Test summary from TripleA, engine version: 2.7.15426, time: 8:05:46 PM
Savegame
L14 G40 Helmutpower (Axis) vs Entek (Allies+8)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 destroyers and 2 transports; Remaining resources: 3 PUs;Combat Move - Americans
Non Combat Move - Americans
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Western United States to Hawaiian Islands
1 fighter moved from Guam to Wake IslandPlace Units - Americans
1 artillery and 1 bomber placed in Western United States
1 transport placed in 10 Sea Zone
2 destroyers and 1 transport placed in 101 Sea Zone
1 artillery placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 55 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield and 1 fighter
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 2 artilleries, 3 bombers, 3 fighters, 1 harbour and 4 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 transport
54 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_minor and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
101 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 3 transportsProduction/PUs Summary :
Germans : 42 / 49
Russians : 34 / 40
Japanese : 35 / 45
Americans : 52 / 55
Chinese : 5 / 15
British : 26 / 33
UK_Pacific : 21 / 21
Italians : 15 / 20
ANZAC : 10 / 10
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Sikang to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to SikangPlace Units - Chinese
5 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Suiyuyan : 1 infantry
Sikang : 1 fighter and 10 infantryProduction/PUs Summary :
Germans : 42 / 49
Russians : 34 / 40
Japanese : 34 / 45
Americans : 52 / 55
Chinese : 6 / 6
British : 26 / 33
UK_Pacific : 21 / 21
Italians : 15 / 20
ANZAC : 10 / 10
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 airfield, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 destroyer and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
UK_Pacific take Java from Dutch
1 fighter moved from Malta to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from Egypt to Belgian Congo
1 battleship and 1 cruiser moved from 41 Sea Zone to 39 Sea Zone
1 artillery moved from India to BurmaPlace Units - British
1 airfield placed in Gibraltar
1 fighter placed in United Kingdom
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Units Change Ownership
Some Units in India change ownership: 1 artillery and 3 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyerTerritory Summary for British and UK_Pacific :
Shan State : 2 infantry
Burma : 1 aaGun, 1 artillery and 2 infantry
India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 8 infantry, 2 mech_infantrys and 1 tactical_bomber
Malaya : 1 harbour and 3 infantry
Kwangtung : 1 harbour and 2 infantry
Java : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 transport
37 Sea Zone : 1 destroyer
39 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
Belgian Congo : 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 armour, 1 artillery, 2 fighters, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Tanganyika Territory : 1 infantry
80 Sea Zone : 1 destroyer and 1 transport
Eastern Persia : 1 flag
Persia : 1 flag, 3 infantry
91 Sea Zone : 1 cruiser, 2 destroyers and 2 transportsProduction/PUs Summary :
Germans : 42 / 49
Russians : 34 / 40
Japanese : 34 / 45
Americans : 52 / 55
Chinese : 6 / 6
British : 28 / 28
UK_Pacific : 25 / 25
Italians : 15 / 20
ANZAC : 10 / 10
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
5 infantry moved from Bulgaria to Greece
1 armour moved from Yugoslavia to Greece
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 armour moved from Tobruk to Egypt
Italians take Alexandria from British
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 battleship moved from 96 Sea Zone to 98 Sea Zone
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 cruiser moved from 96 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to Greece
1 fighter moved from Southern Italy to Greece
1 fighter moved from Southern Italy to Greece
1 bomber moved from Southern Italy to EgyptCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in Greece
Italians attack with 1 armour, 1 artillery, 3 fighters and 6 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 cruiser in Greece, round 2 : 1/1 hits
Italians roll dice for 1 armour, 1 artillery, 3 fighters and 6 infantry in Greece, round 2 : 4/11 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits
4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 3 fighters and 5 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 1 infantry
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 2 infantry; British defend with 1 harbour
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Egypt, round 2 : 2/4 hits
British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 infantry moved from Kenya to Anglo Egyptian Sudan
3 infantry moved from Tobruk to Alexandria
1 bomber moved from Egypt to Tobruk
3 fighters moved from Greece to Southern Italy
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
2 aaGuns moved from Northern Italy to Southern ItalyPlace Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 20 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUsProduction/PUs Summary :
Germans : 42 / 49
Russians : 34 / 40
Japanese : 34 / 45
Americans : 52 / 55
Chinese : 6 / 6
British : 25 / 28
UK_Pacific : 25 / 25
Italians : 20 / 31
ANZAC : 10 / 10
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
3 fighters moved from Queensland to MalayaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs totalTerritory Summary for ANZAC :
Malaya : 3 fighters and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 4 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
54 Sea Zone : 1 transport
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 42 / 49
Russians : 34 / 40
Japanese : 34 / 45
Americans : 52 / 55
Chinese : 6 / 6
British : 25 / 28
UK_Pacific : 25 / 25
Italians : 20 / 31
ANZAC : 13 / 13
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
3 infantry moved from Algeria to TunisiaTurn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
United Kingdom : 2 infantry
French Equatorial Africa : 1 infantry
Tunisia : 3 infantryProduction/PUs Summary :
Germans : 42 / 49
Russians : 34 / 40
Japanese : 34 / 45
Americans : 52 / 55
Chinese : 6 / 6
British : 25 / 28
UK_Pacific : 25 / 25
Italians : 20 / 31
ANZAC : 13 / 13
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 artillery and 1 infantry moved from Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
3 armour, 5 artilleries and 24 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Germany to Baltic States
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 bomber moved from Anglo Egyptian Sudan to 80 Sea Zone
1 bomber moved from Tobruk to Western GermanyCombat - Germans
Battle in 80 Sea Zone
Germans attack with 1 bomber
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 bomber in 80 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer and 1 transport in 80 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Germans and 1 destroyer owned by the British lost in 80 Sea Zone
British win with 1 transport remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber
Casualties for British: 1 destroyer
Battle in 114 Sea Zone
Germans attack with 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport
Russians defend with 1 cruiser
Germans roll dice for 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport in 114 Sea Zone, round 2 : 4/5 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Russians and 1 fighter owned by the Germans lost in 114 Sea Zone
Germans win with 1 cruiser, 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for Russians: 1 cruiser
Battle in Baltic States
Germans attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 1/5 hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Baltic States
Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 3 : 2/5 hits
Russians roll dice for 1 artillery in Baltic States, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 3 armour, 5 artilleries and 24 infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour, 5 artilleries and 24 infantry in Western Ukraine, round 2 : 12/32 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 armour, 5 artilleries and 23 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Eastern Poland to Western Ukraine
5 artilleries and 1 infantry moved from Poland to Eastern Poland
1 infantry moved from Eastern Poland to Romania
11 armour moved from Germany to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Eastern Poland
1 tactical_bomber moved from 114 Sea Zone to Eastern Poland
1 fighter and 1 tactical_bomber moved from Baltic States to Eastern Poland
3 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 armour moved from Southern France to Greater Southern Germany
3 artilleries moved from Normandy Bordeaux to Holland Belgium
3 aaGuns moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Western Germany to Eastern PolandPlace Units - Germans
1 destroyer placed in 113 Sea Zone
6 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Germans collect 43 PUs (2 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUsProduction/PUs Summary :
Germans : 45 / 49
Russians : 31 / 40
Japanese : 34 / 45
Americans : 52 / 55
Chinese : 6 / 6
British : 25 / 28
UK_Pacific : 25 / 25
Italians : 20 / 31
ANZAC : 13 / 13
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 armour, 2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
3 infantry moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic StatesCombat - Russians
Russians creates battle in territory 113 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Russians from 113 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 115 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in 113 Sea Zone
Germans defend with 1 destroyer
Battle in Baltic States
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 1 fighter and 3 infantry in Baltic States, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Baltic States, round 2 : 0/2 hits
1 mech_infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 fighter and 3 infantry in Baltic States, round 3 : 2/4 hits
Germans roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Baltic States
Russians winGermans win with 1 destroyer remaining, taking Baltic States from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in Iraq
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 2 : 2/4 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits
2 infantry owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Iraq
Russians roll dice for 1 armour and 1 mech_infantry in Iraq, round 3 : 1/2 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits
1 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the Russians lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 armour remaining. Battle score for attacker is -1
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 2 infantry and 1 mech_infantryNon Combat Move - Russians
2 aaGuns, 1 armour, 1 artillery, 18 infantry and 1 mech_infantry moved from Bryansk to Russia
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Bessarabia to Ukraine
1 fighter moved from Baltic States to Novgorod
3 infantry moved from Karelia to Novgorod
3 infantry moved from Yakut S.S.R. to Buryatia
2 aaGuns and 15 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
1 armour and 1 mech_infantry placed in Russia
3 infantry placed in Novgorod
3 infantry placed in Ukraine
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUsTerritory Summary for Russians :
Yenisey : 2 aaGuns and 15 infantry
Buryatia : 3 infantry
Belarus : 1 infantry
Baltic States : 3 infantry
Bryansk : 3 infantry
Russia : 4 aaGuns, 1 airfield, 3 armour, 2 artilleries, 1 factory_major, 2 fighters, 29 infantry, 3 mech_infantrys and 1 tactical_bomber
Ukraine : 1 factory_minor and 4 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag, 1 armour
Northwest Persia : 1 flag
115 Sea Zone : 1 submarine
Finland : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 42 / 49
Russians : 36 / 47
Japanese : 34 / 45
Americans : 52 / 55
Chinese : 6 / 6
British : 25 / 28
UK_Pacific : 25 / 25
Italians : 20 / 31
ANZAC : 13 / 13
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 destroyers and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Hopei to Suiyuyan
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
3 artilleries and 5 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 artilleries and 1 infantry moved from Yunnan to Szechwan
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kiangsu to Anhwe
1 artillery and 6 infantry moved from Anhwe to Hunan
3 armour and 1 mech_infantry moved from Kiangsu to Kweichow
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 bombers moved from Kwangsi to Suiyuyan
1 infantry moved from Manchuria to Amur
Japanese take Amur from RussiansCombat - Japanese
Battle in Suiyuyan
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Suiyuyan, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
2 bombers moved from Suiyuyan to Kweichow
1 aaGun moved from Anhwe to Kweichow
1 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 aaGun and 3 infantry moved from Japan to 6 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 aaGun and 3 infantry moved from 19 Sea Zone to Jehol
3 mech_infantrys moved from Shantung to Chahar
8 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport moved from 36 Sea Zone to 19 Sea ZonePlace Units - Japanese
3 destroyers placed in 6 Sea Zone
2 infantry placed in Shantung
2 artilleries and 1 infantry placed in Kiangsu
1 artillery placed in ShantungTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUsProduction/PUs Summary :
Germans : 42 / 49
Russians : 34 / 47
Japanese : 39 / 49
Americans : 52 / 55
Chinese : 3 / 6
British : 25 / 28
UK_Pacific : 25 / 25
Italians : 20 / 31
ANZAC : 13 / 13
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
Non Combat Move - Americans
1 fighter moved from Eastern United States to 101 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 artillery moved from Western United States to 10 Sea Zone
1 artillery and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Wake Island to Hawaiian IslandsPlace Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 bomber placed in Western United States
1 fighter and 1 submarine placed in 101 Sea Zone
1 artillery placed in Eastern United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,1
Americans collect 51 PUs (1 lost to blockades); end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 3 artilleries, 4 bombers, 4 fighters, 1 harbour and 4 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier and 1 transport
54 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_minor and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
101 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 3 transportsProduction/PUs Summary :
Germans : 42 / 49
Russians : 34 / 47
Japanese : 39 / 49
Americans : 52 / 76
Chinese : 3 / 6
British : 25 / 28
UK_Pacific : 25 / 25
Italians : 20 / 31
ANZAC : 13 / 13
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 10 infantry moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 10 infantry
Japanese defend with 5 artilleries and 6 infantry
Chinese roll dice for 1 fighter and 10 infantry in Szechwan, round 2 : 3/11 hits
Japanese roll dice for 5 artilleries and 6 infantry in Szechwan, round 2 : 4/11 hits
3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 6 infantry in Szechwan, round 3 : 4/7 hits
Japanese roll dice for 5 artilleries and 3 infantry in Szechwan, round 3 : 5/8 hits
3 infantry owned by the Japanese, 5 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Szechwan
1 infantry owned by the Chinese retreated to Sikang
Japanese win with 4 artilleries remaining. Battle score for attacker is -5
Casualties for Japanese: 1 artillery and 6 infantry
Casualties for Chinese: 9 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to SikangPlace Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Sikang : 1 fighter and 3 infantry
Production/PUs Summary :
Germans : 42 / 49
Russians : 34 / 47
Japanese : 39 / 49
Americans : 52 / 76
Chinese : 3 / 3
British : 25 / 28
UK_Pacific : 25 / 25
Italians : 20 / 31
ANZAC : 13 / 13
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 tactical_bomber moved from Belgian Congo to Egypt
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 armour, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - British
Battle in Egypt
British attack with 2 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery and 1 harbour
British roll dice for 2 infantry and 1 tactical_bomber in Egypt, round 2 : 0/3 hits
Italians roll dice for 1 armour and 1 artillery in Egypt, round 2 : 1/2 hits
1 infantry owned by the British lost in Egypt
British roll dice for 1 infantry and 1 tactical_bomber in Egypt, round 3 : 1/2 hits
Italians roll dice for 1 armour and 1 artillery in Egypt, round 3 : 0/2 hits
1 artillery owned by the Italians lost in Egypt
British roll dice for 1 infantry and 1 tactical_bomber in Egypt, round 4 : 0/2 hits
Italians roll dice for 1 armour in Egypt, round 4 : 1/1 hits
1 infantry owned by the British lost in Egypt
Italians win with 1 armour remaining. Battle score for attacker is -2
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery
1 tactical_bomber owned by the British retreated
Battle in Normandy Bordeaux
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Normandy Bordeaux from Germans, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 infantry moved from Persia to Iraq
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 tactical_bomber moved from Egypt to IraqPlace Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 destroyer and 1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
2 armour, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 2 armour, 3 infantry and 1 mech_infantryTerritory Summary for British and UK_Pacific :
Shan State : 2 infantry
Burma : 1 aaGun, 1 artillery and 2 infantry
India : 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 12 infantry, 3 mech_infantrys and 1 tactical_bomber
Malaya : 1 harbour and 3 infantry
Kwangtung : 1 harbour and 2 infantry
Java : 1 flag
Sumatra : 1 flag, 1 infantry
39 Sea Zone : 1 battleship, 1 cruiser and 1 transport
20 Sea Zone : 1 destroyer
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Scotland : 1 airfield
Kenya : 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 armour, 1 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
76 Sea Zone : 1 destroyer
94 Sea Zone : 1 destroyer
93 Sea Zone : 1 destroyer
Iraq : 1 infantry and 1 tactical_bomber
Eastern Persia : 1 flag
81 Sea Zone : 1 transport
Persia : 1 flag
110 Sea Zone : 1 cruiser, 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 40 / 49
Russians : 34 / 47
Japanese : 39 / 49
Americans : 52 / 76
Chinese : 3 / 3
British : 29 / 29
UK_Pacific : 25 / 30
Italians : 18 / 31
ANZAC : 13 / 13
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 factory_minor, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 fighter moved from Southern Italy to 93 Sea Zone
1 bomber moved from Tobruk to 93 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
1 artillery and 1 infantry moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
3 infantry moved from Alexandria to Egypt
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 81 Sea Zone
1 artillery moved from Trans-Jordan to Syria
Italians take Syria from French
2 artilleries moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 cruiser moved from 97 Sea Zone to 94 Sea ZoneCombat - Italians
Battle in 81 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 94 Sea Zone
Italians attack with 1 cruiser, 1 destroyer and 1 fighter
British defend with 1 destroyer
Italians roll dice for 1 cruiser, 1 destroyer and 1 fighter in 94 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 94 Sea Zone
Italians win with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 93 Sea Zone
Italians attack with 1 bomber and 1 fighter
British defend with 1 destroyer
Italians roll dice for 1 bomber and 1 fighter in 93 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Italians and 1 destroyer owned by the British lost in 93 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Italians: 1 fighterNon Combat Move - Italians
1 bomber moved from 93 Sea Zone to Southern Italy
1 fighter moved from 94 Sea Zone to Southern Italy
1 fighter moved from 81 Sea Zone to Egypt
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to EgyptPlace Units - Italians
1 factory_minor placed in Egypt
2 submarines placed in 95 Sea Zone
1 artillery and 1 infantry placed in Southern Italy
Italians undo move 3.
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUsProduction/PUs Summary :
Germans : 40 / 49
Russians : 34 / 47
Japanese : 39 / 49
Americans : 52 / 76
Chinese : 3 / 3
British : 29 / 29
UK_Pacific : 25 / 30
Italians : 19 / 29
ANZAC : 13 / 13
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 3 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 44 Sea Zone to 34 Sea Zone
1 destroyer moved from 44 Sea Zone to 34 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to SiamCombat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 0/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
ANZAC roll dice for 1 artillery and 3 infantry in Caroline Islands, round 3 : 0/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 2/2 hits
2 infantry owned by the ANZAC lost in Caroline Islands
ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 4 : 1/2 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 4 : 1/2 hits
1 infantry owned by the ANZAC and 1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC roll dice for 1 artillery in Caroline Islands, round 5 : 1/1 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 5 : 1/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Caroline Islands
Japanese win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 1 aaGun and 1 infantry
Casualties for ANZAC: 1 artillery and 3 infantry
Battle in SiamNon Combat Move - ANZAC
3 fighters moved from Malaya to PhilippinesPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
Siam : 1 flag, 1 infantry
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
Philippines : 3 fighters
Celebes : 1 flag
Dutch New Guinea : 1 flag
33 Sea Zone : 2 transports
37 Sea Zone : 1 transport
34 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 40 / 49
Russians : 34 / 47
Japanese : 38 / 49
Americans : 52 / 76
Chinese : 3 / 3
British : 29 / 29
UK_Pacific : 25 / 30
Italians : 19 / 29
ANZAC : 14 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 fighter moved from Gibraltar to 94 Sea Zone
3 infantry moved from Tunisia to Libya
French take Libya from ItaliansCombat - French
Battle in 94 Sea Zone
French attack with 1 fighter
Italians defend with 1 cruiser and 1 destroyer
French roll dice for 1 fighter in 94 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 cruiser and 1 destroyer in 94 Sea Zone, round 2 : 0/2 hits
French roll dice for 1 fighter in 94 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 cruiser and 1 destroyer in 94 Sea Zone, round 3 : 0/2 hits
retreated to 94 Sea ZoneNon Combat Move - French
1 fighter moved from 94 Sea Zone to Gibraltar
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Libya : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 40 / 49
Russians : 34 / 47
Japanese : 38 / 49
Americans : 52 / 76
Chinese : 3 / 3
British : 29 / 29
UK_Pacific : 25 / 30
Italians : 18 / 29
ANZAC : 14 / 27
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 6 infantry; Remaining resources: 1 PUs;Combat Move - Germans
3 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Western Ukraine to Ukraine
3 armour, 5 artilleries and 22 infantry moved from Western Ukraine to Bryansk
1 armour moved from Eastern Poland to Ukraine
2 fighters and 2 tactical_bombers moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Western Germany to Normandy Bordeaux
3 artilleries moved from Holland Belgium to Normandy Bordeaux
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 bomber moved from Western Germany to Finland
1 armour moved from Germany to 114 Sea Zone
1 armour and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 armour moved from 115 Sea Zone to Finland
1 fighter moved from Western Germany to Finland
1 tactical_bomber moved from Western Germany to Finland
1 tactical_bomber moved from Eastern Poland to 115 Sea Zone
1 tactical_bomber moved from Eastern Poland to Western Germany
10 armour moved from Eastern Poland to Bryansk
5 artilleries and 1 infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 armour moved from Greater Southern Germany to Eastern Poland
1 infantry moved from Romania to Eastern Poland
5 armour moved from Germany to Baltic States -
Scramble in SZ115?
-
No scramble
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 6 infantry; Remaining resources: 1 PUs;Combat Move - Germans
3 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Western Ukraine to Ukraine
3 armour, 5 artilleries and 22 infantry moved from Western Ukraine to Bryansk
1 armour moved from Eastern Poland to Ukraine
2 fighters and 2 tactical_bombers moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Western Germany to Normandy Bordeaux
3 artilleries moved from Holland Belgium to Normandy Bordeaux
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 bomber moved from Western Germany to Finland
1 armour moved from Germany to 114 Sea Zone
1 armour and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 armour moved from 115 Sea Zone to Finland
1 fighter moved from Western Germany to Finland
1 tactical_bomber moved from Western Germany to Finland
1 tactical_bomber moved from Eastern Poland to 115 Sea Zone
1 tactical_bomber moved from Eastern Poland to Western Germany
10 armour moved from Eastern Poland to Bryansk
5 artilleries and 1 infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 armour moved from Greater Southern Germany to Eastern Poland
1 infantry moved from Romania to Eastern Poland
5 armour moved from Germany to Baltic StatesCombat - Germans
Battle in 115 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport
Russians defend with 1 submarine
Germans roll dice for 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport in 115 Sea Zone, round 2 : 1/3 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Finland
Germans attack with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Finland, round 2 : 3/4 hits
Russians roll dice for 2 infantry in Finland, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 fighter owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 fighter
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 13 armour, 5 artilleries and 22 infantry
Russians defend with 3 infantry
Germans roll dice for 13 armour, 5 artilleries and 22 infantry in Bryansk, round 2 : 14/40 hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 13 armour, 5 artilleries and 22 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Ukraine
Germans attack with 1 armour, 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 4 infantry
Germans roll dice for 1 armour, 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 4/9 hits
Russians roll dice for 4 infantry in Ukraine, round 2 : 1/4 hits
4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry
Battle in Normandy Bordeaux
Germans attack with 3 artilleries and 3 mech_infantrys
British defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 3 artilleries and 3 mech_infantrys in Normandy Bordeaux, round 2 : 1/6 hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits
1 infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 3 artilleries and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/4 hits
British roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/3 hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 3 artilleries and 1 mech_infantry in Normandy Bordeaux, round 4 : 1/4 hits
British roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 4 : 0/2 hits
1 artillery owned by the British lost in Normandy Bordeaux
Germans roll dice for 3 artilleries and 1 mech_infantry in Normandy Bordeaux, round 5 : 1/4 hits
British roll dice for 1 armour in Normandy Bordeaux, round 5 : 0/1 hits
1 armour owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 armour, 1 artillery and 2 infantry
Battle in Baltic States
Germans attack with 5 armour, 5 artilleries, 1 infantry and 1 mech_infantry
Russians defend with 3 infantry
Germans roll dice for 5 armour, 5 artilleries, 1 infantry and 1 mech_infantry in Baltic States, round 2 : 5/12 hits
Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 5 armour, 5 artilleries and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 bomber moved from Finland to Western Germany
1 tactical_bomber moved from 115 Sea Zone to Eastern Poland
2 fighters and 2 tactical_bombers moved from Ukraine to Western Ukraine
3 aaGuns moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Finland to NorwayPlace Units - Germans
5 armour placed in Germany
6 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Germans collect 45 PUs (3 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUsProduction/PUs Summary :
Germans : 48 / 51
Russians : 28 / 47
Japanese : 38 / 49
Americans : 52 / 76
Chinese : 3 / 3
British : 27 / 29
UK_Pacific : 25 / 30
Italians : 18 / 29
ANZAC : 14 / 27
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
Reseting Bonus Movement of Units
3 infantry moved from Buryatia to Amur
2 infantry moved from Buyant-Uhaa to Amur
1 infantry moved from Ulaanbaatar to Amur
1 armour moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 armour moved from Trans-Jordan to Syria
3 armour, 2 artilleries, 2 fighters, 29 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Novgorod to BryanskCombat - Russians
Battle in Amur
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians roll dice for 6 infantry in Amur, round 2 : 1/6 hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Syria
Russians attack with 1 armour
Italians defend with 1 artillery
Russians roll dice for 1 armour in Syria, round 2 : 0/1 hits
Italians roll dice for 1 artillery in Syria, round 2 : 0/1 hits
1 armour owned by the Russians retreated to Trans-Jordan
Battle in Bryansk
Russians attack with 3 armour, 2 artilleries, 3 fighters, 29 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 3 aaGuns, 13 armour, 5 artilleries and 22 infantry
AA fire in Bryansk : 1/4 hits
1 fighter owned by the Russians lost in Bryansk
Russians roll dice for 3 armour, 2 artilleries, 2 fighters, 29 infantry, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 11/40 hits
Germans roll dice for 3 aaGuns, 13 armour, 5 artilleries and 22 infantry in Bryansk, round 2 : 19/40 hits
19 infantry owned by the Russians, 8 infantry owned by the Germans and 3 aaGuns owned by the Germans lost in Bryansk
10 infantry owned by the Russians, 3 armour owned by the Russians, 3 mech_infantrys owned by the Russians and 2 artilleries owned by the Russians retreated to Russia
Germans winItalians win with 1 artillery remaining with 13 armour, 5 artilleries and 14 infantry remaining. Battle score for attacker is -28
Casualties for Germans: 3 aaGuns and 8 infantry
Casualties for Russians: 1 fighter and 19 infantryNon Combat Move - Russians
1 fighter moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Tsagaan Olom
2 aaGuns and 15 infantry moved from Yenisey to Timguska
1 aaGun moved from Russia to Tambov
1 aaGun moved from Russia to SmolenskPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
3 infantry placed in Novgorod
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUsTerritory Summary for Russians :
Kansu : 2 infantry
Amur : 6 infantry
Timguska : 2 aaGuns and 15 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag, 1 infantry
Trans-Jordan : 1 armour
Belarus : 1 infantry
Rostov : 1 fighter
Russia : 2 aaGuns, 1 airfield, 3 armour, 4 artilleries, 1 factory_major, 1 fighter, 18 infantry, 3 mech_infantrys and 1 tactical_bomber
Tambov : 1 aaGun
Volgograd : 1 factory_minor and 2 infantry
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
Smolensk : 1 aaGun
125 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 48 / 51
Russians : 29 / 37
Japanese : 37 / 49
Americans : 52 / 76
Chinese : 3 / 3
British : 28 / 29
UK_Pacific : 25 / 30
Italians : 17 / 29
ANZAC : 14 / 27
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0





