any scrambles? keep in mind you can scramble the french fig to normandy as well
14L Steveo(axis)v juanspain(allies+10) tech game
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Purchase Units - British
British buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 9 damage on 1 factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
1 mech_infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 mech_infantry moved from Bryansk to Baltic States
Russians take Baltic States from GermansCombat - British
Non Combat Move - British
2 artilleries moved from India to Burma
1 transport moved from 43 Sea Zone to 42 Sea Zone
2 cruisers moved from 43 Sea Zone to 42 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 carrier and 2 fighters moved from 43 Sea Zone to 35 Sea Zone
3 infantry moved from Persia to Iraq
5 mech_infantrys moved from Caucasus to Iraq
1 armour moved from Caucasus to Iraq
2 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
2 tactical_bombers moved from Egypt to Trans-Jordan
3 artilleries moved from Egypt to Trans-Jordan
4 infantry moved from Egypt to Trans-Jordan
1 transport moved from 71 Sea Zone to 83 Sea Zone
2 infantry moved from Egypt to Trans-JordanPlace Units - British
3 infantry placed in Egypt
3 artilleries placed in Iraq
2 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,6,4,3,1,1,4,4,5,3,5,2,6,1,5,6,2,1,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1
British collect 24 PUs (11 lost to blockades); end with 24 PUs totalPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 1 armour
Turning on Edit Mode
EDIT: Removing units owned by British from Bryansk: 2 armour and 2 mech_infantrys
EDIT: Adding units owned by British to Belarus: 2 armour and 2 mech_infantrys
EDIT: Removing units owned by British from Rostov: 1 infantry
EDIT: Adding units owned by British to Bryansk: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Purchase Units - British
British buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 9 damage on 1 factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
1 mech_infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 mech_infantry moved from Bryansk to Baltic States
Russians take Baltic States from GermansCombat - British
Non Combat Move - British
2 artilleries moved from India to Burma
1 transport moved from 43 Sea Zone to 42 Sea Zone
2 cruisers moved from 43 Sea Zone to 42 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 carrier and 2 fighters moved from 43 Sea Zone to 35 Sea Zone
3 infantry moved from Persia to Iraq
5 mech_infantrys moved from Caucasus to Iraq
1 armour moved from Caucasus to Iraq
2 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
2 tactical_bombers moved from Egypt to Trans-Jordan
3 artilleries moved from Egypt to Trans-Jordan
4 infantry moved from Egypt to Trans-Jordan
1 transport moved from 71 Sea Zone to 83 Sea Zone
2 infantry moved from Egypt to Trans-JordanPlace Units - British
3 infantry placed in Egypt
3 artilleries placed in Iraq
2 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,6,4,3,1,1,4,4,5,3,5,2,6,1,5,6,2,1,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1
British collect 24 PUs (11 lost to blockades); end with 24 PUs totalPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 1 armour
Turning on Edit Mode
EDIT: Removing units owned by British from Bryansk: 2 armour and 2 mech_infantrys
EDIT: Adding units owned by British to Belarus: 2 armour and 2 mech_infantrys
EDIT: Removing units owned by British from Rostov: 1 infantry
EDIT: Adding units owned by British to Bryansk: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Brazil: 2 infantry
EDIT: Adding units owned by British to British Guiana: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 harbour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from 99 Sea Zone to Syria
1 fighter moved from 99 Sea Zone to UkraineCombat - Italians
Battle in Ukraine
Italians attack with 1 fighter
British defend with 1 infantry; Russians defend with 1 factory_minor
Russians win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighterNon Combat Move - Italians
1 aaGun moved from Romania to Bessarabia
1 aaGun moved from Romania to Eastern Poland
6 transports moved from 99 Sea Zone to 97 Sea Zone
6 artilleries moved from Southern Italy to 97 Sea Zone
6 infantry moved from Northern Italy to 97 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 97 Sea Zone to 99 Sea Zone
6 artilleries and 6 infantry moved from 99 Sea Zone to Syria
1 fighter moved from Gibraltar to 99 Sea ZonePlace Units - Italians
1 harbour placed in Greece
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 fighters moved from 43 Sea Zone to Philippines
2 fighters moved from 35 Sea Zone to Philippines
1 artillery moved from Borneo to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in Philippines
ANZAC attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
ANZAC win, taking Philippines from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - ANZAC
1 carrier moved from 43 Sea Zone to 35 Sea Zone
4 fighters moved from Philippines to 35 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 54 Sea Zone to 35 Sea Zone
1 battleship moved from 33 Sea Zone to 35 Sea Zone
1 carrier and 1 fighter moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 artillery placed in New South Wales
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Combat Move - French
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Not sure if you noticed but you need to finish the French turn.
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Thanks, no moves, please go on with Germany
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Sounds good thanks:)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 8
Purchase Units - Germans
Germans buy 1 artillery, 6 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
2 armour, 1 artillery, 3 infantry and 2 tactical_bombers moved from Novgorod to Belarus
12 armour, 13 artilleries, 16 infantry, 4 mech_infantrys and 3 tactical_bombers moved from Eastern Poland to Belarus
8 bombers moved from Western Germany to Belarus
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 artillery moved from 123 Sea Zone to IcelandCombat - Germans
Battle in Iceland
Battle in Belarus
Germans attack with 14 armour, 14 artilleries, 8 bombers, 19 infantry, 4 mech_infantrys and 5 tactical_bombers
British defend with 2 armour and 2 mech_infantrys; Russians defend with 4 aaGuns, 3 armour, 18 artilleries, 28 infantry and 4 mech_infantrys
Germans win, taking Iceland from British, taking Belarus from Russians with 14 armour, 4 artilleries, 8 bombers and 4 tactical_bombers remaining. Battle score for attacker is 106
Casualties for Germans: 10 artilleries, 19 infantry, 4 mech_infantrys and 1 tactical_bomber
Casualties for British: 2 armour and 2 mech_infantrys
Casualties for Russians: 4 aaGuns, 3 armour, 18 artilleries, 28 infantry and 4 mech_infantrysNon Combat Move - Germans
3 artilleries and 7 infantry moved from Germany to Poland
3 armour and 1 mech_infantry moved from Western Germany to Poland
6 aaGuns moved from Eastern Poland to Belarus
2 fighters moved from 112 Sea Zone to Novgorod
1 artillery moved from Northern Italy to France
4 tactical_bombers moved from Belarus to Novgorod
8 bombers moved from Belarus to GermanyPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
10 mech_infantrys placed in Germany
4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 8
Purchase Units - Russians
Russians repair 0 damage on 1 factory_major; Remaining resources: 30 PUs;
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Bryansk to Smolensk
2 infantry moved from Bryansk to Russia
1 mech_infantry moved from Rostov to RussiaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs -
You almost won with those german dice, lets see a couple of rounds.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 5 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese
1 artillery and 2 infantry moved from Korea to Manchuria
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 battleships, 2 destroyers and 4 submarines moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangtung to 35 Sea Zone
2 bombers, 5 fighters and 3 tactical_bombers moved from Yunnan to 35 Sea ZoneCombat - Japanese
Battle in Manchuria
Japanese attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 2 destroyers, 7 fighters, 4 submarines and 5 tactical_bombers
ANZAC defend with 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 transport; British defend with 1 carrier; Americans defend with 5 destroyers, 1 fighter and 5 submarines
Units damaged: 1 carrier owned by the British
Units damaged: 2 carriers owned by the ANZAC and 1 battleship owned by the ANZAC
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Japanese
Japanese win with 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 93
Casualties for Japanese: 2 battleships, 2 destroyers, 3 fighters and 4 submarines
Casualties for ANZAC: 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 transport
Casualties for British: 1 carrier
Casualties for Americans: 5 destroyers, 1 fighter and 5 submarinesNon Combat Move - Japanese
3 mech_infantrys moved from Kiangsu to Kweichow
9 mech_infantrys moved from Yunnan to Sikang
3 mech_infantrys moved from Suiyuyan to Sikang
2 artilleries and 2 infantry moved from Yunnan to Szechwan
6 mech_infantrys moved from Kwangtung to Hunan
2 bombers, 4 fighters and 5 tactical_bombers moved from 35 Sea Zone to KwangtungPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in Korea
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total -
Ya that battle hurt:)
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Amazing dice again!! this is getting very difficult, I had forgotten about your long range anyway…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 8
Purchase Units - Americans
Americans buy 11 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
3 infantry moved from Southeast Mexico to 89 Sea Zone
2 artilleries moved from Southeast Mexico to 89 Sea Zone
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 submarine moved from 101 Sea Zone to 117 Sea Zone
1 submarine moved from 117 Sea Zone to 123 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
2 artilleries, 4 carriers, 8 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 89 Sea Zone to 90 Sea Zone
2 artilleries, 4 carriers, 8 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 90 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 artilleries moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 artillery moved from 8 Sea Zone to Aleutian IslandsCombat - Americans
Battle in 123 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 transport
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Americans win, taking Aleutian Islands from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in Gibraltar
Americans attack with 3 artilleries, 4 fighters, 4 infantry and 1 mech_infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 3 artilleries, 4 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
4 fighters moved from Gibraltar to 91 Sea ZonePlace Units - Americans
1 submarine placed in 101 Sea Zone
10 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
11 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 11 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 10 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Tsinghai to BurmaPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 8
Purchase Units - British
British buy 3 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 6 damage on 1 factory_major; Remaining resources: 11 PUs;
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from Burma to Malaya
1 armour, 3 artilleries, 3 infantry and 5 mech_infantrys moved from Iraq to Syria
9 infantry moved from Trans-Jordan to Syria
3 artilleries moved from Trans-Jordan to Syria
2 fighters moved from Trans-Jordan to Syria
2 tactical_bombers moved from Trans-Jordan to Syria
1 battleship, 1 cruiser and 1 transport moved from 89 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
1 transport moved from 83 Sea Zone to 86 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
3 fighters moved from 91 Sea Zone to Morocco
1 infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Western Ukraine to Eastern PolandCombat - British
Battle in Eastern Poland
British attack with 1 mech_infantry
Italians defend with 1 aaGun
British win, taking Eastern Poland from Germans with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in Morocco
British attack with 3 fighters and 2 infantry
Italians defend with 1 artillery
British win, taking Morocco from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Malaya
British attack with 2 fighters and 1 infantry
Japanese defend with 1 harbour and 1 mech_infantry
British win, taking Malaya from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Bessarabia
British attack with 1 infantry
Italians defend with 1 aaGun
British win, taking Bessarabia from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in Syria
British attack with 1 armour, 6 artilleries, 2 fighters, 12 infantry, 5 mech_infantrys and 2 tactical_bombers
Germans defend with 5 fighters; Italians defend with 10 artilleries, 1 fighter and 10 infantry
Italians win with 5 artilleries and 6 fighters remaining. Battle score for attacker is -78
Casualties for British: 1 armour, 6 artilleries, 2 fighters, 12 infantry, 5 mech_infantrys and 2 tactical_bombers
Casualties for Italians: 5 artilleries and 10 infantryNon Combat Move - British
2 infantry moved from Persia to Iraq
1 armour moved from India to Eastern Persia
3 fighters moved from Morocco to Gibraltar
2 fighters moved from Malaya to BurmaPlace Units - British
3 artilleries placed in Iraq
British undo move 1.
3 mech_infantrys placed in Iraq
3 artilleries placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6,4,4,4,2,3,1,3,4,1,3,4,3,1,2,4,1,3,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4
British collect 28 PUs (8 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
2 artilleries and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 2 artilleries and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 104 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
Owfull dice again, this is getting impossible…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 8
Purchase Units - Italians
Italians buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 fighter moved from 99 Sea Zone to Bryansk
2 transports moved from 99 Sea Zone to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 artilleries moved from 98 Sea Zone to Egypt
2 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
3 transports moved from 99 Sea Zone to 97 Sea Zone
3 infantry moved from Northern Italy to 97 Sea Zone
3 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
3 artilleries moved from Syria to 99 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone
3 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Syria to Egypt
1 battleship and 2 cruisers moved from 99 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Egypt
Italians attack with 6 artilleries, 1 fighter and 6 infantry
ANZAC defend with 2 infantry; French defend with 2 infantry; British defend with 1 factory_minor, 1 harbour and 11 infantry
Italians win, taking Egypt from British with 4 artilleries and 1 fighter remaining. Battle score for attacker is 19
Casualties for ANZAC: 2 infantry
Casualties for French: 2 infantry
Casualties for British: 11 infantry
Casualties for Italians: 2 artilleries and 6 infantry
Battle in Bryansk
Italians attack with 1 fighter
British defend with 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Bryansk to Belarus
1 carrier and 1 destroyer moved from 99 Sea Zone to 92 Sea Zone
1 fighter moved from Egypt to SyriaPlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
3 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
Ya the long range aircraft is saving me in the Pacific for sure, also not sure if you saw that can opener opportunity for the Italians but as long as Germany doesn’t blank on dice should be game.





