Yeah, I probably went heavier in the Pac theater than typical with the bid, which you took advantage of with a strong G1 opener. Good rolls as well.
L14 G40 Helmutpower (Axis) vs Entek (Allies+8)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Siam to French Indo China
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for ANZAC :
Siam : 1 flag
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
French Indo China : 1 infantry
Celebes : 1 flag
Dutch New Guinea : 1 flag
62 Sea Zone : 2 destroyers and 1 transportProduction/PUs Summary :
Germans : 46 / 51
Russians : 27 / 37
Japanese : 44 / 47
Americans : 52 / 72
Chinese : 1 / 0
British : 30 / 30
UK_Pacific : 24 / 24
Italians : 19 / 31
ANZAC : 14 / 28
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
3 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 fighter moved from Gibraltar to 92 Sea ZoneCombat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 destroyer
French roll dice for 1 fighter in 92 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - French
1 fighter moved from 92 Sea Zone to Normandy BordeauxTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Normandy Bordeaux : 1 fighter
Tobruk : 1 flag, 3 infantry
Libya : 1 flagProduction/PUs Summary :
Germans : 46 / 51
Russians : 27 / 37
Japanese : 44 / 47
Americans : 52 / 72
Chinese : 1 / 0
British : 30 / 30
UK_Pacific : 24 / 24
Italians : 19 / 31
ANZAC : 14 / 28
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Finland to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Novgorod
1 tactical_bomber moved from Norway to Novgorod
13 armour, 5 artilleries and 14 infantry moved from Bryansk to Russia
1 armour moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 armour and 1 mech_infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 tactical_bomber moved from Eastern Poland to Russia
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 armour moved from Germany to 114 Sea Zone
1 armour and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 armour moved from 115 Sea Zone to Novgorod
5 armour moved from Baltic States to Novgorod
5 artilleries moved from Baltic States to Novgorod
1 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Baltic States to Novgorod
1 bomber and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux -
I need your intercept order in Normandy-Bordeaux and your OOL in Moscow please?
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No Intercept, and standard OOL, or Max defense AAA, Inf, Mech, Art, Tanks, Tach, fighter
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Finland to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Novgorod
1 tactical_bomber moved from Norway to Novgorod
13 armour, 5 artilleries and 14 infantry moved from Bryansk to Russia
1 armour moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 armour and 1 mech_infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 tactical_bomber moved from Eastern Poland to Russia
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 armour moved from Germany to 114 Sea Zone
1 armour and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 armour moved from 115 Sea Zone to Novgorod
5 armour moved from Baltic States to Novgorod
5 artilleries moved from Baltic States to Novgorod
1 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Baltic States to Novgorod
1 bomber and 1 tactical_bomber moved from Western Germany to Normandy BordeauxCombat - Germans
Air Battle in Normandy Bordeaux
Germans attacks with 2 units heading to Normandy Bordeaux
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/2 hits
Bombing raid in Normandy Bordeaux rolls: 1 and causes: 1 damage to unit: harbour
Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 7 damage total. Damaged units is as follows: harbour = 1, factory_minor = 6
Battle in Belarus
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Belarus, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 fighter
Germans roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 0/2 hits
Russians roll dice for 1 fighter in Rostov, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Rostov
Germans roll dice for 1 armour in Rostov, round 3 : 0/1 hits
Russians roll dice for 1 fighter in Rostov, round 3 : 1/1 hits
1 armour owned by the Germans lost in Rostov
Russians win with 1 fighter remaining. Battle score for attacker is -10
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Novgorod
Germans attack with 7 armour, 5 artilleries, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
Germans roll dice for 1 cruiser in Novgorod, round 2 : 1/1 hits
Germans roll dice for 7 armour, 5 artilleries, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 8/14 hits
Russians roll dice for 9 infantry in Novgorod, round 2 : 3/9 hits
9 infantry owned by the Russians, 2 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 7 armour, 3 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 2 artilleries and 1 mech_infantry
Casualties for Russians: 9 infantry
Battle in Russia
Germans attack with 13 armour, 5 artilleries, 2 fighters, 14 infantry, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 3 armour, 4 artilleries, 1 factory_major, 1 fighter, 18 infantry, 3 mech_infantrys and 1 tactical_bomber
AA fire in Russia : 0/5 hits
Germans roll dice for 13 armour, 5 artilleries, 2 fighters, 14 infantry, 2 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 17/39 hits
Russians roll dice for 2 aaGuns, 3 armour, 4 artilleries, 1 fighter, 18 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 10/30 hits
15 infantry owned by the Russians, 10 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
Germans roll dice for 13 armour, 5 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 14/29 hits
Russians roll dice for 3 armour, 4 artilleries, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 3/15 hits
3 infantry owned by the Russians, 1 tactical_bomber owned by the Russians, 3 armour owned by the Russians, 3 infantry owned by the Germans, 4 artilleries owned by the Russians and 3 mech_infantrys owned by the Russians lost in Russia
Germans roll dice for 13 armour, 5 artilleries, 2 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Russia, round 4 : 13/26 hits
Russians roll dice for 1 fighter in Russia, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 fighter owned by the Russians lost in Russia
Germans captures 37PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 13 armour, 5 artilleries, 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 89
Casualties for Germans: 14 infantry
Casualties for Russians: 2 aaGuns, 3 armour, 4 artilleries, 1 fighter, 18 infantry, 3 mech_infantrys and 1 tactical_bomber
Cleaning up after air battlesNon Combat Move - Germans
2 fighters moved from Russia to Ukraine
2 tactical_bombers moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Bryansk
1 tactical_bomber moved from Novgorod to Baltic States
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
4 armour moved from Germany to Western GermanyPlace Units - Germans
1 fighter placed in Western Germany
3 armour placed in Ukraine
2 artilleries and 5 infantry placed in Germany
Germans undo move 2.
1 armour placed in Ukraine
Germans undo move 2.
1 infantry placed in Ukraine
2 armour, 2 artilleries and 4 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Germans collect 52 PUs (1 lost to blockades); end with 89 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 104 PUsProduction/PUs Summary :
Germans : 53 / 104
Russians : 20 / 0
Japanese : 44 / 47
Americans : 52 / 72
Chinese : 1 / 0
British : 30 / 30
UK_Pacific : 24 / 24
Italians : 19 / 31
ANZAC : 14 / 28
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
That’s game right? I really don’t think I’ll be able to retake anything.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - Russians
2 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
1 infantry moved from Tsagaan Olom to Suiyuyan
Chinese take Suiyuyan from Japanese
15 infantry moved from Timguska to KansuCombat - Russians
Battle in Kansu
Russians attack with 15 infantry
Japanese defend with 1 infantry and 3 mech_infantrys
Russians roll dice for 15 infantry in Kansu, round 2 : 1/15 hits
Japanese roll dice for 1 infantry and 3 mech_infantrys in Kansu, round 2 : 2/4 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kansu
Russians roll dice for 13 infantry in Kansu, round 3 : 3/13 hits
Japanese roll dice for 3 mech_infantrys in Kansu, round 3 : 0/3 hits
3 mech_infantrys owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 13 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry and 3 mech_infantrys
Casualties for Russians: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns moved from Timguska to Kansu
1 aaGun moved from Tambov to Volgograd
1 fighter moved from Rostov to VolgogradTurn Complete - Russians
Territory Summary for Russians :
Korea : 1 flag, 2 infantry
Manchuria : 1 infantry
Suiyuyan : 1 infantry
Kansu : 2 aaGuns and 13 infantry
Siberia : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Volgograd : 1 aaGun, 1 factory_minor, 1 fighter and 2 infantry
Smolensk : 1 aaGun
125 Sea Zone : 1 submarine
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 53 / 104
Russians : 24 / 0
Japanese : 35 / 47
Americans : 52 / 72
Chinese : 6 / 0
British : 30 / 30
UK_Pacific : 24 / 24
Italians : 19 / 31
ANZAC : 14 / 28
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Jehol to Manchuria
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Szechwan to Yunnan
7 infantry moved from Kweichow to Yunnan
1 artillery moved from Kweichow to Yunnan
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 17 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 bomber moved from Jehol to 16 Sea Zone
2 artilleries moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
3 armour moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Tsinghai to Kazakhstan
3 armour and 1 mech_infantry moved from Kazakhstan to Volgograd
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
2 fighters and 2 tactical_bombers moved from Shensi to Yunnan
2 fighters moved from Kiangsi to Yunnan
3 artilleries moved from Sikang to Szechwan
2 fighters and 1 tactical_bomber moved from Jehol to Manchuria
2 destroyers moved from 34 Sea Zone to 33 Sea Zone
2 fighters moved from 35 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Shantung to Manchuria
1 bomber moved from Jehol to 16 Sea ZoneCombat - Japanese
Battle in 33 Sea Zone
Japanese attack with 2 destroyers, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 2 destroyers, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 : 3/6 hits
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 33 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 16 Sea Zone
Japanese attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Battle in Celebes
Battle in Borneo
Battle in Manchuria
Japanese attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 2/6 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Java from UK_Pacific, taking Celebes from ANZAC, taking Borneo from UK_Pacific, taking Manchuria from Chinese with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 5 fighters, 8 infantry and 3 tactical_bombers
British defend with 1 aaGun, 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys
AA fire in Yunnan : 0/3 hits
Japanese roll dice for 1 artillery, 5 fighters, 8 infantry and 3 tactical_bombers in Yunnan, round 2 : 7/17 hits
Chinese roll dice for 1 aaGun, 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys in Yunnan, round 2 : 1/8 hits
2 infantry owned by the British, 1 infantry owned by the Japanese, 1 artillery owned by the British, 3 mech_infantrys owned by the British and 1 aaGun owned by the British lost in Yunnan
Japanese roll dice for 1 artillery, 5 fighters, 7 infantry and 3 tactical_bombers in Yunnan, round 3 : 8/16 hits
Chinese roll dice for 2 armour in Yunnan, round 3 : 2/2 hits
2 armour owned by the British and 2 infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 5 fighters, 5 infantry and 3 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Japanese: 3 infantry
Casualties for British: 1 aaGun, 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys
Battle in Volgograd
Japanese attack with 3 armour and 1 mech_infantry
Russians defend with 1 aaGun, 1 factory_minor, 1 fighter and 2 infantry
Japanese roll dice for 3 armour and 1 mech_infantry in Volgograd, round 2 : 3/4 hits
Russians roll dice for 1 aaGun, 1 fighter and 2 infantry in Volgograd, round 2 : 3/3 hits
2 infantry owned by the Russians, 2 armour owned by the Japanese, 1 aaGun owned by the Russians and 1 mech_infantry owned by the Japanese lost in Volgograd
Japanese roll dice for 1 armour in Volgograd, round 3 : 0/1 hits
Russians roll dice for 1 fighter in Volgograd, round 3 : 1/1 hits
1 armour owned by the Japanese lost in Volgograd
Russians win with 1 fighter remaining. Battle score for attacker is -11
Casualties for Japanese: 3 armour and 1 mech_infantry
Casualties for Russians: 1 aaGun and 2 infantryNon Combat Move - Japanese
1 aaGun moved from Szechwan to Yunnan
3 tactical_bombers moved from Yunnan to Kweichow
5 fighters moved from Yunnan to Kweichow
1 infantry moved from Anhwe to Kweichow
2 armour moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
2 armour moved from Shantung to Kweichow
1 carrier moved from 20 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 42 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 cruiser moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 bombers moved from 16 Sea Zone to Japan
2 fighters and 1 tactical_bomber moved from Manchuria to Japan
1 aaGun moved from Jehol to ManchuriaPlace Units - Japanese
2 destroyers placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Kiangsu
1 armour and 2 mech_infantrys placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5
Japanese collect 51 PUs; end with 52 PUs totalProduction/PUs Summary :
Germans : 53 / 104
Russians : 23 / 0
Japanese : 51 / 52
Americans : 52 / 72
Chinese : 2 / 0
British : 30 / 30
UK_Pacific : 16 / 24
Italians : 19 / 31
ANZAC : 11 / 28
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from 95 Sea Zone to Northern Italy
5 bombers moved from Hawaiian Islands to 33 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
3 artilleries, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 4 infantry, 1 mech_infantry, 1 tactical_bomber and 4 transports moved from 26 Sea Zone to 33 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 bomber moved from Western United States to 25 Sea Zone -
Scramble orders?
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No scramble in SZ95 (Italy)
No scramble in SZ33 (Caroline islands)
Max scramble in SZ6 (japan) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from 95 Sea Zone to Northern Italy
5 bombers moved from Hawaiian Islands to 33 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
3 artilleries, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 4 infantry, 1 mech_infantry, 1 tactical_bomber and 4 transports moved from 26 Sea Zone to 33 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 bomber moved from Western United States to 25 Sea ZoneCombat - Americans
Americans creates battle in territory 6 Sea Zone
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 33 Sea Zone
Americans attack with 1 battleship, 5 bombers, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 5 bombers, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports in 33 Sea Zone, round 2 : 7/11 hits
Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 33 Sea Zone
Americans win with 1 battleship, 5 bombers, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 6 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 battleship, 1 carrier, 3 destroyers, 3 fighters, 2 tactical_bombers and 1 transport
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 carrier, 3 destroyers, 3 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 5/10 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win with 1 battleship, 1 carrier, 3 destroyers, 3 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Northern Italy
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 artillery, 1 factory_major and 1 infantry
Americans roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits
Americans roll dice for 2 artilleries and 2 infantry in Northern Italy, round 2 : 2/4 hits
Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits
1 artillery owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 2 fighters in 25 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in Caroline Islands
Americans attack with 3 artilleries, 4 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 2 fighters, 1 harbour and 1 infantry
Americans roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Caroline Islands, round 2 : 1/8 hits
Japanese roll dice for 2 fighters and 1 infantry in Caroline Islands, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 3 artilleries, 3 infantry and 1 mech_infantry in Caroline Islands, round 3 : 1/7 hits
Japanese roll dice for 2 fighters in Caroline Islands, round 3 : 1/2 hits
1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Caroline Islands
Americans roll dice for 3 artilleries, 2 infantry and 1 mech_infantry in Caroline Islands, round 4 : 2/6 hits
Japanese roll dice for 1 fighter in Caroline Islands, round 4 : 0/1 hits
1 fighter owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for Japanese: 2 fighters and 1 infantry
Casualties for Americans: 2 infantry
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - Americans
5 bombers moved from 33 Sea Zone to Queensland
1 bomber and 1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 bomber placed in Western United States
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 3 artilleries, 1 harbour, 2 infantry and 1 mech_infantry
Queensland : 5 bombers
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour and 1 infantry
Midway : 1 airfield
33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
26 Sea Zone : 1 carrier and 1 transport
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 1 armour, 1 artillery and 2 infantry
Northern Italy : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
95 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports
101 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 battleship and 2 transportsProduction/PUs Summary :
Germans : 53 / 104
Russians : 23 / 0
Japanese : 51 / 52
Americans : 56 / 78
Chinese : 2 / 0
British : 30 / 30
UK_Pacific : 16 / 24
Italians : 15 / 31
ANZAC : 11 / 28
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs totalTerritory Summary for Chinese :
Suiyuyan : 1 infantry
Production/PUs Summary :
Germans : 53 / 104
Russians : 23 / 0
Japanese : 51 / 52
Americans : 56 / 78
Chinese : 2 / 2
British : 30 / 30
UK_Pacific : 16 / 24
Italians : 15 / 31
ANZAC : 11 / 28
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British repair 0 damage on 1 factory_minor; Remaining resources: 24 PUs;
British buy 1 artillery and 6 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 4 PUs;Combat Move - British
1 infantry moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from French Indo China to Yunnan
2 infantry moved from Burma to Yunnan
2 armour and 1 mech_infantry moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to IraqCombat - British
Battle in Yunnan
British attack with 2 armour, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 artillery and 5 infantry
AA fire in Yunnan : 0/3 hits
British roll dice for 2 armour, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 4/9 hits
Japanese roll dice for 1 aaGun, 1 artillery and 5 infantry in Yunnan, round 2 : 3/6 hits
3 infantry owned by the British, 3 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Yunnan
British roll dice for 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 3/6 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 0/3 hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 aaGun, 1 artillery and 5 infantry
Casualties for British: 3 infantry
Battle in Iraq
British attack with 1 artillery and 1 infantry
Italians defend with 1 artillery
British roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 2/2 hits
Italians roll dice for 1 artillery in Iraq, round 2 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artilleryNon Combat Move - British
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 aaGun moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Yunnan to India
4 infantry moved from India to Burma
1 aaGun moved from India to Burma
2 artilleries moved from India to Burma
3 artilleries and 1 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Gibraltar to Normandy Bordeaux
1 bomber moved from Gibraltar to Anglo Egyptian SudanPlace Units - British
3 infantry placed in Normandy Bordeaux
1 artillery and 3 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 34 PUs totalPlace Units - UK_Pacific
2 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6
UK_Pacific collect 16 PUs; end with 20 PUs total
Some Units in India change ownership: 2 armour and 2 mech_infantrysTerritory Summary for British and UK_Pacific :
Kwangsi : 1 infantry
Yunnan : 1 aaGun, 2 armour and 1 mech_infantry
Burma : 1 aaGun, 2 artilleries and 4 infantry
India : 1 airfield, 2 armour, 1 factory_major, 2 fighters, 1 harbour, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
Malaya : 1 harbour and 3 infantry
French Indo China : 1 flag
Sumatra : 1 flag, 1 infantry
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Anglo Egyptian Sudan : 2 armour, 1 artillery, 1 bomber, 3 infantry, 4 mech_infantrys and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Ethiopia : 1 flag
80 Sea Zone : 1 battleship, 1 cruiser and 1 transport
Iraq : 1 flag, 1 artillery
Eastern Persia : 1 flag
Persia : 1 flag
110 Sea Zone : 1 cruiser, 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 53 / 104
Russians : 23 / 0
Japanese : 49 / 52
Americans : 56 / 78
Chinese : 4 / 2
British : 32 / 34
UK_Pacific : 16 / 20
Italians : 13 / 31
ANZAC : 11 / 28
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I need your order in SZ95
Submerge subs?
OOL? -
Keep the subs afloat.
Sink the Sub, then the DD’s, then cruiser, then both fighters then the CV
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 submarines moved from 98 Sea Zone to 95 Sea Zone
1 cruiser moved from 98 Sea Zone to 95 Sea Zone
1 battleship moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from Egypt to 95 Sea Zone
1 bomber moved from Egypt to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
4 infantry moved from Southern Italy to Northern Italy
2 artilleries moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Trans-Jordan to IraqCombat - Italians
Battle in Iraq
Italians attack with 1 artillery and 1 infantry
British defend with 1 artillery
Italians roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 1/2 hits
British roll dice for 1 artillery in Iraq, round 2 : 0/1 hits
1 artillery owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Northern Italy
Italians attack with 2 artilleries and 4 infantry
Americans defend with 2 artilleries, 1 factory_minor and 1 infantry
Italians roll dice for 2 artilleries and 4 infantry in Northern Italy, round 2 : 2/6 hits
Americans roll dice for 2 artilleries and 1 infantry in Northern Italy, round 2 : 1/3 hits
1 artillery owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 2 artilleries and 3 infantry in Northern Italy, round 3 : 1/5 hits
Americans roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 2 infantry
Casualties for Americans: 2 artilleries and 1 infantry
Battle in 95 Sea Zone
Italians attack with 1 battleship, 1 bomber, 1 cruiser, 2 fighters and 2 submarines
Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports
Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 bomber and 2 fighters in 95 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 battleship and 1 cruiser in 95 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 95 Sea Zone, round 2 : 3/6 hits
1 submarine owned by the Americans, 2 destroyers owned by the Americans, 1 fighter owned by the Italians and 2 submarines owned by the Italians lost in 95 Sea Zone
Italians roll dice for 1 battleship, 1 bomber, 1 cruiser and 1 fighter in 95 Sea Zone, round 3 : 1/4 hits
Americans roll dice for 1 carrier, 1 cruiser, 2 fighters and 2 transports in 95 Sea Zone, round 3 : 1/4 hits
1 cruiser owned by the Americans and 1 cruiser owned by the Italians lost in 95 Sea Zone
Italians roll dice for 1 battleship, 1 bomber and 1 fighter in 95 Sea Zone, round 4 : 1/3 hits
Americans roll dice for 1 carrier, 2 fighters and 2 transports in 95 Sea Zone, round 4 : 2/3 hits
1 fighter owned by the Americans, 1 fighter owned by the Italians and 1 bomber owned by the Italians lost in 95 Sea Zone
1 battleship owned by the Italians retreated to 96 Sea Zone
Americans win with 1 carrier, 1 fighter and 2 transports remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber, 1 cruiser, 2 fighters and 2 submarines
Casualties for Americans: 1 cruiser, 2 destroyers, 1 fighter and 1 submarineNon Combat Move - Italians
2 infantry moved from Trans-Jordan to Egypt
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea ZonePlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 artillery and 1 fighter placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4
Italians collect 17 PUs (2 lost to blockades); end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 96 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 transport
EDIT: Removing units owned by Italians from Egypt: 2 infantry
EDIT: Adding units owned by Italians to Southern Italy: 2 infantry
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 53 / 104
Russians : 23 / 0
Japanese : 49 / 52
Americans : 52 / 78
Chinese : 4 / 2
British : 30 / 34
UK_Pacific : 16 / 20
Italians : 19 / 25
ANZAC : 11 / 28
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 infantry; Remaining resources: 5 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 destroyers and 1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 destroyers, 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to 62 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for ANZAC :
Caroline Islands : 2 infantry
Siam : 1 flag
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
French Indo China : 1 infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 2 destroyers and 1 transport
62 Sea Zone : 1 carrier and 1 fighterProduction/PUs Summary :
Germans : 53 / 104
Russians : 23 / 0
Japanese : 49 / 52
Americans : 52 / 78
Chinese : 4 / 2
British : 30 / 34
UK_Pacific : 16 / 20
Italians : 19 / 25
ANZAC : 11 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Dont forget the french!





