@pacifiersboard said in L26 PTV axis-dominion (+6) vs pacifier:
does the aaa in Holland enable a Land Scramble from W-Ger?
yes
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
1 fighter moved from Gibraltar to 94 Sea Zone
3 infantry moved from Tunisia to Libya
French take Libya from Italians
Combat - French
Battle in 94 Sea Zone
French attack with 1 fighter
Italians defend with 1 cruiser and 1 destroyer
French roll dice for 1 fighter in 94 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 cruiser and 1 destroyer in 94 Sea Zone, round 2 : 0/2 hits
French roll dice for 1 fighter in 94 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 cruiser and 1 destroyer in 94 Sea Zone, round 3 : 0/2 hits
retreated to 94 Sea Zone
Non Combat Move - French
1 fighter moved from 94 Sea Zone to Gibraltar
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Libya : 1 flag, 3 infantry
Production/PUs Summary :
Germans : 40 / 49
Russians : 34 / 47
Japanese : 38 / 49
Americans : 52 / 76
Chinese : 3 / 3
British : 29 / 29
UK_Pacific : 25 / 30
Italians : 18 / 29
ANZAC : 14 / 27
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 6 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
3 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Western Ukraine to Ukraine
3 armour, 5 artilleries and 22 infantry moved from Western Ukraine to Bryansk
1 armour moved from Eastern Poland to Ukraine
2 fighters and 2 tactical_bombers moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Western Germany to Normandy Bordeaux
3 artilleries moved from Holland Belgium to Normandy Bordeaux
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 bomber moved from Western Germany to Finland
1 armour moved from Germany to 114 Sea Zone
1 armour and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 armour moved from 115 Sea Zone to Finland
1 fighter moved from Western Germany to Finland
1 tactical_bomber moved from Western Germany to Finland
1 tactical_bomber moved from Eastern Poland to 115 Sea Zone
1 tactical_bomber moved from Eastern Poland to Western Germany
10 armour moved from Eastern Poland to Bryansk
5 artilleries and 1 infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 armour moved from Greater Southern Germany to Eastern Poland
1 infantry moved from Romania to Eastern Poland
5 armour moved from Germany to Baltic States
Scramble in SZ115?
No scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 6 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
3 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Western Ukraine to Ukraine
3 armour, 5 artilleries and 22 infantry moved from Western Ukraine to Bryansk
1 armour moved from Eastern Poland to Ukraine
2 fighters and 2 tactical_bombers moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Western Germany to Normandy Bordeaux
3 artilleries moved from Holland Belgium to Normandy Bordeaux
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 bomber moved from Western Germany to Finland
1 armour moved from Germany to 114 Sea Zone
1 armour and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 armour moved from 115 Sea Zone to Finland
1 fighter moved from Western Germany to Finland
1 tactical_bomber moved from Western Germany to Finland
1 tactical_bomber moved from Eastern Poland to 115 Sea Zone
1 tactical_bomber moved from Eastern Poland to Western Germany
10 armour moved from Eastern Poland to Bryansk
5 artilleries and 1 infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 armour moved from Greater Southern Germany to Eastern Poland
1 infantry moved from Romania to Eastern Poland
5 armour moved from Germany to Baltic States
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport
Russians defend with 1 submarine
Germans roll dice for 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport in 115 Sea Zone, round 2 : 1/3 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Finland
Germans attack with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Finland, round 2 : 3/4 hits
Russians roll dice for 2 infantry in Finland, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 fighter owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 fighter
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 13 armour, 5 artilleries and 22 infantry
Russians defend with 3 infantry
Germans roll dice for 13 armour, 5 artilleries and 22 infantry in Bryansk, round 2 : 14/40 hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 13 armour, 5 artilleries and 22 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Ukraine
Germans attack with 1 armour, 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 4 infantry
Germans roll dice for 1 armour, 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 4/9 hits
Russians roll dice for 4 infantry in Ukraine, round 2 : 1/4 hits
4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry
Battle in Normandy Bordeaux
Germans attack with 3 artilleries and 3 mech_infantrys
British defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 3 artilleries and 3 mech_infantrys in Normandy Bordeaux, round 2 : 1/6 hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits
1 infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 3 artilleries and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/4 hits
British roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/3 hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 3 artilleries and 1 mech_infantry in Normandy Bordeaux, round 4 : 1/4 hits
British roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 4 : 0/2 hits
1 artillery owned by the British lost in Normandy Bordeaux
Germans roll dice for 3 artilleries and 1 mech_infantry in Normandy Bordeaux, round 5 : 1/4 hits
British roll dice for 1 armour in Normandy Bordeaux, round 5 : 0/1 hits
1 armour owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 armour, 1 artillery and 2 infantry
Battle in Baltic States
Germans attack with 5 armour, 5 artilleries, 1 infantry and 1 mech_infantry
Russians defend with 3 infantry
Germans roll dice for 5 armour, 5 artilleries, 1 infantry and 1 mech_infantry in Baltic States, round 2 : 5/12 hits
Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 5 armour, 5 artilleries and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 bomber moved from Finland to Western Germany
1 tactical_bomber moved from 115 Sea Zone to Eastern Poland
2 fighters and 2 tactical_bombers moved from Ukraine to Western Ukraine
3 aaGuns moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Finland to Norway
Place Units - Germans
5 armour placed in Germany
6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Germans collect 45 PUs (3 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Production/PUs Summary :
Germans : 48 / 51
Russians : 28 / 47
Japanese : 38 / 49
Americans : 52 / 76
Chinese : 3 / 3
British : 27 / 29
UK_Pacific : 25 / 30
Italians : 18 / 29
ANZAC : 14 / 27
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Reseting Bonus Movement of Units
3 infantry moved from Buryatia to Amur
2 infantry moved from Buyant-Uhaa to Amur
1 infantry moved from Ulaanbaatar to Amur
1 armour moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 armour moved from Trans-Jordan to Syria
3 armour, 2 artilleries, 2 fighters, 29 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Novgorod to Bryansk
Combat - Russians
Battle in Amur
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians roll dice for 6 infantry in Amur, round 2 : 1/6 hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Syria
Russians attack with 1 armour
Italians defend with 1 artillery
Russians roll dice for 1 armour in Syria, round 2 : 0/1 hits
Italians roll dice for 1 artillery in Syria, round 2 : 0/1 hits
1 armour owned by the Russians retreated to Trans-Jordan
Battle in Bryansk
Russians attack with 3 armour, 2 artilleries, 3 fighters, 29 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 3 aaGuns, 13 armour, 5 artilleries and 22 infantry
AA fire in Bryansk : 1/4 hits
1 fighter owned by the Russians lost in Bryansk
Russians roll dice for 3 armour, 2 artilleries, 2 fighters, 29 infantry, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 11/40 hits
Germans roll dice for 3 aaGuns, 13 armour, 5 artilleries and 22 infantry in Bryansk, round 2 : 19/40 hits
19 infantry owned by the Russians, 8 infantry owned by the Germans and 3 aaGuns owned by the Germans lost in Bryansk
10 infantry owned by the Russians, 3 armour owned by the Russians, 3 mech_infantrys owned by the Russians and 2 artilleries owned by the Russians retreated to Russia
Germans winItalians win with 1 artillery remaining with 13 armour, 5 artilleries and 14 infantry remaining. Battle score for attacker is -28
Casualties for Germans: 3 aaGuns and 8 infantry
Casualties for Russians: 1 fighter and 19 infantry
Non Combat Move - Russians
1 fighter moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Tsagaan Olom
2 aaGuns and 15 infantry moved from Yenisey to Timguska
1 aaGun moved from Russia to Tambov
1 aaGun moved from Russia to Smolensk
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
3 infantry placed in Novgorod
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Territory Summary for Russians :
Kansu : 2 infantry
Amur : 6 infantry
Timguska : 2 aaGuns and 15 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag, 1 infantry
Trans-Jordan : 1 armour
Belarus : 1 infantry
Rostov : 1 fighter
Russia : 2 aaGuns, 1 airfield, 3 armour, 4 artilleries, 1 factory_major, 1 fighter, 18 infantry, 3 mech_infantrys and 1 tactical_bomber
Tambov : 1 aaGun
Volgograd : 1 factory_minor and 2 infantry
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
Smolensk : 1 aaGun
125 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 48 / 51
Russians : 29 / 37
Japanese : 37 / 49
Americans : 52 / 76
Chinese : 3 / 3
British : 28 / 29
UK_Pacific : 25 / 30
Italians : 17 / 29
ANZAC : 14 / 27
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 4 armour, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Sakha to Amur
2 infantry moved from Manchuria to Amur
4 infantry moved from Jehol to 19 Sea Zone
1 infantry moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 artillery moved from Jehol to 19 Sea Zone
1 artillery moved from Shantung to 19 Sea Zone
2 artilleries moved from Kiangsu to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
1 infantry moved from Yunnan to French Indo China
Japanese take French Indo China from French
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
3 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
1 cruiser moved from 19 Sea Zone to 35 Sea Zone
1 battleship moved from 19 Sea Zone to 35 Sea Zone
4 artilleries moved from Szechwan to Sikang
1 infantry moved from Shensi to Sikang
1 infantry moved from Suiyuyan to Kansu
3 mech_infantrys moved from Chahar to Kansu
1 fighter and 1 tactical_bomber moved from Yunnan to Kansu
1 mech_infantry moved from Kweichow to Tsinghai
Japanese take Tsinghai from Chinese
3 armour moved from Kweichow to Sikang
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
1 bomber moved from Kweichow to Amur
1 bomber moved from Kweichow to Amur
1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
3 destroyers moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Yunnan to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
1 fighter and 1 tactical_bomber moved from Yunnan to Kansu
1 fighter moved from Yunnan to 20 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 submarine moved from 19 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 34 Sea Zone
1 fighter moved from 19 Sea Zone to Philippines
1 fighter moved from Yunnan to 20 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to Philippines
1 fighter moved from 19 Sea Zone to Amur
Scramble in SZ35 (Philippines)?
No scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 4 armour, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Sakha to Amur
2 infantry moved from Manchuria to Amur
4 infantry moved from Jehol to 19 Sea Zone
1 infantry moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 artillery moved from Jehol to 19 Sea Zone
1 artillery moved from Shantung to 19 Sea Zone
2 artilleries moved from Kiangsu to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
1 infantry moved from Yunnan to French Indo China
Japanese take French Indo China from French
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
3 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
1 cruiser moved from 19 Sea Zone to 35 Sea Zone
1 battleship moved from 19 Sea Zone to 35 Sea Zone
4 artilleries moved from Szechwan to Sikang
1 infantry moved from Shensi to Sikang
1 infantry moved from Suiyuyan to Kansu
3 mech_infantrys moved from Chahar to Kansu
1 fighter and 1 tactical_bomber moved from Yunnan to Kansu
1 mech_infantry moved from Kweichow to Tsinghai
Japanese take Tsinghai from Chinese
3 armour moved from Kweichow to Sikang
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
1 bomber moved from Kweichow to Amur
1 bomber moved from Kweichow to Amur
1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
3 destroyers moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Yunnan to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
1 fighter and 1 tactical_bomber moved from Yunnan to Kansu
1 fighter moved from Yunnan to 20 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 submarine moved from 19 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 34 Sea Zone
1 fighter moved from 19 Sea Zone to Philippines
1 fighter moved from Yunnan to 20 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to Philippines
1 fighter moved from 19 Sea Zone to Amur
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 3 destroyers, 2 fighters and 1 transport
British defend with 1 destroyer
Japanese roll dice for 3 destroyers, 2 fighters and 1 transport in 20 Sea Zone, round 2 : 3/5 hits
British roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the British lost in 20 Sea Zone
Japanese win with 2 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for British: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 34 Sea Zone
Japanese attack with 2 destroyers, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser and 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 destroyers and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 cruiser and 1 destroyer in 34 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 34 Sea Zone
Japanese win with 2 destroyers and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiser and 1 destroyer
Battle in 33 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 33 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Amur
Japanese attack with 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 6 infantry
Japanese roll dice for 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Amur, round 2 : 2/8 hits
Russians roll dice for 6 infantry in Amur, round 2 : 3/6 hits
2 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Amur
retreated to Amur
Russians win with 4 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 3 infantry
Casualties for Russians: 2 infantry
Battle in Kansu
Japanese attack with 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Kansu, round 2 : 3/8 hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/6 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Sikang
Japanese attack with 3 armour, 4 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 fighter and 3 infantry
Japanese roll dice for 3 armour, 4 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 3/10 hits
Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 2/4 hits
1 infantry owned by the Japanese, 3 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Sikang
Japanese roll dice for 3 armour, 3 artilleries, 1 fighter and 1 tactical_bomber in Sikang, round 3 : 1/8 hits
Chinese roll dice for 1 fighter in Sikang, round 3 : 0/1 hits
1 fighter owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 3 armour, 3 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 fighter and 3 infantry
Battle in Philippines
Japanese attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
ANZAC defend with 3 fighters; Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 2/4 hits
Japanese roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 1/8 hits
Americans roll dice for 3 fighters and 2 infantry in Philippines, round 2 : 2/5 hits
2 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the ANZAC lost in Philippines
Japanese roll dice for 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 3 : 2/6 hits
Americans roll dice for 2 fighters in Philippines, round 3 : 2/2 hits
1 infantry owned by the Japanese, 2 fighters owned by the ANZAC and 1 artillery owned by the Japanese lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for ANZAC: 3 fighters
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
1 carrier moved from 19 Sea Zone to 35 Sea Zone
1 carrier moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to Kiangsi
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
1 infantry moved from Yunnan to Szechwan
1 artillery and 6 infantry moved from Hunan to Kweichow
1 aaGun moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Shantung to Jehol
2 bombers, 2 fighters and 1 tactical_bomber moved from Amur to Jehol
2 tactical_bombers moved from Kansu to Shensi
2 fighters moved from Kansu to Shensi
1 fighter and 1 tactical_bomber moved from Sikang to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsu
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to Kiangsi
Place Units - Japanese
2 armour and 1 mech_infantry placed in Kiangsu
2 armour and 1 mech_infantry placed in Shantung
1 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total
Production/PUs Summary :
Germans : 48 / 51
Russians : 29 / 37
Japanese : 47 / 47
Americans : 50 / 76
Chinese : 0 / 3
British : 28 / 29
UK_Pacific : 22 / 30
Italians : 17 / 29
ANZAC : 14 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 bomber, 1 carrier, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
Reseting Bonus Movement of Units
4 bombers moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 4 bombers and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 4 bombers and 1 destroyer in 16 Sea Zone, round 2 : 4/5 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 4 bombers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 33 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 33 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 bombers moved from 16 Sea Zone to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 bomber placed in Western United States
1 transport placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 carrier placed in 10 Sea Zone
1 battleship placed in 101 Sea Zone
Americans undo move 4.
Americans undo move 3.
1 artillery and 1 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Territory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 3 artilleries, 5 bombers, 4 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Midway : 1 airfield
33 Sea Zone : 1 destroyer and 1 submarine
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
10 Sea Zone : 1 carrier and 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 submarine
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 2 artilleries and 2 infantry
86 Sea Zone : 1 transport
101 Sea Zone : 1 battleship and 1 transport
Brazil : 1 flag, 1 armour and 3 infantry
91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 48 / 51
Russians : 29 / 37
Japanese : 47 / 47
Americans : 52 / 72
Chinese : 0 / 3
British : 28 / 29
UK_Pacific : 22 / 30
Italians : 17 / 29
ANZAC : 14 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs total
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 48 / 51
Russians : 29 / 37
Japanese : 47 / 47
Americans : 52 / 72
Chinese : 0 / 0
British : 28 / 29
UK_Pacific : 22 / 30
Italians : 17 / 29
ANZAC : 14 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 4 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
2 infantry moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from India to French Indo China
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Iraq to Syria
1 tactical_bomber moved from Iraq to Syria
1 bomber moved from United Kingdom to 94 Sea Zone
2 fighters moved from Gibraltar to 94 Sea Zone
3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
Combat - British
Battle in Normandy Bordeaux
British attack with 3 fighters, 3 infantry and 1 mech_infantry
Germans defend with 3 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits
British roll dice for 3 fighters, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/7 hits
Germans roll dice for 3 artilleries and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/4 hits
3 infantry owned by the British, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
British roll dice for 3 fighters and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/4 hits
Germans roll dice for 2 artilleries in Normandy Bordeaux, round 3 : 1/2 hits
1 fighter owned by the British and 2 artilleries owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Germans: 3 artilleries and 1 mech_infantry
Casualties for British: 1 fighter and 3 infantry
Battle in Syria
British attack with 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 1 infantry and 1 tactical_bomber in Syria, round 2 : 0/2 hits
Italians roll dice for 1 artillery in Syria, round 2 : 0/1 hits
British roll dice for 1 infantry and 1 tactical_bomber in Syria, round 3 : 0/2 hits
Italians roll dice for 1 artillery in Syria, round 3 : 0/1 hits
British roll dice for 1 infantry and 1 tactical_bomber in Syria, round 4 : 0/2 hits
Italians roll dice for 1 artillery in Syria, round 4 : 1/1 hits
1 infantry owned by the British lost in Syria
retreated to Syria
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in 94 Sea Zone
British attack with 1 bomber and 2 fighters
Italians defend with 1 cruiser and 1 destroyer
British roll dice for 1 bomber and 2 fighters in 94 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 cruiser and 1 destroyer in 94 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the Italians and 1 cruiser owned by the Italians lost in 94 Sea Zone
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 20
Casualties for Italians: 1 cruiser and 1 destroyer
Battle in French Indo China
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 aaGun moved from Burma to Yunnan
2 armour and 3 mech_infantrys moved from India to Yunnan
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Normandy Bordeaux to United Kingdom
1 infantry moved from Union of South Africa to Rhodesia
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
2 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 tactical_bomber moved from Syria to Anglo Egyptian Sudan
1 bomber and 2 fighters moved from 94 Sea Zone to Gibraltar
Place Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
3 artilleries and 1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,2
British collect 30 PUs (1 lost to blockades); end with 30 PUs total
Place Units - UK_Pacific
2 armour, 2 artilleries, 2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Territory Summary for British and UK_Pacific :
Yunnan : 1 aaGun, 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys
Burma : 1 aaGun, 1 fighter, 2 infantry and 1 tactical_bomber
India : 1 aaGun, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 11 infantry and 1 mech_infantry
Malaya : 1 harbour and 3 infantry
French Indo China : 1 flag, 2 infantry
Java : 1 flag
Sumatra : 1 flag, 1 infantry
39 Sea Zone : 1 battleship and 1 cruiser
Belgian Congo : 1 armour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 bomber, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Anglo Egyptian Sudan : 1 armour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Rhodesia : 1 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Ethiopia : 1 flag, 1 artillery and 2 infantry
76 Sea Zone : 1 destroyer and 1 transport
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
Persia : 1 flag
110 Sea Zone : 1 cruiser, 1 destroyer and 3 transports
Production/PUs Summary :
Germans : 46 / 51
Russians : 29 / 37
Japanese : 44 / 47
Americans : 52 / 72
Chinese : 1 / 0
British : 31 / 30
UK_Pacific : 24 / 24
Italians : 16 / 29
ANZAC : 14 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 transports moved from 98 Sea Zone to 99 Sea Zone
3 infantry moved from Greece to 99 Sea Zone
3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
3 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from Syria to Iraq
Italians take Iraq from Russians
2 submarines moved from 95 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to France
1 bomber moved from Southern Italy to 76 Sea Zone
1 fighter moved from Egypt to 76 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery and 3 infantry
Russians defend with 1 armour
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits
British roll dice for 1 armour in Trans-Jordan, round 2 : 0/1 hits
1 armour owned by the Russians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in 76 Sea Zone
Italians attack with 1 bomber and 1 fighter
British defend with 1 destroyer and 1 transport
Italians roll dice for 1 bomber and 1 fighter in 76 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 76 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 76 Sea Zone
1 transport owned by the British lost in 76 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Non Combat Move - Italians
1 fighter moved from 76 Sea Zone to Egypt
1 bomber moved from 76 Sea Zone to Egypt
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
Place Units - Italians
1 airfield, 2 artilleries and 1 infantry placed in Egypt
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Production/PUs Summary :
Germans : 46 / 51
Russians : 27 / 37
Japanese : 44 / 47
Americans : 52 / 72
Chinese : 1 / 0
British : 30 / 30
UK_Pacific : 24 / 24
Italians : 19 / 31
ANZAC : 14 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 transports moved from 98 Sea Zone to 99 Sea Zone
3 infantry moved from Greece to 99 Sea Zone
3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
3 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from Syria to Iraq
Italians take Iraq from Russians
2 submarines moved from 95 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to France
1 bomber moved from Southern Italy to 76 Sea Zone
1 fighter moved from Egypt to 76 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery and 3 infantry
Russians defend with 1 armour
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits
British roll dice for 1 armour in Trans-Jordan, round 2 : 0/1 hits
1 armour owned by the Russians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in 76 Sea Zone
Italians attack with 1 bomber and 1 fighter
British defend with 1 destroyer and 1 transport
Italians roll dice for 1 bomber and 1 fighter in 76 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 76 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 76 Sea Zone
1 transport owned by the British lost in 76 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Non Combat Move - Italians
1 fighter moved from 76 Sea Zone to Egypt
1 bomber moved from 76 Sea Zone to Egypt
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
Place Units - Italians
1 airfield, 2 artilleries and 1 infantry placed in Egypt
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to Southern Italy: 2 artilleries and 3 infantry
EDIT: Removing units owned by Italians from France: 2 artilleries and 3 infantry
EDIT: Turning off Edit Mode
Production/PUs Summary :
Germans : 46 / 51
Russians : 27 / 37
Japanese : 44 / 47
Americans : 52 / 72
Chinese : 1 / 0
British : 30 / 30
UK_Pacific : 24 / 24
Italians : 19 / 31
ANZAC : 14 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Take the second post cause i make a little change to protect more my southern Italy!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Siam to French Indo China
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Territory Summary for ANZAC :
Siam : 1 flag
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
French Indo China : 1 infantry
Celebes : 1 flag
Dutch New Guinea : 1 flag
62 Sea Zone : 2 destroyers and 1 transport
Production/PUs Summary :
Germans : 46 / 51
Russians : 27 / 37
Japanese : 44 / 47
Americans : 52 / 72
Chinese : 1 / 0
British : 30 / 30
UK_Pacific : 24 / 24
Italians : 19 / 31
ANZAC : 14 / 28
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
3 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 fighter moved from Gibraltar to 92 Sea Zone
Combat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 destroyer
French roll dice for 1 fighter in 92 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - French
1 fighter moved from 92 Sea Zone to Normandy Bordeaux
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Normandy Bordeaux : 1 fighter
Tobruk : 1 flag, 3 infantry
Libya : 1 flag
Production/PUs Summary :
Germans : 46 / 51
Russians : 27 / 37
Japanese : 44 / 47
Americans : 52 / 72
Chinese : 1 / 0
British : 30 / 30
UK_Pacific : 24 / 24
Italians : 19 / 31
ANZAC : 14 / 28
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Finland to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Novgorod
1 tactical_bomber moved from Norway to Novgorod
13 armour, 5 artilleries and 14 infantry moved from Bryansk to Russia
1 armour moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 armour and 1 mech_infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 tactical_bomber moved from Eastern Poland to Russia
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 armour moved from Germany to 114 Sea Zone
1 armour and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 armour moved from 115 Sea Zone to Novgorod
5 armour moved from Baltic States to Novgorod
5 artilleries moved from Baltic States to Novgorod
1 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Baltic States to Novgorod
1 bomber and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
I need your intercept order in Normandy-Bordeaux and your OOL in Moscow please?