@cwglee51 said in cwglee51 allies+40 vs simon Axis OOB:
@simon33 no scramble
Can’t agree with that decision but the possibility of getting the Bismarck trapped in 111 does seem to be the upside.
Damage? On Ukraine? No, it’s for controlling Smolensk.
We will really be cranking through turns now that it’s 2 turns per person per round instead of 3
We will really be cranking through turns now that it’s 2 turns per person per round instead of 3
Today is a travel day… will see if I can slip a j… what round are we in?
18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 destroyers and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 19 Sea Zone to 21 Sea Zone
1 bomber moved from Amur to 21 Sea Zone
1 fighter moved from 20 Sea Zone to 22 Sea Zone
1 fighter moved from 19 Sea Zone to 21 Sea Zone
2 fighters moved from Kwangsi to 36 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from Kwangsi to 35 Sea Zone
1 battleship and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 battleship and 1 cruiser moved from 20 Sea Zone to 6 Sea Zone
1 carrier moved from 20 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 armour moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 armour moved from Yunnan to Kweichow
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
3 bombers moved from Kwangsi to India
Combat - Japanese
Japanese creates battle in territory 20 Sea Zone
Strategic bombing raid in India
Bombing raid in India rolls: 5,6,4 and causes: 15 damage to unit: factory_major
Bombing raid in India causes 15 damage total.
Battle in 36 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 submarine
Japanese win, taking 36 Sea Zone from Neutral with 1 carrier, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 1 cruiser and 1 destroyer
Americans defend with 1 submarine
Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 21 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
British defend with 1 destroyer; Americans defend with 1 submarine
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for British: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
2 fighters moved from 36 Sea Zone to Kwangsi
4 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Chahar to Kweichow
3 artilleries, 6 infantry and 5 mech_infantrys moved from Hunan to Kweichow
3 fighters moved from 35 Sea Zone to Kwangsi
2 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 cruiser moved from 20 Sea Zone to 35 Sea Zone
1 carrier moved from 20 Sea Zone to 6 Sea Zone
1 carrier moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
2 fighters moved from Kwangsi to 36 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
3 infantry moved from Amur to Siberia
2 mech_infantrys moved from Korea to Amur
1 mech_infantry moved from Korea to Siberia
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 fighter moved from 22 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
2 infantry moved from Kiangsu to Anhwe
3 mech_infantrys moved from Jehol to Kweichow
1 bomber moved from 21 Sea Zone to Japan
1 carrier moved from 20 Sea Zone to 36 Sea Zone
3 bombers moved from India to Kwangsi
Place Units - Japanese
2 destroyers and 3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3
Japanese collect 36 PUs (5 lost to blockades); end with 36 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans repair 2 damage on 1 airfield and 1 factory_minor; Remaining resources: 94 PUs;
Americans buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 8 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 36 Sea Zone
5 submarines moved from 33 Sea Zone to 36 Sea Zone
1 carrier moved from 39 Sea Zone to 36 Sea Zone
2 fighters moved from 33 Sea Zone to 36 Sea Zone
2 fighters moved from Szechwan to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
Americans take 20 Sea Zone from Japanese
1 fighter moved from Caroline Islands to 35 Sea Zone
1 bomber moved from Midway to 35 Sea Zone
1 infantry moved from Sicily to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 armour moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Greece
2 fighters moved from 95 Sea Zone to Northern Italy
1 bomber moved from Normandy Bordeaux to Germany
3 bombers moved from Southern France to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 fighter moved from Normandy Bordeaux to Northern Italy
1 fighter moved from United Kingdom to Northern Italy
1 fighter moved from United Kingdom to Northern Italy
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 armour and 1 infantry moved from 82 Sea Zone to Nigeria
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Northern Italy
1 fighter moved from Caroline Islands to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
Scramble decision to 36
Intercept decision West Germany
Thanks
Scramble decision to 36
Intercept decision West GermanyThanks
full scramble - no intercept
by the way, how did you like that sub hit in z35 disaster that took out my destroyer? amazing.
7 subs, carrier, 4 fighters vs
1 sub, 1 destroyer, 2 carriers, 5 fighters
Jap sub
Rolls: 1@1; Total Hits: 01@1: (2)
USA
Rolls: 7@2 4@3; Total Hits: 67@2: (4, 1, 1, 4, 5, 4, 5)4@3: (3, 1, 2, 2)
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans repair 2 damage on 1 airfield and 1 factory_minor; Remaining resources: 94 PUs;
Americans buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 8 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 36 Sea Zone
5 submarines moved from 33 Sea Zone to 36 Sea Zone
1 carrier moved from 39 Sea Zone to 36 Sea Zone
2 fighters moved from 33 Sea Zone to 36 Sea Zone
2 fighters moved from Szechwan to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
Americans take 20 Sea Zone from Japanese
1 fighter moved from Caroline Islands to 35 Sea Zone
1 bomber moved from Midway to 35 Sea Zone
1 infantry moved from Sicily to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 armour moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Greece
2 fighters moved from 95 Sea Zone to Northern Italy
1 bomber moved from Normandy Bordeaux to Germany
3 bombers moved from Southern France to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 fighter moved from Normandy Bordeaux to Northern Italy
1 fighter moved from United Kingdom to Northern Italy
1 fighter moved from United Kingdom to Northern Italy
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 armour and 1 infantry moved from 82 Sea Zone to Nigeria
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Northern Italy
1 fighter moved from Caroline Islands to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Kwangsi to defend against the attack in 36 Sea Zone
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Air Battle in Western Germany
Americans attacks with 4 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4,8 and causes: 12 damage to unit: factory_major
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Western Germany causes 16 damage total. Damaged units is as follows: factory_major = 12, airfield = 4
Battle in Greece
Battle in Yugoslavia
Battle in Nigeria
Battle in Northern Italy
Americans attack with 1 armour, 5 fighters and 1 infantry
Germans defend with 1 factory_minor and 2 infantry
Americans win, taking Greece from Germans, taking Yugoslavia from Germans, taking Nigeria from Germans, taking Northern Italy from Germans with 1 armour, 5 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 35 Sea Zone
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 cruiser
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 21 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Need casualty choices for Z36
nice roll. lose sub, acc, 4 ftrs
i mean sub, acc, 3 ftrs.
i can’t catch lightning in a bottle… my fleet luck appears to have ended as well. no lose all boats and 2 ftr
what am i saying, i have 2 acc. hang on.
yeah, lose all boat sub, des, 2 acc.
Rolls: 3@2 5@4; Total Hits: 43@2: (2, 6, 6)5@4: (3, 6, 6, 2, 4)
another juicy target pounded. i’m almost out of fodder to set up potential opportunities to allow the axis to get lucky. :|