@ArtofWar1947 I may not be doing as much as we planned due to rain. I can see this…
No scrambles.
14L G40 arathorn (Axis) vs. Bjergmose (Allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - French
Battle in Holland BelgiumNon Combat Move - French
Turn Complete - French
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Sorry for the slow play. I only have short amounts of time here and there and this game quickly turned for autopilot to a big brainer.
Will try a post this afternoon. Coming your way tomorrow! Lol
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I clicked “remain” instead of “retreat” with my figther in Spain… FYI
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 15 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Poland to Baltic States
1 infantry moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Spain to Gibraltar
Germans take Gibraltar from British
3 infantry moved from Spain to Portugal
1 armour moved from Spain to Portugal
1 fighter moved from Western Germany to Portugal
1 infantry and 1 mech_infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 mech_infantry moved from 113 Sea Zone to Sweden
1 fighter moved from Western Germany to Sweden
15 artilleries and 18 infantry moved from Slovakia Hungary to Romania
1 fighter moved from Southern Italy to Holland Belgium
1 mech_infantry moved from Slovakia Hungary to Baltic States
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Slovakia Hungary to Baltic States
1 tactical_bomber moved from Slovakia Hungary to Eastern PolandCombat - Germans
Battle in Sweden
Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Sweden from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Portugal
Germans attack with 1 armour, 1 fighter and 3 infantry
British defend with 1 artillery and 3 infantry
British win with 1 artillery remaining. Battle score for attacker is -16
Casualties for Germans: 1 armour, 1 fighter and 3 infantry
Casualties for British: 3 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Germans win, taking Holland Belgium from French with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Eastern Poland
Germans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 15 artilleries and 18 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Romania from Russians with 15 artilleries and 18 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Baltic States
Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Sweden to Western Germany
1 infantry moved from Southern France to Spain
4 aaGuns moved from Slovakia Hungary to Romania
1 fighter moved from Baltic States to Germany
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Southern Italy to Spain
1 mech_infantry moved from Northern Italy to Spain
1 mech_infantry moved from Northern Italy to Romania
1 armour moved from Northern Italy to Romania
7 mech_infantrys moved from Slovakia Hungary to Romania
1 artillery moved from Poland to Slovakia Hungary
1 tactical_bomber moved from Eastern Poland to Western Germany
1 destroyer moved from 71 Sea Zone to 76 Sea ZonePlace Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Spain: 1 fighter
EDIT: Turning off Edit Mode
4 infantry placed in Germany
3 infantry and 1 mech_infantry placed in Germany
8 infantry placed in Western Germany
Germans undo move 3.
2 infantry placed in Germany
6 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
Germans collect 42 PUs (2 lost to blockades); end with 42 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 armour, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Kazakhstan
1 artillery moved from Finland to Sweden
1 infantry moved from Norway to Sweden
1 fighter and 1 tactical_bomber moved from Novgorod to Sweden
1 infantry moved from Belarus to Eastern Poland
1 artillery moved from Bessarabia to Eastern Poland
1 infantry moved from Belarus to Baltic States
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Samara to Kazakhstan
1 fighter moved from Turkey to Kazakhstan
1 armour moved from Novgorod to Baltic StatesCombat - Russians
Battle in Eastern Poland
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Eastern Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Kazakhstan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 armour and 2 infantry
Germans defend with 1 infantry and 1 mech_infantry
Russians win, taking Baltic States from Germans with 1 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Sweden
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
Russians win, taking Sweden from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Sweden to Norway
1 fighter moved from Sweden to Norway
1 mech_infantry moved from Novgorod to Karelia
1 aaGun moved from Novgorod to Karelia
1 fighter moved from Kazakhstan to Turkey
1 armour and 1 mech_infantry moved from Saudi Arabia to Turkey
2 armour and 1 mech_infantry moved from Volgograd to Turkey
2 artilleries and 1 infantry moved from Russia to Samara
1 aaGun moved from Belarus to Bryansk
2 aaGuns, 5 armour, 19 infantry and 3 mech_infantrys moved from Bessarabia to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Western Ukraine
1 submarine moved from 110 Sea Zone to 105 Sea ZonePlace Units - Russians
3 infantry placed in Ukraine
1 armour, 1 fighter and 1 mech_infantry placed in Novgorod
3 infantry placed in Volgograd
2 armour, 1 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 50 PUs -
I’ve traveled internationally the last couple of days - back in the US now - will post tomorrow most likely. :mrgreen:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 5 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 bomber moved from Tsinghai to Yunnan
1 mech_infantry moved from Sikang to Kazakhstan
1 fighter and 1 tactical_bomber moved from Tsinghai to Kazakhstan
1 infantry moved from Urals to Vologda
Japanese take Vologda from Russians
1 armour moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Tsinghai
1 destroyer moved from 20 Sea Zone to 17 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to 34 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 bomber and 1 tactical_bomber moved from French Indo China to Shan State
2 fighters moved from 35 Sea Zone to 34 Sea Zone
2 fighters moved from 20 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone
2 tactical_bombers moved from Tsinghai to YunnanCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Americans win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer and 1 submarine
Japanese win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in 21 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in Yunnan
Japanese attack with 1 bomber, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 bomber, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kazakhstan
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Kazakhstan from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
British defend with 1 armour
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
1 destroyer moved from 20 Sea Zone to 16 Sea Zone
1 destroyer moved from 20 Sea Zone to 22 Sea Zone
1 cruiser moved from 35 Sea Zone to 17 Sea Zone
1 aaGun, 2 artilleries and 2 infantry moved from Kansu to Tsinghai
2 mech_infantrys moved from Kweichow to Sikang
2 armour moved from Szechwan to Sikang
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 cruiser moved from 35 Sea Zone to 46 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kazakhstan to Sikang
1 fighter moved from 42 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Shan State to 36 Sea Zone
2 tactical_bombers moved from Yunnan to French Indo China
1 bomber moved from Yunnan to French Indo China
1 fighter moved from 34 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to Philippines
1 battleship and 1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from Shan State to French Indo China
1 armour and 2 mech_infantrys moved from Tsinghai to SikangPlace Units - Japanese
1 carrier and 2 destroyers placed in 36 Sea Zone
3 destroyers placed in 20 Sea Zone
Japanese undo move 2.
3 destroyers placed in 20 Sea Zone
Japanese undo move 1.
1 carrier and 1 destroyer placed in 36 Sea Zone
1 destroyer placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1
Japanese collect 71 PUs (5 lost to blockades); end with 71 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
I can only smile - :?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from Norway to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Morocco to 112 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 3 transports moved from 101 Sea Zone to 89 Sea Zone
2 infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry moved from Central America to 89 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from Central America to 89 Sea Zone
1 artillery moved from Venezuela to 89 Sea Zone
1 armour, 2 artilleries, 5 infantry, 1 mech_infantry and 6 transports moved from 89 Sea Zone to 88 Sea Zone
2 armour moved from British Guiana to 88 Sea Zone
3 armour, 2 artilleries, 5 infantry, 1 mech_infantry and 6 transports moved from 88 Sea Zone to 91 Sea Zone
3 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from Libya to Alexandria
Americans take Tobruk from Italians
British take Alexandria from Italians
1 submarine moved from 6 Sea Zone to 17 Sea Zone
Americans take 6 Sea Zone from Japanese
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from Hawaiian Islands to 22 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Denmark
Battle in 22 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans win, taking Denmark from Germans with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Americans attack with 3 armour, 3 artilleries, 5 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking Gibraltar from Germans with 3 armour, 3 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter
Battle in 17 Sea Zone
Americans attack with 1 submarine and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiserNon Combat Move - Americans
1 fighter moved from 34 Sea Zone to Caroline Islands
2 fighters moved from 22 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from Eastern United States to United Kingdom
2 fighters moved from 112 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 91 Sea Zone
2 fighters moved from French Guiana to Morocco
1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Tunisia to LibyaPlace Units - Americans
1 armour, 1 bomber and 1 infantry placed in Western United States
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
Americans undo move 3.
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
1 carrier moved from 110 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 113 Sea Zone
2 fighters moved from United Kingdom to 113 Sea Zone
1 fighter moved from Norway to 113 Sea Zone
1 artillery moved from Portugal to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
1 armour moved from Morocco to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour moved from 95 Sea Zone to Southern Italy
2 fighters moved from Morocco to 113 Sea Zone
1 bomber moved from Turkey to Southern Italy
2 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium -
Need scrambling ordes in z113 :-)
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no scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 artilleries, 3 fighters and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 carrier moved from 110 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 113 Sea Zone
2 fighters moved from United Kingdom to 113 Sea Zone
1 fighter moved from Norway to 113 Sea Zone
1 artillery moved from Portugal to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
1 armour moved from Morocco to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour moved from 95 Sea Zone to Southern Italy
2 fighters moved from Morocco to 113 Sea Zone
1 bomber moved from Turkey to Southern Italy
2 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Holland Belgium
British attack with 1 artillery, 2 infantry and 1 mech_infantry
Germans defend with 1 infantry and 1 mech_infantry
British win, taking Holland Belgium from Germans with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
retreated to Yunnan
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Battle in 113 Sea Zone
British attack with 1 carrier, 5 fighters and 1 tactical_bomber
Germans defend with 1 carrier, 1 cruiser and 2 transports
British win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Germans: 1 carrier, 1 cruiser and 2 transports
Casualties for British: 1 carrier
Battle in Southern Italy
British attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
British captures 15PUs while taking Italians capital
British win, taking Southern Italy from Italians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 17
Casualties for British: 1 infantry
Casualties for Italians: 1 aaGun, 1 bomber and 1 infantryNon Combat Move - British
2 fighters could not land in 113 Sea Zone and were removed
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from 113 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to Norway
1 fighter moved from 113 Sea Zone to United Kingdom
1 fighter moved from 113 Sea Zone to Norway
1 armour and 1 mech_infantry moved from Turkey to Iraq
2 infantry moved from Persia to Iraq
2 infantry moved from Burma to Shan State
1 artillery moved from Burma to India
2 infantry moved from India to Burma
1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser and 1 destroyer moved from 89 Sea Zone to 91 Sea Zone
1 fighter moved from Yunnan to India
1 fighter moved from Persia to Iraq
1 bomber moved from Southern Italy to TobrukPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 112 Sea Zone: 1 transport
EDIT: Adding units owned by British to 110 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 artilleries, 2 fighters and 2 infantry placed in United Kingdom
1 fighter placed in Union of South AfricaTurn Complete - British
British collect 48 PUs; end with 63 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,3,1,2,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Italians
1 artillery and 1 infantry moved from Egypt to Alexandria
2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 armour moved from Spain to Portugal
Italians take Portugal from British
1 armour moved from Portugal to Spain
3 mech_infantrys moved from Northern Italy to Southern Italy
1 armour and 2 mech_infantrys moved from Normandy Bordeaux to SpainCombat - Italians
Battle in Southern Italy
Italians attack with 3 mech_infantrys
British defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
British win with 1 armour and 1 artillery remaining. Battle score for attacker is -12
Casualties for Italians: 3 mech_infantrys
Battle in Alexandria
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 armour
Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Trans-Jordan
Italians attack with 2 armour, 1 artillery, 4 infantry and 1 mech_infantry
British defend with 1 infantry; Russians defend with 1 infantry
Italians win, taking Trans-Jordan from British with 2 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
Turn Complete - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 tactical_bomber moved from Western Germany to Gibraltar
1 fighter moved from Spain to 95 Sea Zone
4 mech_infantrys moved from Western Germany to Southern Italy
2 infantry moved from Western Germany to Denmark
4 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Denmark
1 mech_infantry moved from Germany to Denmark
1 fighter moved from Spain to Holland Belgium
1 fighter moved from Germany to Holland Belgium
1 fighter moved from Western Germany to Southern Italy
2 mech_infantrys moved from Spain to Holland Belgium
1 artillery and 2 infantry moved from Romania to Bessarabia
14 artilleries and 16 infantry moved from Romania to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern PolandCombat - Germans
Battle in 95 Sea Zone
Germans attack with 1 fighter
British defend with 2 transports
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Southern Italy
Germans attack with 1 fighter and 4 mech_infantrys
British defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Southern Italy from British with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour and 1 artillery
Strategic bombing raid in Gibraltar
Bombing raid in Gibraltar rolls: 4 and causes: 4 damage to unit: harbour
Bombing raid in Gibraltar causes 4 damage total.
Battle in Eastern Poland
Germans attack with 15 artilleries and 16 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Eastern Poland from Russians with 15 artilleries and 16 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 4 infantry and 2 mech_infantrys
British defend with 1 artillery, 2 infantry and 1 mech_infantry
Germans win, taking Holland Belgium from British with 2 fighters, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
Battle in Denmark
Germans attack with 1 fighter, 2 infantry and 1 mech_infantry
Americans defend with 2 infantry
Germans win, taking Denmark from Americans with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Bessarabia
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 aaGuns moved from Romania to Eastern Poland
1 infantry moved from Germany to Poland
1 armour and 3 mech_infantrys moved from Romania to Greece
1 tactical_bomber moved from Gibraltar to Spain
3 mech_infantrys moved from Romania to Greece
2 mech_infantrys moved from Romania to Eastern Poland
2 fighters moved from Holland Belgium to Spain
1 fighter moved from Southern Italy to Spain
1 fighter moved from 95 Sea Zone to Spain
1 fighter moved from Denmark to Spain
6 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to PolandPlace Units - Germans
8 infantry and 2 mech_infantrys placed in Western Germany
5 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Spain: 5 fighters
EDIT: Adding units owned by Germans to Western Germany: 5 fighters
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
Germans collect 33 PUs (7 lost to blockades); end with 33 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
1 armour moved from Baltic States to Poland
1 mech_infantry moved from Novgorod to Poland
1 fighter moved from Novgorod to Poland
1 armour moved from Novgorod to Vologda
1 infantry moved from Russia to Vologda
3 artilleries and 3 infantry moved from Samara to Kazakhstan
3 infantry moved from Volgograd to Kazakhstan
2 armour and 1 mech_infantry moved from Russia to Kazakhstan
3 mech_infantrys moved from Turkey to Kazakhstan
4 armour moved from Turkey to Kazakhstan
4 infantry moved from Western Ukraine to Bessarabia
1 armour moved from Western Ukraine to Bessarabia
1 fighter moved from Turkey to BessarabiaCombat - Russians
Battle in Poland
Russians attack with 1 armour, 1 fighter and 1 mech_infantry
Germans defend with 2 infantry
Russians win, taking Poland from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Vologda
Russians attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Vologda from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
Russians attack with 6 armour, 3 artilleries, 6 infantry and 4 mech_infantrys
Japanese defend with 1 mech_infantry
Russians win, taking Kazakhstan from Japanese with 6 armour, 3 artilleries, 6 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Bessarabia
Russians attack with 1 armour, 1 fighter and 4 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Bessarabia from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -5
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 4 infantryNon Combat Move - Russians
1 fighter moved from Bessarabia to Ukraine
3 infantry moved from Ukraine to Bessarabia
2 aaGuns, 4 armour, 16 infantry and 3 mech_infantrys moved from Western Ukraine to Bryansk
1 fighter moved from Poland to Ukraine
1 fighter and 1 tactical_bomber moved from Norway to Novgorod
1 mech_infantry moved from Karelia to Novgorod
1 aaGun moved from Karelia to Novgorod
1 artillery moved from Sweden to Finland
3 infantry moved from Turkey to Iraq
1 submarine moved from 105 Sea Zone to 91 Sea ZonePlace Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
Russians undo move 1.
3 armour placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 5 destroyers, 1 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 20 Sea Zone to 22 Sea Zone
1 destroyer moved from 20 Sea Zone to 16 Sea Zone
Japanese take 19 Sea Zone from ANZAC
1 destroyer moved from 20 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 22 Sea Zone
2 fighters moved from 35 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from Philippines to 34 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to Shan State
2 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from French Indo China to Shan State
1 mech_infantry moved from Yunnan to Burma
2 mech_infantrys moved from Kweichow to Burma
1 armour moved from Kweichow to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Sikang to Burma
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 artillery, 4 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from French Indo China to 20 Sea Zone
1 armour moved from Kiangsu to Kwangsi
3 armour and 4 mech_infantrys moved from Sikang to Yunnan
2 artilleries moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to Sikang
1 aaGun moved from Tsinghai to Shensi
1 armour moved from Tsinghai to Szechwan
1 aaGun moved from French Indo China to Shan State
2 bombers moved from French Indo China to Philippines
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone
1 tactical_bomber moved from Shan State to 36 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kiangsu to Hunan
1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to PhilippinesPlace Units - Japanese
1 infantry placed in French Indo China
Japanese undo move 1.
3 mech_infantrys placed in Kiangsu
1 infantry placed in Malaya
2 transports placed in 37 Sea Zone
2 destroyers and 1 submarine placed in 36 Sea Zone
3 destroyers placed in 20 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6
Japanese collect 72 PUs (3 lost to blockades); end with 73 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs -
I just realised a mega blunder - when I took out the naval base in Gib, it was because I didn’t first see that you had a naval base in north africa - thus I first thought - you can’t take Denmark.
THEN as you can see by my edits - I realised that you had a naval base after all, and you could come up to 112 - so I stacked Western - but I forgot to change what the followup in Berlin would be like I had originally intended.
I “KNEW” that I had to prevent you from moving up with USA - I saw the danger - thought I averted it when I took out Gib NB - but when I saw your other NB I only realised HALF the danger when I saw USA could move to 112 anyway - I orgininally had a plan B (if tact got shot down) to move my mechs from Romania to Germany to prevent you taking it - but I was “sleeping” and didn’t realise the insanity of my overlook.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 42 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 17 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from Caroline Islands to 22 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 armour and 1 infantry moved from 4 Sea Zone to Soviet Far East
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 mech_infantry moved from 95 Sea Zone to Northern Italy
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
2 fighters moved from Morocco to Southern Italy
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
1 carrier moved from 91 Sea Zone to 95 Sea Zone
1 bomber moved from United Kingdom to GermanyCombat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Battle in Soviet Far East
Battle in Southern Italy
Americans attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 3 mech_infantrys; Italians defend with 1 airfield, 1 factory_minor and 1 harbour
Americans captures 0PUs while taking Italians capital
Americans win, taking Soviet Far East from Japanese, taking Southern Italy from Italians with 2 artilleries and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 3 mech_infantrys
Casualties for Americans: 2 infantry
Battle in 22 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 22 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Battle in Northern Italy
Americans converts factory_major into different units
Battle in 16 Sea Zone
ANZAC loiter and taunt with ; Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Southern France from Germans, taking Northern Italy from Italians with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 17 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 fighter moved from 16 Sea Zone to Midway
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from 17 Sea Zone to 33 Sea Zone
2 fighters moved from 22 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 4 Sea Zone
1 fighter moved from Western United States to 4 Sea Zone
1 bomber moved from Western United States to Midway
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 cruiser moved from 33 Sea Zone to 21 Sea Zone
2 fighters moved from Southern Italy to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 carrier and 1 fighter moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Morocco
1 fighter moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from Germany to Novgorod
2 fighters moved from Norway to VologdaPlace Units - Americans
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs





