethiopia to Egypt
                1 armour moved from Union of South Africa to Belgian Congo
                2 infantry moved from Persia to Iraq

    Combat - British
                Battle in 42 Sea Zone
                    ANZAC loiter and taunt with ; British attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 battleship and 1 transport
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 battleship and 1 transport
                    Casualties for British: 1 bomber

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Western Australia

    Place Units - British
                3 artilleries placed in Iraq
                2 submarines placed in 98 Sea Zone
                1 armour placed in Egypt
                2 armour placed in Union of South Africa

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 mech_infantry

  • 20 18 17 15

    I went for max defense in the battle of Midway.  I got one hit, chose a carrier hit because your planes could land.  Then one more.  You ended up with 1 ftr 1 tac in Midway & your transport survived.

  • TripleA

    I would lose the carrier.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 10 PUs;

    Combat Move - Italians
                1 armour and 3 infantry moved from Bulgaria to Greece
                3 fighters moved from Southern Italy to Greece

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 armour, 3 fighters and 3 infantry
                    Neutral_Allies defend with 2 infantry
                    Italians win, taking Greece from Neutral_Allies with 1 armour, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                3 fighters moved from Greece to Southern Italy
                1 infantry moved from Yugoslavia to Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
                Italians collect 7 PUs (6 lost to blockades); end with 17 PUs total

Suggested Topics

  • 53
  • 109
  • 15
  • 64
  • 73
  • 58
  • 77
  • 39
Axis & Allies Boardgaming Custom Painted Miniatures

37

Online

17.9k

Users

40.7k

Topics

1.8m

Posts