L14 G40 Helmutpower (Axis) vs Entek (Allies+8)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                7 infantry moved from Finland to Karelia
                1 infantry moved from Slovakia Hungary to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from France to Normandy Bordeaux
                3 artilleries and 4 mech_infantrys moved from France to Normandy Bordeaux
                1 armour moved from France to Southern France
                      Germans take Southern France from French
                1 bomber and 1 fighter moved from Southern Italy to 81 Sea Zone
                1 bomber moved from Western Germany to 81 Sea Zone
                3 fighters and 4 tactical_bombers moved from Western Germany to Normandy Bordeaux
                1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux


  • OOL in SZ81 please

  • 20 19 18 17 16

    Carrier, Destroyer, Fighter


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                7 infantry moved from Finland to Karelia
                1 infantry moved from Slovakia Hungary to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from France to Normandy Bordeaux
                3 artilleries and 4 mech_infantrys moved from France to Normandy Bordeaux
                1 armour moved from France to Southern France
                      Germans take Southern France from French
                1 bomber and 1 fighter moved from Southern Italy to 81 Sea Zone
                1 bomber moved from Western Germany to 81 Sea Zone
                3 fighters and 4 tactical_bombers moved from Western Germany to Normandy Bordeaux
                1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux

    Combat - Germans
                Battle in Karelia
                    Germans attack with 7 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 7 infantry in Karelia, round 2 :  2/7 hits
                        Russians roll dice for 1 infantry in Karelia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                    Germans win, taking Karelia from Russians with 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 3 artilleries, 3 fighters, 1 infantry, 4 mech_infantrys and 5 tactical_bombers
                    French defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 3 artilleries, 3 fighters, 1 infantry, 4 mech_infantrys and 5 tactical_bombers in Normandy Bordeaux, round 2 :  4/16 hits
                        French roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 :  2/4 hits
                        2 infantry owned by the French, 1 infantry owned by the Germans, 2 artilleries owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 3 artilleries, 3 fighters, 3 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for French: 2 artilleries and 2 infantry
                Battle in 81 Sea Zone
                    Germans attack with 2 bombers and 1 fighter
                    French defend with 1 destroyer; British defend with 1 carrier and 1 fighter
                        Germans roll dice for 2 bombers and 1 fighter in 81 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 carrier owned by the British
                        British roll dice for 1 carrier, 1 destroyer and 1 fighter in 81 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 2 bombers and 1 fighter in 81 Sea Zone, round 3 :  3/3 hits
                        British roll dice for 1 carrier, 1 destroyer and 1 fighter in 81 Sea Zone, round 3 :  1/3 hits
                        1 fighter owned by the British, 1 destroyer owned by the French, 1 carrier owned by the British and 1 fighter owned by the Germans lost in 81 Sea Zone
                    Germans win with 2 bombers remaining. Battle score for attacker is 24
                    Casualties for Germans: 1 fighter
                    Casualties for French: 1 destroyer
                    Casualties for British: 1 carrier and 1 fighter

    Non Combat Move - Germans
                1 bomber moved from 81 Sea Zone to Tobruk
                1 bomber moved from 81 Sea Zone to Anglo Egyptian Sudan
                3 aaGuns, 3 armour, 5 artilleries and 23 infantry moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                6 artilleries and 2 infantry moved from Germany to Poland
                1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                3 fighters moved from Normandy Bordeaux to Western Germany
                5 tactical_bombers moved from Normandy Bordeaux to Western Germany
                5 armour moved from France to Germany

    Place Units - Germans
                6 armour and 4 mech_infantrys placed in Germany
                1 fighter and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 33 / 37
        Japanese : 30 / 43
        Americans : 52 / 53
        Chinese : 9 / 15
        British : 26 / 33
        UK_Pacific : 21 / 21
        Italians : 15 / 20
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                7 infantry moved from Novgorod to Karelia
                1 fighter moved from Russia to Karelia
                1 artillery and 1 infantry moved from Belarus to Baltic States

    Combat - Russians
                Battle in Karelia
                    Russians attack with 1 fighter and 7 infantry
                    Germans defend with 6 infantry
                        Russians roll dice for 1 fighter and 7 infantry in Karelia, round 2 :  5/8 hits
                        Germans roll dice for 6 infantry in Karelia, round 2 :  2/6 hits
                        2 infantry owned by the Russians and 5 infantry owned by the Germans lost in Karelia
                        Russians roll dice for 1 fighter and 5 infantry in Karelia, round 3 :  0/6 hits
                        Germans roll dice for 1 infantry in Karelia, round 3 :  0/1 hits
                        Russians roll dice for 1 fighter and 5 infantry in Karelia, round 4 :  2/6 hits
                        Germans roll dice for 1 infantry in Karelia, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 1 fighter and 5 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 6 infantry
                    Casualties for Russians: 2 infantry
                Battle in Baltic States
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Karelia to Novgorod
                2 aaGuns and 7 infantry moved from Belarus to Bryansk
                2 infantry moved from Smolensk to Bryansk
                1 infantry moved from Western Ukraine to Bessarabia
                1 artillery and 6 infantry moved from Western Ukraine to Bryansk
                3 infantry moved from Ukraine to Bryansk
                1 armour, 2 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                1 armour, 3 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs

    Territory Summary for Russians :

    Yakut S.S.R. : 2 aaGuns and 18 infantry
        Belarus : 1 infantry
        Karelia : 5 infantry
        Baltic States : 1 artillery and 1 infantry
        Bryansk : 2 aaGuns, 1 armour, 1 artillery, 18 infantry and 1 mech_infantry
        Bessarabia : 1 infantry
        Russia : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag, 1 armour, 2 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 35 / 40
        Japanese : 30 / 43
        Americans : 52 / 53
        Chinese : 9 / 15
        British : 26 / 33
        UK_Pacific : 21 / 21
        Italians : 15 / 20
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 destroyer, 4 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 artilleries and 5 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 mech_infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                2 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                1 artillery and 2 infantry moved from Hunan to Yunnan
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                2 bombers, 7 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter moved from Kiangsi to Yunnan
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                      Japanese take Siberia from Russians
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 2 bombers, 8 fighters, 3 infantry and 5 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 2 artilleries, 2 bombers, 8 fighters, 3 infantry and 5 tactical_bombers in Yunnan, round 2 :  11/20 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  2/4 hits
                        2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 8 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                2 bombers and 5 tactical_bombers moved from Yunnan to Kwangsi
                8 fighters moved from Yunnan to Kwangsi
                1 aaGun, 1 artillery and 6 infantry moved from Jehol to Anhwe
                1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Kiangsu
                3 mech_infantrys placed in Shantung
                1 destroyer and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 35 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 34 / 40
        Japanese : 35 / 45
        Americans : 52 / 53
        Chinese : 5 / 15
        British : 26 / 33
        UK_Pacific : 21 / 21
        Italians : 15 / 20
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 2 destroyers and 2 transports; Remaining resources: 3 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 bombers moved from Western United States to Hawaiian Islands
                1 fighter moved from Guam to Wake Island

    Place Units - Americans
                1 artillery and 1 bomber placed in Western United States
                1 transport placed in 10 Sea Zone
                2 destroyers and 1 transport placed in 101 Sea Zone
                1 artillery placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 55 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield and 1 fighter
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 2 artilleries, 3 bombers, 3 fighters, 1 harbour and 4 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 transport
        54 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 factory_minor and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        101 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 3 transports

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 34 / 40
        Japanese : 35 / 45
        Americans : 52 / 55
        Chinese : 5 / 15
        British : 26 / 33
        UK_Pacific : 21 / 21
        Italians : 15 / 20
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Sikang to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Sikang

    Place Units - Chinese
                5 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 1 infantry
        Sikang : 1 fighter and 10 infantry

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 34 / 40
        Japanese : 34 / 45
        Americans : 52 / 55
        Chinese : 6 / 6
        British : 26 / 33
        UK_Pacific : 21 / 21
        Italians : 15 / 20
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 airfield, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Rhodesia to Belgian Congo
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 destroyer and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      UK_Pacific take Java from Dutch
                1 fighter moved from Malta to Gibraltar
                1 fighter moved from United Kingdom to Gibraltar
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 tactical_bomber moved from Egypt to Belgian Congo
                1 battleship and 1 cruiser moved from 41 Sea Zone to 39 Sea Zone
                1 artillery moved from India to Burma

    Place Units - British
                1 airfield placed in Gibraltar
                1 fighter placed in United Kingdom
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                1 destroyer placed in 39 Sea Zone
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 25 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 artillery and 3 infantry
                    Some Units in 39 Sea Zone change ownership: 1 destroyer

    Territory Summary for British and UK_Pacific :

    Shan State : 2 infantry
        Burma : 1 aaGun, 1 artillery and 2 infantry
        India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 8 infantry, 2 mech_infantrys and 1 tactical_bomber
        Malaya : 1 harbour and 3 infantry
        Kwangtung : 1 harbour and 2 infantry
        Java : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 transport
        37 Sea Zone : 1 destroyer
        39 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
        Belgian Congo : 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 armour, 1 artillery, 2 fighters, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        Tanganyika Territory : 1 infantry
        80 Sea Zone : 1 destroyer and 1 transport
        Eastern Persia : 1 flag
        Persia : 1 flag, 3 infantry
        91 Sea Zone : 1 cruiser, 2 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 34 / 40
        Japanese : 34 / 45
        Americans : 52 / 55
        Chinese : 6 / 6
        British : 28 / 28
        UK_Pacific : 25 / 25
        Italians : 15 / 20
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                5 infantry moved from Bulgaria to Greece
                1 armour moved from Yugoslavia to Greece
                1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 artillery moved from Yugoslavia to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                1 armour moved from Tobruk to Egypt
                      Italians take Alexandria from British
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 battleship moved from 96 Sea Zone to 98 Sea Zone
                1 cruiser moved from 96 Sea Zone to 98 Sea Zone
                1 cruiser moved from 96 Sea Zone to 97 Sea Zone
                1 fighter moved from Southern Italy to Greece
                1 fighter moved from Southern Italy to Greece
                1 fighter moved from Southern Italy to Greece
                1 bomber moved from Southern Italy to Egypt

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 :  2/2 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Greece
                    Italians attack with 1 armour, 1 artillery, 3 fighters and 6 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 cruiser in Greece, round 2 :  1/1 hits
                        Italians roll dice for 1 armour, 1 artillery, 3 fighters and 6 infantry in Greece, round 2 :  4/11 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  1/4 hits
                        4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 3 fighters and 5 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 1 infantry
                Battle in Egypt
                    Italians attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
                    ANZAC defend with 2 infantry; British defend with 1 harbour
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Egypt, round 2 :  2/4 hits
                        British roll dice for 2 infantry in Egypt, round 2 :  1/2 hits
                        2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                3 infantry moved from Tobruk to Alexandria
                1 bomber moved from Egypt to Tobruk
                3 fighters moved from Greece to Southern Italy
                1 destroyer moved from 96 Sea Zone to 98 Sea Zone
                2 aaGuns moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 artilleries and 1 infantry placed in Southern Italy
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 20 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 34 / 40
        Japanese : 34 / 45
        Americans : 52 / 55
        Chinese : 6 / 6
        British : 25 / 28
        UK_Pacific : 25 / 25
        Italians : 20 / 31
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                3 fighters moved from Queensland to Malaya

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total

    Territory Summary for ANZAC :

    Malaya : 3 fighters and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 4 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        54 Sea Zone : 1 transport
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 34 / 40
        Japanese : 34 / 45
        Americans : 52 / 55
        Chinese : 6 / 6
        British : 25 / 28
        UK_Pacific : 25 / 25
        Italians : 20 / 31
        ANZAC : 13 / 13
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                3 infantry moved from Algeria to Tunisia

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 1 fighter
        United Kingdom : 2 infantry
        French Equatorial Africa : 1 infantry
        Tunisia : 3 infantry

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 34 / 40
        Japanese : 34 / 45
        Americans : 52 / 55
        Chinese : 6 / 6
        British : 25 / 28
        UK_Pacific : 25 / 25
        Italians : 20 / 31
        ANZAC : 13 / 13
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 artillery and 1 infantry moved from Poland to Baltic States
                1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
                3 armour, 5 artilleries and 24 infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Germany to Baltic States
                1 cruiser moved from 113 Sea Zone to 114 Sea Zone
                1 transport moved from 113 Sea Zone to 114 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
                1 bomber moved from Anglo Egyptian Sudan to 80 Sea Zone
                1 bomber moved from Tobruk to Western Germany

    Combat - Germans
                Battle in 80 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 1 bomber in 80 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer and 1 transport in 80 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Germans and 1 destroyer owned by the British lost in 80 Sea Zone
                    British win with 1 transport remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 bomber
                    Casualties for British: 1 destroyer
                Battle in 114 Sea Zone
                    Germans attack with 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport in 114 Sea Zone, round 2 :  4/5 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Russians and 1 fighter owned by the Germans lost in 114 Sea Zone
                    Germans win with 1 cruiser, 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 fighter
                    Casualties for Russians: 1 cruiser
                Battle in Baltic States
                    Germans attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 :  1/5 hits
                        Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Baltic States
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 3 :  2/5 hits
                        Russians roll dice for 1 artillery in Baltic States, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Western Ukraine
                    Germans attack with 3 armour, 5 artilleries and 24 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 armour, 5 artilleries and 24 infantry in Western Ukraine, round 2 :  12/32 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 3 armour, 5 artilleries and 23 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Eastern Poland to Western Ukraine
                5 artilleries and 1 infantry moved from Poland to Eastern Poland
                1 infantry moved from Eastern Poland to Romania
                11 armour moved from Germany to Eastern Poland
                3 mech_infantrys moved from Germany to Eastern Poland
                1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Eastern Poland
                1 tactical_bomber moved from 114 Sea Zone to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Baltic States to Eastern Poland
                3 mech_infantrys moved from Normandy Bordeaux to Western Germany
                1 armour moved from Southern France to Greater Southern Germany
                3 artilleries moved from Normandy Bordeaux to Holland Belgium
                3 aaGuns moved from Holland Belgium to Western Germany
                1 tactical_bomber moved from Western Germany to Eastern Poland

    Place Units - Germans
                1 destroyer placed in 113 Sea Zone
                6 armour and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
                Germans collect 43 PUs (2 lost to blockades); end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    Production/PUs Summary :

    Germans : 45 / 49
        Russians : 31 / 40
        Japanese : 34 / 45
        Americans : 52 / 55
        Chinese : 6 / 6
        British : 25 / 28
        UK_Pacific : 25 / 25
        Italians : 20 / 31
        ANZAC : 13 / 13
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                1 armour, 2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
                3 infantry moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Baltic States

    Combat - Russians
                Russians creates battle in territory 113 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 113 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 115 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Battle in 113 Sea Zone
                    Germans defend with 1 destroyer
                Battle in Baltic States
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 artillery and 1 mech_infantry
                        Russians roll dice for 1 fighter and 3 infantry in Baltic States, round 2 :  1/4 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Baltic States, round 2 :  0/2 hits
                        1 mech_infantry owned by the Germans lost in Baltic States
                        Russians roll dice for 1 fighter and 3 infantry in Baltic States, round 3 :  2/4 hits
                        Germans roll dice for 1 artillery in Baltic States, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Baltic States
                    Russians winGermans win with 1 destroyer remaining, taking Baltic States from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                Battle in Iraq
                    Russians attack with 1 armour, 2 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                        Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 2 :  2/4 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  2/3 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Iraq
                        Russians roll dice for 1 armour and 1 mech_infantry in Iraq, round 3 :  1/2 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  1/1 hits
                        1 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the Russians lost in Iraq
                    Russians win, taking Iraq from Neutral_Axis with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for Russians: 2 infantry and 1 mech_infantry

    Non Combat Move - Russians
                2 aaGuns, 1 armour, 1 artillery, 18 infantry and 1 mech_infantry moved from Bryansk to Russia
                3 infantry moved from Ukraine to Bryansk
                1 infantry moved from Bessarabia to Ukraine
                1 fighter moved from Baltic States to Novgorod
                3 infantry moved from Karelia to Novgorod
                3 infantry moved from Yakut S.S.R. to Buryatia
                2 aaGuns and 15 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                1 armour and 1 mech_infantry placed in Russia
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs

    Territory Summary for Russians :

    Yenisey : 2 aaGuns and 15 infantry
        Buryatia : 3 infantry
        Belarus : 1 infantry
        Baltic States : 3 infantry
        Bryansk : 3 infantry
        Russia : 4 aaGuns, 1 airfield, 3 armour, 2 artilleries, 1 factory_major, 2 fighters, 29 infantry, 3 mech_infantrys and 1 tactical_bomber
        Ukraine : 1 factory_minor and 4 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag, 1 armour
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine
        Finland : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 36 / 47
        Japanese : 34 / 45
        Americans : 52 / 55
        Chinese : 6 / 6
        British : 25 / 28
        UK_Pacific : 25 / 25
        Italians : 20 / 31
        ANZAC : 13 / 13
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 3 destroyers and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                3 artilleries and 5 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                2 artilleries and 1 infantry moved from Yunnan to Szechwan
                2 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Kiangsu to Anhwe
                1 artillery and 6 infantry moved from Anhwe to Hunan
                3 armour and 1 mech_infantry moved from Kiangsu to Kweichow
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                2 bombers moved from Kwangsi to Suiyuyan
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians

    Combat - Japanese
                Battle in Suiyuyan
                    Japanese attack with 2 bombers and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 2 infantry in Suiyuyan, round 2 :  0/4 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                        Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 bombers moved from Suiyuyan to Kweichow
                1 aaGun moved from Anhwe to Kweichow
                1 infantry moved from Manchuria to Jehol
                1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
                1 aaGun and 3 infantry moved from Japan to 6 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 aaGun and 3 infantry moved from 19 Sea Zone to Jehol
                3 mech_infantrys moved from Shantung to Chahar
                8 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport moved from 36 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                3 destroyers placed in 6 Sea Zone
                2 infantry placed in Shantung
                2 artilleries and 1 infantry placed in Kiangsu
                1 artillery placed in Shantung

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 39 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 34 / 47
        Japanese : 39 / 49
        Americans : 52 / 55
        Chinese : 3 / 6
        British : 25 / 28
        UK_Pacific : 25 / 25
        Italians : 20 / 31
        ANZAC : 13 / 13
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Eastern United States to 101 Sea Zone
                1 bomber moved from Western United States to Hawaiian Islands
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Wake Island to Hawaiian Islands

    Place Units - Americans
                1 carrier and 1 transport placed in 10 Sea Zone
                1 bomber placed in Western United States
                1 fighter and 1 submarine placed in 101 Sea Zone
                1 artillery placed in Eastern United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,1
                Americans collect 51 PUs (1 lost to blockades); end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 3 artilleries, 4 bombers, 4 fighters, 1 harbour and 4 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier and 1 transport
        54 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 factory_minor and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        101 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 34 / 47
        Japanese : 39 / 49
        Americans : 52 / 76
        Chinese : 3 / 6
        British : 25 / 28
        UK_Pacific : 25 / 25
        Italians : 20 / 31
        ANZAC : 13 / 13
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 10 infantry moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 10 infantry
                    Japanese defend with 5 artilleries and 6 infantry
                        Chinese roll dice for 1 fighter and 10 infantry in Szechwan, round 2 :  3/11 hits
                        Japanese roll dice for 5 artilleries and 6 infantry in Szechwan, round 2 :  4/11 hits
                        3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Szechwan
                        Chinese roll dice for 1 fighter and 6 infantry in Szechwan, round 3 :  4/7 hits
                        Japanese roll dice for 5 artilleries and 3 infantry in Szechwan, round 3 :  5/8 hits
                        3 infantry owned by the Japanese, 5 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Szechwan
                    1 infantry owned by the Chinese retreated to Sikang
                    Japanese win with 4 artilleries remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 artillery and 6 infantry
                    Casualties for Chinese: 9 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Sikang : 1 fighter and 3 infantry

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 34 / 47
        Japanese : 39 / 49
        Americans : 52 / 76
        Chinese : 3 / 3
        British : 25 / 28
        UK_Pacific : 25 / 25
        Italians : 20 / 31
        ANZAC : 13 / 13
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 tactical_bomber moved from Belgian Congo to Egypt
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 armour, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - British
                Battle in Egypt
                    British attack with 2 infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 1 artillery and 1 harbour
                        British roll dice for 2 infantry and 1 tactical_bomber in Egypt, round 2 :  0/3 hits
                        Italians roll dice for 1 armour and 1 artillery in Egypt, round 2 :  1/2 hits
                        1 infantry owned by the British lost in Egypt
                        British roll dice for 1 infantry and 1 tactical_bomber in Egypt, round 3 :  1/2 hits
                        Italians roll dice for 1 armour and 1 artillery in Egypt, round 3 :  0/2 hits
                        1 artillery owned by the Italians lost in Egypt
                        British roll dice for 1 infantry and 1 tactical_bomber in Egypt, round 4 :  0/2 hits
                        Italians roll dice for 1 armour in Egypt, round 4 :  1/1 hits
                        1 infantry owned by the British lost in Egypt
                    Italians win with 1 armour remaining. Battle score for attacker is -2
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery
                    1 tactical_bomber owned by the British retreated
                Battle in Normandy Bordeaux
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Normandy Bordeaux from Germans, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 37 Sea Zone to 20 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to India
                1 infantry moved from Persia to Iraq
                1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                1 tactical_bomber moved from Egypt to Iraq

    Place Units - British
                1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
                1 destroyer and 1 transport placed in 110 Sea Zone

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total

    Place Units - UK_Pacific
                2 armour, 3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 25 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Some Units in India change ownership: 2 armour, 3 infantry and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Shan State : 2 infantry
        Burma : 1 aaGun, 1 artillery and 2 infantry
        India : 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 12 infantry, 3 mech_infantrys and 1 tactical_bomber
        Malaya : 1 harbour and 3 infantry
        Kwangtung : 1 harbour and 2 infantry
        Java : 1 flag
        Sumatra : 1 flag, 1 infantry
        39 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        20 Sea Zone : 1 destroyer
        Belgian Congo : 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 2 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Scotland : 1 airfield
        Kenya : 1 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 armour, 1 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        76 Sea Zone : 1 destroyer
        94 Sea Zone : 1 destroyer
        93 Sea Zone : 1 destroyer
        Iraq : 1 infantry and 1 tactical_bomber
        Eastern Persia : 1 flag
        81 Sea Zone : 1 transport
        Persia : 1 flag
        110 Sea Zone : 1 cruiser, 1 destroyer and 3 transports

    Production/PUs Summary :

    Germans : 40 / 49
        Russians : 34 / 47
        Japanese : 39 / 49
        Americans : 52 / 76
        Chinese : 3 / 3
        British : 29 / 29
        UK_Pacific : 25 / 30
        Italians : 18 / 31
        ANZAC : 13 / 13
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery, 1 factory_minor, 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 bomber moved from Tobruk to 93 Sea Zone
                1 fighter moved from Southern Italy to 94 Sea Zone
                1 artillery and 1 infantry moved from Greece to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone
                3 infantry moved from Alexandria to Egypt
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from Greece to 99 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to 81 Sea Zone
                1 artillery moved from Trans-Jordan to Syria
                      Italians take Syria from French
                2 artilleries moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 cruiser moved from 97 Sea Zone to 94 Sea Zone

    Combat - Italians
                Battle in 81 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 81 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 94 Sea Zone
                    Italians attack with 1 cruiser, 1 destroyer and 1 fighter
                    British defend with 1 destroyer
                        Italians roll dice for 1 cruiser, 1 destroyer and 1 fighter in 94 Sea Zone, round 2 :  1/3 hits
                        British roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 94 Sea Zone
                    Italians win with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    British defend with 1 destroyer
                        Italians roll dice for 1 bomber and 1 fighter in 93 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 93 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Italians and 1 destroyer owned by the British lost in 93 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 fighter

    Non Combat Move - Italians
                1 bomber moved from 93 Sea Zone to Southern Italy
                1 fighter moved from 94 Sea Zone to Southern Italy
                1 fighter moved from 81 Sea Zone to Egypt
                1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt

    Place Units - Italians
                1 factory_minor placed in Egypt
                2 submarines placed in 95 Sea Zone
                1 artillery and 1 infantry placed in Southern Italy
                Italians undo move 3.
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Production/PUs Summary :

    Germans : 40 / 49
        Russians : 34 / 47
        Japanese : 39 / 49
        Americans : 52 / 76
        Chinese : 3 / 3
        British : 29 / 29
        UK_Pacific : 25 / 30
        Italians : 19 / 29
        ANZAC : 13 / 13
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 cruiser moved from 44 Sea Zone to 34 Sea Zone
                1 destroyer moved from 44 Sea Zone to 34 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Siam

    Combat - ANZAC
                Battle in Caroline Islands
                    ANZAC attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        ANZAC roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 :  0/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        ANZAC roll dice for 1 artillery and 3 infantry in Caroline Islands, round 3 :  0/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 :  2/2 hits
                        2 infantry owned by the ANZAC lost in Caroline Islands
                        ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 4 :  1/2 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 4 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 aaGun owned by the Japanese lost in Caroline Islands
                        ANZAC roll dice for 1 artillery in Caroline Islands, round 5 :  1/1 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 5 :  1/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Caroline Islands
                    Japanese win with 1 infantry remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 aaGun and 1 infantry
                    Casualties for ANZAC: 1 artillery and 3 infantry
                Battle in Siam

    Non Combat Move - ANZAC
                3 fighters moved from Malaya to Philippines

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Siam : 1 flag, 1 infantry
        Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 fighter and 1 harbour
        Philippines : 3 fighters
        Celebes : 1 flag
        Dutch New Guinea : 1 flag
        33 Sea Zone : 2 transports
        37 Sea Zone : 1 transport
        34 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 40 / 49
        Russians : 34 / 47
        Japanese : 38 / 49
        Americans : 52 / 76
        Chinese : 3 / 3
        British : 29 / 29
        UK_Pacific : 25 / 30
        Italians : 19 / 29
        ANZAC : 14 / 27
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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