what opening would germany use if the bid didn’t add anything to the british at all? Do people hit multiple british navy stacks? Is there any consensus on what the best opening would be there? Or is there a lot of variation in what people think would be best? Or does nobody think about it because bids so often shore up britain?
Gamer (allies +11) vs. Bold - game 2 of 2
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right - was accident related to cow game. whats our file size now?
man we’re only at 500kb - this definitely helped right? cow and veq both on a roll!
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good grief - why don’t all my italians just lay down and die without doing anything? krikey.
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every juicy target i leave ends up underhitting! crimanently!
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right - was accident related to cow game. whats our file size now?
man we’re only at 500kb - this definitely helped right? cow and veq both on a roll!
No kidding!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 bomber, 1 carrier, 3 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
Americans converts factory_major into different units
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour and 3 infantry moved from 95 Sea Zone to Southern Italy
2 fighters moved from Normandy Bordeaux to Southern Italy
3 bombers moved from Normandy Bordeaux to Southern Italy
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 91 Sea Zone to Holland Belgium
1 bomber moved from Eastern United States to Holland Belgium
1 bomber moved from India to KwangtungCombat - Americans
Americans creates battle in territory 22 Sea Zone
Strategic bombing raid in Kwangtung
1 bomber killed by AA
Bombing raid in Kwangtung causes 0 damage total.
Battle in Holland Belgium
Americans attack with 1 bomber, 4 fighters and 1 infantry
Germans defend with 1 infantry
Americans win, taking 22 Sea Zone from Japanese, taking Holland Belgium from Germans with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern Italy
Americans attack with 1 armour, 3 bombers, 2 fighters and 3 infantry
Italians defend with 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
Americans captures 5PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour, 3 bombers and 1 fighter remaining. Battle score for attacker is 12
Casualties for Italians: 1 fighter and 7 infantry
Casualties for Americans: 1 fighter and 3 infantryNon Combat Move - Americans
1 fighter moved from Southern Italy to 95 Sea Zone
1 fighter moved from Holland Belgium to 95 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
2 submarines moved from 91 Sea Zone to 110 Sea Zone
2 submarines moved from 125 Sea Zone to 110 Sea Zone
1 bomber moved from Holland Belgium to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 transport moved from 88 Sea Zone to 89 Sea Zone
2 infantry moved from Southeast Mexico to 89 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
2 infantry moved from 88 Sea Zone to British Guiana
2 armour moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 110 Sea Zone to 88 Sea Zone
4 infantry moved from Central United States to Southeast Mexico
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Caroline Islands to Midway
1 infantry moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
2 fighters moved from 39 Sea Zone to Szechwan
1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Caroline Islands to Midway
1 fighter moved from Caroline Islands to Midway
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 21 Sea Zone
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 21 Sea Zone to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 22 Sea Zone to 33 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 carrier moved from 57 Sea Zone to 39 Sea Zone
2 fighters moved from 57 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Queensland to Northern Territory
3 bombers moved from Southern Italy to Southern France
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to United KingdomPlace Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
2 armour and 1 infantry placed in Southern France
1 artillery and 1 bomber placed in Western United States
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 70 PUs; end with 75 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries and 4 infantry moved from Yunnan to SzechwanPlace Units - Chinese
4 artilleries and 3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
Destroyer, carrier, 4 fighters in Z112 to attack against potential scramble. 99%, I assume no scramble. Let me know if you want to
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 carrier moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
1 transport moved from 125 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from Scotland to 111 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
2 fighters moved from 125 Sea Zone to 112 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
2 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Tanganyika Territory to Belgian Congo
British take Belgian Congo from GermansCombat - British
Battle in Norway
British attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
British win, taking Norway from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in DenmarkNon Combat Move - British
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no scramble
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all i have with italy is 3 aa’s right? lol
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italy has been so useless anyway i doubt i will miss them.
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Right - you can move them with Germany
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Getting close to Allied victory conditions
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 carrier moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
1 transport moved from 125 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from Scotland to 111 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
2 fighters moved from 125 Sea Zone to 112 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
2 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Tanganyika Territory to Belgian Congo
British take Belgian Congo from GermansCombat - British
Battle in Norway
British attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
British win, taking Norway from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in DenmarkNon Combat Move - British
1 mech_infantry moved from Shensi to Kazakhstan
1 fighter moved from Shensi to Szechwan
1 fighter moved from Yunnan to Szechwan
3 mech_infantrys moved from India to Burma
2 mech_infantrys moved from French Indo China to Burma
2 infantry moved from Yunnan to Szechwan
2 aaGuns moved from Yunnan to Szechwan
1 armour moved from Yunnan to Szechwan
1 artillery and 3 infantry moved from West India to Eastern Persia
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Kenya to Anglo Egyptian Sudan
3 infantry moved from 72 Sea Zone to Kenya
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 aaGun moved from Scotland to United Kingdom
1 fighter moved from 112 Sea Zone to Southern Italy
1 fighter moved from 112 Sea Zone to Southern Italy
3 submarines moved from 97 Sea Zone to 81 Sea Zone
1 battleship moved from 72 Sea Zone to 71 Sea Zone
2 infantry moved from Normandy Bordeaux to Southern FrancePlace Units - British
1 transport placed in 110 Sea Zone
1 armour, 1 artillery and 1 mech_infantry placed in Normandy Bordeaux
1 artillery and 4 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
3 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 3 armour and 1 mech_infantry -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 infantry and 3 transports; Remaining resources: 2 PUs;Combat Move - ANZAC
1 transport moved from 33 Sea Zone to 32 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 bomber moved from Russia to GermanyCombat - ANZAC
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Battle in MarianasNon Combat Move - ANZAC
1 armour, 1 infantry and 1 transport moved from 57 Sea Zone to 39 Sea Zone
1 armour moved from 39 Sea Zone to India
1 infantry moved from 39 Sea Zone to India
1 bomber moved from Brazil to Southern France
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 armour and 1 infantry moved from 56 Sea Zone to Western Australia
1 mech_infantry moved from Queensland to Western Australia
1 armour and 2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
3 transports placed in 54 Sea Zone
2 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Western Australia: 1 mech_infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
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Getting close to Allied victory conditions
better remind me what those are… lol
I had to look them up myself.
Allies control all 3 Axis capitals for a round of play, while holding 1 capital of their own. Moscow, London, Washington, or Paris
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Now you can move your valuable Italian AA with no fear of getting ripped by the ANZAC bomber
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Since I went out of turn





