scramble ?
14L G40 wheatbeer (Axis) vs Rasmustb (Allies +16) no tech, LL
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Hi wheat
You know it’s your turn right? Only asking because you usually take turns within a day or two - no rush
cheers
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 5 infantry and 6 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
1 infantry moved from Burma to India
Japanese take India from UK_Pacific
1 infantry moved from Yunnan to Szechwan
1 bomber moved from Malaya to Szechwan
1 bomber moved from Malaya to Kweichow
1 mech_infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 infantry moved from Kiangsu to AnhweCombat - Japanese
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Kweichow, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Szechwan, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 9 submarines moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 35 Sea Zone to Japan
1 fighter moved from Kweichow to Kiangsu
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
1 fighter moved from Szechwan to Kiangsu
1 bomber moved from Kweichow to Kiangsu
1 bomber moved from Szechwan to Kiangsu
2 mech_infantrys moved from Yunnan to Kiangsi
6 artilleries and 11 infantry moved from Burma to India
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 fighter moved from Malaya to Java
2 fighters moved from French Indo China to Java
3 transports moved from 35 Sea Zone to 19 Sea Zone
4 artilleries and 6 infantry moved from Kiangsu to 19 Sea Zone
4 artilleries, 6 infantry and 5 transports moved from 19 Sea Zone to 6 Sea Zone
4 artilleries and 6 infantry moved from 6 Sea Zone to Korea
1 artillery moved from Amur to Korea
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Sakha to Amur
3 fighters and 3 tactical_bombers moved from French Indo China to 6 Sea Zone
1 fighter moved from Yunnan to Java
3 tactical_bombers moved from Yunnan to Philippines
1 tactical_bomber moved from Malaya to Philippines
2 mech_infantrys moved from Burma to India
2 mech_infantrys moved from Burma to India
2 mech_infantrys moved from Burma to India
4 armour and 1 mech_infantry moved from Burma to Kwangsi
6 armour moved from Burma to India
2 armour moved from Burma to KwangsiPlace Units - Japanese
2 transports placed in 6 Sea Zone
1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
1 transport placed in 6 Sea Zone
1 infantry placed in Japan
2 infantry placed in Kiangsu
1 transport placed in 19 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
Japanese collect 64 PUs (2 lost to blockades); end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUsProduction/PUs Summary :
Germans : 34 / 48
Russians : 32 / 43
Japanese : 66 / 81
Americans : 57 / 82
Chinese : 8 / 12
British : 37 / 48
UK_Pacific : 2 / 0
Italians : 10 / 5
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sorry about that. Lost track.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 12 infantry and 7 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 112 Sea Zone to Denmark
1 fighter moved from 110 Sea Zone to Denmark
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
1 tactical_bomber moved from Normandy Bordeaux to 112 Sea ZoneCombat - Americans
Battle in Holland Belgium
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Americans win, taking Holland Belgium from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantry
Battle in Denmark
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 artillery
Americans win, taking Denmark from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 transports moved from 109 Sea Zone to 91 Sea Zone
1 carrier and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 submarines moved from 93 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 91 Sea Zone
1 aaGun and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 aaGun and 1 mech_infantry moved from Finland to Norway
1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Denmark to 112 Sea Zone
1 fighter moved from 112 Sea Zone to United Kingdom
4 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
4 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
4 infantry moved from 109 Sea Zone to United Kingdom
1 carrier, 1 destroyer and 8 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea ZonePlace Units - Americans
7 submarines placed in 10 Sea Zone
1 artillery and 2 infantry placed in Normandy Bordeaux
2 infantry placed in Western United States
8 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 fighter and 2 infantry moved from Hopei to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to Kweichow
16 infantry moved from Hopei to KweichowPlace Units - Chinese
4 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 3 artilleries, 6 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Albania to Yugoslavia
1 artillery moved from Bulgaria to Romania
1 fighter moved from 97 Sea Zone to Romania
1 tactical_bomber moved from 97 Sea Zone to Yugoslavia
2 fighters moved from Normandy Bordeaux to Yugoslavia
1 bomber moved from Normandy Bordeaux to Germany
1 bomber moved from United Kingdom to GermanyCombat - British
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 5,7 and causes: 12 damage to unit: factory_major
Bombing raid in Germany causes 12 damage total.
Battle in Yugoslavia
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 infantry
Battle in Romania
British attack with 1 artillery and 1 fighter
Italians defend with 1 artillery
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 artillery
Casualties for Italians: 1 artilleryNon Combat Move - British
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from Tobruk to 96 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
1 aaGun, 1 infantry and 1 mech_infantry moved from Syria to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Persia to 98 Sea Zone
3 aaGuns, 2 artilleries and 24 infantry moved from West India to Eastern Persia
1 artillery moved from Albania to Bulgaria
1 fighter moved from Romania to Albania
2 bombers moved from Germany to Albania
2 fighters moved from Yugoslavia to Albania
1 tactical_bomber moved from Yugoslavia to Albania
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from Norway to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Denmark
1 fighter moved from Norway to Normandy Bordeaux
2 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
7 fighters moved from Northern Territory to QueenslandPlace Units - British
3 submarines placed in 71 Sea Zone
3 artilleries and 6 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 39 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 37 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/1 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 aaGuns moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to France
1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to France
1 artillery and 1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
Italians collect 8 PUs (2 lost to blockades); end with 10 PUs totalProduction/PUs Summary :
Germans : 29 / 48
Russians : 32 / 43
Japanese : 64 / 81
Americans : 62 / 85
Chinese : 10 / 10
British : 37 / 42
UK_Pacific : 2 / 0
Italians : 10 / 10
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Test summary from TripleA, engine version: 1.8.0.3, time: 17:40:44
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Iraq to Persia
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser and 3 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 aaGun, 1 artillery and 6 infantry moved from Northern Territory to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from Alexandria to Egypt
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
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Sorry for the slow play. I was thinking that I could maybe squeak in a Pacific victory, but I really don’t see it happening unless you do something silly.
I surrender.
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Good luck in the playoffs :-D
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Also, let me know if you’d like another game anytime.
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Hi Wheat
If anyone should be apologizing for slow play it would be me :P
I definitely wanna have a rematch at some point (1-1) but just have to make sure that I have room in my calender. Ill let you know
cheers





