just posted an edit, plz use latest. thanks
MiamiuMike vs dawgoneit (Allies + 11) G40 - League
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oooooouuuuucccccchhhhhh!!! :-o :-o :-o :-o :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry:
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
3 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi -
Was just looking for ONE hit on each - trying to get those planes…got lucky though - Egypt in reverse
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 armour moved from Kenya to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt -
BUt, I see you got all the luck back with China…3 @ 1 and 1 3 vs 3 @ 2 and you win - a 1 vs a 2 - you win
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 armour moved from Kenya to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to EgyptCombat - British
Battle in 98 Sea Zone
British attack with 1 cruiser
Germans defend with 2 transports
2 transports owned by the Germans lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Egypt
British attack with 2 armour and 2 mech_infantrys
Germans defend with 2 artilleries and 1 harbour
British roll dice for 2 armour and 2 mech_infantrys in Egypt, round 2 : 2/4 hits
Germans roll dice for 2 artilleries in Egypt, round 2 : 1/2 hits
1 mech_infantry owned by the British and 2 artilleries owned by the Germans lost in Egypt
British win, taking Egypt from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 artilleries
Casualties for British: 1 mech_infantryNon Combat Move - British
1 battleship and 1 cruiser moved from 76 Sea Zone to 71 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Persia to Eastern PersiaPlace Units - British
1 destroyer and 2 transports placed in 110 Sea Zone
1 armour and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 15 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 1 harbour and 1 mech_infantry
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 aaGun, 1 airfield and 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Anglo Egyptian Sudan : 2 infantry
Normandy Bordeaux : 3 fighters
Ethiopia : 1 flag
Eastern Persia : 1 flag, 3 infantry
71 Sea Zone : 1 battleship and 1 cruiser
Persia : 1 flag
98 Sea Zone : 1 flag, 1 cruiser
110 Sea Zone : 2 destroyers and 2 transportsProduction/PUs Summary :
Germans : 42 / 66
Russians : 36 / 48
Japanese : 58 / 68
Americans : 55 / 75
Chinese : 4 / 5
British : 31 / 31
UK_Pacific : 5 / 7
Italians : 12 / 13
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 2.808
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 26Japanese Combat
1 was rolled 4 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.182
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Germans Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.250
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Chinese Combat
1 was rolled 4 times
2 was rolled 2 times
4 was rolled 2 times
Average roll : 2.000
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 8Americans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
looks like the dice are messing with both of us. “nice”
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 carrier, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 93 Sea Zone
1 bomber and 1 fighter moved from Holland Belgium to 93 Sea Zone
2 armour moved from Bessarabia to Baltic States
1 fighter moved from Romania to Baltic States
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Romania to Bessarabia
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 artillery and 2 infantry moved from Alexandria to EgyptCombat - Italians
Battle in 93 Sea Zone
Germans loiter and taunt with ; Italians attack with 1 bomber, 1 carrier and 1 fighter
Americans defend with 1 destroyer
Italians win with 1 bomber, 1 carrier and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Baltic States
Italians attack with 2 armour and 1 fighter
Russians defend with 1 artillery and 1 infantry
Italians win, taking Baltic States from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Syria
Battle in Egypt
Italians attack with 1 artillery and 2 infantry
British defend with 2 armour, 1 harbour and 1 mech_infantry
British win, taking Syria from French with 2 armour remaining. Battle score for attacker is -6
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - Italians
1 bomber moved from 93 Sea Zone to Southern Italy
1 fighter moved from 93 Sea Zone to Southern France
1 fighter moved from Baltic States to Germany
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern France
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6
Italians collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Queensland to 62 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
62 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 1 transportProduction/PUs Summary :
Germans : 42 / 66
Russians : 35 / 48
Japanese : 58 / 68
Americans : 55 / 75
Chinese : 4 / 5
British : 31 / 31
UK_Pacific : 5 / 7
Italians : 14 / 14
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from Anglo Egyptian Sudan to Egypt -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from Anglo Egyptian Sudan to EgyptCombat - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
1 infantry moved from United Kingdom to ScotlandTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Scotland : 1 infantry
United Kingdom : 1 infantry
Normandy Bordeaux : 1 fighter
Libya : 1 flag, 1 infantry
76 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 42 / 66
Russians : 35 / 48
Japanese : 58 / 68
Americans : 55 / 75
Chinese : 4 / 5
British : 31 / 31
UK_Pacific : 5 / 7
Italians : 13 / 14
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vyborg to Karelia
Germans take Karelia from Russians
2 artilleries and 4 infantry moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 91 Sea Zone
1 armour moved from Eastern Poland to Novgorod
3 armour and 3 mech_infantrys moved from Eastern Poland to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 4 armour and 3 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 4 armour and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 2 artilleries and 4 infantry
Russians defend with 1 aaGun and 2 infantry
Germans win, taking Belarus from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Battle in 91 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 cruiser and 4 transports
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 40
Casualties for Americans: 1 cruiser and 4 transportsNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Holland Belgium to France
1 aaGun moved from Holland Belgium to France
1 infantry moved from France to Holland Belgium
1 armour and 1 mech_infantry moved from Northern Italy to Western Germany
1 infantry moved from Western Germany to Denmark
1 artillery and 2 infantry moved from Western Germany to France
1 armour moved from Eastern Poland to Novgorod
1 armour and 2 mech_infantrys moved from Yugoslavia to Western Germany
1 fighter moved from Southern Italy to Germany
1 fighter and 1 tactical_bomber moved from Greece to Syria
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 artillery and 2 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Baltic States
2 infantry moved from Greece to Albania
1 armour moved from Eastern Poland to Novgorod
1 armour moved from Eastern Poland to Baltic StatesPlace Units - Germans
3 artilleries placed in France
2 armour and 1 mech_infantry placed in Western Germany
7 infantry placed in Germany
1 infantry placed in Western Germany
1 armour and 2 mech_infantrys placed in Germany
Germans undo move 4.
Germans undo move 4.
1 mech_infantry placed in Western Germany
1 armour, 1 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 16 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
7 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 infantry moved from Finland to Norway
Russians take Norway from Germans
2 infantry moved from Finland to Karelia
1 mech_infantry moved from Bryansk to Archangel -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 16 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
7 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 infantry moved from Finland to Norway
Russians take Norway from Germans
2 infantry moved from Finland to Karelia
1 mech_infantry moved from Bryansk to ArchangelCombat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter and 3 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Karelia
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 infantry in Karelia, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 7 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 2 infantry
Russians roll dice for 1 fighter, 7 infantry and 1 tactical_bomber in Belarus, round 2 : 1/9 hits
Germans roll dice for 2 artilleries and 2 infantry in Belarus, round 2 : 2/4 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Belarus, round 3 : 2/7 hits
Germans roll dice for 2 artilleries and 1 infantry in Belarus, round 3 : 0/3 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Belarus
Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Belarus, round 4 : 0/7 hits
Germans roll dice for 1 artillery in Belarus, round 4 : 1/1 hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 5 : 1/6 hits
Germans roll dice for 1 artillery in Belarus, round 5 : 0/1 hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Bryansk
1 fighter moved from Western Ukraine to Bryansk
9 infantry moved from Russia to Smolensk
1 armour moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
2 aaGuns and 18 infantry moved from Amur to KoreaPlace Units - Russians
10 infantry placed in Russia
3 infantry placed in Ukraine
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUsTerritory Summary for Russians :
Korea : 2 aaGuns and 18 infantry
Norway : 1 flag, 1 infantry
Belarus : 4 infantry
Karelia : 2 infantry
Bryansk : 3 aaGuns, 6 armour, 2 artilleries, 1 fighter, 19 infantry, 4 mech_infantrys and 1 tactical_bomber
Archangel : 1 mech_infantry
Russia : 1 airfield, 1 factory_major and 10 infantry
Ukraine : 1 factory_minor and 5 infantry
Western Ukraine : 2 infantry
Volgograd : 1 factory_minor and 3 infantry
Smolensk : 1 armour, 1 fighter and 9 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 39 / 56
Russians : 38 / 49
Japanese : 58 / 68
Americans : 55 / 75
Chinese : 4 / 5
British : 31 / 31
UK_Pacific : 5 / 7
Italians : 13 / 14
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 13 times
Average roll : 3.761
Median : 4.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 46Germans Combat
1 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 1.700
Standard Deviation : 1.304
Total rolls : 11Russians Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 11 times
Average roll : 4.000
Median : 4.000
Variance : 1.324
Standard Deviation : 1.150
Total rolls : 35 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Burma to India
1 armour, 1 bomber, 7 fighters and 5 tactical_bombers moved from Yunnan to India
2 infantry moved from Sumatra to 41 Sea Zone
1 battleship, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
2 infantry moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
2 mech_infantrys moved from Hunan to Shensi
1 armour moved from Kweichow to Shensi
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from RussiansCombat - Japanese
Battle in India
Japanese attack with 2 armour, 3 artilleries, 1 bomber, 8 fighters, 5 infantry and 6 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 3 artilleries, 1 harbour, 15 infantry and 1 mech_infantry; UK_Pacific defend with 1 factory_major
Japanese captures 7PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 1 bomber, 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Japanese: 1 armour, 3 artilleries, 1 fighter and 5 infantry
Casualties for British: 3 aaGuns, 3 artilleries, 15 infantry and 1 mech_infantry
Battle in Shensi
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 2 infantry
Chinese win with no units remaining. Battle score for attacker is -8
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for Chinese: 2 infantry
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 battleship, 2 cruisers, 3 destroyers and 3 transports
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 89
Casualties for Americans: 1 battleship, 2 cruisers, 3 destroyers and 3 transportsNon Combat Move - Japanese
2 fighters moved from India to 39 Sea Zone
3 infantry moved from French Indo China to 36 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
1 armour, 3 infantry and 3 transports moved from 36 Sea Zone to 19 Sea Zone
2 mech_infantrys moved from Kiangsu to 19 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 mech_infantry moved from French Indo China to Szechwan
1 artillery moved from Yunnan to Szechwan
6 tactical_bombers moved from India to Yunnan
5 fighters moved from India to Yunnan
1 infantry moved from French Indo China to Shan State
3 mech_infantrys moved from Shantung to Manchuria
2 mech_infantrys moved from Chahar to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 bomber moved from India to French Indo ChinaPlace Units - Japanese
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
1 infantry and 2 mech_infantrys placed in French Indo China
2 artilleries, 1 bomber, 1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,3
Japanese collect 59 PUs (3 lost to blockades); end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
one ncm change - thanks!
one tranny went to sz 6 - with nothing on it - so I added back the inf to FIC and the mech from Kiangsu went to Kweichow instead.
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One other change I messed up on - remove 1 mech from Shantung….I miscalculated the total
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 94 Sea Zone to 99 Sea Zone
1 mech_infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 destroyer and 1 submarine moved from 8 Sea Zone to 10 Sea Zone
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 94 Sea Zone to 99 Sea Zone
1 mech_infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 destroyer and 1 submarine moved from 8 Sea Zone to 10 Sea Zone
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland BelgiumCombat - Americans
Battle in 99 Sea Zone
Americans attack with 1 destroyer
Italians defend with 1 transport
Americans win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 carrier and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
3 armour placed in Normandy BordeauxTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,1,5,5,5,6
Americans collect 55 PUs (3 lost to blockades); end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Tsinghai to Shensi





