0% for April

L14 G40 Helmutpower (Axis) vs Entek (Allies+8)


  • Like I said previoustly, if you really want me to move my sub elsewhere, ok, I’ll do it in my Germany turn or before if you want to attack me with ANZAC, but I dont think the rules says that. And for my transport, it’s the SZ of my Siam territory…

    See my post above

  • 20 19 18 17 16

    My mistake.  Go ahead and leave them there. I thought that bit where the USA couldn’t end it’s movement in sea zones that are adjacent to Japanese-controlled territories went both ways, but I was wrong.

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 cruiser moved from 63 Sea Zone to 45 Sea Zone
                2 fighters moved from New Zealand to Queensland
                2 aaGuns and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        45 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        62 Sea Zone : 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 36 / 65
        Russians : 36 / 37
        Japanese : 30 / 43
        Americans : 52 / 53
        Chinese : 9 / 15
        British : 26 / 33
        UK_Pacific : 21 / 21
        Italians : 15 / 20
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - French

    Non Combat Move - French
                1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
                1 fighter moved from United Kingdom to Gibraltar
                1 infantry moved from Morocco to Algeria
                1 infantry moved from Tunisia to Algeria
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        Gibraltar : 1 fighter
        United Kingdom : 2 infantry
        Normandy Bordeaux : 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        French Central Africa : 1 infantry
        Algeria : 3 infantry
        Southern France : 1 factory_minor and 1 harbour
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 36 / 65
        Russians : 36 / 37
        Japanese : 30 / 43
        Americans : 52 / 53
        Chinese : 9 / 15
        British : 26 / 33
        UK_Pacific : 21 / 21
        Italians : 15 / 20
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                7 infantry moved from Finland to Karelia
                1 infantry moved from Slovakia Hungary to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from France to Normandy Bordeaux
                3 artilleries and 4 mech_infantrys moved from France to Normandy Bordeaux
                1 armour moved from France to Southern France
                      Germans take Southern France from French
                1 bomber and 1 fighter moved from Southern Italy to 81 Sea Zone
                1 bomber moved from Western Germany to 81 Sea Zone
                3 fighters and 4 tactical_bombers moved from Western Germany to Normandy Bordeaux
                1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux


  • OOL in SZ81 please

  • 20 19 18 17 16

    Carrier, Destroyer, Fighter


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                7 infantry moved from Finland to Karelia
                1 infantry moved from Slovakia Hungary to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from France to Normandy Bordeaux
                3 artilleries and 4 mech_infantrys moved from France to Normandy Bordeaux
                1 armour moved from France to Southern France
                      Germans take Southern France from French
                1 bomber and 1 fighter moved from Southern Italy to 81 Sea Zone
                1 bomber moved from Western Germany to 81 Sea Zone
                3 fighters and 4 tactical_bombers moved from Western Germany to Normandy Bordeaux
                1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux

    Combat - Germans
                Battle in Karelia
                    Germans attack with 7 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 7 infantry in Karelia, round 2 :  2/7 hits
                        Russians roll dice for 1 infantry in Karelia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                    Germans win, taking Karelia from Russians with 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 3 artilleries, 3 fighters, 1 infantry, 4 mech_infantrys and 5 tactical_bombers
                    French defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 3 artilleries, 3 fighters, 1 infantry, 4 mech_infantrys and 5 tactical_bombers in Normandy Bordeaux, round 2 :  4/16 hits
                        French roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 :  2/4 hits
                        2 infantry owned by the French, 1 infantry owned by the Germans, 2 artilleries owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 3 artilleries, 3 fighters, 3 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for French: 2 artilleries and 2 infantry
                Battle in 81 Sea Zone
                    Germans attack with 2 bombers and 1 fighter
                    French defend with 1 destroyer; British defend with 1 carrier and 1 fighter
                        Germans roll dice for 2 bombers and 1 fighter in 81 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 carrier owned by the British
                        British roll dice for 1 carrier, 1 destroyer and 1 fighter in 81 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 2 bombers and 1 fighter in 81 Sea Zone, round 3 :  3/3 hits
                        British roll dice for 1 carrier, 1 destroyer and 1 fighter in 81 Sea Zone, round 3 :  1/3 hits
                        1 fighter owned by the British, 1 destroyer owned by the French, 1 carrier owned by the British and 1 fighter owned by the Germans lost in 81 Sea Zone
                    Germans win with 2 bombers remaining. Battle score for attacker is 24
                    Casualties for Germans: 1 fighter
                    Casualties for French: 1 destroyer
                    Casualties for British: 1 carrier and 1 fighter

    Non Combat Move - Germans
                1 bomber moved from 81 Sea Zone to Tobruk
                1 bomber moved from 81 Sea Zone to Anglo Egyptian Sudan
                3 aaGuns, 3 armour, 5 artilleries and 23 infantry moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                6 artilleries and 2 infantry moved from Germany to Poland
                1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                3 fighters moved from Normandy Bordeaux to Western Germany
                5 tactical_bombers moved from Normandy Bordeaux to Western Germany
                5 armour moved from France to Germany

    Place Units - Germans
                6 armour and 4 mech_infantrys placed in Germany
                1 fighter and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 33 / 37
        Japanese : 30 / 43
        Americans : 52 / 53
        Chinese : 9 / 15
        British : 26 / 33
        UK_Pacific : 21 / 21
        Italians : 15 / 20
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                7 infantry moved from Novgorod to Karelia
                1 fighter moved from Russia to Karelia
                1 artillery and 1 infantry moved from Belarus to Baltic States

    Combat - Russians
                Battle in Karelia
                    Russians attack with 1 fighter and 7 infantry
                    Germans defend with 6 infantry
                        Russians roll dice for 1 fighter and 7 infantry in Karelia, round 2 :  5/8 hits
                        Germans roll dice for 6 infantry in Karelia, round 2 :  2/6 hits
                        2 infantry owned by the Russians and 5 infantry owned by the Germans lost in Karelia
                        Russians roll dice for 1 fighter and 5 infantry in Karelia, round 3 :  0/6 hits
                        Germans roll dice for 1 infantry in Karelia, round 3 :  0/1 hits
                        Russians roll dice for 1 fighter and 5 infantry in Karelia, round 4 :  2/6 hits
                        Germans roll dice for 1 infantry in Karelia, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 1 fighter and 5 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 6 infantry
                    Casualties for Russians: 2 infantry
                Battle in Baltic States
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Karelia to Novgorod
                2 aaGuns and 7 infantry moved from Belarus to Bryansk
                2 infantry moved from Smolensk to Bryansk
                1 infantry moved from Western Ukraine to Bessarabia
                1 artillery and 6 infantry moved from Western Ukraine to Bryansk
                3 infantry moved from Ukraine to Bryansk
                1 armour, 2 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                1 armour, 3 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs

    Territory Summary for Russians :

    Yakut S.S.R. : 2 aaGuns and 18 infantry
        Belarus : 1 infantry
        Karelia : 5 infantry
        Baltic States : 1 artillery and 1 infantry
        Bryansk : 2 aaGuns, 1 armour, 1 artillery, 18 infantry and 1 mech_infantry
        Bessarabia : 1 infantry
        Russia : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag, 1 armour, 2 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 35 / 40
        Japanese : 30 / 43
        Americans : 52 / 53
        Chinese : 9 / 15
        British : 26 / 33
        UK_Pacific : 21 / 21
        Italians : 15 / 20
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 destroyer, 4 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 artilleries and 5 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 mech_infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                2 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                1 artillery and 2 infantry moved from Hunan to Yunnan
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                2 bombers, 7 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter moved from Kiangsi to Yunnan
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                      Japanese take Siberia from Russians
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 2 bombers, 8 fighters, 3 infantry and 5 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 2 artilleries, 2 bombers, 8 fighters, 3 infantry and 5 tactical_bombers in Yunnan, round 2 :  11/20 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  2/4 hits
                        2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 8 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                2 bombers and 5 tactical_bombers moved from Yunnan to Kwangsi
                8 fighters moved from Yunnan to Kwangsi
                1 aaGun, 1 artillery and 6 infantry moved from Jehol to Anhwe
                1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Kiangsu
                3 mech_infantrys placed in Shantung
                1 destroyer and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 35 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 34 / 40
        Japanese : 35 / 45
        Americans : 52 / 53
        Chinese : 5 / 15
        British : 26 / 33
        UK_Pacific : 21 / 21
        Italians : 15 / 20
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 2 destroyers and 2 transports; Remaining resources: 3 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 bombers moved from Western United States to Hawaiian Islands
                1 fighter moved from Guam to Wake Island

    Place Units - Americans
                1 artillery and 1 bomber placed in Western United States
                1 transport placed in 10 Sea Zone
                2 destroyers and 1 transport placed in 101 Sea Zone
                1 artillery placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 55 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield and 1 fighter
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 2 artilleries, 3 bombers, 3 fighters, 1 harbour and 4 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 transport
        54 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 factory_minor and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        101 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 3 transports

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 34 / 40
        Japanese : 35 / 45
        Americans : 52 / 55
        Chinese : 5 / 15
        British : 26 / 33
        UK_Pacific : 21 / 21
        Italians : 15 / 20
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Sikang to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Sikang

    Place Units - Chinese
                5 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 1 infantry
        Sikang : 1 fighter and 10 infantry

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 34 / 40
        Japanese : 34 / 45
        Americans : 52 / 55
        Chinese : 6 / 6
        British : 26 / 33
        UK_Pacific : 21 / 21
        Italians : 15 / 20
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 airfield, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Rhodesia to Belgian Congo
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 destroyer and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      UK_Pacific take Java from Dutch
                1 fighter moved from Malta to Gibraltar
                1 fighter moved from United Kingdom to Gibraltar
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 tactical_bomber moved from Egypt to Belgian Congo
                1 battleship and 1 cruiser moved from 41 Sea Zone to 39 Sea Zone
                1 artillery moved from India to Burma

    Place Units - British
                1 airfield placed in Gibraltar
                1 fighter placed in United Kingdom
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                1 destroyer placed in 39 Sea Zone
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 25 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 artillery and 3 infantry
                    Some Units in 39 Sea Zone change ownership: 1 destroyer

    Territory Summary for British and UK_Pacific :

    Shan State : 2 infantry
        Burma : 1 aaGun, 1 artillery and 2 infantry
        India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 8 infantry, 2 mech_infantrys and 1 tactical_bomber
        Malaya : 1 harbour and 3 infantry
        Kwangtung : 1 harbour and 2 infantry
        Java : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 transport
        37 Sea Zone : 1 destroyer
        39 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
        Belgian Congo : 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 armour, 1 artillery, 2 fighters, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        Tanganyika Territory : 1 infantry
        80 Sea Zone : 1 destroyer and 1 transport
        Eastern Persia : 1 flag
        Persia : 1 flag, 3 infantry
        91 Sea Zone : 1 cruiser, 2 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 34 / 40
        Japanese : 34 / 45
        Americans : 52 / 55
        Chinese : 6 / 6
        British : 28 / 28
        UK_Pacific : 25 / 25
        Italians : 15 / 20
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                5 infantry moved from Bulgaria to Greece
                1 armour moved from Yugoslavia to Greece
                1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 artillery moved from Yugoslavia to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                1 armour moved from Tobruk to Egypt
                      Italians take Alexandria from British
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 battleship moved from 96 Sea Zone to 98 Sea Zone
                1 cruiser moved from 96 Sea Zone to 98 Sea Zone
                1 cruiser moved from 96 Sea Zone to 97 Sea Zone
                1 fighter moved from Southern Italy to Greece
                1 fighter moved from Southern Italy to Greece
                1 fighter moved from Southern Italy to Greece
                1 bomber moved from Southern Italy to Egypt

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 :  2/2 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Greece
                    Italians attack with 1 armour, 1 artillery, 3 fighters and 6 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 cruiser in Greece, round 2 :  1/1 hits
                        Italians roll dice for 1 armour, 1 artillery, 3 fighters and 6 infantry in Greece, round 2 :  4/11 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  1/4 hits
                        4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 3 fighters and 5 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 1 infantry
                Battle in Egypt
                    Italians attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
                    ANZAC defend with 2 infantry; British defend with 1 harbour
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Egypt, round 2 :  2/4 hits
                        British roll dice for 2 infantry in Egypt, round 2 :  1/2 hits
                        2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                3 infantry moved from Tobruk to Alexandria
                1 bomber moved from Egypt to Tobruk
                3 fighters moved from Greece to Southern Italy
                1 destroyer moved from 96 Sea Zone to 98 Sea Zone
                2 aaGuns moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 artilleries and 1 infantry placed in Southern Italy
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 20 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 34 / 40
        Japanese : 34 / 45
        Americans : 52 / 55
        Chinese : 6 / 6
        British : 25 / 28
        UK_Pacific : 25 / 25
        Italians : 20 / 31
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                3 fighters moved from Queensland to Malaya

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total

    Territory Summary for ANZAC :

    Malaya : 3 fighters and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 4 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        54 Sea Zone : 1 transport
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 34 / 40
        Japanese : 34 / 45
        Americans : 52 / 55
        Chinese : 6 / 6
        British : 25 / 28
        UK_Pacific : 25 / 25
        Italians : 20 / 31
        ANZAC : 13 / 13
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                3 infantry moved from Algeria to Tunisia

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 1 fighter
        United Kingdom : 2 infantry
        French Equatorial Africa : 1 infantry
        Tunisia : 3 infantry

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 34 / 40
        Japanese : 34 / 45
        Americans : 52 / 55
        Chinese : 6 / 6
        British : 25 / 28
        UK_Pacific : 25 / 25
        Italians : 20 / 31
        ANZAC : 13 / 13
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 artillery and 1 infantry moved from Poland to Baltic States
                1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
                3 armour, 5 artilleries and 24 infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Germany to Baltic States
                1 cruiser moved from 113 Sea Zone to 114 Sea Zone
                1 transport moved from 113 Sea Zone to 114 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
                1 bomber moved from Anglo Egyptian Sudan to 80 Sea Zone
                1 bomber moved from Tobruk to Western Germany

    Combat - Germans
                Battle in 80 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 1 bomber in 80 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer and 1 transport in 80 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Germans and 1 destroyer owned by the British lost in 80 Sea Zone
                    British win with 1 transport remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 bomber
                    Casualties for British: 1 destroyer
                Battle in 114 Sea Zone
                    Germans attack with 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport in 114 Sea Zone, round 2 :  4/5 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Russians and 1 fighter owned by the Germans lost in 114 Sea Zone
                    Germans win with 1 cruiser, 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 fighter
                    Casualties for Russians: 1 cruiser
                Battle in Baltic States
                    Germans attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 :  1/5 hits
                        Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Baltic States
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 3 :  2/5 hits
                        Russians roll dice for 1 artillery in Baltic States, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Western Ukraine
                    Germans attack with 3 armour, 5 artilleries and 24 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 armour, 5 artilleries and 24 infantry in Western Ukraine, round 2 :  12/32 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 3 armour, 5 artilleries and 23 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Eastern Poland to Western Ukraine
                5 artilleries and 1 infantry moved from Poland to Eastern Poland
                1 infantry moved from Eastern Poland to Romania
                11 armour moved from Germany to Eastern Poland
                3 mech_infantrys moved from Germany to Eastern Poland
                1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Eastern Poland
                1 tactical_bomber moved from 114 Sea Zone to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Baltic States to Eastern Poland
                3 mech_infantrys moved from Normandy Bordeaux to Western Germany
                1 armour moved from Southern France to Greater Southern Germany
                3 artilleries moved from Normandy Bordeaux to Holland Belgium
                3 aaGuns moved from Holland Belgium to Western Germany
                1 tactical_bomber moved from Western Germany to Eastern Poland

    Place Units - Germans
                1 destroyer placed in 113 Sea Zone
                6 armour and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
                Germans collect 43 PUs (2 lost to blockades); end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    Production/PUs Summary :

    Germans : 45 / 49
        Russians : 31 / 40
        Japanese : 34 / 45
        Americans : 52 / 55
        Chinese : 6 / 6
        British : 25 / 28
        UK_Pacific : 25 / 25
        Italians : 20 / 31
        ANZAC : 13 / 13
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                1 armour, 2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
                3 infantry moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Baltic States

    Combat - Russians
                Russians creates battle in territory 113 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 113 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 115 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Battle in 113 Sea Zone
                    Germans defend with 1 destroyer
                Battle in Baltic States
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 artillery and 1 mech_infantry
                        Russians roll dice for 1 fighter and 3 infantry in Baltic States, round 2 :  1/4 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Baltic States, round 2 :  0/2 hits
                        1 mech_infantry owned by the Germans lost in Baltic States
                        Russians roll dice for 1 fighter and 3 infantry in Baltic States, round 3 :  2/4 hits
                        Germans roll dice for 1 artillery in Baltic States, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Baltic States
                    Russians winGermans win with 1 destroyer remaining, taking Baltic States from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                Battle in Iraq
                    Russians attack with 1 armour, 2 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                        Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 2 :  2/4 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  2/3 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Iraq
                        Russians roll dice for 1 armour and 1 mech_infantry in Iraq, round 3 :  1/2 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  1/1 hits
                        1 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the Russians lost in Iraq
                    Russians win, taking Iraq from Neutral_Axis with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for Russians: 2 infantry and 1 mech_infantry

    Non Combat Move - Russians
                2 aaGuns, 1 armour, 1 artillery, 18 infantry and 1 mech_infantry moved from Bryansk to Russia
                3 infantry moved from Ukraine to Bryansk
                1 infantry moved from Bessarabia to Ukraine
                1 fighter moved from Baltic States to Novgorod
                3 infantry moved from Karelia to Novgorod
                3 infantry moved from Yakut S.S.R. to Buryatia
                2 aaGuns and 15 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                1 armour and 1 mech_infantry placed in Russia
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs

    Territory Summary for Russians :

    Yenisey : 2 aaGuns and 15 infantry
        Buryatia : 3 infantry
        Belarus : 1 infantry
        Baltic States : 3 infantry
        Bryansk : 3 infantry
        Russia : 4 aaGuns, 1 airfield, 3 armour, 2 artilleries, 1 factory_major, 2 fighters, 29 infantry, 3 mech_infantrys and 1 tactical_bomber
        Ukraine : 1 factory_minor and 4 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag, 1 armour
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine
        Finland : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 36 / 47
        Japanese : 34 / 45
        Americans : 52 / 55
        Chinese : 6 / 6
        British : 25 / 28
        UK_Pacific : 25 / 25
        Italians : 20 / 31
        ANZAC : 13 / 13
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 3 destroyers and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                3 artilleries and 5 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                2 artilleries and 1 infantry moved from Yunnan to Szechwan
                2 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Kiangsu to Anhwe
                1 artillery and 6 infantry moved from Anhwe to Hunan
                3 armour and 1 mech_infantry moved from Kiangsu to Kweichow
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                2 bombers moved from Kwangsi to Suiyuyan
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians

    Combat - Japanese
                Battle in Suiyuyan
                    Japanese attack with 2 bombers and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 2 infantry in Suiyuyan, round 2 :  0/4 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                        Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 bombers moved from Suiyuyan to Kweichow
                1 aaGun moved from Anhwe to Kweichow
                1 infantry moved from Manchuria to Jehol
                1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
                1 aaGun and 3 infantry moved from Japan to 6 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 aaGun and 3 infantry moved from 19 Sea Zone to Jehol
                3 mech_infantrys moved from Shantung to Chahar
                8 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport moved from 36 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                3 destroyers placed in 6 Sea Zone
                2 infantry placed in Shantung
                2 artilleries and 1 infantry placed in Kiangsu
                1 artillery placed in Shantung

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 39 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 34 / 47
        Japanese : 39 / 49
        Americans : 52 / 55
        Chinese : 3 / 6
        British : 25 / 28
        UK_Pacific : 25 / 25
        Italians : 20 / 31
        ANZAC : 13 / 13
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Eastern United States to 101 Sea Zone
                1 bomber moved from Western United States to Hawaiian Islands
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Wake Island to Hawaiian Islands

    Place Units - Americans
                1 carrier and 1 transport placed in 10 Sea Zone
                1 bomber placed in Western United States
                1 fighter and 1 submarine placed in 101 Sea Zone
                1 artillery placed in Eastern United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,1
                Americans collect 51 PUs (1 lost to blockades); end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 3 artilleries, 4 bombers, 4 fighters, 1 harbour and 4 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier and 1 transport
        54 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 factory_minor and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        101 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 34 / 47
        Japanese : 39 / 49
        Americans : 52 / 76
        Chinese : 3 / 6
        British : 25 / 28
        UK_Pacific : 25 / 25
        Italians : 20 / 31
        ANZAC : 13 / 13
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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