Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
Hi wheat
You know it’s your turn right? Only asking because you usually take turns within a day or two - no rush
cheers
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 5 infantry and 6 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
1 infantry moved from Burma to India
Japanese take India from UK_Pacific
1 infantry moved from Yunnan to Szechwan
1 bomber moved from Malaya to Szechwan
1 bomber moved from Malaya to Kweichow
1 mech_infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 infantry moved from Kiangsu to Anhwe
Combat - Japanese
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Kweichow, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Szechwan, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 9 submarines moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 35 Sea Zone to Japan
1 fighter moved from Kweichow to Kiangsu
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
1 fighter moved from Szechwan to Kiangsu
1 bomber moved from Kweichow to Kiangsu
1 bomber moved from Szechwan to Kiangsu
2 mech_infantrys moved from Yunnan to Kiangsi
6 artilleries and 11 infantry moved from Burma to India
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 fighter moved from Malaya to Java
2 fighters moved from French Indo China to Java
3 transports moved from 35 Sea Zone to 19 Sea Zone
4 artilleries and 6 infantry moved from Kiangsu to 19 Sea Zone
4 artilleries, 6 infantry and 5 transports moved from 19 Sea Zone to 6 Sea Zone
4 artilleries and 6 infantry moved from 6 Sea Zone to Korea
1 artillery moved from Amur to Korea
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Sakha to Amur
3 fighters and 3 tactical_bombers moved from French Indo China to 6 Sea Zone
1 fighter moved from Yunnan to Java
3 tactical_bombers moved from Yunnan to Philippines
1 tactical_bomber moved from Malaya to Philippines
2 mech_infantrys moved from Burma to India
2 mech_infantrys moved from Burma to India
2 mech_infantrys moved from Burma to India
4 armour and 1 mech_infantry moved from Burma to Kwangsi
6 armour moved from Burma to India
2 armour moved from Burma to Kwangsi
Place Units - Japanese
2 transports placed in 6 Sea Zone
1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
1 transport placed in 6 Sea Zone
1 infantry placed in Japan
2 infantry placed in Kiangsu
1 transport placed in 19 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
Japanese collect 64 PUs (2 lost to blockades); end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Production/PUs Summary :
Germans : 34 / 48
Russians : 32 / 43
Japanese : 66 / 81
Americans : 57 / 82
Chinese : 8 / 12
British : 37 / 48
UK_Pacific : 2 / 0
Italians : 10 / 5
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Sorry about that. Lost track.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 12 infantry and 7 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 112 Sea Zone to Denmark
1 fighter moved from 110 Sea Zone to Denmark
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Americans win, taking Holland Belgium from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantry
Battle in Denmark
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 artillery
Americans win, taking Denmark from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantry
Non Combat Move - Americans
2 transports moved from 109 Sea Zone to 91 Sea Zone
1 carrier and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 submarines moved from 93 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 91 Sea Zone
1 aaGun and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 aaGun and 1 mech_infantry moved from Finland to Norway
1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Denmark to 112 Sea Zone
1 fighter moved from 112 Sea Zone to United Kingdom
4 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
4 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
4 infantry moved from 109 Sea Zone to United Kingdom
1 carrier, 1 destroyer and 8 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
Place Units - Americans
7 submarines placed in 10 Sea Zone
1 artillery and 2 infantry placed in Normandy Bordeaux
2 infantry placed in Western United States
8 infantry placed in Central United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 fighter and 2 infantry moved from Hopei to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Kweichow
16 infantry moved from Hopei to Kweichow
Place Units - Chinese
4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 3 artilleries, 6 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Albania to Yugoslavia
1 artillery moved from Bulgaria to Romania
1 fighter moved from 97 Sea Zone to Romania
1 tactical_bomber moved from 97 Sea Zone to Yugoslavia
2 fighters moved from Normandy Bordeaux to Yugoslavia
1 bomber moved from Normandy Bordeaux to Germany
1 bomber moved from United Kingdom to Germany
Combat - British
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 5,7 and causes: 12 damage to unit: factory_major
Bombing raid in Germany causes 12 damage total.
Battle in Yugoslavia
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 infantry
Battle in Romania
British attack with 1 artillery and 1 fighter
Italians defend with 1 artillery
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 artillery
Casualties for Italians: 1 artillery
Non Combat Move - British
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from Tobruk to 96 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
1 aaGun, 1 infantry and 1 mech_infantry moved from Syria to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Persia to 98 Sea Zone
3 aaGuns, 2 artilleries and 24 infantry moved from West India to Eastern Persia
1 artillery moved from Albania to Bulgaria
1 fighter moved from Romania to Albania
2 bombers moved from Germany to Albania
2 fighters moved from Yugoslavia to Albania
1 tactical_bomber moved from Yugoslavia to Albania
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from Norway to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Denmark
1 fighter moved from Norway to Normandy Bordeaux
2 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
7 fighters moved from Northern Territory to Queensland
Place Units - British
3 submarines placed in 71 Sea Zone
3 artilleries and 6 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 39 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 37 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/1 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 aaGuns moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to France
1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to France
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
Italians collect 8 PUs (2 lost to blockades); end with 10 PUs total
Production/PUs Summary :
Germans : 29 / 48
Russians : 32 / 43
Japanese : 64 / 81
Americans : 62 / 85
Chinese : 10 / 10
British : 37 / 42
UK_Pacific : 2 / 0
Italians : 10 / 10
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Test summary from TripleA, engine version: 1.8.0.3, time: 17:40:44
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Iraq to Persia
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser and 3 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 aaGun, 1 artillery and 6 infantry moved from Northern Territory to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from Alexandria to Egypt
1 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Sorry for the slow play. I was thinking that I could maybe squeak in a Pacific victory, but I really don’t see it happening unless you do something silly.
I surrender.
Good luck in the playoffs :-D
Also, let me know if you’d like another game anytime.
Hi Wheat
If anyone should be apologizing for slow play it would be me :P
I definitely wanna have a rematch at some point (1-1) but just have to make sure that I have room in my calender. Ill let you know
cheers