Gamer (allies +11) vs. Bold - game 2 of 2

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Turn Complete - French

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 8 damage on 1 airfield and 1 factory_major; Remaining resources: 56 PUs;
                Germans buy 3 artilleries, 1 fighter, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Baltic States to Novgorod
                1 infantry moved from Belarus to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 mech_infantry moved from Belarus to Ukraine
                      Germans take Ukraine from Russians
                1 mech_infantry moved from Belarus to Rostov
                      Germans take Rostov from Russians
                2 bombers and 1 mech_infantry moved from Belarus to Tambov
                1 mech_infantry moved from Slovakia Hungary to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 fighter moved from Southern Italy to Holland Belgium
                1 infantry moved from France to Holland Belgium
                2 fighters moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Slovakia Hungary to Holland Belgium
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Germans take French Equatorial Africa from Americans
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                      Germans take Kenya from British
                1 armour moved from Belgian Congo to Tanganyika Territory
                      Germans take Tanganyika Territory from British
                1 armour moved from Tanganyika Territory to Belgian Congo
                1 armour moved from Belgian Congo to Rhodesia
                      Germans take Rhodesia from British
                1 armour moved from Rhodesia to Belgian Congo
                3 infantry and 3 mech_infantrys moved from Western Germany to 113 Sea Zone
                3 infantry, 3 mech_infantrys and 3 transports moved from 113 Sea Zone to 115 Sea Zone
                3 infantry and 3 mech_infantrys moved from 115 Sea Zone to Novgorod

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 3 infantry and 4 mech_infantrys
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Novgorod from Russians with 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Tambov
                    Germans attack with 2 bombers and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win with 2 bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Tambov to Eastern Poland
                4 armour and 27 mech_infantrys moved from Belarus to Rostov
                1 infantry moved from Belarus to Bryansk
                9 mech_infantrys moved from Slovakia Hungary to Western Ukraine
                3 armour and 7 mech_infantrys moved from Germany to Eastern Poland
                9 mech_infantrys moved from Southern Italy to Yugoslavia
                2 infantry and 3 mech_infantrys moved from France to Western Germany
                2 carriers, 4 destroyers and 6 submarines moved from 113 Sea Zone to 115 Sea Zone
                1 aaGun moved from Anglo Egyptian Sudan to French Equatorial Africa
                2 aaGuns, 9 artilleries and 5 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 aaGun moved from Belarus to Novgorod
                1 fighter moved from Holland Belgium to Southern Italy
                1 fighter moved from Holland Belgium to 115 Sea Zone
                1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
                6 mech_infantrys moved from Western Germany to Germany

    Place Units - Germans
                1 fighter and 3 infantry placed in Western Germany
                3 artilleries, 3 infantry and 4 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 115 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,5,1,4,3,4
                Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

  • 12

    no aa to nov - it stays in bel

  • 12

    one other change - 2 more mech in rome

  • 12

    map

  • 12

    russian turns are still the biggest adds to file size - but seems like it’s somewhat improved?

  • 12

    i see you rolled - i can get the edits to the map before doing japan.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians repair 0 damage on 1 factory_major; Remaining resources: 37 PUs;
                Russians buy 11 infantry; Remaining resources: 4 PUs;

    Combat Move - Russians
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Egypt to Tobruk
                      British take Alexandria from Italians
                      Russians take Tobruk from Italians
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                1 mech_infantry moved from Russia to Archangel
                1 fighter and 1 tactical_bomber moved from Russia to Archangel
                1 fighter moved from Russia to Smolensk
                2 bombers moved from Iraq to Bryansk
                1 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Anglo Egyptian Sudan
                    Russians attack with 1 infantry
                    Germans defend with 1 aaGun
                    Russians win, taking Anglo Egyptian Sudan from Germans with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                Battle in Smolensk
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 2 bombers and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Bryansk from Italians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 bombers moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Archangel to Russia
                1 fighter moved from Smolensk to Russia
                7 infantry moved from Egypt to Anglo Egyptian Sudan
                2 artilleries moved from Egypt to Anglo Egyptian Sudan
                4 armour and 6 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Russia to Tambov
                1 mech_infantry moved from Timguska to Novosibirsk
                1 armour moved from Caucasus to Novosibirsk
                2 armour and 4 mech_infantrys moved from Northwest Persia to Kazakhstan
                1 mech_infantry moved from Northwest Persia to Trans-Jordan

    Place Units - Russians
                1 infantry placed in Volgograd
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 27 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUs

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 9 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kwangsi to French Indo China
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
                2 infantry moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to Yunnan
                2 infantry moved from Kwangsi to Kwangtung
                2 fighters moved from Kwangsi to Kwangtung
                2 fighters and 1 infantry moved from Kwangsi to Hunan
                2 artilleries moved from Kwangsi to Kiangsi
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                2 battleships, 4 carriers, 2 cruisers, 3 destroyers and 2 submarines moved from 36 Sea Zone to 20 Sea Zone
                2 bombers moved from Japan to Shantung
                1 bomber moved from Japan to Soviet Far East
                2 infantry moved from Siberia to Soviet Far East
                1 artillery and 1 infantry moved from Kwangsi to Kiangsi
                1 infantry moved from Jehol to Shantung
                1 infantry moved from Kwangsi to Kiangsi
                2 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from Kwangsi to Philippines

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 transport; Americans defend with 1 destroyer
                    Japanese win with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 destroyer
                Battle in Philippines
                    Japanese attack with 1 fighter and 2 infantry
                    ANZAC defend with 1 armour; Americans defend with 1 airfield and 1 harbour
                    Japanese win, taking Philippines from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 armour
                Battle in Soviet Far East
                    Japanese attack with 1 bomber and 2 infantry
                    Russians defend with 1 armour
                    Japanese win, taking Soviet Far East from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 armour
                Battle in Hunan
                    Japanese attack with 2 fighters and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Shantung
                    Japanese attack with 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 3 artilleries and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                    Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 20 Sea Zone
                    Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers and 2 submarines
                    Americans defend with 1 destroyer
                    Japanese win with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Kwangtung
                    Japanese attack with 2 fighters and 2 infantry
                    British defend with 1 armour; UK_Pacific defend with 1 harbour
                    Japanese win, taking Kwangtung from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 armour
                Battle in French Indo China
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                    Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Yunnan
                    Japanese attack with 1 bomber and 2 infantry
                    British defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Yunnan to Kwangsi
                2 fighters moved from Hunan to Kwangsi
                1 tactical_bomber moved from French Indo China to Kwangsi
                1 fighter moved from French Indo China to Kwangsi
                1 fighter moved from Philippines to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
                2 bombers moved from Shantung to Kwangsi
                1 armour and 6 mech_infantrys moved from Korea to Jehol
                4 transports moved from 36 Sea Zone to 19 Sea Zone
                8 infantry moved from Manchuria to 19 Sea Zone
                10 infantry moved from Manchuria to Jehol
                8 infantry and 4 transports moved from 19 Sea Zone to 20 Sea Zone
                8 infantry moved from 20 Sea Zone to Kiangsi
                1 fighter moved from Kwangtung to 20 Sea Zone
                1 fighter moved from Kwangtung to Kwangsi
                1 infantry moved from Sakha to Buryatia
                1 bomber moved from Soviet Far East to Japan

    Place Units - Japanese
                6 infantry placed in Japan
                3 infantry and 3 mech_infantrys placed in Korea
                Japanese undo move 1.
                4 infantry placed in Japan
                2 infantry placed in Korea

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 14
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,5,6,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,2,1,1,2
                Japanese collect 19 PUs (14 lost to blockades); end with 19 PUs total

  • 12

    three USA/UK turns in one day?

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I was thinking 2 more tomorrow, but no, I can crank it out and make it 3

  • 12

    you’re a machine!  :-)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Not at all.  I’m nowhere near a lot of you guys

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 armour, 1 bomber, 1 fighter, 8 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 armour and 1 infantry moved from 93 Sea Zone to Southern France
                1 bomber moved from United Kingdom to Germany
                2 fighters moved from Sicily to Southern France
                1 fighter moved from Morocco to Southern France
                1 fighter moved from 110 Sea Zone to Southern France
                1 fighter moved from 110 Sea Zone to Western Germany
                2 bombers moved from Sicily to Western Germany
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 destroyer moved from 46 Sea Zone to 35 Sea Zone
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 bomber moved from Paulau Island to 35 Sea Zone

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I’m going to assume no scramble in West Germany
    If you want to scramble and your fighters roll snake eyes, I’ll remove the greater amount of damage from the bombers

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Kamikaze decision in 35 on a destroyer, too.
    I think you’re on - I’ll wait.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Also, if you kamikaze and it/they sink the destroyer, I need a submerge decision on the sub because I have 1 sub there.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Maybe you’re off-line now, it looks like.  I’ll assume no kamikazes and we can resolve it later if you want to use them

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 armour, 1 bomber, 1 fighter, 8 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 armour and 1 infantry moved from 93 Sea Zone to Southern France
                1 bomber moved from United Kingdom to Germany
                2 fighters moved from Sicily to Southern France
                1 fighter moved from Morocco to Southern France
                1 fighter moved from 110 Sea Zone to Southern France
                1 fighter moved from 110 Sea Zone to Western Germany
                2 bombers moved from Sicily to Western Germany
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 destroyer moved from 46 Sea Zone to 35 Sea Zone
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 bomber moved from Paulau Island to 35 Sea Zone

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Germany causes 6 damage total.
                Air Battle in Western Germany
                    Americans attacks with 3 units heading to Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in Western Germany rolls: 6 and causes: 4 damage to unit: airfield
                    Bombing raid in Western Germany causes 7 damage total.  Damaged units is as follows: factory_major = 3, airfield = 4
                Battle in Soviet Far East
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking 6 Sea Zone from Japanese, taking Soviet Far East from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Southern France
                    Americans attack with 1 armour, 4 fighters and 1 infantry
                    Italians defend with 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
                    Americans win, taking Southern France from Italians with 1 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 11
                    Casualties for Italians: 1 aaGun and 2 infantry
                Battle in 35 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine and 1 transport
                    Americans win, taking 35 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 submarine and 1 transport
                Cleaning up after air battles

    Non Combat Move - Americans
                1 bomber moved from 35 Sea Zone to Caroline Islands
                1 bomber moved from Paulau Island to India
                1 bomber moved from Germany to Normandy Bordeaux
                2 fighters moved from Southern France to Normandy Bordeaux
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                2 fighters moved from Southern France to Normandy Bordeaux
                2 submarines moved from 110 Sea Zone to 125 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 transport moved from 88 Sea Zone to 89 Sea Zone
                2 infantry moved from Southeast Mexico to 89 Sea Zone
                2 infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
                2 infantry moved from 88 Sea Zone to British Guiana
                2 infantry moved from Central United States to Southeast Mexico
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 carrier moved from 110 Sea Zone to 91 Sea Zone
                1 fighter moved from Western United States to 91 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                2 destroyers moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 42 Sea Zone to 54 Sea Zone
                1 submarine moved from 43 Sea Zone to 20 Sea Zone
                1 submarine moved from 41 Sea Zone to 43 Sea Zone
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 6 Sea Zone to 21 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 22 Sea Zone
                1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 2 infantry moved from South Australia to Queensland
                1 carrier moved from 46 Sea Zone to 57 Sea Zone
                2 fighters moved from 46 Sea Zone to 57 Sea Zone
                2 fighters moved from New Guinea to 39 Sea Zone
                1 carrier moved from 46 Sea Zone to 26 Sea Zone
                1 fighter moved from Wake Island to Caroline Islands
                1 fighter moved from Wake Island to Caroline Islands
                2 bombers moved from Western Germany to Normandy Bordeaux

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                1 bomber, 1 fighter and 2 infantry placed in Eastern United States
                2 armour and 2 infantry placed in Central United States
                4 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 artilleries and 4 infantry moved from Kweichow to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 2 artilleries and 4 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Yunnan from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                2 artilleries and 2 infantry moved from Kweichow to Hunan
                1 infantry moved from Anhwe to Hunan
                1 artillery moved from Kiangsu to Shantung

    Place Units - Chinese
                1 infantry placed in Anhwe
                4 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 19 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs

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