@The_Good_Captain said in L26 Classic The_Good_Captain (Axis+9) vs. VictoryFirst (Allies) - Now hopefully better dice for TGC!:
Axis: +0.05
I hope I won’t jinx you by saying this, however THAT looks like an average G1! Well done!
Had forgotten one attack that I thought and edited because it was not linked to the results of the others.
Thx
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 7 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns and 1 infantry moved from New South Wales to South Australia
1 artillery and 2 infantry moved from Queensland to South Australia
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 21 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from United Kingdom to 92 Sea Zone
Combat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
1 fighter moved from 92 Sea Zone to Gibraltar
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 factory_minor, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 109 Sea Zone to 104 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
2 bombers moved from Western Germany to Gibraltar
Combat - Germans
Battle in Gibraltar
Germans attack with 2 bombers, 1 fighter and 2 infantry
French defend with 1 fighter; British defend with 1 harbour
Germans win, taking Gibraltar from British with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for French: 1 fighter
Non Combat Move - Germans
1 fighter moved from Gibraltar to 91 Sea Zone
2 bombers moved from Gibraltar to Morocco
1 submarine moved from 110 Sea Zone to 119 Sea Zone
1 submarine moved from 103 Sea Zone to 109 Sea Zone
10 artilleries moved from Germany to Poland
3 mech_infantrys moved from Germany to Poland
3 aaGuns moved from Germany to Poland
10 artilleries moved from Western Germany to Germany
1 mech_infantry moved from Holland Belgium to Germany
3 armour moved from Holland Belgium to Germany
1 infantry moved from Normandy Bordeaux to France
3 armour moved from Normandy Bordeaux to Western Germany
Place Units - Germans
1 factory_minor placed in Greece
2 infantry and 8 mech_infantrys placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour and 10 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Novgorod to Karelia
2 armour moved from Novgorod to Karelia
2 infantry moved from Volgograd to Rostov
1 aaGun moved from Novgorod to Belarus
1 fighter moved from Russia to Ukraine
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
3 infantry placed in Ukraine
1 armour and 2 infantry placed in Novgorod
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 37 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery moved from Siberia to Sakha
Japanese take Sakha from Russians
1 carrier moved from 6 Sea Zone to 19 Sea Zone
2 mech_infantrys moved from Kiangsu to Kwangtung
1 artillery moved from Yunnan to Shan State
2 artilleries moved from Kwangsi to 36 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
2 artilleries moved from 35 Sea Zone to Philippines
2 infantry moved from 35 Sea Zone to Philippines
1 armour moved from Kwangsi to 36 Sea Zone
3 infantry moved from Kwangsi to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 armour moved from 37 Sea Zone to Malaya
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Kwangsi to 6 Sea Zone
1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
2 battleships moved from 36 Sea Zone to 37 Sea Zone
2 cruisers moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Suiyuyan to Shensi
1 artillery moved from Hopei to Shensi
2 infantry moved from Hopei to Shensi
1 artillery moved from Chahar to Suiyuyan
2 carriers moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Philippines
1 fighter moved from Kwangsi to Philippines
1 tactical_bomber moved from Kwangsi to Philippines
1 fighter moved from Kwangsi to Philippines
1 fighter moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
1 tactical_bomber moved from Kwangsi to 19 Sea Zone
1 fighter moved from Kwangsi to 19 Sea Zone
1 tactical_bomber moved from Kwangsi to Kwangtung
Combat - Japanese
SCRAMBLE?
No scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery moved from Siberia to Sakha
Japanese take Sakha from Russians
1 carrier moved from 6 Sea Zone to 19 Sea Zone
2 mech_infantrys moved from Kiangsu to Kwangtung
1 artillery moved from Yunnan to Shan State
2 artilleries moved from Kwangsi to 36 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
2 artilleries moved from 35 Sea Zone to Philippines
2 infantry moved from 35 Sea Zone to Philippines
1 armour moved from Kwangsi to 36 Sea Zone
3 infantry moved from Kwangsi to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 armour moved from 37 Sea Zone to Malaya
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Kwangsi to 6 Sea Zone
1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
2 battleships moved from 36 Sea Zone to 37 Sea Zone
2 cruisers moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Suiyuyan to Shensi
1 artillery moved from Hopei to Shensi
2 infantry moved from Hopei to Shensi
1 artillery moved from Chahar to Suiyuyan
2 carriers moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Philippines
1 fighter moved from Kwangsi to Philippines
1 tactical_bomber moved from Kwangsi to Philippines
1 fighter moved from Kwangsi to Philippines
1 fighter moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
1 tactical_bomber moved from Kwangsi to 19 Sea Zone
1 fighter moved from Kwangsi to 19 Sea Zone
1 tactical_bomber moved from Kwangsi to Kwangtung
Combat - Japanese
Battle in Philippines
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 bomber, 1 fighter, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 bomber, 1 fighter and 2 infantry
Battle in 6 Sea Zone
Japanese attack with 1 bomber, 1 carrier and 1 tactical_bomber
British defend with 1 battleship
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 bomber and 1 carrier remaining. Battle score for attacker is 9
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 battleship
Battle in 36 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 cruiser
Japanese win, taking 36 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Malaya
Japanese attack with 1 armour and 1 infantry
British defend with 1 harbour and 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Borneo
Battle in 19 Sea Zone
Japanese attack with 2 carriers, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese win, taking Borneo from UK_Pacific with 2 carriers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Japanese
1 bomber moved from 6 Sea Zone to Manchuria
1 transport moved from 5 Sea Zone to 19 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Shan State to Siam
1 tactical_bomber moved from Shan State to Siam
1 fighter moved from 36 Sea Zone to Siam
1 tactical_bomber moved from 36 Sea Zone to Siam
1 infantry moved from Kweichow to Shensi
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Kwangtung to 19 Sea Zone
2 tactical_bombers moved from Kwangtung to 19 Sea Zone
2 infantry moved from Kweichow to Shensi
Place Units - Japanese
1 carrier and 1 fighter placed in 19 Sea Zone
6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers and 4 submarines; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
1 fighter moved from 7 Sea Zone to 6 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
1 battleship and 2 cruisers moved from 7 Sea Zone to 5 Sea Zone
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 carrier
Americans win with 2 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 1 carrier
Casualties for Americans: 1 submarine
Battle in Siberia
Battle in Soviet Far East
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Siberia from Japanese, taking Soviet Far East from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to 5 Sea Zone
2 carriers, 3 destroyers, 2 fighters and 2 submarines moved from 7 Sea Zone to 5 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to Midway
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 destroyers moved from 101 Sea Zone to 106 Sea Zone
Place Units - Americans
2 destroyers and 2 submarines placed in 101 Sea Zone
1 bomber placed in Eastern United States
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 3 armour and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Tanganyika Territory to Kenya
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
1 fighter moved from Egypt to Kenya
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Kenya
2 fighters and 1 tactical_bomber moved from India to 42 Sea Zone
1 transport moved from 46 Sea Zone to 62 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
Combat - British
Battle in 42 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 2 destroyers
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers
Battle in Iraq
British attack with 1 armour and 4 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Kenya
British attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
2 fighters moved from Kenya to Egypt
1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Java
2 infantry moved from 83 Sea Zone to French West Africa
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Kenya
Place Units - British
2 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from 72 Sea Zone: 1 transport
EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
3 armour placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4
British collect 29 PUs (5 lost to blockades); end with 29 PUs total
Place Units - UK_Pacific
8 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 8 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 4 transports; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 artillery moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Malta
1 infantry moved from 96 Sea Zone to Malta
1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 armour moved from Morocco to Tunisia
1 infantry moved from French Equatorial Africa to French Central Africa
1 artillery moved from French Equatorial Africa to French Central Africa
1 infantry moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
Combat - Italians
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in French Central Africa
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking French Central Africa from French with 1 artillery remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 infantry moved from Romania to Yugoslavia
1 armour moved from Romania to Yugoslavia
2 fighters moved from Libya to Southern Italy
Place Units - Italians
4 transports placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 13 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
3 fighters moved from Queensland to Java
1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 infantry moved from Queensland to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from South Australia to Queensland
3 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 27 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 mech_infantrys and 3 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 91 Sea Zone to 83 Sea Zone
Combat - Germans
Battle in 83 Sea Zone
Germans attack with 1 destroyer
British defend with 1 transport
Germans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Germans
1 battleship moved from 91 Sea Zone to 96 Sea Zone
1 carrier moved from 91 Sea Zone to 96 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from 91 Sea Zone to 96 Sea Zone
2 bombers moved from Morocco to Southern Italy
1 transport moved from 91 Sea Zone to 95 Sea Zone
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from Slovakia Hungary to Romania
6 aaGuns, 13 artilleries, 14 infantry and 3 mech_infantrys moved from Poland to Eastern Poland
2 artilleries moved from Slovakia Hungary to Eastern Poland
5 infantry moved from Slovakia Hungary to Eastern Poland
9 mech_infantrys moved from Germany to Eastern Poland
10 artilleries moved from Germany to Poland
3 armour moved from Germany to Eastern Poland
2 infantry moved from Germany to Poland
1 infantry moved from Western Germany to Northern Italy
1 armour moved from Western Germany to Northern Italy
2 armour moved from Western Germany to Poland
6 infantry moved from Finland to Norway
Place Units - Germans
3 transports placed in 97 Sea Zone
8 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery, 1 destroyer, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Russians
2 armour, 1 artillery and 9 infantry moved from Karelia to Finland
2 armour and 4 infantry moved from Bessarabia to Romania
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Romania
Russians attack with 2 armour and 4 infantry
Germans defend with 1 infantry
Russians win, taking Romania from Germans with 2 armour and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Russians attack with 2 armour, 1 artillery and 9 infantry
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 2 armour, 1 artillery and 8 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Karelia to Novgorod
3 infantry moved from Belarus to Baltic States
5 infantry moved from Belarus to Bryansk
1 aaGun moved from Belarus to Baltic States
1 armour moved from Novgorod to Bryansk
2 infantry moved from Novgorod to Archangel
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 infantry moved from Caucasus to Rostov
2 infantry moved from Rostov to Bryansk
1 aaGun, 3 armour and 3 infantry moved from Ukraine to Bryansk
3 fighters moved from Ukraine to Egypt
1 fighter and 1 tactical_bomber moved from Ukraine to Novgorod
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 127 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 destroyer and 1 transport placed in 127 Sea Zone
1 artillery placed in Novgorod
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor, 1 fighter and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
2 artilleries moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 34 Sea Zone to 42 Sea Zone
2 artilleries moved from 42 Sea Zone to Java
2 infantry moved from 42 Sea Zone to Java
2 tactical_bombers moved from Siam to Java
2 fighters moved from Siam to Java
1 artillery moved from Shan State to French Indo China
1 mech_infantry moved from Kwangtung to French Indo China
1 mech_infantry moved from Kwangtung to French Indo China
1 submarine moved from 19 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
3 fighters moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 artilleries moved from Shensi to Tsinghai
6 infantry moved from Shensi to Tsinghai
1 bomber moved from Manchuria to Tsinghai
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 carrier moved from 19 Sea Zone to 6 Sea Zone
1 cruiser moved from 35 Sea Zone to 43 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to Siberia
2 fighters moved from 6 Sea Zone to Siberia
1 artillery moved from Sakha to Siberia
2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Siberia
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer
Japanese win, taking 43 Sea Zone from ANZAC with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 2 battleships and 3 transports
ANZAC defend with 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 42 Sea Zone from Neutral with 2 battleships and 3 transports remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Tsinghai
Japanese attack with 2 artilleries, 1 bomber and 6 infantry
Chinese defend with 1 fighter and 6 infantry
Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery and 6 infantry
Casualties for Chinese: 1 fighter and 6 infantry
Battle in Siberia
Japanese attack with 1 artillery, 3 fighters and 2 tactical_bombers
Americans defend with 2 infantry
Japanese win, taking Siberia from Russians with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 6 Sea Zone
Japanese attack with 1 carrier, 2 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 carrier, 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in French Indo China
Japanese attack with 1 artillery and 2 mech_infantrys
British defend with 1 infantry
Japanese win, taking French Indo China from French with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Java
Japanese attack with 1 armour, 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
ANZAC defend with 3 fighters and 2 infantry; British defend with 2 fighters and 1 tactical_bomber
Japanese win, taking Java from ANZAC with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 35
Casualties for Japanese: 1 artillery, 2 infantry and 2 tactical_bombers
Casualties for ANZAC: 3 fighters and 2 infantry
Casualties for British: 2 fighters and 1 tactical_bomber
Non Combat Move - Japanese
1 carrier moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 cruiser moved from 35 Sea Zone to 19 Sea Zone
2 carriers moved from 19 Sea Zone to 6 Sea Zone
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
3 fighters moved from Siberia to Sakha
2 tactical_bombers moved from Siberia to Sakha
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Tsinghai to Shensi
Place Units - Japanese
1 carrier and 1 fighter placed in 6 Sea Zone
1 factory_minor placed in Kwangtung
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 58 PUs; end with 59 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 101 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Central America to 89 Sea Zone
1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 cruiser, 3 destroyers and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
2 destroyers moved from 106 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Midway to 6 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 2 submarines moved from 5 Sea Zone to 6 Sea Zone
Kamikaze in SZ6? You have 6 tokens