like you said, let’s change it up!
14L G40 Me1945 (Axis) vs. Ghostglider (Allies +13)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - French
French repair 0 damage on 1 factory_minor; Remaining resources: 16 PUs;
French buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - French
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 destroyer moved from 76 Sea Zone to 71 Sea Zone
1 mech_infantry moved from France to Greater Southern Germany
French take Greater Southern Germany from Germans
1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from GermansCombat - French
Non Combat Move - French
Place Units - French
2 infantry and 1 mech_infantry placed in France
2 infantry placed in Normandy BordeauxTurn Complete - French
French collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 67 PUs;
Germans buy 3 artilleries, 2 carriers, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Germany to Greater Southern Germany
1 artillery moved from Germany to Greater Southern Germany
1 infantry moved from Western Germany to Northern Italy
Italians take Northern Italy from BritishCombat - Germans
Battle in Greater Southern Germany
Germans attack with 1 artillery and 2 infantry
French defend with 1 mech_infantry
Germans roll dice for 1 artillery and 2 infantry in Greater Southern Germany, round 2 : 1/3 hits
French roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the French lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for French: 1 mech_infantryNon Combat Move - Germans
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Karelia to Finland
2 artilleries and 2 infantry moved from Germany to Western Germany
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Trans-Jordan to 81 Sea Zone
2 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
1 aaGun moved from Iraq to Trans-Jordan
1 artillery moved from Iraq to Trans-Jordan
1 infantry moved from Persia to IraqPlace Units - Germans
1 artillery and 2 infantry placed in Western Ukraine
2 artilleries and 1 infantry placed in Ukraine
2 carriers placed in 112 Sea Zone
1 fighter placed in Western Germany
1 mech_infantry placed in NovgorodTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Iceland : 1 flag, 1 airfield and 1 infantry
Trans-Jordan : 1 aaGun and 1 artillery
Egypt : 2 armour and 1 mech_infantry
Greater Southern Germany : 1 artillery and 1 infantry
Western Germany : 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Germany : 1 factory_major
Northern Italy : 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 4 aaGuns, 1 airfield, 15 armour, 3 artilleries, 15 infantry and 3 mech_infantrys
Rostov : 1 flag
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 infantry
Ukraine : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Vologda : 1 flag, 1 mech_infantry
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Caucasus : 1 flag
Samara : 1 flag, 1 mech_infantry
112 Sea Zone : 2 carriers and 1 submarine
Bulgaria : 1 flag
Iraq : 1 flag, 1 infantry
81 Sea Zone : 1 mech_infantry
Northwest Persia : 1 flag
Persia : 1 flag
Yugoslavia : 1 flag, 1 airfield
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 52 / 78
Russians : 4 / 10
Japanese : 76 / 82
Americans : 50 / 70
Chinese : 1 / 2
British : 29 / 37
UK_Pacific : 7 / 6
Italians : 18 / 19
ANZAC : 8 / 25
French : 20 / 24
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Tambov
1 artillery and 1 infantry moved from Russia to Samara
1 artillery and 1 infantry moved from Russia to VologdaCombat - Russians
Battle in Tambov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
1 artillery owned by the Russians retreated to Russia
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
Place Units - Russians
1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 6 PUs; end with 6 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 2 bombers, 2 destroyers, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Johnston Island to 30 Sea Zone
1 artillery and 1 transport moved from 30 Sea Zone to 46 Sea Zone
1 artillery moved from 46 Sea Zone to New Guinea
4 fighters moved from 30 Sea Zone to New Guinea
1 armour, 2 artilleries, 2 infantry and 3 transports moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Iraq to 80 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 80 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
1 infantry moved from 76 Sea Zone to Italian Somaliland
1 armour moved from 76 Sea Zone to Italian Somaliland
1 artillery moved from Novosibirsk to Samara
1 fighter moved from Bryansk to Samara
1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
3 fighters moved from Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_PacificCombat - Japanese
Battle in British Somaliland
Battle in New Guinea
Japanese attack with 1 artillery and 4 fighters
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery and 4 fighters in New Guinea, round 2 : 4/5 hits
ANZAC roll dice for 2 infantry in New Guinea, round 2 : 0/2 hits
2 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking British Somaliland from British, taking New Guinea from ANZAC with 1 artillery and 4 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Holland Belgium
Japanese attack with 5 fighters and 1 tactical_bomber
French defend with 1 mech_infantry
Japanese roll dice for 5 fighters and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits
French roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits
1 mech_infantry owned by the French lost in Holland Belgium
Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for French: 1 mech_infantry
Battle in Ethiopia
Battle in Italian Somaliland
Battle in Samara
Japanese attack with 1 artillery and 1 fighter
Russians defend with 1 artillery
Japanese roll dice for 1 artillery and 1 fighter in Samara, round 2 : 1/2 hits
Russians roll dice for 1 artillery in Samara, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Samara
Japanese win, taking Ethiopia from Russians, taking Italian Somaliland from Russians, taking Samara from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Japanese
1 fighter moved from 39 Sea Zone to French Indo China
1 tactical_bomber moved from Sikang to French Indo China
1 mech_infantry moved from Malaya to French Indo China
1 fighter moved from Samara to Tsinghai
2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 armour moved from 36 Sea Zone to French Indo China
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Japan to French Indo China
1 fighter moved from 33 Sea Zone to French Indo China
1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 destroyer moved from 30 Sea Zone to 46 Sea Zone
2 carriers moved from 30 Sea Zone to 46 Sea Zone
4 fighters moved from New Guinea to 46 Sea Zone
1 battleship moved from 30 Sea Zone to 46 Sea Zone
1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
3 fighters moved from Holland Belgium to 112 Sea Zone
2 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Germany to Western Germany
1 bomber moved from Western Germany to Egypt
1 fighter moved from 81 Sea Zone to 76 Sea Zone
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Western Germany to 112 Sea ZonePlace Units - Japanese
1 armour and 2 artilleries placed in French Indo China
1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
2 destroyers placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 fighter
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag, 1 harbour
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Zealand : 1 flag, 1 airfield and 1 harbour
New Guinea : 1 flag, 1 artillery
Philippines : 1 flag, 1 airfield and 1 harbour
Johnston Island : 1 flag
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 aaGun, 1 airfield, 2 armour, 5 artilleries, 1 factory_minor, 3 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
46 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 transport
33 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
37 Sea Zone : 1 flag
36 Sea Zone : 1 submarine and 2 transports
39 Sea Zone : 1 flag
6 Sea Zone : 1 carrier, 2 destroyers and 1 transport
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
54 Sea Zone : 1 submarine
62 Sea Zone : 1 submarine
British Somaliland : 1 flag, 1 artillery and 1 infantry
Egypt : 1 bomber
Western Germany : 2 fighters and 1 tactical_bomber
Italian Somaliland : 1 armour and 1 infantry
Ethiopia : 1 artillery and 1 infantry
Urals : 1 flag
Novosibirsk : 1 flag
Samara : 1 flag, 1 artillery
112 Sea Zone : 4 fighters
76 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transportsProduction/PUs Summary :
Germans : 50 / 78
Russians : 4 / 12
Japanese : 78 / 83
Americans : 50 / 70
Chinese : 1 / 2
British : 29 / 37
UK_Pacific : 6 / 6
Italians : 19 / 19
ANZAC : 8 / 25
French : 20 / 24
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 carriers, 4 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Queensland to New Guinea
2 fighters moved from 110 Sea Zone to Western Germany
2 bombers and 1 fighter moved from France to Western Germany
1 artillery and 2 fighters moved from France to Northern Italy -
Intercept in W.GER?
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Full intercept.
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One FTR down in defense.
I removed 1 Jap FTR. Please feel free to change if you like during your turn. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 carriers, 4 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Queensland to New Guinea
2 fighters moved from 110 Sea Zone to Western Germany
2 bombers and 1 fighter moved from France to Western Germany
1 artillery and 2 fighters moved from France to Northern ItalyCombat - Americans
Battle in New Guinea
Americans attack with 1 bomber
Japanese defend with 1 artillery
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Northern Italy
Americans attack with 1 artillery and 2 fighters
Germans defend with 1 infantry; Italians defend with 1 factory_minor
Americans win, taking Northern Italy from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Air Battle in Western Germany
Americans attacks with 5 units heading to Western Germany
Germans launches 4 interceptors out of Western Germany
1 fighter owned by the Japanese lost in Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Western Germany causes 6 damage total.
Cleaning up after air battlesNon Combat Move - Americans
1 infantry moved from Normandy Bordeaux to France
1 bomber moved from Western Germany to France
1 carrier, 2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from New Guinea to Queensland
2 infantry moved from Western United States to 10 Sea Zone
3 carriers, 6 destroyers, 2 infantry, 7 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
6 fighters moved from Hawaiian Islands to 26 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Northern Italy to Gibraltar
1 fighter moved from Western Germany to 92 Sea Zone
2 fighters moved from Western Germany to NorwayPlace Units - Americans
2 carriers, 4 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
5 fighters moved from France to Greater Southern Germany
1 armour and 1 mech_infantry moved from Yunnan to Hopei
Chinese take Kweichow from Japanese
Chinese take Hopei from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Yunnan to Shan State
4 fighters and 1 tactical_bomber moved from India to Shan StateCombat - British
Battle in Shan State
British attack with 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Greater Southern Germany
British attack with 5 fighters
Germans defend with 1 artillery and 1 infantry
British win with 3 fighters remaining. Battle score for attacker is -13
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 2 fightersNon Combat Move - British
2 fighters moved from Greater Southern Germany to Norway
2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
2 infantry moved from 126 Sea Zone to Norway
2 artilleries and 2 transports moved from 110 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
1 battleship and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Greater Southern Germany to Norway
4 fighters and 1 tactical_bomber moved from Shan State to India
1 infantry moved from Burma to India
3 infantry moved from Yunnan to Kweichow
1 aaGun and 6 infantry moved from Yunnan to Burma
3 infantry moved from Rhodesia to Union of South AfricaPlace Units - British
3 infantry placed in Union of South Africa
1 destroyer placed in 110 Sea Zone
2 fighters placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Anglo Egyptian Sudan to Rhodesia
Italians take Belgian Congo from British
Italians take Rhodesia from British
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 infantry moved from Smolensk to Vologda
1 armour moved from Bryansk to Vologda
1 battleship moved from 81 Sea Zone to 71 Sea Zone
1 cruiser moved from 81 Sea Zone to 71 Sea ZoneCombat - Italians
Battle in Vologda
Italians attack with 1 armour and 1 infantry
Russians defend with 1 artillery
Italians roll dice for 1 armour and 1 infantry in Vologda, round 2 : 2/2 hits
Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Vologda
Italians win, taking Vologda from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in 71 Sea Zone
Italians attack with 1 battleship and 1 cruiser
French defend with 1 destroyer
Italians roll dice for 1 battleship and 1 cruiser in 71 Sea Zone, round 2 : 1/2 hits
French roll dice for 1 destroyer in 71 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 71 Sea Zone
Italians win, taking 71 Sea Zone from Neutral with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Northern Italy
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 artillery and 1 factory_minor
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Northern Italy, round 2 : 2/3 hits
Americans roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Italians
1 fighter moved from Northern Italy to Southern Italy
1 mech_infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 tactical_bomber moved from Trans-Jordan to Southern Italy
1 fighter moved from 81 Sea Zone to Southern Italy
1 transport moved from 81 Sea Zone to 71 Sea ZonePlace Units - Italians
1 armour, 1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs totalTerritory Summary for Italians :
Belgian Congo : 1 flag
Trans-Jordan : 1 flag
Egypt : 1 flag, 1 harbour
Anglo Egyptian Sudan : 1 flag
Rhodesia : 1 flag, 1 armour
Syria : 1 flag
Western Germany : 1 aaGun
Northern Italy : 1 artillery, 1 factory_minor and 1 infantry
Southern Italy : 1 airfield, 2 armour, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Belarus : 1 flag
Bryansk : 1 artillery
Tambov : 1 flag
Vologda : 1 flag, 1 armour and 1 infantry
Smolensk : 1 flag
Greece : 1 flag
72 Sea Zone : 1 transport
71 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 transport
81 Sea Zone : 1 carrier, 1 cruiser and 1 transportProduction/PUs Summary :
Germans : 50 / 78
Russians : 3 / 12
Japanese : 72 / 83
Americans : 50 / 74
Chinese : 6 / 3
British : 27 / 29
UK_Pacific : 7 / 7
Italians : 22 / 22
ANZAC : 8 / 25
French : 20 / 24
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 16 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 63 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,5
ANZAC collect 6 PUs (2 lost to blockades); end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - French
French repair 3 damage on 1 factory_minor; Remaining resources: 21 PUs;
French buy 2 artilleries and 4 infantry; Remaining resources: 1 PUs;Combat Move - French
1 artillery and 2 infantry moved from France to Northern ItalyCombat - French
Battle in Northern Italy
French attack with 1 artillery and 2 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 infantry
French win, taking Northern Italy from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - French
2 infantry moved from Normandy Bordeaux to FrancePlace Units - French
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Normandy BordeauxTurn Complete - French
French collect 24 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair 3 damage on 1 factory_major and 1 factory_minor; Remaining resources: 70 PUs;
Germans buy 2 armour, 8 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 126 Sea Zone
1 mech_infantry moved from Egypt to Kenya
Germans take Kenya from British
1 armour moved from Egypt to French Equatorial Africa
Germans take French Equatorial Africa from French
1 mech_infantry moved from 72 Sea Zone to French Madagascar
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from French
1 artillery and 2 infantry moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Northern ItalyCombat - Germans
Battle in French Madagascar
Battle in 126 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 126 Sea Zone
Germans roll dice for 1 submarine in 126 Sea Zone, round 2 : 0/1 hits
Germans win, taking French Madagascar from French with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Northern Italy
Germans attack with 1 artillery, 1 fighter and 2 infantry
French defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Northern Italy, round 2 : 0/4 hits
French roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 2/3 hits
2 infantry owned by the Germans lost in Northern Italy
Germans roll dice for 1 artillery and 1 fighter in Northern Italy, round 3 : 0/2 hits
French roll dice for 1 artillery and 2 infantry in Northern Italy, round 3 : 1/3 hits
1 artillery owned by the Germans lost in Northern Italy
retreated to Northern Italy
French win with 1 artillery and 2 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery and 2 infantryNon Combat Move - Germans
1 fighter moved from Northern Italy to Southern Italy
2 artilleries and 1 infantry moved from Ukraine to Bryansk
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Finland to Vyborg
2 armour and 2 mech_infantrys moved from Bryansk to Novgorod
1 aaGun and 1 artillery moved from Trans-Jordan to Egypt
2 carriers and 4 fighters moved from 112 Sea Zone to 113 Sea ZonePlace Units - Germans
3 artilleries placed in Western Ukraine
2 artilleries and 1 infantry placed in Ukraine
2 armour and 1 fighter placed in Western Germany
Germans undo move 3.
1 armour, 1 fighter and 1 mech_infantry placed in Western Germany
1 armour, 3 artilleries and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Germans :
Iceland : 1 flag, 1 airfield and 1 infantry
Egypt : 1 aaGun, 1 armour and 1 artillery
Kenya : 1 flag, 1 mech_infantry
French Equatorial Africa : 1 flag, 1 armour
French Madagascar : 1 flag, 1 mech_infantry
Western Germany : 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
Germany : 1 armour, 3 artilleries, 1 factory_major and 3 infantry
Holland Belgium : 1 infantry
Southern Italy : 1 fighter
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 4 aaGuns, 1 airfield, 13 armour, 6 artilleries, 17 infantry and 1 mech_infantry
Rostov : 1 flag
Nenetsia : 1 flag
Vyborg : 1 flag, 1 infantry
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 infantry
Ukraine : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag, 3 artilleries and 1 factory_minor
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
Caucasus : 1 flag
Smolensk : 1 infantry
113 Sea Zone : 2 carriers
Bulgaria : 1 flag
Iraq : 1 flag, 1 infantry
Northwest Persia : 1 flag
Persia : 1 flag
Yugoslavia : 1 flag, 1 airfield
126 Sea Zone : 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 56 / 82
Russians : 3 / 12
Japanese : 72 / 83
Americans : 50 / 74
Chinese : 6 / 3
British : 26 / 29
UK_Pacific : 7 / 7
Italians : 18 / 22
ANZAC : 8 / 22
French : 19 / 25
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Tambov
1 armour and 1 infantry moved from Russia to Samara
1 artillery and 2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 armour and 7 infantry moved from Russia to Vologda
1 infantry moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 1 armour and 3 infantry
Japanese defend with 1 artillery
Russians win, taking Samara from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 armour and 7 infantry
Italians defend with 1 armour and 1 infantry
Russians win, taking Vologda from Italians with 1 armour and 6 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour and 1 infantryNon Combat Move - Russians
Place Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Szechwan
1 tactical_bomber moved from French Indo China to Hunan
1 fighter moved from French Indo China to Hunan
1 fighter moved from French Indo China to Szechwan
2 bombers moved from Japan to Hopei
1 fighter moved from Tsinghai to Hopei
1 fighter moved from French Indo China to Szechwan
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry moved from British Somaliland to 76 Sea Zone
1 artillery moved from British Somaliland to 76 Sea Zone
1 armour and 1 infantry moved from Italian Somaliland to 76 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 76 Sea Zone to 71 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 71 Sea Zone to Union of South Africa
1 fighter and 2 tactical_bombers moved from 76 Sea Zone to Union of South Africa
1 bomber moved from Egypt to Union of South AfricaCombat - Japanese
Battle in Hunan
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Hunan, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in Hunan, round 3 : 2/2 hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
1 infantry owned by the British lost in Hunan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hopei
Japanese attack with 2 bombers and 1 fighter
British defend with 1 armour and 1 mech_infantry
Japanese roll dice for 2 bombers and 1 fighter in Hopei, round 2 : 2/3 hits
Chinese roll dice for 1 armour and 1 mech_infantry in Hopei, round 2 : 1/2 hits
1 armour owned by the British, 1 mech_infantry owned by the British and 1 fighter owned by the Japanese lost in Hopei
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 fighter
Casualties for British: 1 armour and 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Yunnan, round 2 : 5/9 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Union of South Africa
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers
British defend with 1 factory_minor, 1 harbour, 7 infantry and 2 mech_infantrys
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers in Union of South Africa, round 2 : 2/10 hits
British roll dice for 7 infantry and 2 mech_infantrys in Union of South Africa, round 2 : 2/9 hits
2 infantry owned by the British and 2 infantry owned by the Japanese lost in Union of South Africa
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Union of South Africa, round 3 : 4/8 hits
British roll dice for 5 infantry and 2 mech_infantrys in Union of South Africa, round 3 : 1/7 hits
4 infantry owned by the British and 1 infantry owned by the Japanese lost in Union of South Africa
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 2 tactical_bombers in Union of South Africa, round 4 : 4/7 hits
British roll dice for 1 infantry and 2 mech_infantrys in Union of South Africa, round 4 : 1/3 hits
1 infantry owned by the British, 2 mech_infantrys owned by the British and 1 artillery owned by the Japanese lost in Union of South Africa
Japanese win, taking Union of South Africa from British with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for British: 7 infantry and 2 mech_infantrys
Battle in Shan State
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 2 fighters and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 fighters and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the British lost in Szechwan
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Kwangsi
Japanese roll dice for 1 artillery in Kwangsi, round 4 : 1/1 hits
Chinese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Union of South Africa to Rhodesia
2 carriers, 1 cruiser, 1 destroyer and 1 fighter moved from 76 Sea Zone to 98 Sea Zone
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from 113 Sea Zone to Western Germany
1 fighter moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from Western Germany to Southern Italy
1 bomber moved from Union of South Africa to Belgian Congo
1 tactical_bomber moved from Hunan to French Indo China
1 fighter moved from Hunan to French Indo China
1 tactical_bomber moved from Szechwan to French Indo China
4 fighters moved from 46 Sea Zone to Caroline Islands
1 tactical_bomber moved from Japan to 36 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 aaGun moved from French Indo China to Yunnan
1 bomber moved from Hopei to Suiyuyan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Kwangsi
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 battleship, 2 carriers, 1 destroyer and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 56 Sea Zone
1 armour moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Yunnan
2 fighters moved from Szechwan to French Indo China
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 carrier moved from 33 Sea Zone to 36 Sea Zone
1 battleship moved from 33 Sea Zone to 35 Sea Zone
1 battleship moved from 35 Sea Zone to 36 Sea Zone
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 bomber moved from Hopei to SuiyuyanPlace Units - Japanese
1 factory_minor placed in Malaya
2 infantry and 1 mech_infantry placed in French Indo China
2 fighters placed in Japan
1 armour and 1 infantry placed in Japan
1 carrier and 2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 2,4
Japanese collect 74 PUs (2 lost to blockades); end with 74 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 4 fighters and 1 harbour
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery and 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 aaGun, 2 armour, 4 artilleries, 4 infantry and 1 mech_infantry
Suiyuyan : 1 flag, 2 bombers
Kansu : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag, 1 harbour
Shan State : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Zealand : 1 flag, 1 airfield and 1 harbour
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Johnston Island : 1 flag
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 airfield, 1 factory_minor, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 2 transports
35 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
39 Sea Zone : 1 flag, 1 submarine
16 Sea Zone : 1 destroyer
6 Sea Zone : 3 carriers, 3 destroyers, 2 fighters and 1 transport
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
56 Sea Zone : 1 submarine
62 Sea Zone : 1 submarine
Belgian Congo : 1 bomber
British Somaliland : 1 flag
Union of South Africa : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
Rhodesia : 1 fighter and 2 tactical_bombers
Western Germany : 2 fighters
Southern Italy : 1 fighter and 1 tactical_bomber
Urals : 1 flag
Novosibirsk : 1 flag
113 Sea Zone : 2 fighters
71 Sea Zone : 3 transports
98 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer and 1 fighterProduction/PUs Summary :
Germans : 56 / 82
Russians : 7 / 7
Japanese : 76 / 79
Americans : 50 / 74
Chinese : 4 / 3
British : 24 / 29
UK_Pacific : 6 / 7
Italians : 15 / 22
ANZAC : 8 / 22
French : 19 / 25
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 fighters, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
6 fighters moved from 26 Sea Zone to 16 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 1 carrier and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from France to Germany
2 fighters moved from Norway to Holland Belgium
1 bomber moved from Queensland to IndiaCombat - Americans
Battle in New Zealand
Battle in 16 Sea Zone
Americans attack with 6 fighters
Japanese defend with 1 destroyer
Americans win, taking New Zealand from Japanese with 6 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.Non Combat Move - Americans
1 bomber moved from Germany to France
2 fighters moved from Holland Belgium to France
1 fighter moved from 92 Sea Zone to Northern Italy
2 fighters moved from Gibraltar to Northern Italy
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
6 fighters moved from 16 Sea Zone to 26 Sea Zone
6 fighters moved from Hawaiian Islands to Wake Island
1 submarine moved from 26 Sea Zone to 31 Sea Zone
2 carriers, 4 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier and 2 transports placed in 10 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry placed in Western United States
1 fighter placed in Western United States
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 artillery and 2 fighters; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Norway to Finland
British take Finland from Germans
4 fighters, 1 mech_infantry and 1 tactical_bomber moved from India to Yunnan
3 infantry moved from Kweichow to Yunnan
6 infantry moved from Burma to YunnanCombat - British
Battle in Yunnan
British attack with 4 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 2 armour, 4 artilleries, 4 infantry and 1 mech_infantry
1 mech_infantry owned by the British retreated to Burma
Japanese win with 2 armour and 4 artilleries remaining. Battle score for attacker is -6
Casualties for Japanese: 1 aaGun, 4 infantry and 1 mech_infantry
Casualties for British: 9 infantryNon Combat Move - British
4 fighters and 1 tactical_bomber moved from Yunnan to India
1 aaGun moved from Burma to India
2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Norway to Holland Belgium
1 fighter moved from Norway to Northern Italy
2 fighters moved from United Kingdom to Northern Italy
1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea ZonePlace Units - British
1 artillery and 2 fighters placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
I you want another OOL in Yunnan, please feel free to change casulties.





