L14 G40 Helmutpower (Axis) vs Entek (Allies+8)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 3 destroyers and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                3 artilleries and 5 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                2 artilleries and 1 infantry moved from Yunnan to Szechwan
                2 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Kiangsu to Anhwe
                1 artillery and 6 infantry moved from Anhwe to Hunan
                3 armour and 1 mech_infantry moved from Kiangsu to Kweichow
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                2 bombers moved from Kwangsi to Suiyuyan
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians

    Combat - Japanese
                Battle in Suiyuyan
                    Japanese attack with 2 bombers and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 2 infantry in Suiyuyan, round 2 :  0/4 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                        Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 bombers moved from Suiyuyan to Kweichow
                1 aaGun moved from Anhwe to Kweichow
                1 infantry moved from Manchuria to Jehol
                1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
                1 aaGun and 3 infantry moved from Japan to 6 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 aaGun and 3 infantry moved from 19 Sea Zone to Jehol
                3 mech_infantrys moved from Shantung to Chahar
                8 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport moved from 36 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                3 destroyers placed in 6 Sea Zone
                2 infantry placed in Shantung
                2 artilleries and 1 infantry placed in Kiangsu
                1 artillery placed in Shantung

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 39 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 34 / 47
        Japanese : 39 / 49
        Americans : 52 / 55
        Chinese : 3 / 6
        British : 25 / 28
        UK_Pacific : 25 / 25
        Italians : 20 / 31
        ANZAC : 13 / 13
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Eastern United States to 101 Sea Zone
                1 bomber moved from Western United States to Hawaiian Islands
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Wake Island to Hawaiian Islands

    Place Units - Americans
                1 carrier and 1 transport placed in 10 Sea Zone
                1 bomber placed in Western United States
                1 fighter and 1 submarine placed in 101 Sea Zone
                1 artillery placed in Eastern United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,1
                Americans collect 51 PUs (1 lost to blockades); end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 3 artilleries, 4 bombers, 4 fighters, 1 harbour and 4 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier and 1 transport
        54 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 factory_minor and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        101 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 34 / 47
        Japanese : 39 / 49
        Americans : 52 / 76
        Chinese : 3 / 6
        British : 25 / 28
        UK_Pacific : 25 / 25
        Italians : 20 / 31
        ANZAC : 13 / 13
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 10 infantry moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 10 infantry
                    Japanese defend with 5 artilleries and 6 infantry
                        Chinese roll dice for 1 fighter and 10 infantry in Szechwan, round 2 :  3/11 hits
                        Japanese roll dice for 5 artilleries and 6 infantry in Szechwan, round 2 :  4/11 hits
                        3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Szechwan
                        Chinese roll dice for 1 fighter and 6 infantry in Szechwan, round 3 :  4/7 hits
                        Japanese roll dice for 5 artilleries and 3 infantry in Szechwan, round 3 :  5/8 hits
                        3 infantry owned by the Japanese, 5 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Szechwan
                    1 infantry owned by the Chinese retreated to Sikang
                    Japanese win with 4 artilleries remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 artillery and 6 infantry
                    Casualties for Chinese: 9 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Sikang : 1 fighter and 3 infantry

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 34 / 47
        Japanese : 39 / 49
        Americans : 52 / 76
        Chinese : 3 / 3
        British : 25 / 28
        UK_Pacific : 25 / 25
        Italians : 20 / 31
        ANZAC : 13 / 13
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 tactical_bomber moved from Belgian Congo to Egypt
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 armour, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - British
                Battle in Egypt
                    British attack with 2 infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 1 artillery and 1 harbour
                        British roll dice for 2 infantry and 1 tactical_bomber in Egypt, round 2 :  0/3 hits
                        Italians roll dice for 1 armour and 1 artillery in Egypt, round 2 :  1/2 hits
                        1 infantry owned by the British lost in Egypt
                        British roll dice for 1 infantry and 1 tactical_bomber in Egypt, round 3 :  1/2 hits
                        Italians roll dice for 1 armour and 1 artillery in Egypt, round 3 :  0/2 hits
                        1 artillery owned by the Italians lost in Egypt
                        British roll dice for 1 infantry and 1 tactical_bomber in Egypt, round 4 :  0/2 hits
                        Italians roll dice for 1 armour in Egypt, round 4 :  1/1 hits
                        1 infantry owned by the British lost in Egypt
                    Italians win with 1 armour remaining. Battle score for attacker is -2
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery
                    1 tactical_bomber owned by the British retreated
                Battle in Normandy Bordeaux
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Normandy Bordeaux from Germans, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 37 Sea Zone to 20 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to India
                1 infantry moved from Persia to Iraq
                1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                1 tactical_bomber moved from Egypt to Iraq

    Place Units - British
                1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
                1 destroyer and 1 transport placed in 110 Sea Zone

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total

    Place Units - UK_Pacific
                2 armour, 3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 25 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Some Units in India change ownership: 2 armour, 3 infantry and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Shan State : 2 infantry
        Burma : 1 aaGun, 1 artillery and 2 infantry
        India : 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 12 infantry, 3 mech_infantrys and 1 tactical_bomber
        Malaya : 1 harbour and 3 infantry
        Kwangtung : 1 harbour and 2 infantry
        Java : 1 flag
        Sumatra : 1 flag, 1 infantry
        39 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        20 Sea Zone : 1 destroyer
        Belgian Congo : 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 2 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Scotland : 1 airfield
        Kenya : 1 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 armour, 1 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        76 Sea Zone : 1 destroyer
        94 Sea Zone : 1 destroyer
        93 Sea Zone : 1 destroyer
        Iraq : 1 infantry and 1 tactical_bomber
        Eastern Persia : 1 flag
        81 Sea Zone : 1 transport
        Persia : 1 flag
        110 Sea Zone : 1 cruiser, 1 destroyer and 3 transports

    Production/PUs Summary :

    Germans : 40 / 49
        Russians : 34 / 47
        Japanese : 39 / 49
        Americans : 52 / 76
        Chinese : 3 / 3
        British : 29 / 29
        UK_Pacific : 25 / 30
        Italians : 18 / 31
        ANZAC : 13 / 13
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery, 1 factory_minor, 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 bomber moved from Tobruk to 93 Sea Zone
                1 fighter moved from Southern Italy to 94 Sea Zone
                1 artillery and 1 infantry moved from Greece to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone
                3 infantry moved from Alexandria to Egypt
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from Greece to 99 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to 81 Sea Zone
                1 artillery moved from Trans-Jordan to Syria
                      Italians take Syria from French
                2 artilleries moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 cruiser moved from 97 Sea Zone to 94 Sea Zone

    Combat - Italians
                Battle in 81 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 81 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 94 Sea Zone
                    Italians attack with 1 cruiser, 1 destroyer and 1 fighter
                    British defend with 1 destroyer
                        Italians roll dice for 1 cruiser, 1 destroyer and 1 fighter in 94 Sea Zone, round 2 :  1/3 hits
                        British roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 94 Sea Zone
                    Italians win with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    British defend with 1 destroyer
                        Italians roll dice for 1 bomber and 1 fighter in 93 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 93 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Italians and 1 destroyer owned by the British lost in 93 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 fighter

    Non Combat Move - Italians
                1 bomber moved from 93 Sea Zone to Southern Italy
                1 fighter moved from 94 Sea Zone to Southern Italy
                1 fighter moved from 81 Sea Zone to Egypt
                1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt

    Place Units - Italians
                1 factory_minor placed in Egypt
                2 submarines placed in 95 Sea Zone
                1 artillery and 1 infantry placed in Southern Italy
                Italians undo move 3.
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Production/PUs Summary :

    Germans : 40 / 49
        Russians : 34 / 47
        Japanese : 39 / 49
        Americans : 52 / 76
        Chinese : 3 / 3
        British : 29 / 29
        UK_Pacific : 25 / 30
        Italians : 19 / 29
        ANZAC : 13 / 13
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 cruiser moved from 44 Sea Zone to 34 Sea Zone
                1 destroyer moved from 44 Sea Zone to 34 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Siam

    Combat - ANZAC
                Battle in Caroline Islands
                    ANZAC attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        ANZAC roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 :  0/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        ANZAC roll dice for 1 artillery and 3 infantry in Caroline Islands, round 3 :  0/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 :  2/2 hits
                        2 infantry owned by the ANZAC lost in Caroline Islands
                        ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 4 :  1/2 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 4 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 aaGun owned by the Japanese lost in Caroline Islands
                        ANZAC roll dice for 1 artillery in Caroline Islands, round 5 :  1/1 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 5 :  1/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Caroline Islands
                    Japanese win with 1 infantry remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 aaGun and 1 infantry
                    Casualties for ANZAC: 1 artillery and 3 infantry
                Battle in Siam

    Non Combat Move - ANZAC
                3 fighters moved from Malaya to Philippines

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Siam : 1 flag, 1 infantry
        Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 fighter and 1 harbour
        Philippines : 3 fighters
        Celebes : 1 flag
        Dutch New Guinea : 1 flag
        33 Sea Zone : 2 transports
        37 Sea Zone : 1 transport
        34 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 40 / 49
        Russians : 34 / 47
        Japanese : 38 / 49
        Americans : 52 / 76
        Chinese : 3 / 3
        British : 29 / 29
        UK_Pacific : 25 / 30
        Italians : 19 / 29
        ANZAC : 14 / 27
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 fighter moved from Gibraltar to 94 Sea Zone
                3 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French
                Battle in 94 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 cruiser and 1 destroyer
                        French roll dice for 1 fighter in 94 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 cruiser and 1 destroyer in 94 Sea Zone, round 2 :  0/2 hits
                        French roll dice for 1 fighter in 94 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 cruiser and 1 destroyer in 94 Sea Zone, round 3 :  0/2 hits
                    retreated to 94 Sea Zone

    Non Combat Move - French
                1 fighter moved from 94 Sea Zone to Gibraltar
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 1 fighter
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Libya : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 40 / 49
        Russians : 34 / 47
        Japanese : 38 / 49
        Americans : 52 / 76
        Chinese : 3 / 3
        British : 29 / 29
        UK_Pacific : 25 / 30
        Italians : 18 / 29
        ANZAC : 14 / 27
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour and 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 mech_infantrys moved from Eastern Poland to Ukraine
                1 infantry moved from Western Ukraine to Ukraine
                3 armour, 5 artilleries and 22 infantry moved from Western Ukraine to Bryansk
                1 armour moved from Eastern Poland to Ukraine
                2 fighters and 2 tactical_bombers moved from Eastern Poland to Ukraine
                3 mech_infantrys moved from Western Germany to Normandy Bordeaux
                3 artilleries moved from Holland Belgium to Normandy Bordeaux
                1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                1 bomber moved from Western Germany to Finland
                1 armour moved from Germany to 114 Sea Zone
                1 armour and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 armour moved from 115 Sea Zone to Finland
                1 fighter moved from Western Germany to Finland
                1 tactical_bomber moved from Western Germany to Finland
                1 tactical_bomber moved from Eastern Poland to 115 Sea Zone
                1 tactical_bomber moved from Eastern Poland to Western Germany
                10 armour moved from Eastern Poland to Bryansk
                5 artilleries and 1 infantry moved from Eastern Poland to Baltic States
                1 mech_infantry moved from Germany to Baltic States
                1 armour moved from Greater Southern Germany to Eastern Poland
                1 infantry moved from Romania to Eastern Poland
                5 armour moved from Germany to Baltic States


  • Scramble in SZ115?

  • '20 '19 '18 '17 '16

    No scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour and 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 mech_infantrys moved from Eastern Poland to Ukraine
                1 infantry moved from Western Ukraine to Ukraine
                3 armour, 5 artilleries and 22 infantry moved from Western Ukraine to Bryansk
                1 armour moved from Eastern Poland to Ukraine
                2 fighters and 2 tactical_bombers moved from Eastern Poland to Ukraine
                3 mech_infantrys moved from Western Germany to Normandy Bordeaux
                3 artilleries moved from Holland Belgium to Normandy Bordeaux
                1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                1 bomber moved from Western Germany to Finland
                1 armour moved from Germany to 114 Sea Zone
                1 armour and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 armour moved from 115 Sea Zone to Finland
                1 fighter moved from Western Germany to Finland
                1 tactical_bomber moved from Western Germany to Finland
                1 tactical_bomber moved from Eastern Poland to 115 Sea Zone
                1 tactical_bomber moved from Eastern Poland to Western Germany
                10 armour moved from Eastern Poland to Bryansk
                5 artilleries and 1 infantry moved from Eastern Poland to Baltic States
                1 mech_infantry moved from Germany to Baltic States
                1 armour moved from Greater Southern Germany to Eastern Poland
                1 infantry moved from Romania to Eastern Poland
                5 armour moved from Germany to Baltic States

    Combat - Germans
                Battle in 115 Sea Zone
                    Germans attack with 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport
                    Russians defend with 1 submarine
                        Germans roll dice for 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport in 115 Sea Zone, round 2 :  1/3 hits
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Russians lost in 115 Sea Zone
                    Germans win with 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Finland
                    Germans attack with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Finland, round 2 :  3/4 hits
                        Russians roll dice for 2 infantry in Finland, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 fighter owned by the Germans lost in Finland
                    Germans win, taking Finland from Russians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 fighter
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Germans attack with 13 armour, 5 artilleries and 22 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 13 armour, 5 artilleries and 22 infantry in Bryansk, round 2 :  14/40 hits
                        Russians roll dice for 3 infantry in Bryansk, round 2 :  0/3 hits
                        3 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 13 armour, 5 artilleries and 22 infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                Battle in Ukraine
                    Germans attack with 1 armour, 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 factory_minor and 4 infantry
                        Germans roll dice for 1 armour, 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 :  4/9 hits
                        Russians roll dice for 4 infantry in Ukraine, round 2 :  1/4 hits
                        4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 4 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 3 artilleries and 3 mech_infantrys
                    British defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 3 artilleries and 3 mech_infantrys in Normandy Bordeaux, round 2 :  1/6 hits
                        British roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 :  2/4 hits
                        1 infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 3 artilleries and 1 mech_infantry in Normandy Bordeaux, round 3 :  1/4 hits
                        British roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 3 :  0/3 hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 3 artilleries and 1 mech_infantry in Normandy Bordeaux, round 4 :  1/4 hits
                        British roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 4 :  0/2 hits
                        1 artillery owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 3 artilleries and 1 mech_infantry in Normandy Bordeaux, round 5 :  1/4 hits
                        British roll dice for 1 armour in Normandy Bordeaux, round 5 :  0/1 hits
                        1 armour owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 armour, 1 artillery and 2 infantry
                Battle in Baltic States
                    Germans attack with 5 armour, 5 artilleries, 1 infantry and 1 mech_infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 5 armour, 5 artilleries, 1 infantry and 1 mech_infantry in Baltic States, round 2 :  5/12 hits
                        Russians roll dice for 3 infantry in Baltic States, round 2 :  1/3 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 5 armour, 5 artilleries and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                1 bomber moved from Finland to Western Germany
                1 tactical_bomber moved from 115 Sea Zone to Eastern Poland
                2 fighters and 2 tactical_bombers moved from Ukraine to Western Ukraine
                3 aaGuns moved from Western Ukraine to Bryansk
                1 tactical_bomber moved from Finland to Norway

    Place Units - Germans
                5 armour placed in Germany
                6 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
                Germans collect 45 PUs (3 lost to blockades); end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Production/PUs Summary :

    Germans : 48 / 51
        Russians : 28 / 47
        Japanese : 38 / 49
        Americans : 52 / 76
        Chinese : 3 / 3
        British : 27 / 29
        UK_Pacific : 25 / 30
        Italians : 18 / 29
        ANZAC : 14 / 27
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                Reseting Bonus Movement of Units
                3 infantry moved from Buryatia to Amur
                2 infantry moved from Buyant-Uhaa to Amur
                1 infantry moved from Ulaanbaatar to Amur
                1 armour moved from Iraq to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 armour moved from Trans-Jordan to Syria
                3 armour, 2 artilleries, 2 fighters, 29 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Russia to Bryansk
                1 fighter moved from Novgorod to Bryansk

    Combat - Russians
                Battle in Amur
                    Russians attack with 6 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 6 infantry in Amur, round 2 :  1/6 hits
                        Japanese roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Amur
                    Russians win, taking Amur from Japanese with 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Syria
                    Russians attack with 1 armour
                    Italians defend with 1 artillery
                        Russians roll dice for 1 armour in Syria, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery in Syria, round 2 :  0/1 hits
                    1 armour owned by the Russians retreated to Trans-Jordan
                Battle in Bryansk
                    Russians attack with 3 armour, 2 artilleries, 3 fighters, 29 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 3 aaGuns, 13 armour, 5 artilleries and 22 infantry
                        AA fire in Bryansk :  1/4 hits
                        1 fighter owned by the Russians lost in Bryansk
                        Russians roll dice for 3 armour, 2 artilleries, 2 fighters, 29 infantry, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 :  11/40 hits
                        Germans roll dice for 3 aaGuns, 13 armour, 5 artilleries and 22 infantry in Bryansk, round 2 :  19/40 hits
                        19 infantry owned by the Russians, 8 infantry owned by the Germans and 3 aaGuns owned by the Germans lost in Bryansk
                    10 infantry owned by the Russians, 3 armour owned by the Russians, 3 mech_infantrys owned by the Russians and 2 artilleries owned by the Russians retreated to Russia
                    Germans winItalians win with 1 artillery remaining with 13 armour, 5 artilleries and 14 infantry remaining. Battle score for attacker is -28
                    Casualties for Germans: 3 aaGuns and 8 infantry
                    Casualties for Russians: 1 fighter and 19 infantry

    Non Combat Move - Russians
                1 fighter moved from Bryansk to Rostov
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                2 infantry moved from Olgiy to Kansu
                1 infantry moved from Dzavhan to Tsagaan Olom
                2 aaGuns and 15 infantry moved from Yenisey to Timguska
                1 aaGun moved from Russia to Tambov
                1 aaGun moved from Russia to Smolensk

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia
                3 infantry placed in Novgorod
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs

    Territory Summary for Russians :

    Kansu : 2 infantry
        Amur : 6 infantry
        Timguska : 2 aaGuns and 15 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag, 1 infantry
        Trans-Jordan : 1 armour
        Belarus : 1 infantry
        Rostov : 1 fighter
        Russia : 2 aaGuns, 1 airfield, 3 armour, 4 artilleries, 1 factory_major, 1 fighter, 18 infantry, 3 mech_infantrys and 1 tactical_bomber
        Tambov : 1 aaGun
        Volgograd : 1 factory_minor and 2 infantry
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
        Smolensk : 1 aaGun
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 48 / 51
        Russians : 29 / 37
        Japanese : 37 / 49
        Americans : 52 / 76
        Chinese : 3 / 3
        British : 28 / 29
        UK_Pacific : 25 / 30
        Italians : 17 / 29
        ANZAC : 14 / 27
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 4 armour, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Sakha to Amur
                2 infantry moved from Manchuria to Amur
                4 infantry moved from Jehol to 19 Sea Zone
                1 infantry moved from Jehol to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 artillery moved from Jehol to 19 Sea Zone
                1 artillery moved from Shantung to 19 Sea Zone
                2 artilleries moved from Kiangsu to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
                1 infantry moved from Yunnan to French Indo China
                      Japanese take French Indo China from French
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                3 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
                1 cruiser moved from 19 Sea Zone to 35 Sea Zone
                1 battleship moved from 19 Sea Zone to 35 Sea Zone
                4 artilleries moved from Szechwan to Sikang
                1 infantry moved from Shensi to Sikang
                1 infantry moved from Suiyuyan to Kansu
                3 mech_infantrys moved from Chahar to Kansu
                1 fighter and 1 tactical_bomber moved from Yunnan to Kansu
                1 mech_infantry moved from Kweichow to Tsinghai
                      Japanese take Tsinghai from Chinese
                3 armour moved from Kweichow to Sikang
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
                1 bomber moved from Kweichow to Amur
                1 bomber moved from Kweichow to Amur
                1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                3 destroyers moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from Yunnan to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
                1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
                1 fighter and 1 tactical_bomber moved from Yunnan to Kansu
                1 fighter moved from Yunnan to 20 Sea Zone
                1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                1 destroyer moved from 19 Sea Zone to 34 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 submarine moved from 19 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from 19 Sea Zone to 34 Sea Zone
                1 fighter moved from 19 Sea Zone to Philippines
                1 fighter moved from Yunnan to 20 Sea Zone
                1 tactical_bomber moved from 19 Sea Zone to Philippines
                1 fighter moved from 19 Sea Zone to Amur


  • Scramble in SZ35 (Philippines)?

  • '20 '19 '18 '17 '16

    No scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 4 armour, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Sakha to Amur
                2 infantry moved from Manchuria to Amur
                4 infantry moved from Jehol to 19 Sea Zone
                1 infantry moved from Jehol to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 artillery moved from Jehol to 19 Sea Zone
                1 artillery moved from Shantung to 19 Sea Zone
                2 artilleries moved from Kiangsu to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
                1 infantry moved from Yunnan to French Indo China
                      Japanese take French Indo China from French
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                3 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
                1 cruiser moved from 19 Sea Zone to 35 Sea Zone
                1 battleship moved from 19 Sea Zone to 35 Sea Zone
                4 artilleries moved from Szechwan to Sikang
                1 infantry moved from Shensi to Sikang
                1 infantry moved from Suiyuyan to Kansu
                3 mech_infantrys moved from Chahar to Kansu
                1 fighter and 1 tactical_bomber moved from Yunnan to Kansu
                1 mech_infantry moved from Kweichow to Tsinghai
                      Japanese take Tsinghai from Chinese
                3 armour moved from Kweichow to Sikang
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
                1 bomber moved from Kweichow to Amur
                1 bomber moved from Kweichow to Amur
                1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                3 destroyers moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from Yunnan to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
                1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
                1 fighter and 1 tactical_bomber moved from Yunnan to Kansu
                1 fighter moved from Yunnan to 20 Sea Zone
                1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                1 destroyer moved from 19 Sea Zone to 34 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 submarine moved from 19 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from 19 Sea Zone to 34 Sea Zone
                1 fighter moved from 19 Sea Zone to Philippines
                1 fighter moved from Yunnan to 20 Sea Zone
                1 tactical_bomber moved from 19 Sea Zone to Philippines
                1 fighter moved from 19 Sea Zone to Amur

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 3 destroyers, 2 fighters and 1 transport
                    British defend with 1 destroyer
                        Japanese roll dice for 3 destroyers, 2 fighters and 1 transport in 20 Sea Zone, round 2 :  3/5 hits
                        British roll dice for 1 destroyer in 20 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the British lost in 20 Sea Zone
                    Japanese win with 2 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for British: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 34 Sea Zone
                    Japanese attack with 2 destroyers, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 cruiser and 1 destroyer
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 destroyers and 1 tactical_bomber in 34 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 cruiser and 1 destroyer in 34 Sea Zone, round 2 :  1/2 hits
                        1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 34 Sea Zone
                    Japanese win with 2 destroyers and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 cruiser and 1 destroyer
                Battle in 33 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 2 transports
                        2 transports owned by the ANZAC lost in 33 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in Amur
                    Japanese attack with 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
                    Russians defend with 6 infantry
                        Japanese roll dice for 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Amur, round 2 :  2/8 hits
                        Russians roll dice for 6 infantry in Amur, round 2 :  3/6 hits
                        2 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Amur
                    retreated to Amur
                    Russians win with 4 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Kansu
                    Japanese attack with 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Japanese roll dice for 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Kansu, round 2 :  3/8 hits
                        Chinese roll dice for 2 infantry in Kansu, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Kansu
                    Japanese win, taking Kansu from Chinese with 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 :  4/6 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Sikang
                    Japanese attack with 3 armour, 4 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 fighter and 3 infantry
                        Japanese roll dice for 3 armour, 4 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 :  3/10 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 :  2/4 hits
                        1 infantry owned by the Japanese, 3 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Sikang
                        Japanese roll dice for 3 armour, 3 artilleries, 1 fighter and 1 tactical_bomber in Sikang, round 3 :  1/8 hits
                        Chinese roll dice for 1 fighter in Sikang, round 3 :  0/1 hits
                        1 fighter owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 3 armour, 3 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 fighter and 3 infantry
                Battle in Philippines
                    Japanese attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                    ANZAC defend with 3 fighters; Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 :  2/4 hits
                        Japanese roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 :  1/8 hits
                        Americans roll dice for 3 fighters and 2 infantry in Philippines, round 2 :  2/5 hits
                        2 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the ANZAC lost in Philippines
                        Japanese roll dice for 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 3 :  2/6 hits
                        Americans roll dice for 2 fighters in Philippines, round 3 :  2/2 hits
                        1 infantry owned by the Japanese, 2 fighters owned by the ANZAC and 1 artillery owned by the Japanese lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 23
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for ANZAC: 3 fighters
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                1 carrier moved from 19 Sea Zone to 35 Sea Zone
                1 carrier moved from 19 Sea Zone to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
                1 fighter moved from 20 Sea Zone to Kiangsi
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
                1 infantry moved from Yunnan to Szechwan
                1 artillery and 6 infantry moved from Hunan to Kweichow
                1 aaGun moved from Kweichow to Szechwan
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Kiangsu to Anhwe
                2 infantry moved from Shantung to Jehol
                2 bombers, 2 fighters and 1 tactical_bomber moved from Amur to Jehol
                2 tactical_bombers moved from Kansu to Shensi
                2 fighters moved from Kansu to Shensi
                1 fighter and 1 tactical_bomber moved from Sikang to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsu
                1 fighter moved from 37 Sea Zone to 35 Sea Zone
                1 fighter moved from 20 Sea Zone to Kiangsi

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Kiangsu
                2 armour and 1 mech_infantry placed in Shantung
                1 infantry placed in Japan
                1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 47 PUs total

    Production/PUs Summary :

    Germans : 48 / 51
        Russians : 29 / 37
        Japanese : 47 / 47
        Americans : 50 / 76
        Chinese : 0 / 3
        British : 28 / 29
        UK_Pacific : 22 / 30
        Italians : 17 / 29
        ANZAC : 14 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 battleship, 1 bomber, 1 carrier, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                Reseting Bonus Movement of Units
                4 bombers moved from Hawaiian Islands to 16 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 4 bombers and 1 destroyer
                    Japanese defend with 1 destroyer
                        Americans roll dice for 4 bombers and 1 destroyer in 16 Sea Zone, round 2 :  4/5 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 4 bombers and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 33 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 33 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 33 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                4 bombers moved from 16 Sea Zone to Hawaiian Islands
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from Western United States to Hawaiian Islands
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 armour moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 bomber placed in Western United States
                1 transport placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Western United States
                1 transport placed in 10 Sea Zone
                1 carrier placed in 10 Sea Zone
                1 battleship placed in 101 Sea Zone
                Americans undo move 4.
                Americans undo move 3.
                1 artillery and 1 infantry placed in Western United States
                1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 3 artilleries, 5 bombers, 4 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        Midway : 1 airfield
        33 Sea Zone : 1 destroyer and 1 submarine
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
        10 Sea Zone : 1 carrier and 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 submarine
        Central United States : 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 1 infantry
        Gibraltar : 2 artilleries and 2 infantry
        86 Sea Zone : 1 transport
        101 Sea Zone : 1 battleship and 1 transport
        Brazil : 1 flag, 1 armour and 3 infantry
        91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 48 / 51
        Russians : 29 / 37
        Japanese : 47 / 47
        Americans : 52 / 72
        Chinese : 0 / 3
        British : 28 / 29
        UK_Pacific : 22 / 30
        Italians : 17 / 29
        ANZAC : 14 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 0 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 48 / 51
        Russians : 29 / 37
        Japanese : 47 / 47
        Americans : 52 / 72
        Chinese : 0 / 0
        British : 28 / 29
        UK_Pacific : 22 / 30
        Italians : 17 / 29
        ANZAC : 14 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 4 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                2 infantry moved from Shan State to French Indo China
                1 fighter and 1 tactical_bomber moved from India to French Indo China
                1 infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                1 infantry moved from Iraq to Syria
                1 tactical_bomber moved from Iraq to Syria
                1 bomber moved from United Kingdom to 94 Sea Zone
                2 fighters moved from Gibraltar to 94 Sea Zone
                3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters moved from United Kingdom to Normandy Bordeaux

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 3 fighters, 3 infantry and 1 mech_infantry
                    Germans defend with 3 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
                        British roll dice for 1 cruiser in Normandy Bordeaux, round 2 :  1/1 hits
                        British roll dice for 3 fighters, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  1/7 hits
                        Germans roll dice for 3 artilleries and 1 mech_infantry in Normandy Bordeaux, round 2 :  3/4 hits
                        3 infantry owned by the British, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                        British roll dice for 3 fighters and 1 mech_infantry in Normandy Bordeaux, round 3 :  2/4 hits
                        Germans roll dice for 2 artilleries in Normandy Bordeaux, round 3 :  1/2 hits
                        1 fighter owned by the British and 2 artilleries owned by the Germans lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 3 artilleries and 1 mech_infantry
                    Casualties for British: 1 fighter and 3 infantry
                Battle in Syria
                    British attack with 1 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery
                        British roll dice for 1 infantry and 1 tactical_bomber in Syria, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery in Syria, round 2 :  0/1 hits
                        British roll dice for 1 infantry and 1 tactical_bomber in Syria, round 3 :  0/2 hits
                        Italians roll dice for 1 artillery in Syria, round 3 :  0/1 hits
                        British roll dice for 1 infantry and 1 tactical_bomber in Syria, round 4 :  0/2 hits
                        Italians roll dice for 1 artillery in Syria, round 4 :  1/1 hits
                        1 infantry owned by the British lost in Syria
                    retreated to Syria
                    Italians win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                Battle in 94 Sea Zone
                    British attack with 1 bomber and 2 fighters
                    Italians defend with 1 cruiser and 1 destroyer
                        British roll dice for 1 bomber and 2 fighters in 94 Sea Zone, round 2 :  2/3 hits
                        Italians roll dice for 1 cruiser and 1 destroyer in 94 Sea Zone, round 2 :  0/2 hits
                        1 destroyer owned by the Italians and 1 cruiser owned by the Italians lost in 94 Sea Zone
                    British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 20
                    Casualties for Italians: 1 cruiser and 1 destroyer
                Battle in French Indo China
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from French Indo China to Burma
                1 aaGun moved from Burma to Yunnan
                2 armour and 3 mech_infantrys moved from India to Yunnan
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from Normandy Bordeaux to United Kingdom
                1 infantry moved from Union of South Africa to Rhodesia
                2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                2 infantry moved from India to Burma
                1 aaGun moved from India to Burma
                1 tactical_bomber moved from Syria to Anglo Egyptian Sudan
                1 bomber and 2 fighters moved from 94 Sea Zone to Gibraltar

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                3 artilleries and 1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,2
                British collect 30 PUs (1 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                2 armour, 2 artilleries, 2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Some Units in India change ownership: 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Yunnan : 1 aaGun, 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys
        Burma : 1 aaGun, 1 fighter, 2 infantry and 1 tactical_bomber
        India : 1 aaGun, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 11 infantry and 1 mech_infantry
        Malaya : 1 harbour and 3 infantry
        French Indo China : 1 flag, 2 infantry
        Java : 1 flag
        Sumatra : 1 flag, 1 infantry
        39 Sea Zone : 1 battleship and 1 cruiser
        Belgian Congo : 1 armour and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 bomber, 2 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        Anglo Egyptian Sudan : 1 armour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
        Rhodesia : 1 infantry
        Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Ethiopia : 1 flag, 1 artillery and 2 infantry
        76 Sea Zone : 1 destroyer and 1 transport
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        Persia : 1 flag
        110 Sea Zone : 1 cruiser, 1 destroyer and 3 transports

    Production/PUs Summary :

    Germans : 46 / 51
        Russians : 29 / 37
        Japanese : 44 / 47
        Americans : 52 / 72
        Chinese : 1 / 0
        British : 31 / 30
        UK_Pacific : 24 / 24
        Italians : 16 / 29
        ANZAC : 14 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 airfield, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 transports moved from 98 Sea Zone to 99 Sea Zone
                3 infantry moved from Greece to 99 Sea Zone
                3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
                3 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery moved from Syria to Iraq
                      Italians take Iraq from Russians
                2 submarines moved from 95 Sea Zone to 98 Sea Zone
                2 artilleries and 2 infantry moved from Northern Italy to France
                1 infantry moved from Northern Italy to France
                1 bomber moved from Southern Italy to 76 Sea Zone
                1 fighter moved from Egypt to 76 Sea Zone
                1 artillery moved from Egypt to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 artillery and 3 infantry
                    Russians defend with 1 armour
                        Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 :  2/2 hits
                        British roll dice for 1 armour in Trans-Jordan, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in 76 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    British defend with 1 destroyer and 1 transport
                        Italians roll dice for 1 bomber and 1 fighter in 76 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer and 1 transport in 76 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 76 Sea Zone
                        1 transport owned by the British lost in 76 Sea Zone
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport

    Non Combat Move - Italians
                1 fighter moved from 76 Sea Zone to Egypt
                1 bomber moved from 76 Sea Zone to Egypt
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone

    Place Units - Italians
                1 airfield, 2 artilleries and 1 infantry placed in Egypt
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    Production/PUs Summary :

    Germans : 46 / 51
        Russians : 27 / 37
        Japanese : 44 / 47
        Americans : 52 / 72
        Chinese : 1 / 0
        British : 30 / 30
        UK_Pacific : 24 / 24
        Italians : 19 / 31
        ANZAC : 14 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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